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Donald

Retired Staff
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Posts posted by Donald

  1. 2 hours ago, Chris Peacock said:

    they dont want to buff passive money and I dont blame them. There is little to no risk running scotch and shouldnt be used as a primary way of making money. Only people i see in here begging for buffs is the people that only run scotch

    All I do is run scotch and I think it’s fine how it is.

  2. 1 hour ago, Crossfade said:

    This ^^ should be the 2 active captains prior to wipe who get to choose 3 LT's and 2 sgts (who had previously held the rank) and then 1 chief of AFD and assistant who can choose 2 paramedics.

    the rest should be starting from constable or emt

    seems pretty arbitrary. Not sure how that makes anything more fair than it is now

  3.  

    14 hours ago, pan fried said:

    so when it affects cops suddenly wipes matter ... interesting

    I think the server needs a clean reset new higher ups new things to look forward to

    I mean we should keep it fair everyone else loses everything why should the highschool musical club be any different

    Have you actually thought this idea through or are you still just rage posting because your money is being wiped

    Gagss, .Max, zdeat and 1 other like this
  4. 19 hours ago, Sidewinder said:

    Not trying to stir the pot here BUT....... I cut way down on my asylum time because the server just became too stale, don't get me wrong the scripts and code seem great with all the new things to do on the server but the design of the structures layouts-compositions are awful.   The prison is so in need of an upgrade, it seems the whole server is in need of a design face-lift.  I offered my time and work for free, no position or pay but I was ignored.  The server needs help!  

    I was happy to do redesign any part of the map... A Prison I've done in the past.

    some of my other work https://steamcommunity.com/profiles/76561197965555499/screenshots/

    I have shared this with the staff many months ago. I didn't get a reply.

     

    BYZse0e.jpeg
     

    Prison is dope. The other stuff on your profile like the Kavala Square/PD redesign, and especially the bridge across Pyrgos Gulf are sick af

     

  5. 1 hour ago, Hubschrauber said:

    I don't have a convincing argument as to why it should to be honest, more an emotional assumption to it. It certainly is no a hill I would like to die on. I feel if there was a "government" for this virtual world they would actually be pretty restrictive from a gun control perspective to everything larger than a normal 9mm. Look how few legal guns there are to civilians that aren't Bounty Hunters (aka semi state agents). It isn't alot and is pretty restrictive overall. Especially guns that "look scary" because people can make up rediculous lies about them to scare people into voting against them. The 1911 got snuck through but something like a Chiappa Rhino I think would stoke that irrational fear.  

    It would be interesting if there was like a weekly ballot that popped up where people could vote on making certain guns illegal or legal for the next week. Adds some democracy to the game. Or if that’s too hard let the governor choose

  6. To be honest I'm not completely against making the faction public again to some degree. I think the issue has to due with regulating medics on the server.

    If it is completely public, there is no way you can enforce any type of faction specific rules. This means that medics will be swarming cartels, be personal medics for gangs/APD, and be held to zero professional/RP standards. I assume that most would say who cares, but then after they kill someone at a cartel that keeps getting revived multiple times without a cooldown, they're opinion might change.

    Another issue is the vehicles currently available to the AFD. How will the armored vehicles be regulated? Will they be removed entirely? Or are we going to give every medic hunters and striders and let them run loose?

    The public medic days were a lot of fun, but its easy to forget the amount of VDM that took place with dirt cheap vans and helicopters. A solution could be to make the vehicles just as expensive as civ, but this makes it difficult for new players to make a profit on medic.

    It's easy to dismiss the AFD as useless when you spend all of your time on the server fighting cartels or doing federal events. What about the newer and less competitive players who have much more frequent interaction with medics? The new players who get fucked over making money are very often saved by a medic who, if the faction were unwhitelisted, would not come to revive them.

    I recommend either adding a couple public slots with limited equipment for new players to try it out, or relaxing some restrictions on medics being at cartels/federal events to make them more involved with the cops vs. robbers dynamic.

     

    CeeJae, GravL, .Nathan and 2 others like this
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