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Zoex

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  1. Bustah liked a post in a topic by Zoex in The Safety Vest Problem   
    Backpacks were removed so officers won't be a bunch of robocops carrying a bunch of mags, and not needing to rearm.
     
    Before you bring up the "waah rebels have backpacks though", keep in mind they can't one click gear up at a nearby HQ, but have to take 15-20 minutes minimum to re-gear.
     
    Wanna use that vest for RP? good on ya, here are some ideas:
    Roleplaying a traffic cop - carry it in your car's inventory, and switch it up.
    Roleplaying a kavala foot patrol cop - Carry a p07 and 4 30rnd mags, you don't need more then that if you plan on roleplaying.
  2. Zoex liked a post in a topic by GravL in The Safety Vest Problem   
    Or you can just use a different vest or buy a backpack. 
  3. Zoex liked a post in a topic by Rodrigo in Contact shotguns   
    Can't tell if you are serious or not. Please dont be serious.
  4. Zoex liked a post in a topic by Jesse in V2 - "Official Release Week"   
    Evening all,
    I wanted to give a slight update to the new mission related stuff. I unfortunately got hit with having to work 3 weeks of 66hrs /ea week at work (Starting this week). This has pushed back my estimated done date pretty hard. I took off two days of work (Jul 14/15) to make a longer week and prevent being forced to do overtime that week. 

    The "Official Release Week" will be the week of July 14 - 20. The date is not set in stone yet. However, that will 99% for sure be the week we release on. This will allow us to get in 2 more staff meetings before releasing and also to finish up related projects required to release such as our new web based admin/moderator controls. As far as progress goes on the mission I'm happy where we're at and confident we can reach the goal set. As long as my house doesn't burn down or something in the meantime. I just want to be sure we have a good release and that we have enough time to do the things we want to get done.
    If you guys have any questions or anything feel free to drop them below.

    Thanks,
    Jesse
  5. Good Lub liked a post in a topic by Zoex in Legendary Plays   
  6. Tony liked a post in a topic by Zoex in Legendary Plays   
  7. Zoex liked a post in a topic by TheRealLethal in Hi   
    miss this place too real life is pretty fun though. i will return for the 4th Reich of asylum when @Clint Beastwood provides my people with lebensraum.
  8. Zoex liked a post in a topic by TRAV in Hi   
    Hi. Miss this place. Okay... Bye!Dicks out boys!
  9. • B A R K I N • liked a post in a topic by Zoex in Vehicle payload fixes   
    1. No, since its Devs who actually do it.
    2. Makes since due to abuse when it was bigger and had to be nerfed, its an Amazing offroad vehicle, meant to use for Rebels to transport from A to B, not to transport drugs easily.
    3.  And you probably believe Earth is flat and Bush did 9/11 right? where the hell are you bringing this speculations from, rebels are super important to the server's health, so why would we want to get them to not have fun, its a dumb claim.
    4. Why not just close the entire community while we are at it? how does that argument have to do with any of your claims? again, its a dumb thing to say.
     
     
    Just be patient and live through this, and see how V2 rolls out.
  10. Zoex liked a post in a topic by Jesse in Deadline ?   
    When time allows. I was aiming for mid this month. But I'd say probably end of month. Can't see it being longer than that. It's hard to find time to sit down for long periods and doing the tedious long stuff. Testing sometimes takes longer than expected too.
    There is no deadline though. When it happens it happens 
  11. Zoex liked a post in a topic by Mason in Vehicle payload fixes   
    There are some nerfs that are very necessary. For example with the most recent nerf to Scotch and black market. It was free money and this needed to be addressed. With the old system, there was virtually no risk for scotch. It was too far for police to patrol and everyone who runs scotch holds hands, much like it was on Tanoa. Even if police did come, they could not do anything as there was nothing able to be seized. They would tell you to leave and drive away. Then you would go back and run it all and they can do nothing about it. To fix this we made barley an illegal item so the police can do something about it.   We also raised the price of all scotch that is not fully aged. With black market Heroin was right next to the black market. When you run guns, you walk up, hit sell and that was it. The money went into your bank and there was no risk other than gathering the Heroin. If civilians showed up, you just sell as fast as you can and there is nothing for the to gain, as the money is gone. We made the decision to put money on hand that way there was some risk for civilians to rob each other. While you are used to making money a certain way, you should know that it was easy and free money. Sorry that you have to work a bit more. I do not think that these balance nerfs mean that we hate rebels. The wealthiest people on the server have 60 million plus, it is still pretty easy to make money. 
    "Every new server patch makes it harder to make money, makes it harder to buy loadouts. People don't play Asylum to farm peaches boys."
    We have not brought in a major change that drastic. 1 box truck of coke sells for 42k. That is with 0 infamy perks, no gang perk, no community rewards, and no drug cartel. Now I can see if you are a lone wolf it might be a bit of a grind at the start, but everyone has to do it. We all did it. That's when you join a gang, get infamy, get gang perks and really start playing the game. I think you might be overreacting. 
     
