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KrazyKnight

APD Corporal
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  1. KrazyKnight liked a post in a topic by halfdrunkhero in Community Meeting 2/19   
    I already have been doing this. I will post it in the videos section on discord.
  2. KrazyKnight liked a post in a topic by Mitch (IFRIT) in TLDR   
    On February 3rd, 2015 I joined Asylum for the first time. A few co-workers got me into it, we tried to learn the ropes as fast as we could. Although at times it felt damn near impossible. There were mechanics that we just simply did not understand. However, that was the very allure that kept me coming back day after day. Those co-workers moved on to be KOTH nerds at one point and left me in their dust. I kept digging and eventually figured out the spawn map, and the hard lesson was that I didn’t need to run from Sofia to Athria, and I could just respawn. This was life-changing, for better or for the worse, as I was hooked on this new digital heroin. I eventually fell in love with Kavala. Instant and constant action, while being called a myriad of names, and a ton of new experiences. I was a combat logger, i didn’t have the money to buy these cool guns time and time again. I exploited the Kavala Hq daily. There was this spot where if you Sync’d and logged back in, you would drop down just under the concrete surface and the cops couldn’t get you, but you could shoot and cause your own kind of hell.
        As time progressed, i wanted to become more and more involved. I was known by a few different names throughout my time here. The IFRIT part just stuck out of all the different usernames. I joined some gang with a Zombie Dude? He had an awkwardly deep voice but was a good leader. He essentially was able to weaponize the kids from Kavala and make us do his bidding. A few guns and some cash in the game sure when a long way. I just kept buying damn IFRITS because I simply could not drive. If I drove a hatchback, I was going to die. Every single time, there wasn’t a question about it. 
        I was invited to join the team of staff after befriending @Clint Beastwood and @BaDaBiNg_10-8. I still remember us taking a .50cal through the streets of Kavala on March 17th, 2017, with every civ hell-bent on killing us. Every single cop was determined to take us down. The laughter that rang through my house has since never been repeated. I was sore the next day from the belly laugh. 
    As I worked my way through the team of staff, I quickly found my heart had been fully invested in this place. I would work and get home only to sit and devote all my time to playing or providing support. I was hooked and down badly. There wasn’t any hope for me to return from this rabbit hole. I made new friends along the way and experienced life one event at a time. I had a lot of highs and lows. There are people here that were extremely supportive during these times. I had a lifeline and so did they. It started as a video game and ended as a family. 
        A while ago I was able to meet @Roice in person in vegas. He waited for me at the airport and was about 2 feet taller than I thought he was. It was a strange experience at first but it quickly showed that we hadn’t missed a beat. As Roice drove around vegas, the shenanigans we got ourselves into that night will never be forgotten. There were core memories developed that night, some of those memories I don’t have the pleasure of actually remembering. But Roice could easily tell you if he wasn’t sworn to secrecy. 
        The point I am trying to assert here is that many of you come and go. Some are here for a week and some of you have been here for almost 10 years. We have not survived this long because Arma is a cutting-edge game that’s leading the charts in popularity. However, we offer something that the triple-A developers will never be able to, a family. This has turned into an escape for many. The typical life bullshit doesn’t apply to here. The medical, finical, family, and school problems have no bearing here. You are provided with the unique opportunity to create your own story that can be turned off with the click of a button. 
     
    Today, I am clicking that button
        I have made the decision that for the health of the community and my personal life, I am stepping down and allowing new leadership to take the wheel. I am excited to announce that @RoguePilot has accepted the challenge and is rising to the occasion. I have the utmost confidence that rogue will find the best path forward to continue the long legacy of Asylum. I encourage you to all offer the same support and gratitude that you showed me when I took over ownership in December 2019. The first 6 months were terrifying and contained a huge learning curve. I truly never stopped learning.
        While I step away from Asylum, I won't disappear from Asylum. I have some career and family goals that need my utmost dedication and focus. And I believe that without the stress of ownership, I will accomplish these goals. Asylum has created a foundation that will help me succeed for the rest of my life. I wish the ownership aspect was something we could easily show the masses, but I wasn’t able to find a concrete way to do just that. 
    To the countless staff through the years, I truly cannot thank you enough. You guys are the sole reason that Asylum is what Asylum is. You guys through my ownership time worked to keep me in check and my feet planted in reality. The respect I have for you guys will never be forgotten, and I will never be able to thank you enough. For that, I am in debt to you.
     
