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Rodrigo

Retired Staff
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Posts posted by Rodrigo

  1. Im just curious to why it was added without any community input. ( Sorry Captain's and maybe LT's.) Your opinion is not enough.

    So hopefully in the future major changes like this is atleast brought into the community so people are able to contribute and try to make the change as smooth as possible. Because this prison is not even closed being balanced. And people that were around remember why the 2nd bridge was removed.

    12 hours ago, danile666 said:

    The bridge was always intended to be there, the script was broken. They were always clear about that. 

     

    It's not hard to cover. 

    It's not about being able to cover it. But at this rate there has to be atleast 8-10 rebels if there is 10+ cops online. If you are not able to see that, I have no idea what to tell you.

    This is one of the big problems in cop changes, the cops are legit blind to see the changes they want are not balanced at all. They only see what's good for them in the long run. Stuff like that should be talked about with people that play both or major rebel/civ sided. As career cops have no idea how it is to be on the rebel side of things. As the prison became like 80 % easier to deal with as a cop.

    ^ Not directed towards you Danile, but had to say it.

    12 hours ago, Sean That Irish Guy said:

    Its easy if you use your head.

    Come on now, don't give them a hard time.

    15 hours ago, Elaiscancer said:

    On paper I believe the gorkas have the same armor as coveralls?  Guess they don't?  If they don't then yeah that should be changed.

    On paper it might be the same, but if you test it ingame it's not even close.

  2. 6 minutes ago, Dust Runner said:

    I mean, I'm open to change, might wanna wait until there isn't 24 cops against you though. Hard to judge the balance of anything with numbers like that...

    Trust me, this was my thought before there was 24 cops on. Ofc we were getting stopped at that current prison. Everyone is open for change, but everytime there is a change it's overdone all im saying. Way to cheap for cops to get on the prison island now unless there is 10 + rebels on.

  3. First lets start with the new tracksuit, we need to be able to use carrier lites with it. If not it's useless to wear unless you wanna be a naked pretty much. And please don't tell me it has the same armor level, go ingame and test it first.

    Second the prison. No idea who thought that was a good idea xD <- See my xD?

    At this point if there is gonna be a second bridge there has to be a policy in place about vans at the prison. If not there is way to many angles and pinpoints the cops should be able to use and legit win every prison break unless there is 15 rebels and 6 cops.

    And in the future including the community for changes like that might be a good idea, just saying.

  4. On 8/5/2019 at 7:46 AM, Dust Runner said:

    It was made for big gangs, and big gangs are coming back with V2. Not saying we need it, just saying think about it. It's pretty fun/satisfying to kill SWAT from the Rebel perspective too. Almost like killing a special enemy in a Horde mode style game.

    Lets be honest, killing a SWAT is nothing more than a constable with a helmet on. If SWAT ever comes back, you actually have to be good at the game to become SWAT. And not do one training and become SWAT after it.

     

    1 hour ago, GO7NEY said:

    @Rodrigo @Sean That Irish Guy I would say our win to loss against the APD is around 100-5???

    Sounds about right, as it should.

    Nightmare and Sheriff Rick like this
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