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Ken liked a post in a topic by Jesse in Evidence Lockup Was a Success
I'd like to keep the unprocessed stuff in there. As it's still perfectly sellable once processed. This event isn't meant to be just grab the vehicle and sell it immediately. It's meant to make you think and do some guess work and planning. Not like everything else where it's the same each time. I guess the only thing that may disappear is the uranium since you can't store it in homes at this current time.
I don't think i'll be adding any as scopes for some can be classified as junk loot if you will. Would rather not clutter an already potentially verrry full inventory with optics and junk.
Uranium I understand. We'll probably remove that. However, gold bars just come down to the fact that it takes time to sell. As said above, this isn't meant to just be a quick loot and sell event. I know the inventory stuff sucks though. Not much we can really do in that regard, as if we allow multiple in it at once we'll just see dupers all over the place.
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Niklaus liked a post in a topic by Jesse in Evidence Lockup Was a Success
I'd like to keep the unprocessed stuff in there. As it's still perfectly sellable once processed. This event isn't meant to be just grab the vehicle and sell it immediately. It's meant to make you think and do some guess work and planning. Not like everything else where it's the same each time. I guess the only thing that may disappear is the uranium since you can't store it in homes at this current time.
I don't think i'll be adding any as scopes for some can be classified as junk loot if you will. Would rather not clutter an already potentially verrry full inventory with optics and junk.
Uranium I understand. We'll probably remove that. However, gold bars just come down to the fact that it takes time to sell. As said above, this isn't meant to just be a quick loot and sell event. I know the inventory stuff sucks though. Not much we can really do in that regard, as if we allow multiple in it at once we'll just see dupers all over the place.
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王 Ari Petrou 王 liked a post in a topic by Jesse in Evidence Lockup Was a Success
I'd like to keep the unprocessed stuff in there. As it's still perfectly sellable once processed. This event isn't meant to be just grab the vehicle and sell it immediately. It's meant to make you think and do some guess work and planning. Not like everything else where it's the same each time. I guess the only thing that may disappear is the uranium since you can't store it in homes at this current time.
I don't think i'll be adding any as scopes for some can be classified as junk loot if you will. Would rather not clutter an already potentially verrry full inventory with optics and junk.
Uranium I understand. We'll probably remove that. However, gold bars just come down to the fact that it takes time to sell. As said above, this isn't meant to just be a quick loot and sell event. I know the inventory stuff sucks though. Not much we can really do in that regard, as if we allow multiple in it at once we'll just see dupers all over the place.
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Shaq Daddy liked a post in a topic by Jesse in Evidence Lockup Was a Success
More than likely we'll be making adjustments, so don't expect it to always be like this lol. However, as stated when we released: the seized gear and virtual items do go in to it and it does roll over restarts. We may put caps on some items to prevent too much "junk" loot (2k lock picks) and prevent some items from entering exponential values. For example, we may convert bank notes in to gold bars, once it hits x bank notes, etc.
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Heidelberg liked a post in a topic by Jesse in reduce sway?!
Don't they make 3rd party apps for this?
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Gen. Henry Arnold liked a post in a topic by Jesse in reduce sway?!
Don't they make 3rd party apps for this?
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Sheriff Rick liked a post in a topic by Jesse in reduce sway?!
Don't they make 3rd party apps for this?
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Shaq Daddy liked a post in a topic by Jesse in When does 9.0 come out?
Sorry asylum has entered end of life for its cycle and is now on life support with Bada. Updates will resume when Paratus returns for more money.
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they took the name eazy liked a post in a topic by Jesse in Changelog - September
@Patato Said he's going to expand on crafting. His PC fried though a while back, just got something back up...
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Kawaii liked a post in a topic by Jesse in Changelog - September
Basically dude. Helped out 3 days this week for like 26 hours. Picked probably close to 800-1,000lbs of just regular big red tomatoes. Not including the Romas, qt size ones, and all the other produce that comes around this time of year. Did squash, mini pumpkins, etc...
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Evaluable liked a post in a topic by Jesse in Changelog - September
@Patato Said he's going to expand on crafting. His PC fried though a while back, just got something back up...
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Mr. Slick liked a post in a topic by Jesse in Changelog - September
@Patato Said he's going to expand on crafting. His PC fried though a while back, just got something back up...
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Jesse liked a post in a topic by Farmer Steve in Changelog - September
i bet i get more likes than the patch notes lol smh my head
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王 Ari Petrou 王 liked a post in a topic by Jesse in Server 1 IP has changed.
We're trying something new.