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Mr. Chow

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  1. Mr. Chow liked a post in a topic by Fitz in Olympus Night Brightness   
    Yeah we'll make it brighter,
  2. Mr. Chow liked a post in a topic by DarkKnight in Adding New Proccessing to these Zones!   
    We have plans to add more rebel vs rebel content in these areas. Think of it as a mini cartel. Each location will give benefits to the gang that controls them. 
  3. Mr. Chow liked a post in a topic by Akula in 2024 Asylum Thank You Mega-Giveaway ($2,000+ In-game Rewards)!   
    Here are our Winners!,
    Prizes have not been given yet, We will try to have everything out to everyone this weekend.
    If you won something that is "of your choice", ie. crate keys, camo bundle etc. PM me asap with what you would like.
    if you won cop prestige, but are not a corporal+ and would prefer 25,000 honor or infamy instead, please pm me.

    Asylum Gold Items:
    2 Winners x 6 Months of Asylum Plus
    @HUNTE
    @Kasim Tariq
     
    4 Winners x 3 Months of Asylum Plus
    @Yamborghini
    @Nikkii
    @Alex.
    @WastedMike
     
    15 Winners x 1 month of Asylum Plus
    @Patrick Swayze
    @manhua
    @RWB
    @Aslan
    @Rustmaan
    @Bag Of Funyuns
    @PLATINUM
    @Samperino
    @UberGaming
    @COSTCO
    @Pinkinator
    @ZNAKE
    @Torch
    @bread_
    @Boomerman
    Donor levels: $ Amount added to your donor level.
    1 Winner x Donor Level 8
    @MarchingBands
     
    1 Winner x Donor level 7
    @Elijah A. Snider
     
    1 Winner x Donor level 6
    @Matttt
     
    1 Winner x Donor level 5
    @Jarvis0101
     
    1 Winner x Donor level 4
    @cats
     
    1 Winner x Donor level 3
    @Kircheis
     
    1 Winner x Donor level 2
    @Chase Gustavsen
     
    1 Winner x Donor level 1
    @Despair
     
    15 Winners x 10 crate keys of your choice
    @Lucien
    @Acceptable
    @Brookesy
    @Maxx__
    @Filiip
    @Adam:)
    @Tarzan
    @Spark145
    @khicl
    @garph
    @Scruggs
    @DandyBandit
    @MR.lei
    @Ryloh
    @Quinn
     
    5 Winners x 2200 Asylum Gold
    @phoenix.
    @Richardw577
    @OB1
    @sproket
    @Frenchy
     
    10 Winners x Camo bundle of your choosing
    @curley
    @keNNzo
    @spectre_bass
    @MoLu.
    @LK,
    @Phillian
    @MagicSpoon
    @Fatpills17
    @Bilbo Baggins
    @Obvious_User
     
    4 Winners x 25,000 Asylum Points
    @Big fart
    @Archangel
    @SheepDawg
    @shxdow

    In Game Items:
    2 Winners x Mar-10
    @B. Stevens
    @Stretch
    2 Winners x SPMG
    @Ty-Neadick
    @shawn
     
    1 Winner x M320 LRR + MOS scope
    @Bully
     
    1 Winner x lynx + MOS scope
    @rockarhyme
     
    2 Winners x Cyrus
    @CamMan
    @El chapo
     
    10 Winners x Ifrit
    @killer11
    @Donk
    @Mr.bean
    @MrMandolorian69
    @Rocketneo
    @Oskarr
    @Chris Peacock
    @GravL
    @Carterr
    @Wrekz
     
    5 Winners x 750k Cash
    @Austin Suda
    @XTRMINATE
    @TNT
    @zdeat
    @Twisted01
     
    10 Winners x 100k Blood Money
    @.Shy
    @SuspectDrake
    @weiwei7777
    @Kawaii
    @Beardog
    @hosick35
    @TransicK
    @FilipinoBusinessman
    @Ruffian
    @daniee
    3 Winners x Ghosthawk, civ, cop, or medic (rank doesn’t matter) PM ME WITH WHAT FACTION YOU WANT IT ON
    @pan fried
    @Ahm2d
    @OLL13
    5 Winners x 1 next token of their choice
    @Repto
    @Yung Tommy
    @Fried Rice
    @StefanTheOne
    @Woohoo544
     
    5 Winners x 50,000 prestige on cop
    @The Living Man
    @EdSweet
    @NewYork718
    @Lalor
    @Farmer Steve
     
    5 Winners x 25,000 honor
    @Alec-I
    @Macca394
    @KrazyKnight
    @Jade Darkstar
    @TheRealKiwi
     
    5 Winners x 25,000 Infamy
    @Moto Moto 
     @Mr. Chow
    @jsj
    @dajian
    @luxusbarrel
  4. Mr. Chow liked a post in a topic by Djmon in ****APD Policy Update 04/16/2024****   
    Effective Immediately
    Prestige Weapons
    Constable+ may now use any prestige weapon they can purchase from their normal cop weapon shop
     
