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Sjuol

Retired Staff
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  1. Sjuol liked a post in a topic by Smee in Revert armour on armour rule!   
    players are allowed to use armour on each other but when a player hides behind the vehicle its such a lure to get a ban! just saying.....
    also rather annoying that you give us a rule that allows you to hit armour on armour then if a player hide behind the vehicle and you hit it then you are basically breaking a rule by hitting a vehicle that causes loss of life....
    its either you remove armour on armour or you alter the rules back so i can ram armour on armour. dont give us a part of something give it all or dont give it at all!
  2. Sjuol liked a post in a topic by Azeh in Changelog - Early January   
    Added:
    Civilians can purchase Striders for 55,000 Blood Money. APD Ifrit: can be purchased by LT and above. Donor 10: Gold skin for Offroad, Ifrit, Hunter, Van (Cargo), Van (Transport), Tempest (Device), Qilin, Qilin (Armed), MH-9 Hummingbird, Strider. Donor 9: Iridescence skin for Offroad, Ifrit, Hunter, Van (Cargo), Van (Transport), Tempest (Device), Qilin, Qilin (Armed), MH-9 Hummingbird, Strider. Donor 6: Urban skin for SDV. Donor 5: Black MK200 skin, Green Hex skin for Ifrit. Donor 4: Red beret skin, Black carryall backpack skin, Olive skin for Hunter. Donor 3: Olive skin for HEMTT Box, Olive skin for HEMTT Transport. Donor 2: Jungle skin for Offroad, Jungle skin for Truck, Grey skin for SDV. Donor 1: Jungle skin for Hellcat. Subscriber: Black Taru skin. Medics can scroll on a destroyed vehicle to remove it. Being in a vehicle that blows up will eject your body out of it. Boat drug running. Oyster gathering/processing (illegal). Fresh oysters can be gathered near a water body on Arms Island. Fresh oysters can be processed into cooked oysters north east of DP8. Cooked oysters can be processed into fried oysters at the same spot (double processing). Can be sold to Wong's Food & Liqour. Changed/Tweaked:
    Buffed the spawn rate of animals at the hunting grounds. You can no longer activate the suicide vest while free falling. The "a potentially hostile player has logged in" notification no longer shows if one of your gang members logged in. APD Hunter: can be purchased by CPL and above. APD Strider: can be purchased by SGT and above. Fixed:
    The height position of the Kore speed camera. Cop uniform not having the correct texture on respawn. Likely fixed the respawn/revive options not showing up after death, resulting in a bugged corpse when respawning. Some missing attachments/magazines for SWAT. Fullscreen NVGs deactivating when picking up and item or dropping one. NVGs disappearing if syncing or dying with fullscreen NVGs enabled. SWAT registration not teleporting you for the Convoy Robbery. SWAT immediately starting its ending countdown for the Convoy Robbery. "-0.5 remaining SWAT slots". Potentially fixed a rare cop prestige wipe. Fixed the cooldown for the federal reserve. Hotfix #1:
    - Fixed NVGs disappearing when taking/storing something from/in a house
    - Fixed cop Ifrits not having an impound option
    - Other minor fixes
     
  3. Sjuol liked a post in a topic by Big Gay Jay in APD Change Proposal   
    Aight after a few hours of seeing this dogshit vehicle in action, my opinion on it is pretty simple. 
    - Very slow and sluggish
    - Driver is invincible ( rule can be made about being disabled driver has to get out, keep in mind only captains can pull it)
    - Very 1 dimensional for federal events, not very mobile once it gets close quarters, 8/10 people drop out in one spot and can easily be camped / prefired.
    - Wheels were being disabled in less than mag or two 
    - All in all I think it's a cool idea unfortunate arma doesn't have more vehicles to choose from.
    - Give it a chance, worst case scenario they remove it, the only way you can tell if its going to be a bad idea is putting it in and giving it real playtime testing. None of this dev server testing or hidden testing with only admins, Get real rebels real normal civs and cops fighting these events they will be at and play test it.
    Policies will need to be put into place forsure about usages of it but +1 
     
