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Gen. Henry Arnold

Developer
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  1. Wang Liqin liked a post in a topic by Gen. Henry Arnold in Please for the love of god wipe the server   
    Remove passive money making
  2. Sandwich liked a post in a topic by Gen. Henry Arnold in Please for the love of god wipe the server   
    Remove passive money making
  3. Teddy_ liked a post in a topic by Gen. Henry Arnold in Please for the love of god wipe the server   
    Remove passive money making
  4. Crossfade liked a post in a topic by Gen. Henry Arnold in Please for the love of god wipe the server   
    Remove passive money making
  5. |Cam| liked a post in a topic by Gen. Henry Arnold in Please for the love of god wipe the server   
    Remove passive money making
  6. Sleeper Don liked a post in a topic by Gen. Henry Arnold in Please for the love of god wipe the server   
    Remove passive money making
  7. Big Gay Jay liked a post in a topic by Gen. Henry Arnold in Please for the love of god wipe the server   
    Remove passive money making
  8. Gen. Henry Arnold liked a post in a topic by Copa in Please for the love of god wipe the server   
    can't wait to spawn myself money when the server wipes
  9. Donald liked a post in a topic by Gen. Henry Arnold in Better Backpack Full Notification   
    Added a zipper sound when you finish gathering, mining, or processing items.
  10. 王 rando 王 liked a post in a topic by Gen. Henry Arnold in Better Backpack Full Notification   
    Added a zipper sound when you finish gathering, mining, or processing items.
  11. • B A R K I N • liked a post in a topic by Gen. Henry Arnold in Top Floor Shop Houses   
    Possible and you can have it only lock the upper door and stair door
  12. Kawaii liked a post in a topic by Gen. Henry Arnold in add Contact Offroads covered and comms   
    Yea we can add them
    And we have custom get in vehicle scripts to let people use DLC vehicles without the DLC already
  13. Trioxide liked a post in a topic by Gen. Henry Arnold in Better Backpack Full Notification   
    Added a zipper sound when you finish gathering, mining, or processing items.
  14. Bob Danaloo liked a post in a topic by Gen. Henry Arnold in Better Backpack Full Notification   
    Added a zipper sound when you finish gathering, mining, or processing items.
  15. heater liked a post in a topic by Gen. Henry Arnold in add Contact Offroads covered and comms   
    Yea we can add them
    And we have custom get in vehicle scripts to let people use DLC vehicles without the DLC already
  16. Bandit liked a post in a topic by Gen. Henry Arnold in Better Backpack Full Notification   
    Added a zipper sound when you finish gathering, mining, or processing items.
  17. Patato liked a post in a topic by Gen. Henry Arnold in Better Backpack Full Notification   
    Added a zipper sound when you finish gathering, mining, or processing items.
  18. lukee liked a post in a topic by Gen. Henry Arnold in Kavala Apartments (Barracks Building)   
    Apex has the Tanoa hotels/hostels/villas
     
  19. Bob Danaloo liked a post in a topic by Gen. Henry Arnold in Top Floor Shop Houses   
    Possible and you can have it only lock the upper door and stair door
  20. Kawaii liked a post in a topic by Gen. Henry Arnold in New Evidence Locker Idea   
    Takes away from the big Evidence lockup and I think cops are tired of events they have to respond to.

    We could rework the Evidence lockup to spawn a few trucks that split the loot instead so smaller groups can attempt it while large groups can still try to get everything. This could also drop the required amount of cops needed. 
  21. Sheriff Rick liked a post in a topic by Gen. Henry Arnold in Top Floor Shop Houses   
    Possible and you can have it only lock the upper door and stair door
  22. 王 rando 王 liked a post in a topic by Gen. Henry Arnold in Top Floor Shop Houses   
    Possible and you can have it only lock the upper door and stair door
  23. Kawaii liked a post in a topic by Gen. Henry Arnold in Top Floor Shop Houses   
    Possible and you can have it only lock the upper door and stair door
  24. Gen. Henry Arnold liked a post in a topic by Patato in Frequently Suggested Suggestions [Read This First]   
    -IMPORTANT-
    The purpose of this section is to communicate idea's directly to Developers and receive a response. Your feedback and idea's are valuable and we as devs have strived to make our selves available via meetings/civ councils/discord servers. But inevitably as team sizes grow and other responsibilities get in the way it becomes harder and harder to manage those avenues of feedback. Thus we have created a monitored section of the forums for you the player to speak directly to us as a team. You make a suggestion, we reply!