    Charges
    The following is a clarification on the correct weapon to be charged
    From
    Possession of High Powered Rifle - (Zafirs, RPG-42, Mar-10, M320 LRR, Cyrus, .45, SPMG, Lynx, Type 115 .50 cal mags) $10,000
    To
    High Power Rifle Changes - Possession of Elite Weapons - (Zafirs, RPG-42, Mar-10, M320 LRR, Cyrus, Four Five, SPMG, Lynx, Type 115 .50 cal mags) $10,000
  5. Mr. Chow liked a post in a topic by Fitz in Changelog April   
    Hotfix 3:
    Fixed the following:
    Minigun boats not being seizable The sway coefficient resetting after dying (From Feb patch) Sui vest bug Drone spawns New drones not taking money on buying A bunch of ladders not working Added van spot on NUHQ Some markers for Nikolais National Gate timer 5 -> 7.5 mins Nikolais Civ Gate timer 5-> 7.5Mins Cop vault timer 5 -> 10 mins Reworked the Following: Prestiging
    Changing the way that prestiging actually works on the back and front ends After a successful Nikolai's/NUHQ robbery, 2 of each token will spawn on the ground inside the vault With the token needed in your inventory, Decrypt the Drive at the laptop inside the vault This will start a 15 seconds process to decrypt the vault After completing this it will take your money, the token, and activate the tier rewards You can only decrypt one token each event You can drop them and give them to other people, but you cannot store them in a house or car. We are doing this so there is additional functionality behind this system in the future.  This is being included in a hotfix to see how it goes before additonal implementation. We are in no way attached to these numbers, if we need to spawn more then we'll spawn more.  Doing this to see how we need to change for the future
  6. Mr. Chow liked a post in a topic by Patato in Changelog April   
    Hotfix #2:
    Processor trucks despawning whilst processing (Somehow still broken) MXM mags not being at rebel Not being able to craft mags for m320 and lynx Being downed while using processing truck not doing anything  Type 115 .50 cal rounds not being able to be bought on s1 NUHQ cop reqs moved to 8 and 14 from 7 and 10 Rebels are now compensated via gold bars for securing Nikolai’s from the cops Battle-eye kick for certain scope
  7. Mr. Chow liked a post in a topic by Chris Peacock in National HQ   
    I think the issue is that civs are doing it in groups of 30+ any fed event would be a breeze. Maybe put a group cap on so that cops can stand a chance 
  8. Mr. Chow liked a post in a topic by Fried Rice in National HQ   
    The idea of the national HQ is awesome and the perks you can gain from it are worth the reward however it is impossible to be fought on the cop side. 
     
    Mobile HQ
    What's the point in pulling a Mobile HQ for it to be vested 2 minutes into the fight. Change the mobile for National HQ only to be in god mode. Almost every National done people hop around in channels begging for cops to log on just to be destroyed. There's no incentive for cops to log other than a promised payout from admins or an MK1 due to it being impossible to push a 30-50 man group. Eventually cops will stop logging on for the civ's and it will only be done when that perfect number of cops are online. The Mobile HQ allows the cops a safe spawn close to the event and its taken away every time. You could also add in a NEW HQ close to the event which would allow cops to spawn without the worry of being blown up. 
    Other entry points
    From what I've seen there's tons of entry points to the compound but they are all locked? I'm not sure if its intended or not coded properly but its near impossible to push. Its supposed to be the TOP TIER END OF GAME EVENT that the cops will never win or get close to winning. How is that end game? A bank is more challenging to win then the National at this point. When a national is done its guaranteed you will get a token if you don't ego peak every cop you see.  The roof is the main point of entry for cops but when there's 15 rebels on the roof and another 5 on construction how are you supposed to combat that? Especially now when people have tier 3 and tier 4 tokens that allow them weapons to rip through orcas like paper. 
     Cop Morale 
    This event is nothing but a middle finger to the cops. They never win and when the rebels win they get access to better equipment to give the cops a harder time. We want people to play the server and stick around and this event does the opposite. Any other event besides the prison there is a reward for the cops whether it be gold, bank notes, etc. I understand it spawns a truck with APD intel but once again 30-50 man group makes that hard to get ahold of. Even if the cops somehow win this event 80% of them will be lethaled and go to the HQ to save the 20% we did manage to capture. If an event like this is going to be done add a group cap back into the game to prevent this. 
    All in all the event is a great idea but horribly executed. If its going to be labeled as an end game event it needs to be fought like one. The point its at now its just a money sink for rebels and a meat grinder for cops. 
     
