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Protocol

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  1. Parzah liked a post in a topic by Protocol in Changelog December   
    No one will be making an IA because there will be no player base todo so. 
  2. Tyrone Darnell liked a post in a topic by Protocol in Tyrone Darnell 1   
    very cool
     
  3. Infamous [FULL SEND] liked a post in a topic by Protocol in Changelog December   
    No one will be making an IA because there will be no player base todo so. 
  4. Protocol liked a post in a topic by Invictus in Changelog December   
  5. Protocol liked a post in a topic by Tom in Changelog December   
    Why would you remove literally the BEST thing that has ever be added to the server?
    Also ONLY 5 mins to get to the mental remains? You do realize half the time they spawn next to the APD HQ and people need to go to rebel to pull ifrits and get more mags.
    The mental remains is meant as a reward for winning the Asylum not for the cops to wait for it.
    Stupidest thing I have ever seen in my entire life.
    Why did you disable .50 cals on the dom server? 
    You are touching things that you have no knowledge of and are clueless on the subject.
    I appreciate yall wanting to help out BUT THIS IS NOT A STEP IN THE RIGHT DIRECTION
  6. Vanilla Coke liked a post in a topic by Protocol in Poobtage2!   
    This might be single-handedly the best piece of media ever posted onto these forums. 
  7. Tyrone Darnell liked a post in a topic by Protocol in Poobtage2!   
    This might be single-handedly the best piece of media ever posted onto these forums. 
  8. Anzy liked a post in a topic by Protocol in Poobtage2!   
    This might be single-handedly the best piece of media ever posted onto these forums. 
  9. Mithridates VI Eupator liked a post in a topic by Protocol in Cartel Income   
    Can’t forget the days where you would play CQC for 10 hours straight to warm up for pushing tower drug.
  10. Bherky liked a post in a topic by Protocol in Cartel Income   
    Can’t forget the days where you would play CQC for 10 hours straight to warm up for pushing tower drug.
  11. ObiWoki liked a post in a topic by Protocol in Changes   
    This is a step in the right direction 
  12. Tyrone Darnell liked a post in a topic by Protocol in poobtage!   
    fard
  13. Paradox_ liked a post in a topic by Protocol in Poggers Memetage 69   
    @kingofcanada 💀
  14. Lang liked a post in a topic by Protocol in Domination Changelog - November   
    He is the square guy obviously 
  15. Protocol liked a post in a topic by krono677 in fin.....   
  16. Infamous [FULL SEND] liked a post in a topic by Protocol in Cruise Control Essay.   
    @Tyrone Darnellthank you for making this essay at my request. I truly appreciate the hard work you put into this essay as I now know what cruise control is.@Gen. Henry Arnoldthank you for adding this amazing feature and I truly wish you continue to push out great asylum content. 
  17. Tyrone Darnell liked a post in a topic by Protocol in Cruise Control Essay.   
    @Tyrone Darnellthank you for making this essay at my request. I truly appreciate the hard work you put into this essay as I now know what cruise control is.@Gen. Henry Arnoldthank you for adding this amazing feature and I truly wish you continue to push out great asylum content. 
