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Defragments

AFD EMR
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  1. MarchingBands liked a post in a topic by Defragments in Governors Castle Event   
    This event could be really cool. It could be a "for the people" event maybe. Completing it could set tax back to 0% for the session as a lil extra too.
  2. Djmon liked a post in a topic by Defragments in Governors Castle Event   
    This event could be really cool. It could be a "for the people" event maybe. Completing it could set tax back to 0% for the session as a lil extra too.
  3. KrazyKnight liked a post in a topic by Defragments in Governors Castle Event   
    This event could be really cool. It could be a "for the people" event maybe. Completing it could set tax back to 0% for the session as a lil extra too.
  4. Sandwich liked a post in a topic by Defragments in Governors Castle Event   
    This event could be really cool. It could be a "for the people" event maybe. Completing it could set tax back to 0% for the session as a lil extra too.
  5. Defragments liked a post in a topic by Lex in Governors Castle Event   
    900k i was speaking in a day 
  6. Defragments liked a post in a topic by william in Governors Castle Event   
    best idea since the lightbulb
  7. Lex liked a post in a topic by Defragments in Governors Castle Event   
    This event could be really cool. It could be a "for the people" event maybe. Completing it could set tax back to 0% for the session as a lil extra too.
  8. Defragments liked a post in a topic by zdeat in Governors Castle Event   
    Roleplay Scenario:

    After a long few years of the Governors keeping taxes at a constant 15%, they have finally been able to afford a new castle in Oreokastro. Here lies the Governors new office where they keep all of their "hard earned" money they get from their outrageous taxes. After the Civilians of the Island hear of this purchase from the Governors, they are outraged and want to raid the Castle and take their tax dollars. The Governors have fortified the "Governors Castle" with members of the APD when needed, as well as a mine field around the castle. In order for the Rebels to get inside of the castle, and take back their tax dollars, they must first disable the computers that control the mine field sensors. After they've successfully disabled the mine field, they must next fight the APD that stands guard inside of the Castle. These cops are heavily armed with MK's and MX's and will fight to the death to defend the Castle. If the rebels are successful, their next job is to hack into the Governors vault that will give the rebels access to the Tax Dollars. Once the vault is open, rebels will have just a few minutes to get the money out before the vault re-locks. The money inside of the Governors Vault has dye packs in it, so the rebels will have to wait until those dye packs wear off to deposit the cash.
     
    The Castle:
    I'm not much of an editor myself, I am going to try and make something in the next few days that would look cool for this type of raid. As for the outside of the castle, I would like to see something that would be well defended by the APD inside of the event. Cops would get a notification just like the evidence lockup, that allows them to spawn inside of the Castle area. Once inside, they are given a randomized loadout that could give them MK's or MX's.
    Rebels are not able to fly an Orca into the Castle because of the Governors concern for his safety and items inside of the office building. This would be secured by an AA turret of some sort. 
     
    The Mine Field:
    The Castle is heavily guarded by a mine field that secures the entire perimeter of the Governors Castle. To be able to enter the Castle area, rebels must be able to hack into the computer that controls the mine field. They will have 2 minutes to defend the mine field computer, if they are successful, rebels are able to drive into the castle area, and start attacking the police. 
     
    Inside of the Castle:
    To be able to get access to the vault doors, the rebels must first break down the doors to the office itself. This would require a crowbar and would take the rebels up to 2 minute to be able to get into the office. Once the rebels have access to the Governors Office Building, the rebels next job is going to be to open the highly secured and encrypted vault doors with a trojan USB at the computer in the front room of the office building. This process would take around 10 minutes to do and once the vault doors are open, rebels will now be able to use demo charges to blow open the vault doors [ Prison barracks building ] and take the Tax dollars inside of each room. There would be multiple stacks of money in each room so rebels would have to blow all the doors to get the biggest cut.
     
