Jump to content

BlackShot

AFD EMR
  • Posts

    1,398
  • Joined

  • Last visited

Reputation Activity

  1. BlackShot liked a post in a topic by HunterB in Server Rules Update Log   
    Added to illegal areas:
    Ivan & Hugo Gas Marts (During a robbery only) - Range: In a 200m radius around the Gas Marts
  2. BlackShot liked a post in a topic by zdeat in Skills Tab   
    He would specifically be barred from advancing past lvl 1
  3. BlackShot liked a post in a topic by MagicSpoon in Skills Tab   
    My sugestion is a skills tab and it works like so (numbers are all up to change just a basic idea)
    You can level up maybe upto 25x processing and gathering skills, for those dedicated to the grind still
    For example
    You pick weed,
    Lvl 1 - 9  2% incressed speed each level
    lvl 10 25% chance to get double gather
    Lvl 11- 19 2% gather speed
    lvl 20- 50% chance to get double
    21-24 3% speed
    lvl 25 - 100% chance for doulbe gather
     
    so it works out at like 50% gather speed at max level ( i know the numbers are off but for consistancy i simplyfied it)
    Processing
    Lvl 1 - 9 % incressed speed
    Lvl 10- 5% chance of double or sale price
    Lvl 11- 19 2% gather speed
    Lvl 20 10% chance of double or sale price (undiceided)
    21-24 3% speed
    Lvl 25 -  25% chance of double
    The skills would take alot of doing such an activitiy to level up so the higher level the more XP it would take to get said skill making those people who want to put in effort to get better in a skill get a benift
    as it would give people more off an incentive to want to go out and do the things as your getting rewarded for playing the game which has a insentive for people to play more.
     
     
  4. BlackShot liked a post in a topic by 王 rando 王 in TikTok works!?!?   
    @halfdrunkhero your tiktoks bringing in players

  5. BlackShot liked a post in a topic by 王 RAT 王 in Are we botting the forums now?   
    https://gyazo.com/aa2413600839a9b651b7dd4933e6546c
    the bots are sliding in my dms!!!
  6. BlackShot liked a post in a topic by Fried Rice in Markers on map for Houses you have keys for   
    From what I've heard its not easily doable without overloading the server.
  7. BlackShot liked a post in a topic by Knight05 in Markers on map for Houses you have keys for   
    Suggestion is basic and simple. If someone gives you keys to a house, shed, garage they own. Give it some type of marker which you can enable/disable. Showing the location for the duration you own keys to it. Would allow you to find gang members or friends houses easily without the need to remember or search around or have them mark it on the map for you.
  8. BlackShot liked a post in a topic by Innate in Suicide Jets   
    No
  9. BlackShot liked a post in a topic by Trist in Write down the unwritten rules   
    AFD has some unwritten rules too, the solution to this is to just make strong relationships with APD staff so you can VDM them whenever you see them.
  10. BlackShot liked a post in a topic by zdeat in APD Higherup Tier List   
    https://www.milwaukeetool.com/Products/Safety-Solutions/Personal-Protective-Equipment/Knee-Pads
  11. BlackShot liked a post in a topic by GravL in Lets talk About LSD   
    over rated tbh, cool visuals but can mentally skull fuck you
     
    oh you meant in game
  12. BlackShot liked a post in a topic by Ebola in Lets talk About LSD   
    Not entirely sure where LSD ranks as a source of income, I'd assume its probably not ran much. LSD Sheet factory/fungi used to be a fun place for fighting and gathering materials. I'd like to see some sort of revamp and replacement that would bring life back to this part of the map. Theres been a few suggestions this year including my salt water desalination plant , @IFKNLOVEHONEYsuggestion of honey processing, and most recently the meat processing. If anyone else has some ideas feel free to add on to this.
  13. BlackShot liked a post in a topic by silenthunter217 in add phone app   
    we need to add the asylum exchange to the phone as an app where you can only view items that are currently listed and how much they are listed for, not able to purchase or sell items directly from the app
  14. BlackShot liked a post in a topic by Witz in Changelog December   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Seasonal Santa Event: Santa flies around the map but the government of Altis doesn't seem too understand he is only here to bring presents, therefor he gets shot down out of the sky resulting in a crash location with valuable loot for players to grab. Christmas trees and presents: Christmas trees in every major city. The christmas tree has presents underneath. You can unpack one every day until the tree is gone. (starts at 14 december) Gas Mart Robberies Two Russian drug-lords have moved to Altis to aid in the sale of sanctioned Russian crude. Ivan and Hugo have opened “legitimate” Gas Marts on the island to help launder their ill-gotten gains. Go to the gas marts and use a diamond tip drill to open the door to the back room! After 10 minutes the door will open and you will have access to Ivan & Hugos illegal loot. 3+ APD officers required to be online in order to start these robberies.
    * These do count as federal events, you cannot start one while another fed event is active. You can also buy gas here while we wouldn’t advise doing so during an active event. Gathering Trucks Ivan and Hugo have brought with them Russian technology for extracting valuables from
    the earth: Tempest Transport Vehicle augmented gathering at quarries, increases storage, and gather speed significantly Tempest Fuel Truck Vehicle augmented gathering to be used at the two Goldpan/excavation sites by Kavala and Sofia, turn this puppy on and watch it suck water into the tank and filter out those valuable antiquities. Metal Refining Added the ability to roll metals into more valuable versions. It takes three ingots/doubloons/pieces to roll into one rolled metal. Metal Refinery (Legal)
    You can now further process Iron and Copper ingots into rolled iron and rolled
    copper. These heavy rolls of metal are highly sought after for marine
    construction, process them at the Metals Refinery in Kavala and Sofia, and sell
    them at the commodities trader.
     