  9. Mr. Chow liked a post in a topic by zdeat in Athira Redesign   
    Got bored, made Athira look pretty. Kavala had a nice little revamp but since Athira changed to top of the spawn list, I figured it would be nice to have something new!
    Thoughts?









  10. Mr. Chow liked a post in a topic by Akula in 2024 Asylum Thank You Mega-Giveaway ($2,000+ In-game Rewards)!   
    Howdy Everyone!
    We know it's been a wild couple of months here on Asylum.  We've made a lot of changes and are continuing to do so to enhance the Asylum experience.  As we look towards a better Asylum community, we want to thank all of our loyal players for sticking around to make this place what it is.  
    In the last 10+ years we have had a lot of ups and downs, from dealing with the depths of the pandemic, to Turkish lawyers, and rough days at work, this community has always been a place for people to come together to be away from the outside world.  We just want to thank everyone for being a part of this crazy community we call Asylum.
    In honor of this we are going to be running a slate of giveaways to reward all of you, all in all we are giving away $2,000+ of Asylum gold rewards, and $20 mill of in-game content.
    They will be running for the next 2 weeks; you must be an active member of the server to be eligible to receive the rewards.
    Must not be banned at the time of winning Must have been reasonably active on the server within the last 30 days at time of winning In order to enter the giveaway, please like this post, and make sure you have your player id linked to your forum account.
    Asylum Gold Items:
    2 Winners x 6 Months of Asylum Plus  4 Winners x 3 Months of Asylum Plus  15 Winners x 1 month of Asylum Plus  Donor levels (the value of that donor level gets added to your account) 1 Winner x Donor Level 8 1 Winner x Donor level 7 1 Winner x Donor level 6 1 Winner x Donor level 5 1 Winner x Donor level 4 1 Winner x Donor level 3 1 Winner x Donor level 2 1 Winner x Donor level 1 15 Winners x 10 crate keys of your choice 5 Winners x 2200 Asylum Gold 10 Winners x Camo bundle of your choosing 4 Winners x 25,000 Asylum Points
    In Game Items:
    2 Winners x Mar-10 2 Winners x SPMG 1 Winner x M320 LRR + MOS scope 1 Winner x lynx + MOS scope 2 Winners x Cyrus 10 Winners x Ifrit 5 Winners x 750k Cash 10 Winners x 100k Blood Money 3 Winners x Ghosthawk, civ, cop, or medic (rank doesn’t matter) 5 Winners x 1 next token of their choice 5 Winners x 50,000 prestige on cop 5 Winners x 25,000 honor 5 Winners x 25,000 Infamy Thank you all for being a part of this community, and good luck! 
    -Asylum Staff
  11. Mr. Chow liked a post in a topic by Austin M in ****APD Policy Update 04/09/2024****   
    Effective Immediately
    Nikolai’s Compound
    Officers are allowed only 1 attempt on opening the vault, officers are required to secure the gate on successful or unsuccessful breaching of the vault.
     
    House Raids
    Lieutenants are no longer required to have an officer guard every unlocked exterior door of the house to retrieve an already downed suspect.
    The Lieutenant is still responsible to ensure everyone who shouldn't be in the premise is removed prior to relocking the door(s)
     
    Internal Affairs
    Current
    Unlawful home entry
    Not following the proper house raiding procedure.
    6 points and removal from the APD
    Updated
    Unlawful home entry
    Not following the proper house raiding procedure.
    Up to 6 points and removal from the APD
     
     
     
