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Trioxide

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  1. Gesloten liked a post in a topic by Trioxide in Wipe event feedback thread   
    There should be a permanent wipe, but the server should be wiped again for it. The devs made it really unclear whether or not the test data would continue to be used should there be an actual wipe.
  2. Trioxide liked a post in a topic by Pop Smoke in Friendly Reminder:   
    Michael better call saul xD
  3. Trioxide liked a post in a topic by william in Friendly Reminder:   
    HAHAHAHAH WHAT THE FUCK
  4. Trioxide liked a post in a topic by Mitch (IFRIT) in Friendly Reminder:   
    Donating to the server in any fashion DOES NOT make you immune to the rules. Further, if use that donation to influence your standing within the community, you will be promptly removed from the ability to do so. 


     
     
    Don't be this guy @Michael Gambetti
  5. Trioxide liked a post in a topic by Aristant in Wipe event feedback thread   
    Fresh start would be great.
     
    However I will not be playing in the temp restart as its not something im personally interested in, others might, good for getting feedback.
    But PLEASE do not make this the released server version, If you are going to do this try to do it on a weekend because us adults with jobs get bent on that end with doing this at the time you did. Try to come up with SOME new content before you do the release.
  6. Trioxide liked a post in a topic by Mitch (IFRIT) in Wipe event feedback thread   
    Looking for your feedback for the wipe event. Please try to not focus on your agreement or disagreement with the length of time or what wad wiped. I'm looking for the feedback on the experience you were faced with. What went well and what didn't. Was it fun? Was it hard? Please tell us!
  7. Trioxide liked a post in a topic by Boonie Hat in 📌Asylum Fresh Playtest Now LIVE   
    Continuation and update for (I'd suggest reading this)
     
    The patch is now live.

    While this is something new that's being tested I'd like to remind everyone that all rules will be in place. And just because we are on a different database does not mean your bans and punishments wont stick after the event. Please do not try to ruin it for other players.

    Again, we are temporarily starting everyone fresh besides their donation and faction status. This means houses, vehicles, money, stats, etc will be gone during the event. Only thing being kept is your current gang. (Gang bank, gang garage, gang house all will be removed)

    Any crate keys or skins purchased during the event will be useable on the main server after the test is over. Meaning if you purchase crate keys now you will not see them in your Asylum Fresh inventory, but instead in the main server inventory. If we do another play test we will move your newly earned crate rewards and skins over to the existing fresh server profile data.

    If you purchase or upgrade your donation rank please message me on Discord BoonieHat#0292 and I will try to get it updated quickly.

    Also, I've received a lot of messages regarding some of you thinking it's a wipe. It is not a wipe, but a play test to gain feedback about a wipe and try something new. After the event is over we will be switching back to everyone's current progress.
    All your progress you've made during this weekend will be saved. If feedback is good and we run the event again we plan on using this same data, but this isn't guaranteed as we may need to balance a few things.

    https://myfresh.gaming-asylum.com/home is now live and being used for the fresh start. We've disabled a couple leaderboards and stats for the time being.

    We will be giving away a few unique titles, donor ranks, and some store credit to the top achievers in The Altis Police Department, The Altis Fire Department, Civilians, and Rebels. I'm not going to spoil all the fun and tell you what were looking for, but I will say (It's not just money earned).

    Have fun. And leroy please don't steal my redgulls.
  8. Trioxide liked a post in a topic by Clint Beastwood in Remove sway   
    90% of the people who just got unbanned can help you with this.  
  9. Trioxide liked a post in a topic by Patato in Remove sway   
    Get good
  10. Trioxide liked a post in a topic by Actually JP in Buy Order Exchange   
    Add ability to create a "Buy Order" on the Exchange
    Say I need x1,000 Corn
    I create a buy order for 1K Corn at whatever price I am willing to pay (Set a minimum amount for everything to avoid RMT)
    Submitting the Buy Order automatically deducts that amount from your bank.
    Sellers may choose to List a new Sell Order OR Fulfill a Buy Order
    3 Days max Buy Order listing time.
  11. Trioxide liked a post in a topic by DankBud in DOM Tweaks   
    A couple minor ish changes i think will help for better overall game play.
    - Make ifrit smokes a little more transparent . ( Notice more an more people standing in the cans,can't get names to even report as they 90% of the time dont show up.) With as many people that spam smokes on a cap it shouldn't be too bad.
    - Add a couple more vic spawns so your not getting yeeted into the water or losing your glass before you even leave the zone.
     
