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1 minute ago, APD captain gape horne said:



so many constables walk around with mks at every fed event and almost always have armor now 
(free mk kits btw)

clueless

 

SWAT Whitelisted constables get mk1 kits, but this maxes out at 4 total across all the SWAT officers. Free mk1 kits dont exist, if you were given an MK by a cpt then die, you have to re-gear, which costs money. While cops do get "free kits" for 90% of the officers this consists of a SPAR-16 with 8 mags, a lvl 2 vest, and an ACO scope, this kit sucks so nobody uses it and buy better.

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Just now, william said:

clueless

 

SWAT Whitelisted constables get mk1 kits, but this maxes out at 4 total across all the SWAT officers. Free mk1 kits dont exist, if you were given an MK by a cpt then die, you have to re-gear, which costs money. While cops do get "free kits" for 90% of the officers this consists of a SPAR-16 with 8 mags, a lvl 2 vest, and an ACO scope, this kit sucks so nobody uses it and buy better.

no no 

when they are out of swat kits they come back with mks every time, they even patrol with them bro !!! your a fucking retard !!!!!!!!!!!!!!!!!!!!!!!!

also paying 10k for a kit makes it free nigga lets not act retarded please

bro doesnt know they save it in their gear up !!!! 

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Just now, william said:

SWAT Whitelisted constables get mk1 kits, but this maxes out at 4 total across all the SWAT officers. Free mk1 kits dont exist, if you were given an MK by a cpt then die, you have to re-gear, which costs money. While cops do get "free kits" for 90% of the officers this consists of a SPAR-16 with 8 mags, a lvl 2 vest, and an ACO scope, this kit sucks so nobody uses it and buy better.

so the headless chicken is calling us clueless, when @Charkshas had an mk1 for every single fight without being swat. Regearing costs you 10k and its extremely fast, it takes us 30k and at least 5 minutes to get back, your HQ is 900 meters away. Get a grip.

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1 minute ago, Infamous [FULL SEND] said:

so the headless chicken is calling us clueless, when @Charkshas had an mk1 for every single fight without being swat. Regearing costs you 10k and its extremely fast, it takes us 30k and at least 5 minutes to get back, your HQ is 900 meters away. Get a grip.

Sounds like you need a better gaming chair bozo

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Just now, Ken said:

Ive had to fight it more then once, one time was when DK did it to troll me when i was with Farmers Ville of all people and not even @pan friedcomplained about it shockingly enough.

Why would a cop use a shit free loadout to push a federal event where the people they are fighting have CSATS and MK's sitting behind a wall in a elevated position? I bet you next will say their loadouts are cheaper? Sure but youll neglect to mention the fact that even though they are a little bit cheaper they have to respawn 5 times and regear 5 times while your still sitting behind that wall. So in the end, no their loadouts arnt even cheaper. Ohh cool they won the bank against the rebels? Guess what, they still lost because they spent more money fighting you then they got from disabling the drill and giving whoever they caught tickets.

The cops would actually be able to make some money if they actually got to play the server how, as you say, "is literally orientated to play". This includes the cops patrolling around and catching the people in the cities killing other people. It involves them patrolling fields so that people arnt freely making money uncontested breaking patato's economy.

saying a spar 16 is a shit gun is crazy work !!!

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1 minute ago, Infamous [FULL SEND] said:

so the headless chicken is calling us clueless, when @Charkshas had an mk1 for every single fight without being swat. Regearing costs you 10k and its extremely fast, it takes us 30k and at least 5 minutes to get back, your HQ is 900 meters away. Get a grip.

Defending is 10x easier than attacking, anyone SGT+ with a half decent kit is 20k minimum, want us to start spawning 5 minutes away? im sure that will be fun for you... there was no mk's handed out last night by any of the captains for the fed so if you have proof otherwise please report it

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Just now, DarkKnight said:

Since the wipe I have passed out 4 MKs. I gave 2 to Charks 1 to Gravity and 1 to Jake who is retired staff. I have played a lot of hours this wipe so far and I'm not seeing a bunch of Constables patroing with them. While I have been on the server there hasn't been a single time where we have handed out MKs to every cop online. What normally happens is a Captain might hand out one or two during fed events or to let a couple cops enjoy them on patrol for a bit. 

i guess they are spawning them in then because every time i see charks and gravity they have a mk in their hands must not be you doing it !!

