rngr Posted April 30, 2016 Report Share Posted April 30, 2016 Just now, Rusty:) said: I just hope the guns go back to the normal price's, and I agree with these grenades taken out, or at least make them cost more, they just get abused, people throw like 30 of them and blow like 5 people up. That aint fun at all lol. Especially since there is no counter to grenades. Link to comment
Scott Posted April 30, 2016 Report Share Posted April 30, 2016 (edited) Can we get clarification if you can log into rebel without getting banned with the new warning implemented? @Olio @Volunteer281 Edited April 30, 2016 by Scott Link to comment
TheRealLethal Posted April 30, 2016 Report Share Posted April 30, 2016 (edited) Logged in, Saw my boy woodenshoes online. Immediately turned offf my computer Edited April 30, 2016 by TheRealLethal Carson, Consuela, Norwegianviking and 2 others like this Link to comment
KBW Posted April 30, 2016 Report Share Posted April 30, 2016 14 hours ago, Corgi said: @KBW @bamf Could we eventually be able to set our own group tag, kind of looks stupid with some gang names. I will add this option with the next patch, along with (hopefully) my fixes/rewrites to the SWAT system. Ghost0fDawn likes this Link to comment
ImJustMaikey Posted April 30, 2016 Report Share Posted April 30, 2016 @KBWU did a amazing job. Link to comment
ImJustMaikey Posted April 30, 2016 Report Share Posted April 30, 2016 17 hours ago, bamf said: Seizing illegal items will now properly add to the officer's bank account (instead of subtracting from the account) So before we lost money when we seized something? Link to comment
KBW Posted April 30, 2016 Report Share Posted April 30, 2016 Just now, ImJustMaikey said: So before we lost money when we seized something? This note was related to picking up illegal items on the ground. Link to comment
Pentax Posted April 30, 2016 Report Share Posted April 30, 2016 @KBW There is annoying bug for cops that is for awhile now. Basically when a cop wants to give a blood bag/revive/painkillers/splint 95% of the time it won't work, you get an option to do it, but it just won't work until you will wait until scroll wheel options disappear then you can do it, not really big or game breaking bug, but really annoying one. Link to comment
KBW Posted April 30, 2016 Report Share Posted April 30, 2016 30 minutes ago, Pentax said: @KBW There is annoying bug for cops that is for awhile now. Basically when a cop wants to give a blood bag/revive/painkillers/splint 95% of the time it won't work, you get an option to do it, but it just won't work until you will wait until scroll wheel options disappear then you can do it, not really big or game breaking bug, but really annoying one. Took me a good minute, but I found the cause of the issue, thanks for mentioning it. Sergio and rngr like this Link to comment
Pentax Posted April 30, 2016 Report Share Posted April 30, 2016 (edited) 5 minutes ago, KBW said: Took me a good minute, but I found the cause of the issue, thanks for mentioning it. Nice <3 Edit: Another one which I'm not sure about. Cop undercover gear does not sync when you log out or when server restarts. Id if a bug or a feature, if a feature I don't really see a point for it not to sync. Edited April 30, 2016 by Pentax Link to comment
Big Fred Posted April 30, 2016 Report Share Posted April 30, 2016 (edited) 6 hours ago, Co1t said: So umm.. was this meant to be added? Best skin hands down! I need to get on tonight and buy 10 of these. Edited April 30, 2016 by Big Fred I'm swedish Link to comment
Olivia Posted April 30, 2016 Report Share Posted April 30, 2016 6 hours ago, Pentax said: Edit: Another one which I'm not sure about. Cop undercover gear does not sync when you log out or when server restarts. Id if a bug or a feature, if a feature I don't really see a point for it not to sync. Pretty annoying and costly if it's a bug. If it's an intended mechanic, well that's fine just let us know. Also when you spawn in as UC you have a default Y inventory, but it sometimes gets doubled. So we have 2 defibs, 4 splints etc. and I'm pretty sure that's not intended. If UC gear not syncing is intended that's cool, but at least fix the Y getting doubled (Also Jaws of life doesn't work as cop afaik) Props to you @KBW, and all the others that helped you. I'm totally in love with the changes we're seeing! Pentax likes this Link to comment
bamf Posted April 30, 2016 Author Report Share Posted April 30, 2016 1 hour ago, Olivia said: Pretty annoying and costly if it's a bug. If it's an intended mechanic, well that's fine just let us know. Also when you spawn in as UC you have a default Y inventory, but it sometimes gets doubled. So we have 2 defibs, 4 splints etc. and I'm pretty sure that's not intended. If UC gear not syncing is intended that's cool, but at least fix the Y getting doubled (Also Jaws of life doesn't work as cop afaik) Props to you @KBW, and all the others that helped you. I'm totally in love with the changes we're seeing! There is no spot in the database that currently saves the UC loadout data, so assume it is an intended mechanic (for now). I've always been interested in saving that data, so perhaps now we will reconsider that. The Y doubling would definitely be a bug. We can fix that fairly easily since the UCs should always spawn with a standard Y menu loadout. Jaws of Life likely only applies to medic cops, but we can dig into it to see. Olivia likes this Link to comment