  12. DarkKnight liked a post in a topic by Mr. Chow in Changelog April   
    I LOVE ASYLUM!!!!
  13. Sandwich liked a post in a topic by Mr. Chow in Changelog April   
    I LOVE ASYLUM!!!!
  14. HunterB liked a post in a topic by Mr. Chow in Changelog April   
    I LOVE ASYLUM!!!!
  15. Mr. Chow liked a post in a topic by Patato in Spawn City.   
    Simply put, the data showed that players weren't leaving Kavala, which meant they weren't experiencing about 90% of the asylum's content. Many players would log into Kavala, play intensely for a week or two, and then quit. They rarely joined gangs or formed their own groups, and there was little to no participation in AFD/APD, which are essentially starter gangs.
    However, when players moved to Athira, they became more engaged with the content. There was a noticeable decrease in VDM/RDM incidents in Kavala, and more players started applying to join the APD/AFD since they were exposed to these factions (APD doesn't exist in Kavala).
    While RDM/VDM reports in Athira did increase somewhat, it wasn't as significant as the drop in reports from Kavala. New players tended to stick around longer, often starting in Athira and then moving to slower-paced cities like Sofia or Pyrgos. In contrast, players who started in Kavala often struggled to adapt or simply didn't move away from the city, except for those who spawned in Kavala a couple of times before opting for a Sofia start.
    Unfortunately, I no longer have access to the current reports, so I can't provide up-to-date numbers on RDM/VDM. I just have access to the ban list and not the repots which doesn't paint me a full picture. With an Athira start, retention would drop again after about a month, likely due to the limited availability of housing. Additionally, some players would attempt content like the Purification Factory prematurely, leading to frustrations and rage quits.
    Athira offered more activities for new players, such as safe options like Quarry, both oil runs, lumber mills, alcohol, and hunting. Its central location also made it easier for players to move to cities like Pyrgos once they had enough money for housing. In Pyrgos, many players would engage in sea turtles as it was a safer way to make money.
    The lack of APD interaction in Kavala was also a significant factor. Many players are drawn to servers for the cop vs. robber dynamic and the ability to roleplay with the police. However, in Kavala, officers were rarely seen, if ever. Bounties were usually handled by bounty hunters rather than cops engaging in roleplay.
    While I could provide more statistics, the poll already indicates that players generally prefer a Kavala start despite the data I've collected. It's worth noting that players who find a group to play with, whether it's a gang or the APD/AFD, tend to stick around longer and become long-term players, which is ultimately what we want.
    In essence, my theory was that a single player who stayed for months was more valuable than ten players who logged in briefly to cause chaos in Kavala.

    I 100% agree Athira is too small. But in a sense its kind of good as it forced players to spread out and seek out citys like Pyrgos/Sofia. New players don't fly helicopters. So a drive from Athira to Pyrgos in a potato hatch is much more likely than a Kavala to Athira in a potato hatch.
  16. Mr. Chow liked a post in a topic by GravL in Spawn City.   
    kavala
    its much bigger, as well as much more new player friendly, since the lower tier money making methods are surrounding it, like wreck excavation, weed, mining, sea turtles, etc while athira is basically just coke or mining.
  17. Mr. Chow liked a post in a topic by Fitz in Changelog March   
    Hotfix #2:
    Fixed:
    Casino Table in Athira Casino Granit's `god of war` missing in the rebel shop/cop shop/everywhere APD Lockdown Script An infinite money glitch Cops no longer spawn on roof of Nikolai's Rig Pyrgos Stash House objects being stupid Increased security at Athira Casino A bunch of Admin Event functionality not functioning People getting taxed  on prestige tiers  
  18. Mr. Chow liked a post in a topic by HunterB in Attention Asylum Players - Claim your free $500,000.00 in game - Survey closes tonight 3/18/2024 11:59 pm EST   
    Attention Gamers!
    We want to hear from you! Your feedback is crucial in making our gaming community even better. Please take a few minutes to complete our survey and share your thoughts, preferences, and suggestions with us.  Completing the survey will score you $500,000 in game. 💵🤑💰
    Click to access the survey: Click Me
    Your input will help us understand what you love about the server, what could be improved, your preferred playstyle, and more. Let's work together to make our gaming experience awesome for everyone!
    Thank you for being a part of our community!

  19. Mr. Chow liked a post in a topic by Jr4life24 in ****APD Policy Update 03/04/2024****   
    Effective Immediately
    SGT+ will be allowed to deploy SWAT officers to cities/HQ’s during extreme circumstances under the following stipulations:
    The highest ranking officer (SGT+) on duty is solely responsible for activating SWAT and will assume command of the entire situation until SWAT is deactivated. Failure of the activating officer to command and direct the entire situation will result in severe repercussions. A set amount of SWAT officers will be deployed depending on civilian count in the cities and must report directly to the SWAT deploying officer as well as adhering to standard SWAT policies. Failure to follow the command and direction of the SWAT activating officer will result in severe repercussions.
     
    The SGT+ may currently authorize SWAT officers for the following situations:
    HQ Defense
    Having a suspect in custody worth 200k+. Can not be used for someone who has turned themselves in.
    HQ is being actively assaulted by 3+ civilians
    Riot Control
    Any Suspect(s) involved must be using high caliber weapons 6.5+ or explosives
    Inability to bring stability to a city after 3+ attempts with 5+ suspects identified
    Once SWAT is called, a crate of illegal loot will spawn inside of the city and officers will be required to attempt to gain control of that crate once it is unlocked. An LT+ may call for officers to disregard the crate allowing civilians to obtain the crate uncontested from officers. (If a call to disregard the crate is made, a message must be sent to the active captains on why that call was made.)
    Once the SWAT activating situation has been handled (per the activating officers discretion) all SWAT officers must be deactivated.
    Casino/Athira Entertainment Policy
    The Casino/Entertainment Center will be off limits for on-duty APD officers. However, officers are allowed to go to Casino/Entertainment center with legitimate reason, such as: 
    Active Visual Pursuit
    Rescue a kidnapped officer
    Once officers arrive at the location they may only retrieve the suspects involved. They may not restrain anyone else at the Location, you may only apprehend the suspects involved in the active visual pursuit and the suspects involved in the kidnapping.  
     