    There are a few secrets that I wanted to air out as I depart.
     
    The bear image in my signature contained a coupon code for a shit ton of money in the store. It was a puzzle and it was not easily seen. A few got close to figuring it out years ago.
     
    I hate banning people. It was a necessary evil, but with every single ban, I wondered if the person I banned was dealing with shit in life that they too were trying to escape. And that ban may have been their last line to that escape. I know I caused someone to face their issues when they were not ready. For that, I am sorry. It’s not my place to tell you when your issues should be faced. 
     
    To the person that died shortly after I spoke with you, I am sorry I didn’t say a better goodbye. Neither of us knew, but I would give anything to go back and say a final goodbye. 
     
    To the people that confided their deepest secrets and struggles with me, know that I have still never repeated those to anyone and they will continue to rest with me. I hope you have found peace from those burdens. 
     
    To the friend groups that still exist today because of Asylum, I hope they will continue long beyond Asylum. 
     
    Open letter to Rogue
     
    Rogue,
     
       The journey you have agreed to undertake has ramifications that only a few know. Being the owner brings a burden that cannot be described. We have spoken at length about the lessons I learned. I encourage you to never forget that you are not here for yourself. Your mission is to continue providing a place for all these people from across the world to meet and continue their connections and friendships. I encourage you to always be humble, listen more than you talk, and admit when you are wrong.
        You will have thousands of voices in your ear, and it will be impossible to respond to them all. But you can read them all. I know that during my tenure, I read every single message that I got. Sometimes they were extremely irritating to read and hear, and often they were downright violent. I still read them and used them as fuel to continue the charge. However, I expect you to exercise your restraint when needed, and tenacity when required. You are here to defend what has come before you, and continue what comes after you. You will never take the L, and defeat at any level can never be welcomed. Defend every community member as your family when they come personally under attack.
        You hold the power to affect change in people's lives. I know this sounds dramatic, but it’s only because of the messages I received that showed this to be the reality. You should always be humble and understanding. The server is a direct reflection of how you conduct yourself. The team of staff is there for you at any time. Use them for their duties, and empower them to build with you. 


     
    With love,
     
    Mitch

     
    “I’m not any good at killing, but I sure can die with the best of them.”
     
    “Don’t light a candle for peace, light it for violence and let peace extinguish the flame.”
     
  3. KrazyKnight liked a post in a topic by william in When are the new Moderators going to be announced?   
    we literally have more admins than we ever do players on the server, dunno why they need more...
  4. lukee liked a post in a topic by KrazyKnight in Gang Fort..................... @Deception   
    I can definitely relate. @Ken.
  5. KrazyKnight liked a post in a topic by skimancole in Gang Fort..................... @Deception   
    Spawn killed us in Therisa and nearly had double our numbers 
     
