CJNasty Posted August 5, 2016 Report Share Posted August 5, 2016 (edited) Currently police officers just aimlessly rush into objectives with no tactics. They don't care if they die because they don't risk anything, I feel this needs to be changed. Doing a bank or prison break with more than 7 cops is almost impossible, when it just constant waves of police. Either increase risk or introduce a new life rule. Honestly, it's like playing zombies from CoD they just keep coming and coming. We did a bank yesterday and killed around 40 cop kills with only 8 cops online. Just my opinion, would like to see others thoughts. Side note: My fix would be to increase the arsenal of the rebels to some what match that of a cop. Currently the cop strider takes 3 rpg hits to blow up, which at 40k a shell is dumb. Edited August 5, 2016 by CJNasty Cassettes likes this Link to comment
Eli Posted August 5, 2016 Report Share Posted August 5, 2016 and another one @Reavantos. Olivia and Reavantos like this Link to comment
Seán That Irish Guy Posted August 5, 2016 Report Share Posted August 5, 2016 DreamC, Reavantos, Hanzo/Dirty Scrubz and 2 others like this Link to comment
Reavantos Posted August 5, 2016 Report Share Posted August 5, 2016 (edited) IF only there was a search function.. You could also do the same for new life rule. and find out why asylum doesnt have a blanket one as it would require civs to adhere to it as well. TL:DR search OK, back to fixing my house.. Edited August 5, 2016 by Reavantos Maxツ likes this Link to comment
they took the name eazy Posted August 5, 2016 Report Share Posted August 5, 2016 (edited) 9 minutes ago, CJNasty said: Currently police officers just aimlessly rush into objectives with no tactics. They don't care if they die because they don't risk anything, I feel this needs to be changed. Doing a bank or prison break with more than 7 cops is almost impossible, when it just constant waves of police. Either increase risk or introduce a new life rule. lol if you can't do in a bank with 7 or more cops on while in a group you must be god awful at the game, look at this video, im pretty sure bikstok did this solo Edited August 5, 2016 by NotEqualTo (Eazy) Link to comment
Huang Peng Posted August 5, 2016 Report Share Posted August 5, 2016 6 minutes ago, CJNasty said: Currently police officers just aimlessly rush into objectives with no tactics. They don't care if they die because they don't risk anything, I feel this needs to be changed. Doing a bank or prison break with more than 7 cops is almost impossible, when it just constant waves of police. Either increase risk or introduce a new life rule. Hurr durr we're bad at Arma and can't do the bank so nerf cops so everything is easy Jake likes this Link to comment
vazybot Posted August 5, 2016 Report Share Posted August 5, 2016 1 minute ago, Huang Peng said: Hurr durr we're bad at Arma and can't do the bank so nerf cops so everything is easy stop being toxic explicit likes this Link to comment
CJNasty Posted August 5, 2016 Author Report Share Posted August 5, 2016 (edited) We did the bank and we're successful but it was retarded that the cops just keep aimlessly rushing in and dying. Some of them died because they smashed into the bank at full speed lol. My probelm is the cops don't know when to draw the line. They just flood and flood even 20 mins after the bank is over. The other two members went to rebel and I was on bank building and they just rushed and rushed until I ran out of ammo. Edited August 5, 2016 by CJNasty Link to comment
Ronald Posted August 5, 2016 Report Share Posted August 5, 2016 9 minutes ago, CJNasty said: They don't care if they die because they don't risk anything, I risk 8.8k per loadout when not undercover, 14k per loadout while undercover. Which considering the rebels are in defensive positions 90% of the time is a lot. Phil., Reavantos and JimmyBeans like this Link to comment
CJNasty Posted August 5, 2016 Author Report Share Posted August 5, 2016 Just now, Ronald Spiffington said: I risk 8.8k per loadout when not undercover, 14k per loadout while undercover. Which considering the rebels are in defensive positions 90% of the time is a lot. Doubt that every time you respawn you spend 8k lol Link to comment
Eli Posted August 5, 2016 Report Share Posted August 5, 2016 Just now, CJNasty said: Doubt that every time you respawn you spend 8k lol Pilot's + MXM is is around 8k. Link to comment
HotWings Posted August 5, 2016 Report Share Posted August 5, 2016 1 minute ago, CJNasty said: We did the bank and we're successful but it was retarded that the cops just keep aimlessly rushing in and dying. Some of them died because they smashed into the bank at full speed lol. My probelm is the cops don't know when to draw the line. They just flood and flood even 20 mins after the bank is over. Cops are required to cross a wasteland of no cover, face opponents with better shit, and far superior positioning. The only actual advantage their is is respawns. Noble, Reavantos, Eli and 2 others like this Link to comment
Reavantos Posted August 5, 2016 Report Share Posted August 5, 2016 1 minute ago, CJNasty said: Doubt that every time you respawn you spend 8k lol Roberino, Akula, Corgi and 1 other like this Link to comment
Ronald Posted August 5, 2016 Report Share Posted August 5, 2016 Just now, CJNasty said: Doubt that every time you respawn you spend 8k lol 8.8k and yes, I do. Pilot coveralls combat helmet mxm Reavantos likes this Link to comment