    Payout:
    Payout would be something like banks where rebels are given bank notes inside of the vaults. How much I haven't given enough thought about, and I'm sure with feedback from the community it could be decided, keeping in mind that 7+ cops are needed to start this event ( Same number needed to start a Mental. )
    Completing this event would change the taxes back to 0% for the remainder of the restart.
     
    APD:
    APD Would get a notification once the rebels are hacking into the mine field computer and would have a chance to spawn inside of the Governors Castle. They are able to push out and attack the mine field computer, or stay inside of the castle area. Officers are also able to skip this part and spawn at Dump HQ to get their own gear or vehicles to attack the rebels from behind. 
    The amount of officers needed would be 7+ for this event.
     
    Changes to Governor:
    With this new federal event, there would need to be a change to governors money ( Unless added and money is separate from how Gov works now. ) Instead of Governors being able to go to the office and claim money that has been sitting there since they last checked it, they would now get a paycheck at the end of their term for whatever their taxes were set at. The more rebels raid the Gov Castle, the less the Gov makes. With this in mind, if even possible, adding a notification over the governors head would be needed so that if the Gov is inside of the castle defending his money, he is not instantly downed / shot by APD. 
     
    This is an extreme rough draft of what I had thought about from that last post that was moved into the discussion section of the forums. Give me some feedback and let me know if this is worth building something on and I could get the layout figured out!
     
  9. zdeat liked a post in a topic by Defragments in Governors Castle Event   
    This event could be really cool. It could be a "for the people" event maybe. Completing it could set tax back to 0% for the session as a lil extra too.
  10. william liked a post in a topic by Defragments in Governors Castle Event   
    This event could be really cool. It could be a "for the people" event maybe. Completing it could set tax back to 0% for the session as a lil extra too.
  11. DEMI ROZE ヅ liked a post in a topic by Defragments in Gunstore Mk14 Classic   
    Here is the 10th page for money
  12. Patato liked a post in a topic by Defragments in Gunstore Mk14 Classic   
    Shotguns were considered too much for the city and as a legal gun. A 7.62 surely won't be okay.
  13. Chris Peacock liked a post in a topic by Defragments in Gunstore Mk14 Classic   
    Shotguns were considered too much for the city and as a legal gun. A 7.62 surely won't be okay.
  14. Akula liked a post in a topic by Defragments in Altis Military Rules (gang)   
    What on Earth is this? Are these rules to join your gang?
  15. Defragments liked a post in a topic by william in Pyrgos Pirates [OPEN STRICT RECRUITMENT]   
    applying for APD is easier and you play with the exact same people!!!
  16. Kawaii liked a post in a topic by Defragments in Prison House for sale (3k space)   
    You can't trust him! Look at that forum rep. Forum rep tells you everything you need to know about a person and this person has negative!
  17. Vash liked a post in a topic by Defragments in Asylum May Community Event   
    Bratva eh?
  18. Defragments liked a post in a topic by MoLu. in Undercover gets their own loadouts slots   
    Asylum Plus+
    It could solve your problem
  19. Defragments liked a post in a topic by DS_Billy in Heheheheheh   
    hopefully we dont try experement with unbanning all the cheaters again, its gone horribly wrong

    Special shoutout to gravity for the threepeat of hacking bans.
  20. Defragments liked a post in a topic by MoLu. in Night   
    https://postimg.cc/5HVygzr6
    https://postimg.cc/PCZN1y2g
  21. Defragments liked a post in a topic by Patato in Night   
    Thats a pretty disingenuous. Much like full screen NVG's you will either use it or be at an obvious disadvantage. even if you prefer one over the other.
  22. Defragments liked a post in a topic by Austin M in Night   
    Cope
  23. Fried Rice liked a post in a topic by Defragments in Jail Timer   
    The 45 minute days
  24. Defragments liked a post in a topic by Mayhem in TeamSpeak Permissions   
    A "Member" role has been created in teamspeak. Players will need to provide Valid PIDs to be reviewed by admins to be given the role for obvious reasons. We dont want another incident like last time. 
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