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Posts posted by ObiWoki
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Before this derails completely,
i'd say this response (maybe should be worded a bit nicer) is the statement i'd give on this subject
On 6/1/2022 at 1:59 AM, abdul karim azeem said:not everyone who has a cl bag is a combat logger. some peoples game crashes. punishing ppl for no reason just to aid you fix a small issue in kavala. not gunna happen kitten
abdul karim azeem likes this -
Added a poll
lukee likes this -
17 hours ago, Patato said:
Only on asylum is better actually worse.
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I am sorry to announce that this is not something we will be supporting,
From this post I assume you like the shotguns in the game and would like other people to run around with them. Unfortunatly just because you think people should use it doesn't mean we should add in some buff to get people to like the gun.
Shotguns are already an overpowered weapon that can instantly kill a person or tap someone from an ifrit if you want to bring someone straight to the respawn screen you can pick any of these options.
- Execute
- Skin
- Scalp
The shotgun is particularly good at taking out enemy's from a decent range in one shot or shooting people in vehicles, If some people don't see this use then I guess it is their loss.
King likes this -
We are happy to implement any jobs when they are well thought out but I do not see any real content being added by these 3 suggested. As much as I wish we could add this I doubt it will ever be used and it will just go in the pile of things that we have but aren't used. If someone has a better idea for a real job that we could implement in altis I am happy to listen but for now I will be closing this
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Ofcourse we will be looking into getting asylum to reforger as soon as possible, but as of right now I do not see that happening anytime soon. Reforger is only a paid tech demo in a way and documentation is far from existant as of right now. Ofcourse there is autocomplete and syntax highlighting in the editor that can bring you a long way but its far from being great to develop an entire life framework on it.
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Unfortunatly our community has proven that it doesn't like such systems, (I am all for it but with the current economy slowly stabilizing I do not want to take a risk in reimplementing this as of right now)
Niels likes this -
I am all for changing domination to 2 days, but unfortunatly the current economy does not allow us to give you double the payout on a single domination. We can look into rescaling it with the time change
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I have added a poll to see the publics opinion furthermore I do not know if it is removed due to performance or anything like that so i'd have to look into that
Trioxide likes this -
Reposting something that has been denied previously within a week will not give it a second chance therefor I will have to move this to the denied section, maybe in the future but this is a no for now
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Unfortunatly due to the fact that no more elaboration was given on this subject I am going to have to close this, please in the future give us a clearer heading of what you are attempting to suggest.
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As of right now we have the asylum exchange which will have to do. Adding this to houses will unfortunatly give me more headaches than actual joy due to the amount of exploits I can think of. As much as I wish this would/could work the one guy in each town will have to do for now untill we think of a better way without exploits.
Jeffo likes this -
Should unlocking your house even open up the inventory in the first place? In my opinion if you'd want someone to access that you could give them keys or is there some other benefit I do not know about
Don Julio likes this -
Sounds cool so sure
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On 5/18/2022 at 7:45 PM, Gen. Henry Arnold said:
Ate more money than it generated, probably the wrong money, new players
I wish we still had it
I'm against removing content entirelyMaybe mention the fact that it had a pattern which you could exploit
But further than that per the last statement given from the Owner, We are currently not interested in bringing any form of casino back into the game. This due to the fact that it has gone wrong and inflated the economy too many times. Maybe when the economy finally stabilizes we can consider this
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1 hour ago, Repto said:
I personally would love to see an introduction or reintroduction if it was ever in it in the past to the unarmed Blackfish and/or Xi'an into Asylum, I remember seeing them in altis life servers in the past everywhere. I just feel it would be cool to see a newer method of troop transport appear.
I understand fast moving aircraft are already a thing and fast moving vtol's capable of troop transport might make everything pretty chaotic if they end up just being everywhere. Making it for high ranking whitelist slots only as well as having them marked as illegal vehicles and at Luxury end costs/bloodmoney would keep the possible overuse down to a minimum.
I remember the good days I had once on a different server flying a blackfish all the way down to a tiny southern island to collect turtles.
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16 hours ago, Dillon said:
I thought they disabled that on asy?
16 hours ago, Ebola said:works for the Caesar BTT but not the jets lol
Works on everything that bohemia classifies as launchable from the carrier
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5 hours ago, Gen. Henry Arnold said:
Grill on the left side
more armor cabin wise not disablement wise, but idc really its whatever the community wants imo on this one.
But I do agree with our potatohead here
4 hours ago, Patato said:Hemmtt is also what? 1/4 the price of a Tempest.
The Hemmtt is already a noob trap. Can't tell you how often i see someone new grind for the big truck, only to stay way too long in an illegal field and die.
By increasing the trunk you are really only benefiting the guys who load up a tractor in the back and farm in the middle of the night.
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We find it unfortunate that you experience "RDM fest's" at city's you spawn at, we are continuously working on enforcing the rules but if you experience one of these unfortunate events I do want to recommend you to send a report to our administrative team using our support system linked here.
As of right now we do not want to explore adding a new town as we do want our town's to be populated. Adding another town will not benefit to that cause.
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We will be adding this to the pile of options to increase the housing, thanks for the suggestion.
We will first look into your other suggestion to see how that goes performance wise / and how much that resolves the housing issue
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We will look into these new houses as a solution for the housing shortage,
Thanks for your suggestion
王 rando 王 and Bob Danaloo like this -
As to my knowledge the tempest device has more armor and therefor the decision was made to give it more weight. But if the community feels like this should be the other way around we can change it no biggie
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Could you or anyone else be more specific on what you / the community thinks is tedious to go through and what you envision to make it better
Edit: Closing this due to no response, you have to be more specific in your dire needs for change, we are constantly looking forward to improving the gameplay experience but without proper explainations we cannot take action.
Kill Confirm Notification
in Approved
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You are not playing battlefield, but a life server