Chewbacca Posted August 5, 2016 Report Share Posted August 5, 2016 8 minutes ago, Reavantos said: IF only there was a search function.. You could also do the same for new life rule. and find out why asylum doesnt have a blanket one as it would require civs to adhere to it as well. TL:DR search OK, back to fixing my house.. But you see civ's lose alot more money that they make <.< Reavantos likes this Link to comment
CJNasty Posted August 5, 2016 Author Report Share Posted August 5, 2016 I'd like to add that I enjoy the SWAT system as it is a fair balance where rebels can pickup the cop guns and not receive a bounty. Link to comment
CJNasty Posted August 5, 2016 Author Report Share Posted August 5, 2016 1 minute ago, Ronald Spiffington said: 8.8k and yes, I do. Pilot coveralls combat helmet mxm I can almost guarantee you come on the first wave with an mxm then you just use the default kit. Link to comment
Ronald Posted August 5, 2016 Report Share Posted August 5, 2016 6 minutes ago, CJNasty said: Doubt that every time you respawn you spend 8k lol The feel when I've never used the default kit since my cadet week Corgi, Reavantos and Cheech'nChong like this Link to comment
Norwegianviking Posted August 5, 2016 Report Share Posted August 5, 2016 1 minute ago, CJNasty said: I can almost guarantee you come on the first wave with an mxm then you just use the default kit. I usally role UC, everytime i die in a bank/Prision/fed i regear with a MXM, carieer light, combat helmet that adds up to 11k eatch time i die. I used to use default kit but now i never do that. Link to comment
KillZone Posted August 5, 2016 Report Share Posted August 5, 2016 Here we go again like really ? Your just in a shit group, me and maybe 4 other guys got on civ the other day, mind you we are not in the same gang and just went do a bank, we defended against 10 cops multiple wave easily. Maybe you learn better tactics. Eli likes this Link to comment
KillZone Posted August 5, 2016 Report Share Posted August 5, 2016 Cops are not OP at all at this point, we have a shitton more tools than they will ever have don't focus on blowing up a strider , focus on the people getting out of them. Hold tight corners don't peak until you have a shot, communicate with your gabg to know what's going on outside your line of view, this is rebel 101 shit. Link to comment
CJNasty Posted August 5, 2016 Author Report Share Posted August 5, 2016 (edited) 6 minutes ago, KillZone said: Here we go again like really ? Your just in a shit group, me and maybe 4 other guys got on civ the other day, mind you we are not in the same gang and just went do a bank, we defended against 10 cops multiple wave easily. Maybe you learn better tactics. Did you read the post, I'm not saying that bank is too hard. I'm saying that it stupid that cops can continuously flood. I sat on bank roof for like 20 mins after the bank and they just kept coming up the ladder until I ran out of ammo and they downed me. I blew through like 8 mags. Edited August 5, 2016 by CJNasty Link to comment
KillZone Posted August 5, 2016 Report Share Posted August 5, 2016 Just now, CJNasty said: Did you read the post, I'm not saying that bank is too hard. I'm saying that it stupid that cops can continuously flood. It's to simulate a police force, been this way for years, and I never had a problem fending off cops, you know you are going to lose sometimes even best gangs do, besides maybe bad blood <3. again, communication is key. Cops are not hard to fend against, a whole lot easier than fighting a rival gang. Link to comment
Hiraku Posted August 5, 2016 Report Share Posted August 5, 2016 14 minutes ago, CJNasty said: I'd like to add that I enjoy the SWAT system as it is a fair balance where rebels can pickup the cop guns and not receive a bounty. picking up swat guns is exploiting tho. Atleast i think Link to comment
KillZone Posted August 5, 2016 Report Share Posted August 5, 2016 3 minutes ago, CJNasty said: Did you read the post, I'm not saying that bank is too hard. I'm saying that it stupid that cops can continuously flood. I sat on bank roof for like 20 mins after the bank and they just kept coming up the ladder until I ran out of ammo and they downed me. I blew through like 8 mags. Umm again bad tactics a orca should always be on the roof ,. Punney cop guns cannot get you in your orca90% of the time Link to comment
CJNasty Posted August 5, 2016 Author Report Share Posted August 5, 2016 Just now, Hiraku said: picking up swat guns is exploiting tho. Atleast i think Idk they drop on the ground and stay there for a while, if it's intended it great. I love killing them and using their own gun to kill them lol, Link to comment
KillZone Posted August 5, 2016 Report Share Posted August 5, 2016 1 minute ago, Hiraku said: picking up swat guns is exploiting tho. Atleast i think Yes 100% gnash would tear that ass up if he catches this. and to OP picking up guns off dead bodies , common man , you new to life mods ? Go play on other servers when you do a bank and police come with a armed ghost hawk to mow your ass down then come talk about how our police force is OP Reavantos, Eli and Ray. like this Link to comment
KillZone Posted August 5, 2016 Report Share Posted August 5, 2016 2 minutes ago, CJNasty said: Idk they drop on the ground and stay there for a while, if it's intended it great. I love killing them and using their own gun to kill them lol, Maybe not the best thing to say where admins can read it -.- Link to comment