     
    @Mitch (IFRIT) @Leady @Mason @RoguePilot @DarkKnight@Rafael.
  4. Sjuol liked a post in a topic by salty.connor in Arma 3 Montage   
  5. Sjuol liked a post in a topic by Oskarr in ? | UNKNOWN RECRUITMENT| MEMES & BANTER WELCOME | ?   
    Some late night drinking with ollie
  6. Sjuol liked a post in a topic by Defragments in Imperium rdm   
    Yo I'm ready for that war now @Neevo
  7. Sjuol liked a post in a topic by Kelly in Kelly's cool montage #5 (or something)   
    Enjoy my shit frames 
  8. Sjuol liked a post in a topic by Azeh in Changelog - (Almost) Halloween   
    Added:
    Group/Gang tags and corresponding aggressive status added to player messages. Group/Gang tags next to players name when looking at a vehicle. Black P07 added to donor 3+ (cops/bounty hunters). Repair/Refuel vehicle option added to vehicle garage. All Points Bulletin (APB) re-added Grabs the highest wanted player on the server and sets them as APB, must not be in jail and dead to successfully evade. Ability to see your own charges on the wanted list. Press 1 while on civilian to view your charges. New Admin Halloween Event To win, you must uncover and burn skeletal remains and be lucky enough to find a special secret! Added Altis Shipping Robbery http://gaming-asylumwiki.com/wiki/Shipping_Robbery Started on the pier at Athira Chop Shop. 3 different tiers. The higher the tier, the higher the risk and reward. Deliver the vehicle to a drop-off point to receive a large amount of cash. APD can track the transport vehicle. Added Blood Money Vehicle Shop at Rebel New Item "Heisenberg Meth" added After processing Crystal Meth you can process again for Heisenberg Meth, which sell for an increased price at drug dealers. APD related charges have been added. New Item "Cocaine Brick" added After processing Cocaine you can process again to obtain Cocaine Bricks, which sell for an increased price at drug dealers. APD related charges have been added. New Item "Gold Nugget" added This will primarily become more useful upon release of quests. This item is basically a legal gold bar that weighs significantly less and nearly as valuable. However, currently you can obtain them from admin gifts, loot stashes, and plane crashes. Sellable at Commodities Trader, Jewelry Stores, Turfs, and Rebels New plane crash sites will randomly appear across the map APD are welcome to come fight for the ability to seize the crate for some good money depending on the value of goods. The zone will be treated as a red zone. The contents inside can be illegal/legal as well. Van (Transport) added to the SWAT garage vehicle list. Orcas have been added to the AFD vehicle motorpool. Medics can now open/close bar gates remotely, both old and the new models APD can now open the new version bar gates as well Speed Traps added back in. New location(s) added. There are specific poles at the locations that signify it being a speed trap. We left the nasty screen flash out. Traffic Cameras Each Speed Trap location has a pole with mounted cameras that the APD can use. Officer must have the "UAV Terminal" in the GPS slot to get the options. Officer then can select any speed trap cameras to view within 5km of the cameras location. While in traffic cameras you will be unable to hear things going on around you character, this may include VOIP. APD may be releasing further information/policy on usage of traffic cameras. Role Playing Grenade Launcher has been added again to both Blood Money shops and Rebels at a steep price. When players are near vehicle smokes their screen will become blurry. An "X" button to close the redeploy menu for the APD. Changed/Tweaked:
    Message History GUI updated. Detailed message history and able to see full messages as well as the players group tag. Jump height is now constant and not based off player weight. Admin/Event Gifts Should now wait until you're alive and will wait for you to lose some weight. Admin gifts will now give a warning that the contents may be illegal. Admins can no longer spam gifts by accident. SWAT specific items removed from loadout spawning for Evidence Lockup when non-SWAT. Cop cap will be removed when player count is 95+ (all slots will be available). New textures for AFD vehicles (Offroad/Hatchbacks/Strider/SUV/Orca). Civilians should no longer be able to co-pilot medic aircraft. Subscriber Hatchback has been changed to a Halloween texture. New player revive fee has been made significantly cheaper. Wolf Dew texture now requires the necessary achievement to unlock. The cost of the mining/gather device tempest has increased. Medic boat shops should be working now and garage should show properly. All civilian boat areas should now have medic spawns added to them. Medic rank requirements for some vehicles should be changed. Rank 2 for the Sport Hatch, Hummingbird Rank 3 for the boats Cops should now be able to search/seize containers/tents. The "Refill Magazines" action will now work if the loaded magazine is unfull and the rest of your magazines are full. How vehicle cleanup timers are reset. Updated the UI of the house menu. You can now choose different colors for the house light. You can now see the combined cost of your house's bank/market value and inventory/aging barrel upgrades. You can now remove the gang house and keep your gang. You can now set another house as your gang house, replacing the old one. Gang creation no longer requires a house, but instead costs $25,000. This can be done through the phone. Significantly decreased the amount of time it takes to initalize houses after server restarts. Purchasing from a medical supply crate will now pay the medic who owns that crate. The prices are 3x the normal value for the convenience of having it anywhere on the map. Replaced the random medical supply drops with a manually called in version that acts as a mobile medics shop. Tweaked the auto run script to only be cancelled by WASD. This allows you you alt tab now without it cancelling. The "X" button on some menus (e.g weapon shop menu, loadout menu) was changed to look better. Fixed:
    SWAT End Scroll Wheel action should stay longer now. Cops of sufficient rank/role can now use undercover Hunters. Hurons for cops no longer require the undercover role to be pulled. Shooting blanks after being downed and killed shortly after. Rangefinders counted as weapons in certain checks. The NVG effect will automatically apply now for admin events and their preview cinematic. Removed:
    Medic Air Drop crates. Quest Stuff commented out temporarily (this includes the menu that was previously available)  
    Hotfix #1 and #2:
    Fixed an anticheat false positive for cops. Disabled APB until it can be looked at properly (caused issues for cops: lag, delays, redgulls not working etc). Fixed 2 other script errors. Fixed gang house changing/removing being possible for ranks below 1. Fixed the normal and supervisor medic Hatchback Sport skins being swapped. Fixed medic Rhib skin only covering half of the boat. Fixed the convoy event taking money with an insufficient amount of cops online. Hotfix #3:
    Fixed requirements to use the medic Rhib skin. Fixed inability to purchase aging barrels for houses. Fixed gang creation being abrupted if you were already in a group. Fixed alcohol aging (server shouldn't be as laggy as it's been so far this update). Fixed the ability to check your own charges. Tweaked the blur effect when near vehicle smokes. Added more civilian slots. Hotfix #4:
    Potentially made house upgrades work more reliably. Fixed weapon/loadout menu closing instantly when opened. Fixed players not being able to interact with garages etc after being in the graveyard event. Hotfix #5:
    Fixed plane crash markers not deleting. Fixed SWAT van. Fixed the naming of the Hatchback Sport subscriber skin. Fixed some issues regarding the graveyard admin event. Fixed some issues regarding the cop vehicle shop for certain ranks/roles. Fixed stat tracking for coffee consumption. Fixed the "Drop" button being disabled for cops in the warrant role. Fixed syncing near the prison causing your loadout to be wiped. Re-added APB.
  9. Sjuol liked a post in a topic by Farmer Steve in Changelog - (Almost) Halloween   
    i bet i get more likes than the patch notes lol smh my head
  10. Sjuol liked a post in a topic by Master27411 in Speedbomb Accuracy 110%   
    @Ryan.
  11. Sjuol liked a post in a topic by Big Gay Jay in Unexpected Downtime - Completed/ Updated information   
    At what point do we decide to switch to another host?
    People want to play
  12. Sjuol liked a post in a topic by Cukofuko in New Staff Members   
    Imagine not knowing how to abuse admin topkek
  13. Sjuol liked a post in a topic by killer11 in Evidence Lockup Was a Success   
    1.9mil bank notes + 290 mk1s
    @Ken. @Alex. @Kelly @Sjuol @Russell @Master27411 @Nick @Nate!!! @Buck