1 minute ago, william said:

Defending is 10x easier than attacking, anyone SGT+ with a half decent kit is 20k minimum, want us to start spawning 5 minutes away? im sure that will be fun for you... there was no mk's handed out last night by any of the captains for the fed so if you have proof otherwise please report it

i love when people who have never done a fed ( not a federal event a federal reserve robbery) or evidence talk about how doing the event in question is just so easy like lol !! defending all 3 gates and 3 van spots at the fed is light workk bro im sure you could get a group that could easilly do that shit bro !! (we are literally the only group on the server that does fed)

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4 minutes ago, william said:

Defending is 10x easier than attacking, anyone SGT+ with a half decent kit is 20k minimum, want us to start spawning 5 minutes away? im sure that will be fun for you... there was no mk's handed out last night by any of the captains for the fed so if you have proof otherwise please report it

why am I being blamed for how the events are designed? not to mention we literally put one person on each gate, if you all used ur brains and slammed a gate you'd win 9/10. 

 

5 minutes ago, Ken said:

Why would a cop use a shit free loadout to push a federal event where the people they are fighting have CSATS and MK's sitting behind a wall in a elevated position? I bet you next will say their loadouts are cheaper? Sure but youll neglect to mention the fact that even though they are a little bit cheaper they have to respawn 5 times and regear 5 times while your still sitting behind that wall. So in the end, no their loadouts arnt even cheaper. Ohh cool they won the bank against the rebels? Guess what, they still lost because they spent more money fighting you then they got from disabling the drill and giving whoever they caught tickets.

The cops would actually be able to make some money if they actually got to play the server how, as you say, "is literally orientated to play". This includes the cops patrolling around and catching the people in the cities killing other people. It involves them patrolling fields so that people arnt freely making money uncontested breaking patato's economy.

so then I ask you again, why am I being punished for how the server meta is designed? It literally doesnt make sense to me, the server is designed this way. Its meant to be played this way, and yet when I play it this way, I get punished for it??? Like i said, why dont you put in a suggestion and talk to your posse and say "hey, instead of ruining everyones experience as a solution to the APD not having fun, why dont we change the meta on the server to stop facilitating this gameplay?"

Edited by Infamous [FULL SEND]
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1 minute ago, Ken said:

And ill say again, your being punished because you keep spamming federal events. Why are the cops being punished?

You keep mentioning metas but metas change, in every single game, including Arma/Asylum. The cartel meta use to be sniper elite and quick peaking, now its sitting in a ifrit and dropping on smoke canisters. This is yet another meta that changed, and it has a way to beat it. Do a federal event or two, and go find something else to do for a bit so the cops can patrol and actually enjoy their time on the game and stay on longer.

Stop with the me me me me short term thinking and start thinking about a hour or a day down the road from now and how you can keep the cops online longer to have someone to keep fighting.

you literally have the ability to push for a change in the meta. Short tern thinking is catering to a small minority of the playerbase (APD) compared to keeping the majority of player happy

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2 minutes ago, 王 rando 王 said:

@Infamous [FULL SEND] programmatically make it so only 5 ghost hawks can be pulled during a week time span. then it’s up to captains to decide when they want to use them. if they waste all 5 early in the week then they suffer from poor resource management.

this is a really good idea imo, or simply make it so the ghost hawk cannot shoot until shot like oly does

Just now, Ken said:

Limit your lockpicks to 10 a week 🙁

you're reaching and grasping with this one

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2 minutes ago, DarkKnight said:

So the fact it is a thorn in your side while spamming feds just means it's working as entended.

the thing is, its not a deterrent like you think, its not like we've pulled back on the amount of fed events we've done, all its accomplished is making it seriously unfun

6 minutes ago, Ken said:

The APD is not the minority, The APD's roll in the server is just as important as the Civ role. They literally work hand in hand to keep the server alive. 

Without cops the civs dont have much to do. Without civs the cops have nothing to do. Both sides need to be kept happy and healthy.

in terms of playerbase, they're a fraction of the civ player base. By definition they're the minority unless you count the AFD as the real minorities. 

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15 minutes ago, DarkKnight said:

I say this with respect. Sometimes it seems like you care more about "your" experince then the other players outside of your gang.

I feel like I could argue the same for you too, because you've constantly been pushing buffs for the APD while never pushing anything of the sort for rebels. To some extent you also care more about the APD's experience than ours. The difference is you actually have the power and ability to make a difference in our experiences, while we're hopeless in terms of power. You put you and the APD's interests above ours, we're just putting them right back at the same level.

15 minutes ago, DarkKnight said:

All you guys would have to do is pull back a little bit and none of this would be an issue. Then cops could do what they want and fight you guys at the fed.

we're playing the game the way the game lets us play it. you're a CM why dont you push for a change so that this isnt such an issue; so we dont get the blame for making APD log off for just playing the game the way im allowed to.