Agent X Posted August 5, 2016 Report Share Posted August 5, 2016 Proper positioning and execution will create the APD "Zombie" effect. Once they figure out they are not going to win they just load lethals and run in face first. Or if you are like some people, load lethals immediately and prosper. The APD will never have the advantage of a defensive position but if they work as a unit and not as individuals they tend to over power the enemy after a little while. /|/|0T4RD likes this Link to comment
CJNasty Posted August 5, 2016 Author Report Share Posted August 5, 2016 5 minutes ago, KillZone said: Maybe not the best thing to say where admins can read it -.- It's not stated anywhere in the rules so? Link to comment
KillZone Posted August 5, 2016 Report Share Posted August 5, 2016 (edited) It's common sense and has been stated before . In a server that weapons don't drop on death, that your no suppose to pick them up Edited August 5, 2016 by KillZone Link to comment
KillZone Posted August 5, 2016 Report Share Posted August 5, 2016 (edited) 7 minutes ago, CJNasty said: It's not stated anywhere in the rules so? Exploiting Knowingly using a bug or glitch to your advantage or another's detriment is not allowed. Making Items duplicate is an advantage to yourself and will get you banned. its also not stated that you can run and lay down to go through walls but you know it's an exploit Edited August 5, 2016 by KillZone Link to comment
HotWings Posted August 5, 2016 Report Share Posted August 5, 2016 7 minutes ago, Agent X said: Proper positioning and execution will create the APD "Zombie" effect. Once they figure out they are not going to win they just load lethals and run in face first. Or if you are like some people, load lethals immediately and prosper. The APD will never have the advantage of a defensive position but if they work as a unit and not as individuals they tend to over power the enemy after a little while. There is simply not enough to do that in a 10 minute event. With the prison/Fed SWAT can spawn behind and that provides a huge advantage, bit with the bank SWAT is pretty much a sitting duck at most spawns. Spawn in the water? Cool no I have no armor, spawn at the ATM some ass hat on the roof will shoot because we finish rendering in on our screens. Parachute? Not even sure why thats even an option, I have never once seen people actually land safely. You have a small hill far out to snipe from and that is essentially it. You are forced to zerg to the building to stop it plan and simple. You have to disable to drill or kill/restrain the driller. Reavantos likes this Link to comment
Midamaru Posted August 5, 2016 Report Share Posted August 5, 2016 56 minutes ago, CJNasty said: Currently police officers just aimlessly rush into objectives with no tactics. They don't care if they die because they don't risk anything, I feel this needs to be changed. Doing a bank or prison break with more than 7 cops is almost impossible, when it just constant waves of police. Either increase risk or introduce a new life rule. Honestly, it's like playing zombies from CoD they just keep coming and coming. We did a bank yesterday and killed around 40 cop kills with only 8 cops online. Just my opinion, would like to see others thoughts. Side note: My fix would be to increase the arsenal of the rebels to some what match that of a cop. Currently the cop strider takes 3 rpg hits to blow up, which at 40k a shell is dumb. Bank is meant for rebels, go back to kavala you lil snot. Huang Peng and Seán That Irish Guy like this Link to comment
Huang Peng Posted August 5, 2016 Report Share Posted August 5, 2016 Just now, Midamaru said: Bank is meant for rebels, go back to kavala you lil snot. /thread Midamaru and Casey Anthony like this Link to comment
Eli Posted August 5, 2016 Report Share Posted August 5, 2016 1 hour ago, CJNasty said: Side note: My fix would be to increase the arsenal of the rebels to some what match that of a cop. Currently the cop strider takes 3 rpg hits to blow up, which at 40k a shell is dumb. Also, don't use the RPG to disable the strider. Just take out its wheels or shoot the driver out... What else do you want Titan missiles? Link to comment
Midamaru Posted August 5, 2016 Report Share Posted August 5, 2016 20 minutes ago, CJNasty said: It's not stated anywhere in the rules so? It's globably declared in the rules as exploiting. Examples: Combat logging is against the rules. Your perception: I didn't hear a bullet in the last 5 seconds, combat over *alt f4* IT AINT AGAINST THE RULES CUZ THERE WAS NO COMBAT ANYMORE. Like the staff always likes to ask of you: Please use your common sense. KillZone likes this Link to comment
CJNasty Posted August 5, 2016 Author Report Share Posted August 5, 2016 3 minutes ago, Midamaru said: It's globably declared in the rules as exploiting. Examples: Combat logging is against the rules. Your perception: I didn't hear a bullet in the last 5 seconds, combat over *alt f4* IT AINT AGAINST THE RULES CUZ THERE WAS NO COMBAT ANYMORE. Like the staff always likes to ask of you: Please use your common sense. Salty? Link to comment
Quenton Posted August 5, 2016 Report Share Posted August 5, 2016 Lol I love how before group cap it was nothing but cops making threads like these Link to comment
Midamaru Posted August 5, 2016 Report Share Posted August 5, 2016 (edited) 7 minutes ago, CJNasty said: Salty? Entertained Edited August 5, 2016 by Midamaru Link to comment
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