     
     
  14. Sjuol liked a post in a topic by Reapered in Petition to remove Ifrit Mitch   
    Under Mitch’s iron fist, drama on the forums have seen an all time low.
    every day i log on the forums and its the same fucking boring shit.
    bring back all Asylum, every day u woke up expecting a new thread on the latest Tiger drama or Suburu being a fuckhead.
    Lets get it going
  15. K A Z E M liked a post in a topic by Sjuol in Doodle appreciation topic   
    Sir that is not how you spell my name
  16. Fried Rice liked a post in a topic by Sjuol in New APD Policy   
    Just like bazzajack said my old friend Midamaru, they have always been able to do it. Nothing new
    Not worth getting unwhitelisted because of it
  17. Sjuol liked a post in a topic by Alec-I in New APD Policy   
    let's be honest they need the help they suck ass
  18. Sjuol liked a post in a topic by K1NG in New APD Policy   
    ^^ Unblacklist the gang war champions, and we will reform the APD
  19. Sjuol liked a post in a topic by Zaka in New APD Policy   
    @Rafael  let the APD rise up again like it once was 
  20. Sjuol liked a post in a topic by Seán That Irish Guy in New APD Policy   
    Durga done this before and caused a MASSIVE shit storm, and he was only a retired captain. Someone shot out a hemmit driver just as it left the fed, he ran up seized to a car and left while EVERYONE was still there. Shortly after, it was changed so that there needs to be an all clear to seized. @Rafael @DarkKnight It would make more sense if it was like a snatch and grab because they can be annoying as fuck but if its a full fed with hemmits etc then this should never be a thing. The risk for reward of feds now is not worth because it can be seized regardless of whats going on now.
  21. Sjuol liked a post in a topic by Kelly in Doodle appreciation topic   
    @Rodrigo 4 years later and a redone doodle
  22. 王 rando 王 liked a post in a topic by Sjuol in Changelog - June   
    Its mine
  23. Sjuol liked a post in a topic by Alec-I in New Community Manager   
    Dear Community,
    As Head Admin I can confirm that the staff work tirelessly throughout the night to work through your requests. Please be patient and congratulate @Mason on his new position. I'm sure he will not use his position of power to sit in kavala chatting up kids like the last one. 
    Regards,
    Aleec Spazeed
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