    If you are trying to make a suggestion to an Owner/CM/SA/faction policy maker. This unfortunately isn't the place to make that suggestion. 
    Below are some tips that give your idea the best chance at being implemented
    Focus on one idea per post: It is essential to present a clear and concise suggestion without diluting it with multiple ideas. This allows the developers to fully grasp your proposal and its potential impact. Provide detailed explanations: When submitting your suggestion, make sure to include comprehensive details that showcase your vision. For instance, rather than merely stating "Rework Kavala," provide a custom-made map or mission illustrating what changes you'd like to see. This way, the developers can better understand your intentions and the potential benefits of your idea. Developers' response and discussion: Be patient, as the developers may need time to gather more information or discuss the merits of the suggestion among themselves. They strive to respond to every topic and appreciate constructive feedback. Avoid half-baked ideas: Refrain from sharing incomplete or underdeveloped ideas with other players in this section. Instead, use it exclusively for presenting well-considered suggestions directly to the developers. Constructive contributions: If you come across a suggestion already posted here, and you have valuable input or identify potential issues, feel free to share your thoughts constructively. Your feedback can help shape and refine the idea for the developers' consideration.

    By following these guidelines, you heavily increase the likelihood of your suggestions being considered seriously by the developers and your idea realized.  This is a heavily moderated section of the forums, derailing/toxic comments will be met with forum restrictions. 



    Below is a list of frequent Suggestions Admins/Devs receive, This post only contains official responses to suggestions.
    For Server Administrative related questions please ask here
    For APD related questions please ask here

    Q: Change the price of _____
    A: We look at a whole host of data when making price decisions, Asylums economy is continually monitored not only for scripters/cheaters but also for economic balance. 
     
    Q: ____ APD/AFD Policy needs to be changed/Implemented.
    A: Thank you for your suggestion however,  APD/AFD Policys are handled by Captains (APD) or Assistant Chiefs (AFD) respectively, you can suggest guidebook/policy changes here APD AFD
     
    Q: Bring back/make Tanoa/Stratis/Livonia/Malden
    A: We are currently focusing our Development resources exclusively on Altis as we believe it to be the best Map for Life Servers. Its a suggestion we frequently monitor and if we change our minds you will be the first to know!
     
    Q: Lets use ___ modded pack/content
    A: While Aussie life was extremely fun we found maintaining the pack & difficulties with development were a challenge, combined with the issues related to players installing a mod pack resulted in a struggling server. If in the future we had a large enough development team to create a pack from scratch and maintain a modded pack/map it is something we would potentially explore.
     
    Q: Add ____ Mod to the server
    A: Adding mods to the server creates an extra barrier to entry that we aren't willing to add right now. A player should be able to install Arma 3 and jump right into our server and play!
     
    Q Add ____ New Gun/Vehicle/clothing to the game
    A: Currently the only way to add new guns/vehicles/clothing to the game are through mods, If Bohemia ever adds more vanilla guns to the game know we will be the first to consider adding it to our server - Please see above for our stance on modded content.
     
    Q: Add ____ Skin to the game.
    A: If you have a suggestion for a skin to go on clothing/vehicle we would love to hear it! Unfortunately Arma 3 does not allow us to Skin Vests/Helmets without the use of mods - Please see above for our stance on modded content.
     
    Q: Open up staff apps!
    A: Staff applications are opened on a as needed basis.
     
     Q: Unban/Free ____ Person
    A: While we encourage feedback and suggestions on overall Administrative policy please refrain from using this forum to garner support for a specific individual.
     
    Q: ____ Admin/Mod/SA/Owner didn't handle my report the way I think they should have, you should remove them!
    A:  Thank you for your feedback, Each report is handled individually - However for this type of feedback please speak directly with the Admin who handled your report or a community manager. 

    Q: Anything to do with increasing player speed/health

    A: Player speed is likely something we are just never going to be allowed to alter. 
    Biggest reason is just the nature of how arma 3's movement works. Simple answer, think about the current desync when someone runs up a tower or a high ping player walks around. Now make it x% worse because arma 3's predictive movement is trying to factor in the speed increase we added to them. As for Damage think about how often the downing script has an issue. Damage handlers don't always work well in Arma 3.
     
    Q: Open a second  a third server!
    A:  This is an idea we monitor heavily, know their are many factors to take into account when opening another server (Financial being the least). We want to ensure opening a second server would be the correct move for Asylum long term. Here is a recent thread on the issue 
     
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