    Antiquities Forge (Illegal)
    You can now break down gold doubloons and silver pieces at the Antiquities
    Forge. Since you are melting artifacts the APD is highly incentivized to protect
    Altisian history, rolled silver and rolled gold are illegal.
    Sold at Wongs Triad or crafted into jewelry.
    APD Charge: Possession of Illegal Antiquities – $7,500
    Jewelry Crafting
    With the influx of raw materials from the illegal melting of antiquities two Jewelry Manufacturers have moved into the Black-Market Production complex. Bring raw metals here and craft jewelry, including Rolex/AP watches, Cuban bling and engagement rings.
    APD Charge: Possession of Illegal Jewels - $10,000
    Recipes:
    Rolex Watch: 2 rolled gold, 2 rolled silver, 2 cut diamonds
    AP Watch: 2 rolled gold, 2 rolled silver, 2 glass
    Engagement Ring: 2 rolled gold, 2 flawless diamonds
    Cuban Link: 2 rolled gold, 2 roller silver, 2 flawless diamonds
    Pixie Dust (Illegal)
    There has been an increase in Russian drug activity on the island since Hugo and Ivan
    moved in, fortunately they don’t know how to strap down cargo very well. Keep your
    eyes peeled to the skies for falling containers of Russian goulash!
    Random event (Like UFO/Earthquake)
    “A drug container has fallen out of a plane and is now crashing to earth”
    Only triggered when 50+ players online.
    Spawns a temporary gather zone for gathering of Pixie Dust, a highly
    sought-after party drug.
    Process Pixie Dust at the Purification Factory.
    Sell to drug dealer for cash, Pixie Dust is very toxic, thus the Altis Homeowners Association has banned its storage in houses.
    The container will de-spawn after 20 minutes, go gather while you can!
    APD Charge: Possession of Pixie Dust – $12,000
    Custom Cartel Flags for gang subscribers:

    ACP rounds added to the hunting grounds.
    SWAT can now choose their spawn location including Mobile HQ when deploying.
    APD Charges:
    Possession of Illegal Jewels: $10,000
    Possession of Illegal Antiquities: $7,500
    Possession of Pixie Dust: $12,000
    Gas Mart Robbery: $10,000
    Illegal Vehicle Disassembly: $500
    Warning message when the fuel of a gathering device is almost empty.
     
    Changed/Tweaked:
    Moved Gang Boat flag locations near the boat and added new buildings. New Asylum Plus winter skins: 
    Thanks to @Kelly, @goyney, @SacredSherpa, @MyrtleDesignand @.Nathan !
    Subscribe to Asylum Plus here
    New Welcome Screen background by Kelly. Admins can now give christmas presents to everyone! Title requirements are no longer hidden. Tempest Device Price changed from $125,000 to $175,000 Fixed:
    Ability to seize inventories out of APD boats at HQs. Mobile HQ not able to be slung-load. Medic Qilins being able to be driven. Cop keys/trackers persisting over the restart. CBRN Suits now available to constables. Cops/Medics are no longer able to access unlocked houses. (LT+ still can) 2nd bridge at prison is now functional. Christmas present rewards. Medics not able to vote in the courthouse. Removed:
    Asylum Plus Halloween skins. Halloween sounds. Some custom buildings in Athira. Domination
    Utes Removed fences that allow you to see through smoke. Added a ramp to the chruch jump over. Completly reworked rock cap to buildings now. Reworked south church. Removed roach rocks on Boat Cap. Added cover around the flag on Boat Cap. Added hay bales inside of barn cap. Malden Completely reworked North zone. Hotfix #1
    Enabled custom cartel skin flags for gang subscribers. Fixed a house inventory exploit. Fixed Gas Mart SWAT notification. Fixed wrong recipe showing for Cuban Link. Reduced missionfile size.
  15. BlackShot liked a post in a topic by DinKleberg in New Moderators   
    You are a moderator in my heart ❤️
  16. BlackShot liked a post in a topic by Akula in New Moderators   
    Please join us in congratulating our newest moderators:
    @.Nathan