Edited by Infamous [FULL SEND]
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18 minutes ago, DarkKnight said:

It can be considered a deterrent but I don't look at it that way. As I said before it's there to be a thorn in your side while you are spamming feds. I know it won't stop you from doing them but it could allow the cops to win or cause you guys to take a break and go fight a cartel. I say this with respect. Sometimes it seems like you care more about "your" experince then the other players outside of your gang. Think about it for a second. We have had a shit ton of gangs do events since the wipe and your gang is the only one that deals with the hawk. All of the other gangs have regular fights against the cops because they do other things inbetween the fed events. All you guys would have to do is pull back a little bit and none of this would be an issue. Then cops could do what they want and fight you guys at the fed. I won't lie, it has been a battle trying to keep the cops on while you guys fed spam. At the rate you guys are going you might not be able to do them anymore becasue there will be 3 or 4 cops on. I would like to avoid that. As I said before I'm just trying to find some middle ground here. 

"if i cant have fun, no one can" classic darkknight moment

1ba0c8c993c769f9fd3bb474dc01b2b0.png

another classic darkknight moment from 6 years ago, stole my orca from bank roof and crashed it the ocean cus he kept losing events! looks like not much has changed

respectfully, ive had mostly positive interactions with you over the years, but you have a history of acting like a crybaby when things dont go your way

Edited by Sikorsky
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4 minutes ago, Infamous [FULL SEND] said:

I feel like I could argue the same for you too, because you've constantly been pushing buffs for the APD while never pushing anything of the sort for rebels. To some extent you also care more about the APD's experience than ours. The difference is you actually have the power and ability to make a difference in our experiences, while we're hopeless in terms of power. You put you and the APD's interests above ours, we're just putting them right back at the same level.

we're playing the game the way the game lets us play it. you're a CM why dont you push for a change so that this isnt such an issue; so we dont get the blame for making APD log off for just playing the game the way im allowed to.

see and thats why i said he should of been chief of police.

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Seems like just a lack of strategy on the APDs part, there should be no excuse with 18 cops to be pulling out ghost hawk. There is just a lack of leadership, no innovation, no coordination. You could spike the gates for a change, bench snipe, back your ifrit over h-barrier, van all jump spots, grenade launch smoke grenades, ifrit/strider smoke a gate and let people unlock and push, hot drop orca behind northeast building. Cops log off regardless of if they win or lose the fed events, they literally see bank channel get full then log in just for the event. Y'all are saying "why would cops push fed with default loadout" and complain at the same time that cops were getting downed with a civ spar... the server is designed that cops have every advantage, air HQ is less than 800 meters from fed, free guns, free level 2 armor, spike strips, swat level 2 helmets, swat vehicles, swat mk1, medic slots, restraints that instantly take someone out of the fight for duration of the event...

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6 minutes ago, Pizza Man said:

Seems like just a lack of strategy on the APDs part, there should be no excuse with 18 cops to be pulling out ghost hawk. There is just a lack of leadership, no innovation, no coordination. You could spike the gates for a change, bench snipe, back your ifrit over h-barrier, van all jump spots, grenade launch smoke grenades, ifrit/strider smoke a gate and let people unlock and push, hot drop orca behind northeast building. Cops log off regardless of if they win or lose the fed events, they literally see bank channel get full then log in just for the event. Y'all are saying "why would cops push fed with default loadout" and complain at the same time that cops were getting downed with a civ spar... the server is designed that cops have every advantage, air HQ is less than 800 meters from fed, free guns, free level 2 armor, spike strips, swat level 2 helmets, swat vehicles, swat mk1, medic slots, restraints that instantly take someone out of the fight for duration of the event...

spittin rn 100 💯

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5 minutes ago, Pizza Man said:

Seems like just a lack of strategy on the APDs part, there should be no excuse with 18 cops to be pulling out ghost hawk. There is just a lack of leadership, no innovation, no coordination. You could spike the gates for a change, bench snipe, back your ifrit over h-barrier, van all jump spots, grenade launch smoke grenades, ifrit/strider smoke a gate and let people unlock and push, hot drop orca behind northeast building. Cops log off regardless of if they win or lose the fed events, they literally see bank channel get full then log in just for the event. Y'all are saying "why would cops push fed with default loadout" and complain at the same time that cops were getting downed with a civ spar... the server is designed that cops have every advantage, air HQ is less than 800 meters from fed, free guns, free level 2 armor, spike strips, swat level 2 helmets, swat vehicles, swat mk1, medic slots, restraints that instantly take someone out of the fight for duration of the event...

additionally civs can be sent straight to jail for being too heinous (6+ feds or 300k plus bounty) we constantly play one person per gate, imagine if all the cops smoked and pushed south east or jumped in south west it would be a minimum of 5+ vs 1 maybe 2. Pushing a fed really isnt that hard if you just coordinate a little bit and mob on players individually.

