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Mason

Retired Staff
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  1. Travis. liked a post in a topic by Mason in New Asylum Staff   
    Please welcome @Boonie Hat and @Issac who are our newest moderators. Please hit them up with any questions you may have!
  2. Mason liked a post in a topic by Spanky2060 in How to get higher bounty   
  3. Bag Of Funyuns liked a post in a topic by Mason in Sheds And Admins   
    In my opinion I see no issues with admins owning houses on the server. Granted, it should be reasonable... I do not think we all need 5 houses each. People do not stay admins forever and when/if they go back to normal gameplay they should be able to have houses regardless if it is a shed or a house. 
  4. Panda liked a post in a topic by Mason in New Asylum Staff   
    Please welcome @Boonie Hat and @Issac who are our newest moderators. Please hit them up with any questions you may have!
  5. aqzx127 liked a post in a topic by Mason in New Asylum Staff   
    Please welcome @Boonie Hat and @Issac who are our newest moderators. Please hit them up with any questions you may have!
  6. Bag Of Funyuns liked a post in a topic by Mason in New Asylum Staff   
    Please welcome @Boonie Hat and @Issac who are our newest moderators. Please hit them up with any questions you may have!
  7. BlackShot liked a post in a topic by Mason in New Asylum Staff   
    Please welcome @Boonie Hat and @Issac who are our newest moderators. Please hit them up with any questions you may have!
  8. Evaluable liked a post in a topic by Mason in New Asylum Staff   
    Please welcome @Boonie Hat and @Issac who are our newest moderators. Please hit them up with any questions you may have!
  9. Exzelz liked a post in a topic by Mason in New Asylum Staff   
    Please welcome @Boonie Hat and @Issac who are our newest moderators. Please hit them up with any questions you may have!
  10. Blake. liked a post in a topic by Mason in New Asylum Staff   
    Please welcome @Boonie Hat and @Issac who are our newest moderators. Please hit them up with any questions you may have!
  11. Mason liked a post in a topic by Bilbo Baggins in An Alliance System   
    As interesting of an idea as alliances sounds to be, I don't think they need to be added to the server. I'm not totally opposed to it, I just don't see it as necessary to add. Groups work just fine to avoid shooting friendly players, and people have been using the group system to combine their gangs for events/big runs for years now. While it'd be an interesting function to see if it was implemented, I don't think it's needed.
  12. Mason liked a post in a topic by Rodrigo in New Staff Members   
    DS is taking over the server Revenant, watch your back m8
  13. Mason liked a post in a topic by Elijah in New Staff Members   
    I don’t see your point, but my dog sure is cute 🙂 
  14. Rycheee liked a post in a topic by Mason in New Community Manager   
    Hello everyone,
     
    I have been selected to become a Community Manager. My role is to be an active part of the community both in game and on the forums. I have been here for roughly 5 years with about 7,300 hours in Arma which is 95 percent on Asylum. The rest on KOTH and the campaign. For those of you who do not know me I am one of the best helicopter pilots on the server. I would consider myself a career rebel as I have only ever made it to CPL on the APD. I do try and balance it out as much as I can but there is something about trolling cops that puts a smile on my face. I am not that great at cartels or shooting in general but I love to mess around and have fun.  I have only ever been in 1 gang  throughout my time on Asylum which is Drunk Squad. If you have any questions please feel free to hit up my discord or find me in teamspeak. PM me about anything. If you want to chat or just get to know me my door is always open. I am here for you guys when you need me. 
     
    Best wishes
    -Mason
  15. Mason liked a post in a topic by Leady in What the fuck do these guys do   
    Give warning points to you
     
  16. Mason liked a post in a topic by Reapered in What the fuck do these guys do   
    @Leady @Mason
     
    dont talk in discord
    dont make forum posts
    near 0 interaction with community publicly
     
