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Steve

Retired Staff
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  1. Steve liked a post in a topic by Raza in What is your profession?   
    I'm a high school social studies teacher as well as the Live Nursery Specialist at Lowe's.
    I've noticed a bunch of people here work at Lowe's. Lovin' it!
  2. Steve liked a post in a topic by Cukofuko in What is your profession?   
    Im confused with Lowes and phlebotomy. Phlebotomy sounds like you destroy phlebs in arma ^^
  3. Steve liked a post in a topic by Mr. Flynnstone in Oh Bully, how I miss you.   
    i feel the most pride i was in the mohawk and on cop with bully at the time
  4. Steve liked a post in a topic by Big Bird in Oh Bully, how I miss you.   
    VDMed an orca with a Mohawk.  He was the life of kavala, while I was only around about a month or two before he got banned, if you were every rdmed or vdmed by bully, you should feel a sense of pride.
  5. Steve liked a post in a topic by STON3COLDK1LL3R in Krypton Stream   
    I cant help it man. If I could I would. plz spare me
  6. Steve liked a post in a topic by kryptonthegamer in Krypton Stream   
    Don't want a ban now
  7. Steve liked a post in a topic by Challenger in Team berry VS Rebel Dept (North Rebel) Wipeout.   
    The ending of a solid fight! Enjoy.
     
     
     
     
  8. Steve liked a post in a topic by gramps in Oh Bully, how I miss you.   
    I've got fond memories of bully handing out grenades to the kids in Kavala.
    RIP Heavy Breathing, I've missed you guys

  9. Steve liked a post in a topic by Midamaru in Who are the top 5 pilots on Asylum   
    1. sw3g
    2. G.A.F. Nathan (Overall great pilot, not just orca)
    3. Patrick
    4. Devin Spacey (Not sure if i write it like this)
  10. Steve liked a post in a topic by Jessie Slaughter in Corruption = Rebels Taking Over Police HQ/Increases Gear Cost   
    No you posted too fast. But it's still a death fest going in with sports hatches. And half my point was even if there is SGT+ on it means nothing. 
    I have an idea how bout we have all cops go through mandatory gang training where they have to run with a gang or two for a few days so they can learn how the other side thinks and does things. Knowing your enemy is the best way to defeat them. 
  11. Steve liked a post in a topic by Big Fred in Corruption = Rebels Taking Over Police HQ/Increases Gear Cost   
    Any competent rebel gang will be able to both kidnap the cops and keep them from respawning at the HQ by killing them when they do.

    Rebels can't even respawn at the Rebel outpost (only as fresh spawns in gang houses nearby), so I really don't the a point for cops to even be able to capture it.
    But what do I know, I'm neither competent or a rebel.

    Kavala pistol banger for lyfe.
  12. Steve liked a post in a topic by rngr in Corruption = Rebels Taking Over Police HQ/Increases Gear Cost   
    To this day I fail to understand how 6.0 was a cop nerf.
    Cop is 100% the best way to make money right now.  Buying gear is not an issue.
  13. Steve liked a post in a topic by Relic in Corruption = Rebels Taking Over Police HQ/Increases Gear Cost   
    Rebels can and already do that.
    If they take over an HQ we can't spawn in it without getting domed in 3 seconds.
  14. Steve liked a post in a topic by Budbringer in Jailing Suggestion   
    Last couple of banks I have done as cop we have won. It is hard, yes I have even asked Paratus to change it up a little, but that you state that you cant land there without getting shot out is completely wrong. You should probably let someone else fly your chopper the next time. Yesterday I saw Rodrigo land a hummingbird behind the rocks at lighthouse and killed 2 dudes there. If you cant even post what you would have said to someone that suggest a valid option. Also you given me a link to your opinion(I have yet to read the post, not at my computer right now) as "knowledge" when you are clearly lacking it yourself is very meh
  15. Steve liked a post in a topic by RomanRunsCA in Jailing Suggestion   
    Ok, a suggestion was posted, it was disliked. Now this is becoming a giant fuckfest. Can we please lock this?
  16. Steve liked a post in a topic by Sheriff Rick Grimes in Jailing Suggestion   
    Only if cops were force to pay 15k every time they die, then a suggestion like this would be fair.
     
     
    It's nearly impossible to prove.  It's not near the issue as it use to be because of the money cap but it does suck people buy money.  It happens on tons of games though, it's just the way some people are.
     