Pentax Posted April 30, 2016 Report Share Posted April 30, 2016 (edited) 3 minutes ago, bamf said: There is no spot in the database that currently saves the UC loadout data, so assume it is an intended mechanic (for now). I've always been interested in saving that data, so perhaps now we will reconsider that. The Y doubling would definitely be a bug. We can fix that fairly easily since the UCs should always spawn with a standard Y menu loadout. Jaws of Life likely only applies to medic cops, but we can dig into it to see. Would love to if undercover cop gear would save, like I literally don't see any reason for it not to save as far as balancing goes. Probably was forgotten to completely finish it and never was checked again? My guess. Edited April 30, 2016 by Pentax Link to comment
hamsham12 Posted April 30, 2016 Report Share Posted April 30, 2016 Haven't skimmed through all the pages, but once again Y menu slightly broken again, it's spreading like a little kid vomitting after a rollercoaster, I'm not sure if this was on purpose but it was PERFECT a week ago. Again nice patch, just some minor fixes such as gun prices/prices in general, Y menu and pulling players from vehicles. +1 Feenix likes this Link to comment
Estellor Posted April 30, 2016 Report Share Posted April 30, 2016 On 4/29/2016 at 11:00 AM, KBW said: Thanks for the warm welcome. I was very pleased with the progress that was able to be made on bugs this week. I believe the new gang tags, which now display overhead as well as in death messages, will help identify who you're in RP with easier. We have additional plans in the future which will further this objective. Welcome. Please dont turn into a lazy fuck like Paratus Haych and iFox like this Link to comment
Boris Posted April 30, 2016 Report Share Posted April 30, 2016 @KBW @bamf I'll give you a mill asylum cash if you make cops able to change cosmetic items for loadout. IE: Choose to spawn with aviators and no night vision. Link to comment
rngr Posted April 30, 2016 Report Share Posted April 30, 2016 11 hours ago, KBW said: Took me a good minute, but I found the cause of the issue, thanks for mentioning it. What god sent you? Estellor, Consuela, Crossfade and 1 other like this Link to comment
ATF MG007 Posted April 30, 2016 Report Share Posted April 30, 2016 @KBW Sorry if this has been already said, but I'm too lazy to go through all the posts lol. The gang tags is a great idea, it can get annoying when people run around without tags on Civ then only claim they're in a gang when its convenient! Suggestions (I know that Gnashes said that this is only the first implementation of the system) I think it would be awesome if we could set our custom gang tag in the gang menu. Also, it would be nice to have gang tags show up in side chat/player list instead of just the kill feed. I don't know if ARMA will let you do that or not. Other than that, awesome patch! Link to comment
Pentax Posted April 30, 2016 Report Share Posted April 30, 2016 On 4/29/2016 at 0:46 PM, bamf said: Medics and cops can now pull unconscious players from vehicles This one isn't working, at least for cops, idk about medics. @KBW @Paratus @bamf @Motown Link to comment
Haych Posted May 1, 2016 Report Share Posted May 1, 2016 1 hour ago, ATF MG007 said: Also, it would be nice to have gang tags show up in side chat/player list instead of just the kill feed. I don't know if ARMA will let you do that or not. Yes, he will be able to do this. The Gang/Group name will replace the default group you get in front of your name in sidechat. So instead of it saying Alpha 1-2 it will be replaced by Gang/Group name Link to comment
Treeherder Posted May 1, 2016 Report Share Posted May 1, 2016 Just give us back our donor discounts Scott and explicit like this Link to comment
KBW Posted May 1, 2016 Report Share Posted May 1, 2016 8 hours ago, Olivia said: (Also Jaws of life doesn't work as cop afaik) You only need that talent if you are a civilian, medics and cops are able to pull out unconscious by default. Not sure if that's what you meant, or if you were trying to say that the pullout unconscious action wasn't working? Link to comment
Pentax Posted May 1, 2016 Report Share Posted May 1, 2016 (edited) Just now, KBW said: You only need that talent if you are a civilian, medics and cops are able to pull out unconscious by default. Not sure if that's what you meant, or if you were trying to say that the pullout unconscious action wasn't working? It's actually not working. (at least for cops, didn't try on civ) Edited May 1, 2016 by Pentax Link to comment
KBW Posted May 1, 2016 Report Share Posted May 1, 2016 2 minutes ago, Pentax said: It's actually not working. (at least for cops, didn't try on civ) It worked well enough in testing, although it does use a wonky method of creating an AI and cycling him through all of the seats to pop players out, for lack of a better method... Olivia likes this Link to comment
