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Posts
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Posts posted by Ron Johnson
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Honestly, I'd quit the game if DeSt killed me with a Rahim...
HomeUser likes this -
5 hours ago, Dillon said:
Nice I had a good laugh also good editing skills to!
Thanks man!
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New strat. I will now use this.
Bherky likes this -
I think the best thing I can contribute to this conversation is.....
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1 hour ago, •ÐŠ• Randy said:
IS ThaT ROn johNSon DOing A civIlIAn ACtiViTy ON CoP
9 hours ago, Sp0on said:RON if i werent retired id have a talk with you about using a civilian vehicle while youre in uniform. Support or not. YOURE NOT above DEH LAWL.
@Leady SAID I COULD! IM A GOOD BOY
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incase anyone is afraid to click the link
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J9HUNNA, cHIP oTLE, WolfLeader and 11 others like this
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Shoots a guy through the deer stand because of client lag... I mean, he would of soiled your whole HQ raid, but of course, lag won't be on his side.
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What a sneaky ghost, it's not even Halloween yet!
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Just now, Ron Johnson said:
That is one subject no one can agree on, people have their houses and it causes controversy whenever closing down servers comes up in topic. People don't like the feeling of losing out on what they have invested so much of their time in, so I don't think we will see servers closing down to combine into one single at this time. Again I have no knowledge of insider discussions and what not, but I can give you my personal opinion on the situation.
Many have complained about server stability when reaching max capacity on servers (particularly Server 1), I am sure this is due to the issue at hand with the current mission file. Once the mission file has been filtered through and resolved, I am sure we will see the player population grow with rising confidence in server performance with the release of Asylum V2.
I believe transferring all players onto one server will not help the player population stay stable and full at all times simply because of this "unknown" stability issue at this time. Spreading a player base that averages equally through low-peak hours (12am-12pm) and unequally during peak hours would not solve the larger issue at hand which is stability due to everyone being squeezed onto Server 1 in which is already having issues at hand as it stands now.
Below is the information available on the game servers page by interacting with the BattleMetrics widgets:
All of this is my own personal opinion and thoughts. None of this has directly been influenced by Asylum staff or additional knowledge not available know/given to the general public.
Sp0on likes this -
Just now, Ron Johnson said:
That is one subject no one can agree on, people have their houses and it causes controversy whenever closing down servers comes up in topic. People don't like the feeling of losing out on what they have invested so much of their time in, so I don't think we will see servers closing down to combine into one single at this time. Again I have no knowledge of insider discussions and what not, but I can give you my personal opinion on the situation.
Many have complained about server stability when reaching max capacity on servers (particularly Server 1), I am sure this is due to the issue at hand with the current mission file. Once the mission file has been filtered through and resolved, I am sure we will see the player population grow with rising confidence in server performance with the release of Asylum V2.
I believe transferring all players onto one server will not help the player population stay stable and full at all times simply because of this "unknown" stability issue at this time. Spreading a player base that averages equally through low-peak hours (12am-12pm) and unequally during peak hours would not solve the larger issue at hand which is stability due to everyone being squeezed onto Server 1 in which is already having issues at hand as it stands now.
Below is the information available on the game servers page by interacting with the BattleMetrics widgets:
All of this is my own personal opinion and thoughts. None of this has directly been influenced by Asylum staff or additional knowledge not available know/given to the general public.
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Just now, Phil | OG said:
We also need to condense the servers to 1 at this point, just keep Server #1. No point in running three with 15 population.
That is one subject no one can agree on, people have their houses and it causes controversy whenever closing down servers comes up in topic. People don't like the feeling of losing out on what they have invested so much of their time in, so I don't think we will see servers closing down to combine into one single at this time. Again I have no knowledge of insider discussions and what not, but I can give you my personal opinion on the situation.
Many have complained about server stability when reaching max capacity on servers (particularly Server 1), I am sure this is due to the issue at hand with the current mission file. Once the mission file has been filtered through and resolved, I am sure we will see the player population grow with rising confidence in server performance with the release of Asylum V2.
I believe transferring all players onto one server will not help the player population stay stable and full at all times simply because of this "unknown" stability issue at this time. Spreading a player base that averages equally through low-peak hours (12am-12pm) and unequally during peak hours would not solve the larger issue at hand which is stability due to everyone being squeezed onto Server 1 in which is already having issues at hand as it stands now.
Below is the information available on the game servers page by interacting with the BattleMetrics widgets:
All of this is my own personal opinion and thoughts. None of this has directly been influenced by Asylum staff or additional knowledge not available know/given to the general public.
Bherky likes this -
These threads are always an eye-opener for the future of Asylum, people actually do care a lot about the progress of the game (even if its the same few people with the ideas, many people always tend to agree together). I personally believe a lot of the things that we're nerfed should be added back. Cocaine is so easy (even if it is camped by cops), Heroin can't be done quickly anymore like it used to be, Heli crafting is practically useless now... These items are great things to look into and I hope we see some community interaction surrounding these suggestions as we have seen in the past.
Good work community, keep it up.
Swade White and Bherky like this -
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Just now, BU | I have aids inmybutt said:
welcome back, if you need to learn to make money our VERY OWN SUPPORT MEMBER @Ron Johnson its a tutorial and lets play G O D.
Gee thanks man. Making me blush tisk tisk
Yung Tommy likes this -
Made a new account to make a new VP Recruitment post? Intriguing...
Good luck though!
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Hellooooooo and welcome! back.
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On 5/1/2019 at 7:46 PM, nedmoney said:
damn ok thanks i didnt know i appreciate it
The buyer can simply bring some HEMTTS and transfer the inventory of the crates over.
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Congratulations, glad to see people moving on up! Keep up the good work you code writing freaks
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1 minute ago, BU | I have aids inmybutt said:
So theres @Ron Johnson the letsplay/tutorial G O D
@DaX The oldie but goodie (him and @HomeTrlx are probably the only ones I am happy to see up there)
@YuSheng @BlackShot and @Term, the 3 that speak multiple languages (I don't get why we need that on a English RP server)
As well as @DonDurka and @Smee I have nothing against them, and I expect great things to come out of some of these people.
Oh stop it you, you’re making me blush.
Chr1s likes this -
2 minutes ago, Voni said:
Congrats son! Hope you better bring in some money for the household now @Ron Johnson
Maaqs likes this -
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Ranking up from Kavala rat to Athira rat!
in Videos and Screenshots
Posted