    Any questions/comments/concerns please reach out to a Captain.
  20. Mr. Chow liked a post in a topic by Fitz in Changelog March   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
     

    APD HQ Lockdown Federal Event:
    APD Sergeants and higher are now able to request assistance from Altis SWAT command, for backup in extreme situations when their local headquarters fall under-attack.  Doing so will activate a federal event in that city, civilians and officers will fight for the illegal loot recently seized into the HQ’s evidence storage.
    Must be at least five civilians in the city, in addition to other APD policy related guidelines. May only be done every 30 minutes, and counts as a federal event. 5 minutes after the SGT requests backup, a crate full of illegal loot will spawn somewhere in the respective city. (It is locked for 10 minutes) After 5 minutes it will be marked on the map, for APD and rebels to fight over until it unlocks (Activates 35 meter radius redzone around the crate) APD can re-seize the items for a big payday, or the rebels can escape with the drugs!
    Pyrgos Stash House:
    Druglords have setup shop in Pyrgos, having taken the old dome from the APD HQ and setup a vault for their hidden meth and supplies.
    Set drill on laptop door to breach, 15 minutes later doors will open and you will be able to access the illegal meth/uranium.
    Athira Entertainment Center:
    A real estate developer has moved into Athira, and he has bought the old soccer field on the south-west of town.  He has begun to build an expansive entertainment facility for Athira’s residents.     Duel Arena
    Can contain one fight at a time Players can invite at the duel arena With bets that are variable from $50,000 - $999,999 Invited players can accept at the Duel Arena or any Court House(60 seconds to accept) On acception the players get teleported to the arena On teleportation half of the betting amount will be subtracted from your account (500k bet on the game, each player puts 250k in the pot) Both parties will battle for the best out of three On win you will get the battle amount On lose you will get nothing (obviously) If your battle partner leaves you will get your input back and as a punishment for leaving your battle partner will lose their input. Once the battle is concluded you get teleported back to your previous spot Come watch how bad our player base is at combat from the observation deck. Interruption of the event from the outside is a bannable offense... Any interruption is recorded and can / will lead to administrative actions     Paintball Game
    Queue up for Paintball, and compete in teams of up to 5 each Fight your friends and foes alike in a controlled paintball environment, whoever wins gets the bragging rights!     Athira Casino
    Have you ever wanted to gamble but not wanted to drive to Sofia? Well the Athira Casino is for you! While lacking the aesthetics of the Asylum Casino, the Athira Casino is full functional with a bouncer (to prevent homicides) and casino games. Play blackjack and roulette just a stones-throw away from the action in Athira! Additional Prestige Buffs:
    Tier 1:
    Tempest Device gathers 3% faster Jackhammer gathers 3% faster  Goldpan gathers 3% faster Tractor gathers 3% faster Harvester truck gathers 3% faster Garden truck gathers 3% faster Gathering by hand is 3% faster MXM available for rebels and bounty-hunters Tier 2:
    Tempest Device gathers 5% faster Jackhammer gathers 5% faster Goldpan gathers 5% faster Tractor gathers 5% faster Harvester truck gathers 5% faster Garden truck gathers 5% faster Gathering by hand is 5% faster Suicide Vests are twice the size Tier 3:
    Tempest Device gathers 10% faster Jackhammer gathers 10% faster Goldpan gathers 10% faster Tractor gathers 10% faster Harvester truck gathers 10% faster Garden truck gathers 10% faster Gathering by hand is 10% faster Suicide vest are 2.5 times the size Tier 4:
    Tempest Device gathers 15% faster Jackhammer gathers 15% faster Goldpan gathers 15% faster Tractor gathers 15% faster Harvester truck gathers 15% faster Garden truck gathers 15% faster Gathering by hand is 15% faster APD Tier 1:
    MX Gl Promet GL CAR-95 GL Katiba GL(UC)
    Vengeance Crate **[Will be live on the store later today 3/4/2024]
    @Kellydid some awesome work on a new crate with some great skins and horns.   Common: Bust One Horn -"It was at this moment, he knew, he fucked up" Bust Two Box Truck - Bier! Rare Horn - "WE ARE LEAVING!" Hunter - Banana Ifrit - Muerte Hatchback (Sport) - PHONK Limited Granit - God of War Horn - "I'm gonna come" Orca - Murica' Additional Content:
    NEW AND IMPROVED: Gang boat caps  NEW AND IMPROVED: Significantly reduced weapon sway on our servers Nikolai’s Compound now only needs a diamond tip drill to start Gold bars and Crypto Console now spawn in a boat for easy escape. A plethora of additional admin event functionality Admin Event Compound Updated Asylum Plus Skins @Kelly@SacredSherpa@Wolf_Fr @Scruggs
     