     @Hubschrauber

     @Vortex 
    Feel free to reach out to them for any assistance you may need.
     
    - Asylum Staff
  17. BlackShot liked a post in a topic by .Nathan in Weapon Sway   
    He doesnt read
  18. BlackShot liked a post in a topic by zdeat in Various Cop Implements?   
    1) The ability to, when deploying for SWAT, be able to pick the HQ or Mobile to deploy to. 
    2) Only blue lights for supervisor vehicles / Asylum+ option in the TAB menu.
    3) Ability to pay house tax on Cop ( @Djmon )
    4) Remove the ability to sling load the Mobile HQ
    5) Allow mobile HQ's to be rebuilt when a new event pops up, or for when a bigger event pops.
    6) Make it so if a Mobile HQ is not able to be deployed, it doesnt allow you to buy it.
  19. BlackShot liked a post in a topic by Witz in Map Designer Applications [Open]   
    Map Designer
    The role of the map designer is to support the on-going in-game development of the content developers and creating new map areas or modifying requested portions of the map from either the developers or from upper server management. You could be creating totally new areas on the map for a new server event, new runs, or new objectives. You could also just be making slight adjustments to object orientations and helping perfect object placement on the map and such.
    Position Requirements
    General
    Must be at least 18 years old at time of applying. Must be in a good standing with the community. Must have work examples or proof of knowledge for the position you are applying for. Must not be completely brain-dead and have the ability to comprehend given tasks and ask semi-intelligent questions if help is required with your task. If I can find the answer on Google in 5 seconds... it's a stupid question Ability to use TeamSpeak as primary method of communication and Discord as a secondary. Ability to self improve based off of constructive criticism. Map Designer
    Adequate knowledge of: Eden Editor Apply Here -> Select Dev/Design Application
  20. BlackShot liked a post in a topic by Macca394 in asylum gamer   
    Thanks for the link Harri really helping me and seems undetectable so far!
  21. BlackShot liked a post in a topic by UberGaming in Missing charges   
    Career cop making suggestions to deepen his pockets and take money away from good, hardworking civilians. 
    I +1
  22. BlackShot liked a post in a topic by Hubschrauber in Missing charges   
    Can we add a "possession of stolen jewelry" charge for people caught with with the aforementioned items? Maybe even two charges if they have The Hope Diamond since that's supposed to be the big amazing item from that Fed? 
    Suggestion:
    Possession of Stolen Jewelry (for all assorted stolen jewels) for whatever amount the devs find reasonable
    Grand Theft Larceny (for possession of The Hope Diamond) for whatever amount the devs find reasonable that is larger than Possession of Stolen Jewelry 
     
  23. BlackShot liked a post in a topic by Hubschrauber in New Medic Event: Hazmat   
    I think the concept is pretty cool. Maybe have it be something you need to clean up that leaves Uranium so players could fight over it but need medics to clean it up first.
  24. BlackShot liked a post in a topic by Jr4life24 in ****APD Policy Update 10/29/2023****   
    Effective Immediately
    Casino Policy
    The Casino will be off limits for on-duty APD officers. However, officers are allowed to go to Casino with legitimate reason, such as: 
    Active Visual Pursuit
    Rescue a kidnapped officer
    Once officers arrive at the casino they may only retrieve the suspects involved. They may not restrain anyone else at the casino, you may only apprehend the suspects involved in the active visual pursuit and the suspects involved in the kidnapping.  
    Changed charges
    Possession of Reggie Weed -> Possession of Cannabis/Marijuana Disobeying an officer - $500 -> $1000 (Still warn, ticket and jail for 3rd offense.) These charges are now must charge if observed due to increased ticket price
    Discharge within city limits - $500 -> $2000 Landing within city limits - $500 ->$2000
  25. BlackShot liked a post in a topic by Donald in Retired Corporal   
    would be cool if you could petition to have your monthly hour requirement lowered if you have been an active corporal for 2 years or something. I don't think they should get retirement perks or a new title in game though.
×
×
  • Create New...