    "Mohawks, modeled after a CH53 Sea Stallion, which has a 30000 pound payload capacity, can only carry 300 units"
    Lol.
     
  12. Bherky liked a post in a topic by Zoex in Vehicle payload fixes   
    1. No, since its Devs who actually do it.
    2. Makes since due to abuse when it was bigger and had to be nerfed, its an Amazing offroad vehicle, meant to use for Rebels to transport from A to B, not to transport drugs easily.
    3.  And you probably believe Earth is flat and Bush did 9/11 right? where the hell are you bringing this speculations from, rebels are super important to the server's health, so why would we want to get them to not have fun, its a dumb claim.
    4. Why not just close the entire community while we are at it? how does that argument have to do with any of your claims? again, its a dumb thing to say.
     
     
    Just be patient and live through this, and see how V2 rolls out.
  13. Fried Rice liked a post in a topic by Zoex in Vehicle payload fixes   
    1. No, since its Devs who actually do it.
    2. Makes since due to abuse when it was bigger and had to be nerfed, its an Amazing offroad vehicle, meant to use for Rebels to transport from A to B, not to transport drugs easily.
    3.  And you probably believe Earth is flat and Bush did 9/11 right? where the hell are you bringing this speculations from, rebels are super important to the server's health, so why would we want to get them to not have fun, its a dumb claim.
    4. Why not just close the entire community while we are at it? how does that argument have to do with any of your claims? again, its a dumb thing to say.
     
     
    Just be patient and live through this, and see how V2 rolls out.
  14. Bag Of Funyuns liked a post in a topic by Zoex in Vehicle payload fixes   
    1. No, since its Devs who actually do it.
    2. Makes since due to abuse when it was bigger and had to be nerfed, its an Amazing offroad vehicle, meant to use for Rebels to transport from A to B, not to transport drugs easily.
    3.  And you probably believe Earth is flat and Bush did 9/11 right? where the hell are you bringing this speculations from, rebels are super important to the server's health, so why would we want to get them to not have fun, its a dumb claim.
    4. Why not just close the entire community while we are at it? how does that argument have to do with any of your claims? again, its a dumb thing to say.
     
     
    Just be patient and live through this, and see how V2 rolls out.
  15. Farmer Steve liked a post in a topic by Zoex in Vehicle payload fixes   
    1. No, since its Devs who actually do it.
    2. Makes since due to abuse when it was bigger and had to be nerfed, its an Amazing offroad vehicle, meant to use for Rebels to transport from A to B, not to transport drugs easily.
    3.  And you probably believe Earth is flat and Bush did 9/11 right? where the hell are you bringing this speculations from, rebels are super important to the server's health, so why would we want to get them to not have fun, its a dumb claim.
    4. Why not just close the entire community while we are at it? how does that argument have to do with any of your claims? again, its a dumb thing to say.
     
     
    Just be patient and live through this, and see how V2 rolls out.
  16. Mayhem liked a post in a topic by Zoex in Vehicle payload fixes   
    1. No, since its Devs who actually do it.
    2. Makes since due to abuse when it was bigger and had to be nerfed, its an Amazing offroad vehicle, meant to use for Rebels to transport from A to B, not to transport drugs easily.
    3.  And you probably believe Earth is flat and Bush did 9/11 right? where the hell are you bringing this speculations from, rebels are super important to the server's health, so why would we want to get them to not have fun, its a dumb claim.
    4. Why not just close the entire community while we are at it? how does that argument have to do with any of your claims? again, its a dumb thing to say.
     
     
    Just be patient and live through this, and see how V2 rolls out.
  17. Painbringa112 liked a post in a topic by Zoex in Mom panda gets scared by sneezing baby panda. Featuring ifritmitch.   
    Looks like @Painbringa112 when he sees feet.
  18. Nicolas March liked a post in a topic by Zoex in When your Vdm misses your friend   
    I am a simple man, I see a 20 seconds intro, I don't watch the video.
  19. Silver-Spy liked a post in a topic by Zoex in Changes in Asylum   
    Best of luck @BaDaBiNg_10-8, much love .
  20. Innate liked a post in a topic by Zoex in ITS FUCKING ALIENS!   
    Pricing got me like:

  21. Zoex liked a post in a topic by TheCrestedPenguin in Guidebook   
    How would you know you get out of a ticket by RP'ing? you never do it you just sit in your house and be annoying.
  22. Zoex liked a post in a topic by Scott in Guidebook   
    Where did he say they were?
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