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pete liked a post in a topic by Defragments in The price and use of ifrits/Smokes
Trash meta honestly. Make .50 cals 20k each. Fix a problem with a new problem!!
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AdaM_ liked a post in a topic by Defragments in The price and use of ifrits/Smokes
Make the Qilin great again!! DOORS
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jsh liked a post in a topic by Defragments in The price and use of ifrits/Smokes
Make the Qilin great again!! DOORS
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Defragments liked a post in a topic by Ethan Darrell in what ha the server come to
Keep piping up you’ll find yourself on a first class ride to visit your brothers at the bottom of the ocean I am sure the fish are nibbling on there skeletons by now
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Defragments liked a post in a topic by Henry Facesmasher in what ha the server come to
Because you're obviously a fucking moron.
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Defragments liked a post in a topic by AdaM_ in The price and use of ifrits/Smokes
Need to go back to being expensive and a risk to using them, been back for 3 weeks now and ive seen more ifrits than i have hatchbacks, theres far to much money on the server now for ifrits to be this cheap just doesnt make sense
Make them 80-90k again might make them be pulled less and give for more diverse fights like there used to be
Feel like the smoke thing is a very touchy subject but is there nothing else to be done other than to blurr the screen, if ur not in an ifrit u cant see anything. Just a tad boring having my screen blurred 24/7. just trial if you removed them for a week or something work on peoples feedback idk
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GravL liked a post in a topic by Defragments in Gestapo recruitment [open] [limited] [server 1]
Damn.... Savage... Already denied his first applicant
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Defragments liked a post in a topic by Mr. Slick in Changelog - May
Hotfix #5:
- Attempted fix for falling through the carrier on the top deck
- Fixed drug runner paying a bit too much
- Fixed being able to soft log to bypass time to drop bounties
- Optimized UFO overall (lag should cease to exist)
- Fixed restart cycle quests not giving honor/BM (if rewards said so)
- Fixed gun game progress not resetting, if another gun game started
- AFD house repairs have been re-enabled and should no longer cause repaired houses to be invisible
NOTE: If you encounter any bugs/glitches, remember to submit a support ticket! We can’t fix things we have no knowledge about.
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DinKleberg liked a post in a topic by Defragments in Changelog - May
It is recommended to remove the 250 ping players from the server to reduce the desync related deaths this causes other players, which may cause players to become frustrated.
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Raza liked a post in a topic by Defragments in We have come full circle
Miss you being the number #1 threat to my noob ass when I was kind of new to the server.
But seriously I didn't set anything on my profile up. Someone with power did it all. I'm a puppet
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.Max liked a post in a topic by Defragments in Changelog - May
It is recommended to remove the 250 ping players from the server to reduce the desync related deaths this causes other players, which may cause players to become frustrated.
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Kevin Keychain liked a post in a topic by Defragments in Changelog - May
I wanna say that the quests are good and hilarious. This one made me laugh.
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bigjohn561 liked a post in a topic by Defragments in Changelog - May
It is recommended to remove the 250 ping players from the server to reduce the desync related deaths this causes other players, which may cause players to become frustrated.
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Defragments liked a post in a topic by Mr. Slick in Changelog - May
Hotfix #4:
- Fixed restraining not working, if you had "Peekaboo - Seasonal Quest" completed
- Fixed tempest device not gathering 17 per cycle, if you had "Farming Simulator - Seasonal Quest" completed
- Fixed blood bag prone animation causing client lag
- Fixed staying on debug island after gun game ends
- Fixed manslaughter charges not being properly added, other player death related fixes
- Clarified "Beginner Vigilante" restart cycle quest
- The night that the UFO crashes, will now significantly last longer
- Medicinal dispensary added to rebel (must have rebel license)
- AFD house repairs will be disabled indefinitely (blame arma's engine)
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DJB liked a post in a topic by Defragments in Changelog - May
Anyone able to tell me how LSD ageing works? Do you need to be online for it to work? I never did scotch either so I have no idea
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FudgeR liked a post in a topic by Defragments in We have come full circle
But now it's ifrits instead of Qilins. Ifrits everywhere
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Heidelberg liked a post in a topic by Defragments in Changelog - May
It is recommended to remove the 250 ping players from the server to reduce the desync related deaths this causes other players, which may cause players to become frustrated.
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•ÐŠ• Randy liked a post in a topic by Defragments in Changelog - May
It is recommended to remove the 250 ping players from the server to reduce the desync related deaths this causes other players, which may cause players to become frustrated.
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Sheriff Rick liked a post in a topic by Defragments in We have come full circle
I member not having to translate posts every day if I wanted to read them. I don't even bother anymore.
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casey1 liked a post in a topic by Defragments in Changelog - May
It is recommended to remove the 250 ping players from the server to reduce the desync related deaths this causes other players, which may cause players to become frustrated.