  18. Protocol liked a post in a topic by Mr. Slick in Domination Changelog - November   
    Teaser made by:@Alec-I
    Added:
    New Vanilla/Modded Maps Voting will take place via discord, you must sign up via the @domination role to be pinged for voting. A map will first be voted upon, then its zone within. Some maps such as zargabad, only have one zone, so be cautious.  http://gaming-asylumwiki.com/wiki/Domination Chernarus @tom Sahrani @tom Utes @tom Zargabad @Ratatouille Malden @tom Altis @Jbdragon @Vanilla Coke Make sure you have these mods installed CUP Terrains Maps - https://steamcommunity.com/sharedfiles/filedetails/?id=583544987 CUP Terrains Core - https://steamcommunity.com/workshop/filedetails/?id=583496184 New Domination Ifrit Skins credit to @Kelly Backwoods - Win 3 dominations and be a subscriber Carnage - The person who has the most kills in the most recent domination will now get an exclusive achievement and Carnage Ifrit Skin Unique carnage horn to this ifrit King Of Carnage Title / Carnage Creator Title RAW - Win a domination and be a subscriber  Battleye - be a participating member who won the most recent domination  
    Loadouts & Loadout system will separate from S1. All-new weapons/uniforms will be only accessible on domination. Loadouts will not transfer between S1 and S2, everything else will. You will automatically be put into driver when pulling/buying a vehicle while in a rebel safe zone. Every time you reload on dom, your mags will automatically be repacked. New Weaponry RPK-12: 35K BM | $76K  BM Exclusives: MAR-10: 150K BM | 10K BM .338 10 rnd mag MX-SW: 70K BM | 50 BW 10 rnd caseless mag: 200K BM Zafir: 200K BM | 10K BM per mag New Clothing Options Carrier Rig: $11,000 Deck Crew Vests: $4,000 Heli Pilot Coveralls & NATO Pilot Coveralls: $3,000 Special Purpose Suits: $125,000  ENVG II: 200K BM S. R. T. (Strategic Response Team) The Strategic Response Team (SRT) is a group of highly trained and specially equipped APD officers who respond to domination flags requiring advanced police tactics. Any APD officer that is a constable or higher, can play as SRT. NOTE: You will be side locked during domination, so once you log onto civ you can only play on civ for the duration of that specific domination and vice-versa for SRT. Respawning Every SRT Trooper will have $5,000 deducted from their bank and added to the pot every respawn. Having insufficient cash to pay will kick you to the lobby. Weapons - SRT is required to earn kills in order to prestige in weaponry.  MK20 - 0 kills MX - 25 kills MXM - 50 kills MK14 - 100 kills MK18 - 150 kills MK1 - 250 kills MX SW - 750 kills Vehicles By default, SRT can pull Hunters, Striders, Qilins, Prowlers, and Orcas. You may unlock the ifrit at 100 kills, and offroad .50 cal at 1,000. Vehicles purchased on domination can only be pulled on domination. They will not show up/count to your S1 cop vehicle garage. Outfits Officers are forced to use the SRT uniform and backpack. Money Every kill will grant you $1,000. Kills with a bonus will grant $2,000. Uncapping a flag will grant all officers online, $15,000. Group Menu You can now see all factions, gangs, groups, and the players in them by holding 0. Domination Overview Menu After domination ends, a menu will display all kills, deaths, caps, etc Players will all be kicked off 3 minutes after domination ends. New Horns Fetch Me Their Souls - Be the top killer is most recent domination Yo Pierre - Subscriber and 300 captures Moon - 500 dom captures Squid Game - 150 Dom kills and a subscriber Vamp Anthem-  Angels And Demons seasonal quest We Do Not Care - Win most recent Domination What do you mean by that? - Win a domination and be a subscriber TS3 Ban - 50 dom kills and a subscriber  Domination Panel You will be able to see all gang's points, names, and caps they have. Additionally, you can see each flag's health. This menu will update if you continue to hold the J button. Redeploy Menu Everyone will have an option to redeploy at any domination rebel via NPC. If you have a respawn timer active, you can still redeploy. New Domination Missions CTF You will be tasked to pick up an actual flag at a chosen flag, and physically walk/drive to the depositing flag location. You may only travel in an ifrit while having the flag on you. Players will have 20 minutes to complete the event, and the depositor will earn 350 points. Juggernaut The domination Juggernaut will spawn in randomly and will tank loads of damage. He will only shoot back at you if you provoke him! Scalping his dead body will grant your gang 200 points and a box of gear on his corpse. Hardpoint The gang with the most players in the hardpoint zone will earn 5 points every 5 seconds they hold it. A marker and progress bar will state if you are losing/winning the hardpoint.  Cheaper Weapons For a limited duration, all weapons/loadouts will be 45% off   Stamina Disabled For a limited duration, all effects of redgull will be null. Stamina will be disabled for a certain amount of time. Gulag Every 6 minutes, all dead players will be asked to participate in the Gulag. Only the first 2 to respond will be chosen. Players will be given a random loadout (same for both) to battle out their differences. The current map for the gulag is Nuketown. If a trade occurs, the first person to die will be counted as the loser. The winner will redeploy over their dead corpses position, 500 meters with a parachute and previous full loadout. Once you land safely you will be given your old backpack back with whatever was inside. New Quests SRT restart cycle and seasonal quests Rebel restart cycle and seasonal quests Changed/Tweaked:
    Domination Point/Flag System Rework Every flag will have 300 points to capture. Only exception is the hotzone, which spawns with 600 points to capture. Every 20 seconds, 10 points will be deducted from a flag and added to the capturing gang. Domination will be won after 5,000 points have been reached. Flags can now be captured in around 10 seconds. Hardpoint, Hotzone, and Defusal Bomb Missions will be checked to activate when a flag moves. They should not overlap Domination Missions  HVT: 100 points First to open ghost hawk crate: 100 points Hotzone will deplete 20 points every tick, and the flag will have 600 points Bomb Defusal - 500 points HUD Optimization You now have options to toggle various domination HUD options in your phone's settings. Payout Rework Equation: (PotPrice / TotalPoints) * YourGangPoints Bonuses: 1st: $1,000,000, 2nd: $500,000, and 3rd: $250,000 Each paycheck will be divided equally to each online player. When opening the quest menu on Domination, only domination-related quests will be displayed. Vehicles will no longer despawn if a keyholder is 15 meters near. Briefcases will now have simulation enabled, should now fall over and be moved. All domination maps (including Altis) will now use our local object system. This should drastically improve FPS all over and be much more reliable.  All purchasable weapons/virtual/clothing will by default be 10% cheaper than their prices on S1. Grass will now be disabled on domination. Qilins and Prowlers now have doors on domination. Talent/Prestige GUI has been reworked. Fixed:
    All vehicle spawns on flags will work as intended now. The nuclear bunker event has been re-added with dramatically increased performance. You will no longer spawn in jail if you are jailed on S1. Notification of killing an HVT, after they were killed previously before. Headshot counting will now be vastly more accurate. Removed
    FYI - If you would like any new zones/maps to be added in the future, directly DM me on discord. Also some of these changes are subject to be modified/removed based on community feedback!
    Hotfix #1
    - Cop ratio disabled.
    - Stamina event disabled and so is stamina on dom entirely.
    - SRT can no longer team kill for $.
    - Re-gearing on SRT is now disabled.
    - SRT can now revive.
    - SRT paychecks per kill are now $2,000 and bonuses are $3,000.
    - SRT uncaps now payout $20,000 instead of $15,000.
    - SRT payments will now be directly to your bank account instead of cash (woops).
    - Hospital respawning should now put you at the nearest rebel instead of nowhere.
    - It now takes 4,000 points to win domination, instead of 5,000.
    - You should now spawn back at where you were on S1, if you were on S2.
    - Briefcases should now actually be cleaned up.
    - Other misc objects not cleaning up.
    - Cooldown to respawn is now 2 minutes instead of 3.
    - NPC animations have been disabled to see impact on fps.
    - Bomb defusal should now work properly.
    - Entering/Exiting a bunker works now.
    - Every participating member of the winning gang will get the dom win stat if they were offline or online.
    - Once dom ends, all dead players will be revived, and no one will be able to take damage.
    - Ripping stat should now add and show up in the end-game leaderboard.
    - Sorting kills and deaths should now work properly in en-game leaderboard.
    - Timezones have been adjusted to Standard Time (does not affect when dom starts)
    - Fugitive pings will no longer occur on domination (should also help server performance)
    - Paychecks will now be split across all participating members in a gang. You now have to play a minimum of 30 minutes for a paycheck. It's updated every minute and you can log off/ log on and it will continue to count throughout the dom (while you are on). If you have only 7/10 players that played 30 minutes, the money will only be split across the 7 evenly. Money is directly sent to the mailbox and retrieved via !comp.
    Hotfix #2
    - Fixed syncing of achievement titles.
    - You can now actually take loot out of the nuclear bunker crate.
    - Possibly fixed sorting of kills in the end-game menu.
    - CTF capture radius is now 3 meters instead of 10 meters.
    - Fatigue should be removed (hopefully).
    - All players who aren't in your group should now be red anywhere.
    - Juggernaut will no longer take damage if he is spangled.
    - Ripping stat from being incremented twice instead of once.
    - Blown up vehicles should be removed from garages now.
    - Cleaning up briefcases should now work (hopefully).
    - CTF message now shows proper amount of points to earn (8 to 350).
    - Stats should now be updated to reflect the first domination and 2nd domination properly.
    - You can now longer buy nvgs from the clothing store (woops).
    - You can now properly update your loadout with a new one (if you tried).
    - misc fixes and network optimizations.