    Changed/Tweaked:
    Removed spawning Zafirs in Gun-Game, and on Domination National HQ Now 7 officers to rob for money, and 10 to open the vault Increased the number of APD Intelligence units spawned in after a successful, regular robbery, *Not with the extra step of opening the prestige vault Fixed:
    APD not being able to get to prestige Tier 2+ AKU-12 not being able to be put in houses. Triple gates at the Casino Athira General store being able to be blown-up.
  21. Mr. Chow liked a post in a topic by Innate in Server Rules Update Log   
    Removed from exploiting
    Shedding/unlipping vehicles into structures  Intentionally unflipping a vehicle into a structure/object or closing a door/gate to destroy a vehicle that doesn’t cause the death of another player shall now be considered exploiting.
  22. Mr. Chow liked a post in a topic by HunterB in ****APD Policy - 1/20/2024****   
    EFFECTIVE IMMEDIATELY
    The APD is introducing the use of Armed Ghost-Hawks
    Information below:
    1.  Actively Seated Captain must be in the helicopter to ensure proper use of the armed Ghost-Hawk.
    The armed Ghost-Hawk shall not be used to land officers into an active firefight.
    2. Only one Armed Ghost-Hawk may be used at a time or:
    In the event the APD lose control of an armed Ghost-Hawk, another may be dispatched to disable the stolen helicopter. A stolen armed Ghost-Hawk will take priority over everything until it is secured. Once the Ghost-Hawk is secured an Actively Seated Captain may issue one officer to pilot the stolen Ghost-Hawk back to an HQ, no other officers may occupy the Ghost-Hawk's gunner seats at that time.
    3. Armed Ghost-Hawks shall only be used if cops are heavily outnumbered and/or are repeatedly responding to federal events with no reprieve.
     
     
  23. Mr. Chow liked a post in a topic by Fitz in Changelog February   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Nikolai’s Compound:

    Ivan and Hugo’s brother Nikolai has moved into the Altis Oil Rig to compile the illegal gold that they have gained from the illegal brokering of sanctioned Russian crude.  He has brought with him elite weapon makers who make parts for high powered weapons and ammo.  7 cops are required to rob this.
    Civ-Side Event:
    Rebels can breach Nikolai’s Compound to obtain Elite Weapon Semiconductors and stolen gold bars.
    Nikolai has paid corrupt APD officers to defend his compound, until the outer walls have been breached, they will be able to spawn in his HQ to defend the tokens.
    Use a raspberry-pi computer to breach the outer wall and vault, once the outer wall is open the APD must have to fly into the compound.
    Upon breaching the vault numerous gold bars and weapon semiconductors will spawn in for the rebels to steal.
    Cop-Side Event:
    Corruption pays, once the APD has secured the compound from the rebel terrorists they will have an opportunity to breach Nikolai’s vault and access his prisoner, the APD prestige dealer.
    Once the vault opens the APD will have three minutes to buy a prestige token which they can sell at any HQ to activate their prestige tiers.
    During this event the rebels will have the availability to secure the vault for Nikolai and be paid for their efforts.
    APD Prestige Tiers:
    Buy the tiers inside the vault, sell at any HQ to activate.
    Tier 1 Buffs- $1,000,000
    Red gull 2% Cheaper Spike strips 2% cheaper Defib 2% cheaper All weapons and Equipment 2% cheaper Land Vehicles 2% Cheaper Air Vehicles 2% cheaper If no red gull spawn with 5 red gull APD Jet skis/SDVS CMR-76 (UC Cpl+) Tier 2 Buffs-$1,750,000
    Red gull 4% cheaper Spikes 4% cheaper Defib 4% cheaper All weapons and Equipment 4% cheaper Land vehicles 3% cheaper Air vehicles 3% cheaper If no blood bag spawn with 3 blood bags Promet MR CPL +UC Lt+ Sawed Offs APD Taru Benches Cpl+ Tier 3 Buffs-$2,500,000
    Red gull 6% cheaper Spikes 6% cheaper Vehicle Ammo 6% cheaper Defib 6% cheaper All weapons and Equipment 6% cheaper Land vehicles 4% cheaper Air vehicles 4% cheaper Armored vehicles are 8% cheaper If no spikes spawn with 2 spikes LT+ UC Rpks Stash House Event:

    Athira Stash House
    With the influx of drugs on the island the Drug Cartel has begun to store some of its illegal drugs at the Athira Stash House, place a diamond tip drill on the garage and you will be able to breach the vault and access the illegal loot inside.30-min cooldown
    Civ v. Civ event, payoff is based on number of people online, and in Athira
    10-minute timer to breach the vault
    Does not count towards federal events
    Tobacco:
    A new Tobacco field has been planted on the island of Makyrnisi in the middle of Pyrgos Bay.  Go there and gather illegal tobacco leaves for use in crafting cigarettes and cigars.
    Gather Tobacco at Tobacco field
    Dry the tobacco at the Tobacco Factory
    Plane pine planks into paper at the lumber mill
    Roll Dried Tobacco and Paper into Cigarettes at the Tobacco Factory
    Or gather cocaine and process Dried Tobacco, Unprocessed Cocaine, and Paper into Cigars at the Purification Factory
    Sell Cigars at African Warlord, and sell Cigarettes at Drug Dealer
    Elite Weapon Crafting:
    You can now craft certain high-powered rifles at the black-market production, you need to have the appropriate civilian prestige tier to use the weapons.  Zafir usage on S1 is now dependent upon having Tier 2 unlocked.  If you try and access a Zafir in your house it will drop it on the ground and you will not be able to put it back inside your house.
    Zafirs: 125,000, 2 Elite Weapon Semiconductors, 1 Ryzen 5950X and 1 ASUS Dark Hero Mobo
    RPG-42: 125,000, 2 Elite Weapon Semiconductors, 1 Ryzen 5950X and 1 Asus Dark Hero Mobo
    Spar-16S: 25,000, 2 Elite Weapon Semiconductors, 1 Ryzen 5950X and 1 Asus Dark Hero Mobo
    Raspberry-Pi Computer: 1 Ryzen 5950X, 1 Asus Dark Hero Mobo, and 64GB DDR4 Ram
    Ammo:
    Zaf Boxes: 15,000, 10 Process Uranium, 5 Rubber
    RPG-42 Rds: 45000,2 Counterfeit Rolex Watches, 10 Uranium Processed, 5 Rubber
     
    Changed/Tweaked:
    Improved availability of CPU Cases Changed how # of cops is called at the National HQ Change how SWAT is called for Nat HQ New staff titles Further developed admin event capabilities The oil rig is now re-designed. PC Parts are now easier to get, and illegal. Fixed:
    Medic offroad service pricing Virtual crafting bugs A couple culverts blocking the way to sheds. Missing walls at Nat HQ Furniture icons not working. Being able to use Suicide vests while in prison  
    Hotfix #1:
    Fixed timers on Stash House and Nikolai's Compound National HQ vault being able to be disabled APD being corrupt with the tokens Couple other vars around the event Tripled the # of goldbars spawned in at Nikolai Temporarily removing Spar-16s and RPG-42 crafting (Bipods are spawning in, and RPG auto bans you) These will be re-added don't worry.**You can still buy the RPG-42 at rebel  
    Hotfix #2:
    Updated StashHouse payments and frequency Added tobacco items to exchange  New weapons able to be put in houses a bunch of back-end fixes 
  24. Mr. Chow liked a post in a topic by ObiWoki in Changelog January   
    Our beloved contributor @Fitz has made a patch of his own
     