     
  17. Steve liked a post in a topic by Robbo in Jailing Suggestion   
    As a Sgt in the APD, This is a huge -1 from me, I play a lot of civ, as-well as cop. Honestly this thread has baffled me to be honest. I don't run guns. I do on the other hand make money while I am on civ to buy my loadouts, the admins have put things in place aka the Alcohol to make the server more fun and have more variety and not just running drugs 24/7. Now rebels are rebels for a reason, we pay 30k for a load out (all about them grenades) but if my ticket is below 35k which it normally is as you know I always try and RP and get my ticket lower unless I get Robocopped as Budbringer said on page 1 I am going to jail to try and get out by people going to my trial, I don't see how we should loose more money for having it in the bank when we have to actually make our money to fight Cartels, Gang Wars, Turfs it's not just about fighting the cops all the time... 
    Alot of the police force in this thread disagree with this whole post... I do to...
    Final note, the ticketing system works, Don't break something that isn't already broken.
  18. Steve liked a post in a topic by Chapo in Jailing Suggestion   
    I've given up on the APD, they just play the game to shoot people and make money. Half the kids in the APD were people from the mega gangs that just play cop now to beat the group cap and make way more money than they ever did on civ. 
    Anyone ever wonder why almost every single cop is selling ingame currency for USD? With many millions in reserve?  (I should have said every single good cop, cops like Hotwings spend all their money in loadouts apparently lol, but he also spends all his time sucking higherup dick so he obviously doesn't have the time to put into the game to actually get good) 
    Now when I get arrested unless it's one out of the 50 cops that are actually good, I tell them to fuck off and send me to jail so I can get my friends to go to my trial. 
     
    I'd like to see tracers removed entirely considering almost no one in the APD even wants to RP, they just want their pay check and they want the situation under control and dealt with so they can go shoot at the next group of people.
     
    Rifles don't shoot non lethal rounds, give rebels 7.62's tracers or get rid of them entirely. 
     
    The APD obviously needs a huge reform, All captains /  officers removed, Admins take over the APD completely and rewrite everything. But nothing will be done because 100/100 ppl still log on to shoot at eachother everyday.
    RP is dead, there are still a couple officers that actually play to have fun and talk to people, but most just log on to play Rambo.
    Hypanius, higherups, you guys really need to stop thinking of suggestions that'll ruin the game, and start working towards making the game fun again. Your comment on "the apd used to be feared" made me laugh, almost every time I play civ there's 8+ hardcore rebels (Synergy, NV, Rebel department, Evil corp, ect) on cop slots just looking for people to shoot and robocop for dat $ to sell for real money. 
  19. Steve liked a post in a topic by Diseased in Jailing Suggestion   
    I'd just like better RP man. Not gonna lie I don't RP alot either buy it's easier to just say send me to jail.so I can get in front of a jury quicker than spending 15+ minutes RPing for a half ticket.
  20. Steve liked a post in a topic by Google™ in Jailing Suggestion   
    If this is ever implemented, fuck it i'll move to Olympus.
  21. Steve liked a post in a topic by Diseased in Jailing Suggestion   
    RJ is good guy
     
     
    RJ for Sergeant 
    #bankon3
  22. Steve liked a post in a topic by Diseased in Jailing Suggestion   
    And tbh it's like 10vs20 again on most fights do really dunno what's going on.
  23. Steve liked a post in a topic by Diseased in Jailing Suggestion   
    Maybe cops should actually RP and instead of giving me a half ticket actually listen to a fucking story.
  24. Steve liked a post in a topic by Sean // Fitty Bread in Jailing Suggestion   
    wtf type of suggestion
     
    "here man you have a 300k bounty and 700k in the bank, you're not paying the ticket so take the 45 minutes in jail and I'll also be taking 150k from you even though i already get payed..."
    m8 implement durga's rp room suggestion and i will +1 you
  25. Steve liked a post in a topic by RVaders in Jailing Suggestion   
    Hypanius, allthough i like the original idea it seems everyone just loves their bank account too much to accept it.
    If you really want to put away with all the criminal scum,
    have cop/civ life be one,
    have a real application form,
    manditory training (pretty sure there are enough sgt's in just about every timezone, if not, you might really want to go get them)
    Real loadout (were up against 7.62 and the advantage of an ambush, ghillisuits and plate carriers, actually trained and coordinated infantery, sometimes even MRAPS and .50's)(we have numbers of stupid and impatient without experience or sufficient armour. Sure we are police, but we have the tasks of a militairy (almost))
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