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S3 BE Mass Kicks


Vortex

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The memory issues are further worsened by player count (at least it seems that way). Usually we see crashes from time to time when 70-80 players. When fights occur, when the servers have an additional 10-15 people for fights, we see 100 player counts, like we are now. The more players. The more memory used. The more crashes. Nothing has changed, it's just the Pop has gone up and Bohemia made changes to Client MAllocs, not sure about svr mallocs. 

 

At least this is how I see it. 

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Just now, Olio said:

We are well aware of the issue. Paratus and Bamf have been monitoring it. All the admins can now see memory usage and will be hard restarting the servers as they get high. It sucks but it is something the admin team is constantly watching for.

was it just recent that the server started eating up memory quick as shit?

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Just now, Vortex said:

was it just recent that the server started eating up memory quick as shit?

No, its been like that for awhile but admins now have the ability to actually monitor it and take action when they see this compared to Bamf noticing, then asking us to complete a restart. It is a positive thing that more of us can monitor it and complete a restart to help combat high memory.

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On 12/28/2016 at 4:26 AM, Gnashes said:

Issue isn't concurrent players; it's the volume of in-out.

We're sitting at about 40% more Unique Players in the last 3 days compared to the last 3 months.

was just Christmas so people who got PC's will be trying out the servers, give it a month and it will be back to the same old.

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