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5 minutes ago, Infamous [FULL SEND] said:

additionally civs can be sent straight to jail for being too heinous (6+ feds or 300k plus bounty) we constantly play one person per gate, imagine if all the cops smoked and pushed south east or jumped in south west it would be a minimum of 5+ vs 1 maybe 2. Pushing a fed really isnt that hard if you just coordinate a little bit and mob on players individually.

terrible god awful apd policy btw

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16 minutes ago, DarkKnight said:

 

What buffs have I pushed for the APD? Since I have been CM I haven't pushed for any. When I first got CM my main focus was to talk to the civs and get feedback from them. The first serveral patchs were almost all civ stuff that the players asked for. It was also me who added all of the temp APD policy changes for the wipe to make sure the civs had a fun experince. I may play a lot of cop. I do it because they always seem to need the help. That doesn't change the fact that I go out of my way to make sure players have a good experience on the server. 

 

in the last 4 years the APD has only been getting stronger i find it hard to believe you havent had any participation in these buffs whether as staff or when you were captain. For example, apd ifrits, cadets counting at .5, apd 50 cal apd ghost hawk apd minigun boat, swat, sending “heinous” players straight to jail. In the last 4 years what have rebels gotten? (more expensive weapons, more expensive rpgs more expensive sui vests, you cant sui vest while in the air, and plenty more things that are nerfing rebels) while im sure you do care about all factions and all playerbases i still think you’re subconsciously biased towards the apd. And while everyone did appreciate the temp policies, that wasnt us rebels getting anything new and it was only temporary. the way i feel about it is it feels like there is no representation for the rebels especially amongst the staff, considering a lot of the staff team were either retired captains or higher ups in the apd. 

 

and to add to all of this a retired captain makes a suggestion post to once again buff the apd

Edited by Infamous [FULL SEND]
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14 minutes ago, DarkKnight said:

What buffs have I pushed for the APD? Since I have been CM I haven't pushed for any.

you've pushed for captain buffs

14 minutes ago, DarkKnight said:

Did you even read my post lol? It talks about everyone else that is playing on the server. I always have fun at the events. This has nothing to do with me. I also never act salty "when something doesn't go my way".

your actions contradict your words

14 minutes ago, DarkKnight said:

And I need to correct your video. I was not the one who stole your orca. The Admin that I was playing with had the idea to steal your orca after you took ours. It was also his idea to drop it in the water. The only thing I did was messged you guys to see if you wanted to trade helis. I only jumped out when the pilot did because I didn't want to die. I was the passenger not the pilot. I was able to prove that to Bamf and Clint. That is why nothing happened to me. 

f9d540080cdb2b6408e58d1aae981a89.png

Edited by Sikorsky
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3 minutes ago, DarkKnight said:

That was just me giving Xehons some out of game steam banter. As I said before I'm not the one who stole and dropped the orca in the water. I had it recorded and Bamf and Clint saw it. 

You are rent free in there head DK, keep up the good work soldier 

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27 minutes ago, DarkKnight said:

And I need to correct your video. I was not the one who stole your orca. The Admin that I was playing with had the idea to steal your orca after you took ours. It was also his idea to drop it in the water. The only thing I did was messged you guys to see if you wanted to trade helis. I only jumped out when the pilot did because I didn't want to die. I was the passenger not the pilot. I was able to prove that to Bamf and Clint. That is why nothing happened to me. 

 

c7f6de01913f4321df173a0f4e82b8ba_119773.

 

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5 minutes ago, DarkKnight said:

I did not add the ifrits. It was (Ifrit)Mitch's idea to move the other armor down and add ifrits for LT and Captain. It was also Mitch's idea to add the mini gun boat. At the time it was thought of just being a meme. I did not make the change that made cadets .5 of a cop. To be honest I was never a fan of that. The APD lost 50 cals when I was a Constable and they haven't been added back since. Bada asked me if I wanted 50 cals back and I said no. It was also not my idea to add the ability to arm the ghost hawk. I was already retired for 2 years when that happened. I did not make the heinous player policy either. That was made so a Captain can send someone being very toxic to jail. Once again I was already retired when that was added. I go way back man. I got Captain when Bamf still owned the server. A lot of these changes you don't like were after my time. The last thing I remember asking for that the APD got was the MXSW. I wanted it for SGT plus. It was the owners at the time who made it Captain only. I promise you I am not as pro cop and you think I am. I used to play a lot of civ. I did a lot of fed events and cartels. I always tried to keep both factions in mind when I made changes. 

maybe not you in specific, but that doesnt change how the apd has been constantly getting buffed over the last 4 years. Tens of buffs, new weapons, new vehicles(as far as getting the marid) new policies that help the apd. So i ask again, what have rebels gotten in terms of a direct buff? because all i can think of are nerfs. No new vehicles no new weapons no new apd polices other than 1 temporary one that helps rebels. In fact the only policy change that i remember that was really good was when bbgreg and rafael made the policy to where captains could only hold the rank for a year along side some other good and rational changes, but that policy was deleted without comment.

Edited by Infamous [FULL SEND]
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