    Great job guys, real fair fight 
  6. KrazyKnight liked a post in a topic by GravL in PCP   
    oh i didnt know you could get it from the fungi den, i never bothered to do lsd. But yeah, removal is a totally viable option too, i just find it pointless to have a drug thats buyable but not makeable, especially if chances are nobody ever even buys it
  7. GravL liked a post in a topic by KrazyKnight in PCP   
    To add, you can get PCP at the fungi den as well. But yeah, not being able to make it. That and it's a low percent chance of you getting PCP. Should just remove it imo.
  8. KrazyKnight liked a post in a topic by krono677 in pov   
  9. KrazyKnight liked a post in a topic by Defragments in 2nd purification factory or rotating puri   
    Just make it so you process twice at the same place again. Remove purification. Hated it since it got added.
  10. KrazyKnight liked a post in a topic by stoned turtle in Goatse Security | OPEN |   
    Introduction
    Goatse Security is a private security firm established in 2001 specializing in penetration testing, asset recovery, and providing training support of law enforcement, the justice department, and military organizations. 
    Requirements
    Don't do dumb shit
    Application Format
    In-Game Name: 
    Location:
    Age:
    Previous Gangs:
    Arma 3 Hours (Screenshots):
    How much money do you have?
    Do you know anyone in the gang who will vouch for you? (Names)
    Is there anything beneficial you can bring to us other than shooting, flying, or roleplaying skills? (Elaborate) 
  11. Djmon liked a post in a topic by KrazyKnight in Lawless got massacred by filipinobusinessman   
    When are we going to get together and 1v1? Nice head shot frag in the air btw.
  12. KrazyKnight liked a post in a topic by Zurph in Lawless got massacred by filipinobusinessman   
    its because motard is banned 
  13. KrazyKnight liked a post in a topic by FilipinoBusinessman in Lawless got massacred by filipinobusinessman   
    if im gonna get on. too busy rn
  14. luker liked a post in a topic by KrazyKnight in LUKER | Asylum 3   
    He killed The IRS. What a hero!
  15. KrazyKnight liked a post in a topic by Boonie Hat in Moderator Applications [CLOSED] [REVIEWING]   
    use me as a dislike button. For light mode user Mitch.
  16. KrazyKnight liked a post in a topic by Ken in Police started "Evidence Transport Event" federal event   
    An idea for a new federal event, one that is started by the APD rather then the civs.

    Requirements:
    -5 or more officers online
    -10 or more civs online (population affects possible payout for police)
    -Can be started once per restart
    -Started by the rank of Lieutenant+ (Maybe SGT+)
    -Cannot be starter while any other federal events are active
     
    Objective:
    Police have gathered up a large amount contraband and illegal equipment throughout Altis over time that requires transportation to the Evidence lockup processing facility for safe storage, located right outside the Evidence Lockup. Police are to convoy, escorting a tempest device containing the contraband escorted by 2 police ifrits that are supplied at the start of the federal event. Police are would start the event at the Military Complex located on the top of the hill NE of Cocaine Field, and transport the tempest to the Evidence lockup processing facility where they can then offload the contraband at the site ending the event.
    Note - Separate building should be used as a "processing facility" near the evidence rather then at the evidence lockup itself to prevent civilians from getting knocked out by the evidence lockup script. Also a quillin minigun can be added to the police convoy if civilian population is >then X amount. (Obviously this part would require the Captains to make a policy on the use of this)
     
     
    The point of this would to be to add in another federal event and something else for the people to do but with a twist. Every federal event with the exception of the Evidence Lockup itself is a highly defended position that the rebel force gets to defend and the police have to push. This would mix it up a little bit and create a challenging fight for both sides, a fight that could be fluid and constantly moving rather then sitting and defending/pushing the same location.
  17. KrazyKnight liked a post in a topic by Clint Beastwood in Police started "Evidence Transport Event" federal event   
    Wait, there is something besides lethal ammunition?
     
  18. KrazyKnight liked a post in a topic by Acending in The APD gotta work on suspect detainment.   
    https://youtu.be/K-h8i0ClT-E
  19. KrazyKnight liked a post in a topic by luker in LUKER | Asylum 3   
  20. KrazyKnight liked a post in a topic by George in make terrorism 5 people   
    Luke my brother in christ the server doesn't even hit 3 ppl
  21. operatorjohnny^ liked a post in a topic by KrazyKnight in Cartel Event   
    I don't believe that's what Johnny meant. Just a small 30 minute event and then after said event it would be normal as usual. A miniature Dom if you will.
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