hamsham12 Posted May 1, 2016 Report Share Posted May 1, 2016 @KBW Any word on whether you can get tags for gangs such as: Envy = Nv FSA = FSA Synergy = Syn stuff like this, the first and last works for some gangs, but not all.. hate seeing "ey" reminds me of: Chau, Millar, Jonah and 2 others like this Link to comment
KBW Posted May 1, 2016 Report Share Posted May 1, 2016 Just now, hamsham12 said: @KBW Any word on whether you can get tags for gangs such as: Envy = Nv FSA = FSA Synergy = Syn stuff like this, the first and last works for some gangs, but not all.. hate seeing "ey" A method for choosing a tag can be sorted for the next build, limited to characters actually within your gang name. Blurp likes this Link to comment
hamsham12 Posted May 1, 2016 Report Share Posted May 1, 2016 15 minutes ago, KBW said: A method for choosing a tag can be sorted for the next build, limited to characters actually within your gang name. Cool, also I agree with the clothing store to refill mags, any reasoning behind the logging out keeping mags? It just seems unnecessary Link to comment
KBW Posted May 1, 2016 Report Share Posted May 1, 2016 Just now, hamsham12 said: Cool, also I agree with the clothing store to refill mags, any reasoning behind the logging out keeping mags? It just seems unnecessary Persistancy. When I played I always made it a point to never use every bullet in the magazine, so I would have infinite ammo. Not anymore. Link to comment
Diseased Posted May 1, 2016 Report Share Posted May 1, 2016 i have a bug where all my mags will turn into 13 bullets per mag. Link to comment
hamsham12 Posted May 1, 2016 Report Share Posted May 1, 2016 5 minutes ago, KBW said: Persistancy. When I played I always made it a point to never use every bullet in the magazine, so I would have infinite ammo. Not anymore. While I agree its really rare to keep your gear for a long time, maximum uptime of 2 hours, for even the best players. Constant cartel fights, your gear maybe lasts 30 minutes. Its already expensive as hell to play rebel. Jonah likes this Link to comment
KBW Posted May 1, 2016 Report Share Posted May 1, 2016 24 minutes ago, hamsham12 said: Its already expensive as hell to play rebel. I think we might see something that will help in that regard with the new talent configuration that bamf is creating. Iced and hamsham12 like this Link to comment
rngr Posted May 1, 2016 Report Share Posted May 1, 2016 1 hour ago, KBW said: A method for choosing a tag can be sorted for the next build, limited to characters actually within your gang name. Why limited to characters within your gang name? I mean there are some long standing tags out there that aren't from the gang name... [§], [-ß-] Olivia and Roberino like this Link to comment
Pentax Posted May 1, 2016 Report Share Posted May 1, 2016 @bamf I see you finally managed to fix command camera nice ! Got that ringer message too, BABS will be seeing people now accessing it! Olivia likes this Link to comment
Heidelberg Posted May 1, 2016 Report Share Posted May 1, 2016 Nice changes and bug-fixes. Looking forward for your upcoming efforts @KBW Link to comment
Olivia Posted May 1, 2016 Report Share Posted May 1, 2016 12 hours ago, KBW said: You only need that talent if you are a civilian, medics and cops are able to pull out unconscious by default. Not sure if that's what you meant, or if you were trying to say that the pullout unconscious action wasn't working? Yeah sorry I assumed Jaws of Life = pull out unconscious. I was on cop in a medic slot and couldn't pull out a dead cop in a car. Other non-medic cops couldn't do it either. Link to comment
Rambunctious Cheeto Posted May 1, 2016 Report Share Posted May 1, 2016 why do people want to have all these title colors unless you lead a gang you should not need one Link to comment
JimmyBeans Posted May 1, 2016 Report Share Posted May 1, 2016 (edited) The best guns should be expensive, they were too cheap for people who had the capture bonuses for sure, but 29k at the top end for people without them seems too high even in my view. 23k without 19k lowest with capture bonuses and cut the gov out, they shouldn't get taxes off illegal stuff. Leaves some incentive to actually make guns unlike before. Interested to check out the group tag thing, sounds good. pulling people form cars, thank god, lol. So many times just dead on the road with a medic outside my car. Overall seems good. Edited May 1, 2016 by JimmyBeans Link to comment
Mike Stmria Posted May 1, 2016 Report Share Posted May 1, 2016 Imo if taxes are gonna affect rebel stuff then let us pay with debit cards, if not then remove gov taxes from rebel stuff Olivia and Big Bird like this Link to comment
Haych Posted May 1, 2016 Report Share Posted May 1, 2016 (edited) 3 hours ago, Pentax said: @bamf I see you finally managed to fix command camera nice ! Got that ringer message too, BABS will be seeing people now accessing it! Group Lead still works however and this is much worse than having Command Camera. I can still Box and find people sniping/lurking in combat with ease. @bamf Nice to see Command View fixed though Edited May 1, 2016 by Haych Link to comment
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