    srs what’s the point of the title of CM can someone explain
     
    Im also really bored and need some drama 

  17. Mason liked a post in a topic by Gen. Henry Arnold in Changelog - September   
    We're sorry for the delay in this update, tomato season was coming to an end and they needed to be picked.
    Added:
    A toggle for an additional earplug volume level. Can be found in the phone settings. Default is two volume levels. Re-added a reworked Hunting Grounds. In Depth changes can be found on the Asylum Wiki. AI controlled animals. New hunting shop. Small ambient map changes. 2 smoke grenades to the default cop loadout. Two times per restart, a shipwreck will spawn at the bottom of the ocean at a random location. Near it, briefcases with virtual loot can be found. Rich list/welcome message message upon joining the server. Wetsuits to rebel outposts. Loot stashes around the map. Briefcases with some virtual loot can be found in remote/hidden spots. Rangefinders to the APD, AFD, Rebel and Bounty Hunter shops. A notification when toggling lethals. Drug effects, drug addiction and drug rehab. If a person in your group has a GPS and is restrained by cops or blindfolded, a marker will show their last location on the map. Added the ability to boltcut handcuffs for a guaranteed unrestrain. Added boltcutters to the Master Bounty Hunter item shop. Black Type 115 to the APD undercover shop. US Assault Pack to rebel clothing shop. Second bank location added near Athira. New designs for both banks by @Jbdragon. Will operate the same as Pyrgos bank. Reworked Evidence Lockup. Decreased timer between downs while within the fence zone. Anti-Air capabilities have been added to the defense systems of the lockup. The fence and AA zone is marked on the map via a blue polygon. Seized inventory is now added to the loot pools. Any Arma 3 physical items seized from a player or vehicle will always get put in to evidence storage. There is a 50% any seized virtual items from a player or vehicle will go in to evidence storage. The items will roll over through server restarts and will continue piling up until someone spawns the evidence loot. Cops will dynamically spawn in the fence while the defense systems are online. Cops have a max of 2 lives spawning inside the fence. There are a few possible loadouts you can spawn in with. Follow on-screen notifications to spawn at the lockup and use the spawn menu when redeploying or re-spawning. The dome will require an explosive charge to break in to the dome and will require you to hold off the APD for some time to get that juicy loot. Cool down for evidence lockup has been reduced, obviously the more frequent you do the lockup, the less chances of getting good loot. Quest System - WIP Due to several reworkings the quest system is partially in. You cannot do quests at this time but feel free to have a look at the list of various quests and seasonal quests that will give you various in-game benefits and cash upon completion. This would've been done but it has been reworked like 3 times now to be more advanced and better than originally planned. Changed/Tweaked:
    The scroll wheel action text of "Bounty Hunter Training <price>" to accurately reflect the cost ($12,500 instead of $6,500). The uranium radiation zone to match the red circle. Cop redeploy menu to allow escape pressing (to exit the menu). Cop re-gearing to allow re-gearing without a primary weapon. The re-gear price will also more accurately reflect the actual loadout price. Jail breakouts to not clear your charges. Various scroll wheel actions to not show up if the the target is in a vehicle. Reduced the prices of the Qilin and Prowler by 33%. Increased the sell price of meth by around 13%. Some minor performance improvements. You must be combat free for several seconds to utilize the redeploy menu or redeploy as a cop to evidence lockup. Fixed:
    Protector 9mm missing magazines in the cop shop. Vermin missing magazines in the UC cop shop. Fuel not saving when storing a vehicle. Cop boat garage not working properly. Ability to pull undercover vehicles from cop garage without using the undercover role. People being able to move with godmode when being unrestrained while downed. "Aiding escape from custody" charge being given when escorting someone in civ restraints. The incorrect title being set for some titles when joining the server. Red jetskis attempting to apply the incorrect texture. The group revive request bypass not working. The ability to autorun while injured. Incorrect Mk14 magazines for BR and the weapon shop. A text message exploit. Charge being applied when restraining group members' bounties while having the Master Bounty Hunter talent. A potential cop prestige wipe. Bounty not being removed from bounty hunters' lists when paying off your bounty at the courthouse. Damage being applied to you from placed objects. Cops being able to find drugs in drug runner planes before it has been loaded with drugs. Arrest location of Sofia skiptracer to be where intended. The "Send to jail from anywhere" action disappearing. A "code loop" being created every time you die. Vehicle inventory seizing not cancelling if the cop car drove off. A duping exploit. Removed:
    Armor stacking with Tracksuits. Temporary rewards from the May donation goal. The Terrorist talent required to buy and use suicide vests. Hotfix #1:
    Fixed the SpyGlass disconnect when attempting to repack mags. Fixed misc map issues. Hotfix #2:
    Fixed more map issues. Fixed the action for toggling the Athira lighthouse. Fixed rangefinders not showing names of players with a mask. Fixed some Evidence Lockup issues. Removed suicide vest from the APD undercover shop. Hotfix #3:
    More Evidence Lockup fixes. Hotfix #4:
    Changed shipwreck loot to not get cleaned up. Fixed an issue with the Evidence Lockup fence. Fixed Evidence Lockup deploying only working if in a vehicle, rather than if not in a vehicle. Changed how clothing skins are applied to be more reliable. Changed the loadout system to save clothing skins. For this reason everyone's loadouts have been deleted, and they will have to be saved again. Fixed an issue that caused loadout slots in the loadout system to not show up. Changed meat cooking to work with rabbits and snakes. Hoftix #5
    Fixed Evidence Lockup cop requirements Added Xmas/Halloween/Admin Gifts Some autoban stuff Cops will be notified when a player currently has an active ticket displayed.  
    Please report any bugs and/or exploits that you found via the support ticket system or message @Jesse or @Azeh. Thank you.
    Oh also, we added @Solarmender to the development team and @Ignis to our Web Development team to aide My Asylum development.
  18. Panda liked a post in a topic by Mason in New Community Manager   
    Hello everyone,
     