    Hotfix #3
    - Fixed payouts not occurring (sorry)
    - fatigue should be disabled across the board
    - You will now get 50 points for scalping the juggernaut
    - misc fixes
    Hotfix #4
    - Fixed payouts not occurring for gangs who had 0 members online.
    - FPS optimizations regarding the HUD.
    - Group menu will now be sorted by # of players.
    - Excessive long gang names will no longer overlap columns on dom menus.
    - You will now have stamina disabled if you won the gulag and parachuted in.
    - Other network optimizations.
     
  19. Protocol liked a post in a topic by Tyrone Darnell in Cruise Control Essay.   
    Cruise control
    Tyrone Darnell
    11/3/21/
    P.7
         Cruise control in Arma 3 altis life asylum server 1, what is it? When you press custom control 5 it would normally do nothing while in a car, but while you are running, it would cause you to automatically run straight forward, people would normally use it to run and sort their inventory at the same time, but in this case after days, weeks, months, and maybe even years of coding, Henry Arnold adds the most important feature in altis life asylum.
         What is cruise control exactly? How does this affect the average asylum player? Well if you do a quick google search, on the most reliable source https://en.wikipedia.org/wiki/Cruise_control it states. “Cruise control (also known as speed control, cruise command, autocruise, or tempo mat) is a system that automatically controls the speed of a motor vehicle. The system is a servomechanism that takes over the throttle of the car to maintain a steady speed as set by the driver.” just by reading this small explanation you can see, by just pressing custom control 5 your vehicle will start cruising at a certain speed by itself. How is this important? Some may ask, well now when you have to sort your inventory you can press custom control 5 and your car will start driving on its own. How amazing is that right? Now how does one stop the cruise control when they are done using it? In this post “Hotfix #6” by  Gen. Henry Arnold you can see it talks about cruise control obviously, but as you can see towards the end of the first sentence, it clearly states, ”brake to disable.”
         Who coded this amazing feature? Gen. Henry Arnold, like I stated in the first paragraph, probably took him years to code, some may say he started coding this feature before Arma 3 was even created. Now, was he paid for this hard work? No. All of this coding, hard work, dedication, time, sweat, tears was all in his “free time. ”Which he obviously enjoyed, I'm glad to see he put all this time and effort into a feature that is completely useless and didn't get paid, and not only did he not get paid, he has to deal with fat losers, mouth breathers, neck bearded retard screaming at him  and other devs for not adding what they wanted.(Domination)
         All in all, yes coding the feature was worth the time and the money.  Once you press custom control 5 your car automatically drives at the speed limit while you sort your inventory. I don't know what else to say for this final paragraph.
    @Dillon Hopefully my essay will persuade your opinion  on cruise control, and how amazing it is!
     
  20. Protocol liked a post in a topic by Infamous [FULL SEND] in Cruise Control Essay.   
    thank you for this, i'll be handing this in as my Extended essay for my International baccalaureate Diploma!!!
  21. Panda liked a post in a topic by Protocol in SELLING UNDETECTABLE WALLHACKS (WORKS ON MONTAGES)   
    1. you are in Kavala so therefore any opinions you may have had or have now are automatically forgotten. 
    2. at the first sign of danger you run into a locked house and proceed to shoot out of it. 
    3. Never state your "tag" ever again you just sound cringey af.  
    Please never make another forum post again.
  22. smellypig liked a post in a topic by Protocol in Clarification on revenge killing.   
    Idk why the new life rule even exists there is no NLR: I also think it’s pretty dumb I have to reinitiate with someone who killed me but they can kill me on sight. Sort of unfair IMO. 
  23. Niklaus liked a post in a topic by Protocol in Clarification on revenge killing.   
    Idk why the new life rule even exists there is no NLR: I also think it’s pretty dumb I have to reinitiate with someone who killed me but they can kill me on sight. Sort of unfair IMO. 
  24. Yuki Hayami liked a post in a topic by Protocol in Clarification on revenge killing.   
    Idk why the new life rule even exists there is no NLR: I also think it’s pretty dumb I have to reinitiate with someone who killed me but they can kill me on sight. Sort of unfair IMO. 
  25. Bherky liked a post in a topic by Protocol in Clarification on revenge killing.   
    Idk why the new life rule even exists there is no NLR: I also think it’s pretty dumb I have to reinitiate with someone who killed me but they can kill me on sight. Sort of unfair IMO. 
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