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    APD National HQ Robbery

    With the influx of terrorism on the island the APD Chief of Police has authorized the construction of a new national APD HQ to coordinate operations from.  Unfortunately, due to the lack of labor, the APD is forced to utilize an unfinished building, there is valuable intelligence inside, but the APD does not have clearance to operate from the compound yet.
    The compound located Southeast of Kavala is sprawling, however the main offices are protected by an electric fence and AA system.
    Requires 8 officers online to start, 11 officers online to access Prestige Vault. Several items are required to breach the compound, each set of security is disabled in a different way. Each step takes 5 minutes to complete, except for the Prestige Vault which takes 7.5 minutes.  You do not need to open the vault in-order to complete the event  Once the rebels have accessed the garage compound via the backdoor of Building 2, a flatbed will spawn in the garage outside full of APD intelligence. Ivan loves some APD intelligence, sell the hard drives at Ivan’s Gas Mart for a nice profit. Items needed for each step (See PC Parts below, not consumed during use) Gate (Ryzen 5950X) Building 1 (RTX 3090 Ti) B1 Roof (3000W PSU) Building 2 (ASUS Dark Hero Mobo) Garage Compound/Backdoor (64GB DDR 4 Ram) **Where the loot spawns Prestige Vault (Gaming Asylum Console) **No $$$ in here Prestige System
    There is now an optional prestige system on the island, where very wealthy citizens can invest their hard-earned cash into unlocking additional buffs, weapons, and skills.  Each tier costs $3,000,000 to unlock. You prestige by unlocking the Prestige Vault during an APD National HQ robbery.  Once inside the vault there is an NPC which will allow you to buy a prestige token. This is an un-droppable item.  You then sell the token to the Intel Dealer at Ivans Gas Mart, which will activate a hidden achievement and should notify you that you have achieved “Prestige Tier X” Tiers and buffs are stackable, more tiers/buffs for current tiers will be added in the future. Many of these weapons are being deployed on S2 to test for viability before we explore adding them to S1. Tier 1 Rewards:
    CMR-76 Rifle S1/S2 (Civ & Cop CPL+ UC) Katiba GL (Smokes) S1/S2 MX GL (Smokes) S1/S2 TRG GL (Smokes) S1/S2 Fish sell for 9% more Raw timber sells for 2% more Marijuana sells for 2% more Heroin sells for 2% more Tier 2 Rewards:
    Zafir S2 (For now, Zafir access on S1 will change to this format in the near future) RPG-42 S1 Spar-16s S2 (for now) Four-5 S1/S2 Cocaine sells for 2% more Uranium sells for 2% more Oysters sell for 4% more Tier 3 Rewards:
    M320 LRR S2 Mar-10 S2 Lynx S2 Diamonds sell for 2% more Excavation Items sell for 2% more Purification items sell for 2% more Tier 4 Rewards:
    SPMG S2 Navid S2 All previous items get a 5% sale increase Honey
    A beekeeper has moved into a free plot of land where the Mental Asylum used to reside north of Kavala.  He has opened his business to all who wish to gather his pollinator friends.
    Buy a Queen bee from the Bee Keeper at the Apiary With the Queen in your net, run around the Apiary and worker bees will flock to protect the Queen. If you stop running, they will sting you, and you will have to run out of the Apiary to distract them. Bring the Worker Bees to the Organic Processor by Lakka, where another Bee Keeper will use trade you your bees for Honeycomb.  Honeycomb can be sold to the market. You can process honeycomb, barley, and water, into Mead at the Spirit Distillery, mead can be sold at Wong’s You can process mead into Aged Mead at the Purification Factory, aged mead is sold at Wong’s. Furniture Crafting
    You can now bring wood planks and hides to the Carpenter Shop, and make furniture units.  The carpenter can help you make legal furniture.  However, times are tough, if you do not give him exact ingredients, he will keep the excess wood to use in his shop. An evil carpenter has moved into the Black-Market compound, he merged with the Jewelry Fabricator, to found an Illicit Fabricator, dedicated to turning illicit goods into new forms. New Recipes: Picnic Table- 2 Pine planks, 2 Olive Planks (Made at Carpenter) Dinner Chair- 2 Olive Planks 2 Hardwood Planks (Made at Carpenter) Sofa- 2 Hard Wood 2 Dried Wool (Made at Carpenter) Villains Chair -2 Olive planks, 2 Dried Goat Wool (Made at Illicit Fabricator) Cruella’s Bed- 2 Hardwood Planks, 2 Dried Shepard Skin (Made at Illegal Fabricator) Gathering trucks
    Lumber Truck (Tempest Ammo) Gathers trees with crazy speeds Gardening Truck (Offroad Services) Gathers Bushes (Barley/Corn/Rye) Hides
    ·         Hides are made by drying the meats from the Hunting Grounds at the Organic Processor, wools can be sold at the market, Shepard Skin is sold at Wong’s.
    PC Parts
    PC parts have been reintroduced, these items will be used to hack the APD National HQ, more uses may be introduced in the future.  You craft a console at the Illicit Fabricator at Black Market Productions
    Locations:
    Mining -PC Cooler Metal Detecting -PC Case Excavation -RAM Federal Reserve -GPU Bank Robbery -Motherboard Gasmart -SSD & PSU Mental Asylum- CPU Console -Crafted at Illicit Fabricator Non-Content Additions:
    Markers for houses with shared keys APD LT+ have shotguns whilst UC Additional admin event functionality APD Ghost hawks can be reloaded by COP Wiki Billboard added to circulation Changed/Tweaked:
    Ivan and Hugo have upgraded their security Gasmart rewards is tied to # of cops online Antiquities Forges have red zones Craft-able jewels are now counterfeit and can be stored in houses Jewelry fabricator is now illicit fabricator Fixed:
    Bug regarding house exploits Bug regarding excavation exploits Bug regarding prison exploits Gasmart SWAT Notification is now accurate Removed:
    A bajillion unused icons and items Christmas time  
  25. Mr. Chow liked a post in a topic by HunterB in Server Rules Update Log   
    Added to illegal areas:
    Ivan & Hugo Gas Marts (During a robbery only) - Range: In a 200m radius around the Gas Marts
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