    I have been selected to become a Community Manager. My role is to be an active part of the community both in game and on the forums. I have been here for roughly 5 years with about 7,300 hours in Arma which is 95 percent on Asylum. The rest on KOTH and the campaign. For those of you who do not know me I am one of the best helicopter pilots on the server. I would consider myself a career rebel as I have only ever made it to CPL on the APD. I do try and balance it out as much as I can but there is something about trolling cops that puts a smile on my face. I am not that great at cartels or shooting in general but I love to mess around and have fun.  I have only ever been in 1 gang  throughout my time on Asylum which is Drunk Squad. If you have any questions please feel free to hit up my discord or find me in teamspeak. PM me about anything. If you want to chat or just get to know me my door is always open. I am here for you guys when you need me. 
     
    Best wishes
    -Mason
  19. Sentinel liked a post in a topic by Mason in New Community Manager   
    Hello everyone,
     
    I have been selected to become a Community Manager. My role is to be an active part of the community both in game and on the forums. I have been here for roughly 5 years with about 7,300 hours in Arma which is 95 percent on Asylum. The rest on KOTH and the campaign. For those of you who do not know me I am one of the best helicopter pilots on the server. I would consider myself a career rebel as I have only ever made it to CPL on the APD. I do try and balance it out as much as I can but there is something about trolling cops that puts a smile on my face. I am not that great at cartels or shooting in general but I love to mess around and have fun.  I have only ever been in 1 gang  throughout my time on Asylum which is Drunk Squad. If you have any questions please feel free to hit up my discord or find me in teamspeak. PM me about anything. If you want to chat or just get to know me my door is always open. I am here for you guys when you need me. 
     
    Best wishes
    -Mason
  20. Mason liked a post in a topic by Copa in "Drunk Squad" Server 4   
    Denied, the age is 17 so why did you feel the need to lie and say 20 when you put 19 on your malicious application?
  21. Dan. liked a post in a topic by Mason in Server Rules Update Log   
    If a player complies and does what you ask, that does not give you the right to still kill them. You need to have a legit RP reason why they must still die and not having any money when you rob them is not enough. This includes people who are in restraints and have complied.
     
    Clarification  :You cannot kill people who are restrained without an RP reason who have complied.
  22. Mason liked a post in a topic by Rafael in ****APD Policy Update 7/31/2020***   
    Effective Immediately
    Prison Breaks
    Assisting or initiating a "prison break" will no longer be a straight to jail charge. Any civilian who initiates or participates in breaking anyone out of prison will have the right to explain their charges. 
    If there are any questions or concerns, feel free to contact a Captain.
  23. FaZe Dumbass liked a post in a topic by Mason in New Community Manager   
    Hello everyone,
     
    I have been selected to become a Community Manager. My role is to be an active part of the community both in game and on the forums. I have been here for roughly 5 years with about 7,300 hours in Arma which is 95 percent on Asylum. The rest on KOTH and the campaign. For those of you who do not know me I am one of the best helicopter pilots on the server. I would consider myself a career rebel as I have only ever made it to CPL on the APD. I do try and balance it out as much as I can but there is something about trolling cops that puts a smile on my face. I am not that great at cartels or shooting in general but I love to mess around and have fun.  I have only ever been in 1 gang  throughout my time on Asylum which is Drunk Squad. If you have any questions please feel free to hit up my discord or find me in teamspeak. PM me about anything. If you want to chat or just get to know me my door is always open. I am here for you guys when you need me. 
     
    Best wishes
    -Mason
  24. Mason liked a post in a topic by Natha in Asylum Funny Moments 7 or 6 idk   
    THIS IS DRUNK SQUUUUUUAD
  25. Mason liked a post in a topic by Luke SwagWalker in Asylum Funny Moments 7 or 6 idk   
    Finally Made another one of these, hope yall enjoy! any rules i broke in this video i didnt comp. eat me.
     
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