  12. Trioxide liked a post in a topic by Protocol in Wipe the server! Thanks!   
    Please wipe the server there is nothing to do. No incentive for people to play nothing. It’s needs a fresh start. The people who love making money (like DH) can do it all over again AND you can fix the economy. The economy at this point is way to far gone so please wipe the server thank you :).
  13. Trioxide liked a post in a topic by Zurph in Changelog August   
    surely not, the houses had no effect on Nv owning the gang fort you guys were just top tier arma players that out skilled everyone.
  14. Mitch liked a post in a topic by Trioxide in Changelog August   
    No they fixed it lol
  15. Trioxide liked a post in a topic by Patato in Ability to Change Gang Name?   
    You can make a support ticket and we will change it for you.
    I don't remember the exact reason we didn't do this already, but i imagine you would nicely destroy two gangs if they were to change to the same name at the exact same time. and sorting out gang perks/gang banks/ getting the rosters figured out is more work than us just changing the gang name on request a couple times a year
  16. Trioxide liked a post in a topic by GravL in Changelog August   
    Finally, place has a use other than a secret garage
  17. Trioxide liked a post in a topic by Mitch in Changelog August   
    Added:
    Downing added to the kill notifications More backend security New Coke Field design New cartel locations & layouts Wong Triad Free fire zone Screenshot Screenshot Admin island Screenshot Screenshot Oil Cartel Free fire zone Screenshot Screenshot RDM zone around weed processing Changed/Tweaked:
    Governor message cooldown 10min -> 30min SWAT Loadout Removed Toolkit Removed Watch Added more smokes Added IR Lazer Organized inventory More Ammo LSD sheets are now made at the purification factory LSD sheets price 1150 > 900 Weed seeds are no longer purchasable at the drug dealer Reduced RPG rocket price $280,000 > $175,000 Reduced the required cash to craft RPG rockets $100,000  > $45,000 Gang Fort Gang fort is now a 'King of the hill' like gameplay Gangs can obtain points by having their members within a 150 meter radius of the flag Points are given out every 30 seconds A maximum of 8 members per gang are allowed within a 1500 meter radius Exceeding this will result in a hard reduction of your points (reduction of the entire amount of members active within the area every 30 seconds) Spawning inside your house is disabled whenever you die within the gang fort area while its active A scoreboard will appear if you are active within 500 meters of the gang fort while its active Fixed:
    Airdropped vehicles having thermals enabled  
    If you discover any bugs please file a bug report
  18. GravL liked a post in a topic by Trioxide in Ability to Change Gang Name?   
    I assumed that was possible. I guess that's all there really needs to be. It would be nice as a feature, though.
  19. Trioxide liked a post in a topic by ObiWoki in Asylum Cartels Remastered (Updated 7/22/22)   
    Approved land cartels for next patch,
    We will decide on what we want with the oil rig in the future
  20. Trioxide liked a post in a topic by GravL in Ability to Change Gang Name?   
    You can ask an admin to do it, I’ve changed from “Unforgiven” (I think) to “Forsaken” to “Space Force” and never had to remake it
  21. Trioxide liked a post in a topic by Patato in Changelog pre-august   
    Nah henry said he would do it. He's got it. Also i'd get horribly flamed for doing it that way instead of doing it correctly.
  22. Trioxide liked a post in a topic by ObiWoki in Changelog pre-august   
    Just a quick little patch with mostly bugfixes and some suggested changes

     Added:
    A transparancy slider for house markers Complete rewrite of the revive system to improve maintainability (now actually added) New mental asylum design Vehicle airdrop random event Changed/Tweaked:
    Seizing items/weapons is now available everywhere in police HQ's Mental asylum logic Priming the thermite now takes 5 minutes instead of 10 Hacking the laptops takes 10 minutes instead of 15 You now have 10 minutes to grab the loot and go Can no longer be buried by cops because of the short loot window Mental asylum patient remains spawn inside the asylum now Adjusted the pyrgos HQ spawnpoints Made the new horns louder Fixed:
    PM 9mm ammo is now purchasable from the cop shop Restrain timer actually works now Up-Armored quest progression Retrieving backpacks into a vehicle from the exchange storage Skin not found error for Caesar BTT Timing issue with the shipping robbery event Burn barrels Protest signs staying on disconnect Vehicles staying persistent after a restart Removed:
    All raw meat from the market since barrels/campfires can now be placed in cities  
     
    Hotfix #1
    New Athira HQ Remove house buying warning for shop houses Fixed SWAT spawns for the mental asylum Added garages to the Asylum Exchange Hid some tree's near mental Asylum Hotfix #2
    Fixed Athira HQ walls Hotfix #3
    Actually fixed Athira HQ this time, Yikes
  23. Beyond liked a post in a topic by Trioxide in Bounty Hunter Rework   
    A remote tracking feature might not be bad if it came with Master Crusader and could only be used once every 10 minutes or so. This would be helpful to bounty hunters without being OP.
    Pretty much everything you said is shit, though. Bounty hunters don’t need more trouble with cops in order to make them actually hunt bounties. That’s nonsensical. It will just kill the idea of using BH kits. Bounty hunting itself just needs to be better and a more desiresble thing to do. This is why I’m against the idea of adding a rebel talent tree/version of the honor system. It would deliver the final blow to being a BH and render it obsolete.
  24. Trioxide liked a post in a topic by william in Remove War Cooldown   
    currently there is a 5 minute cooldown in sending war invites. Can we remove that please kinda annoying i just wanna go down the list and send wars off. Obviously keep the cooldown to the gang you just sent one to so you cant spam the same gang. cheers lads x
  25. Trioxide liked a post in a topic by Gen. Henry Arnold in When you enter the free war zone and the red zone, you should be prompted!!!   
    Will add this to our tracker, this is something we've discussed to add to all KOS zones when you enter them, with a simple message in the corner.
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