Hey there Asylum, long time gamer here Carson.
I'd like to share an idea that @Shepurd and I were talking about. I wonder if it would be possible to add seasons into Asylum like Paratus originally planned. But more oriented towards gang goals rather than individual based. So every month there is a new gang season ladder, with hopefully some kind of in game monetary reward and cosmetic. Killing war-status'd enemy gang members, chopping their illegal vehicles and maybe owning a cartel per hour would reward your gang ladder points. Obviously there is much more that could be thought of but I'm just typing out what Shepurd and I have thought of in the last 15 minutes or so.
The only idea that I have cosmetically is maybe an ifrit skin. The skin backround colour could be chosen by the winning gang of that season and maybe their logo slapped onto the front and or side with stars maybe going around their emblem showing how many seasons they've won. I think adding a reward like this that's not too obnoxious but that's a nice flex would encourage more fighting for gangs. Obviously only rewarded to those who were part of that gang for that season, I assume it's possible to give a skin unlock to a specific player-id since they did it with crates. Monetary rewards would probably help as well, people having to farm less and fight more is what people have always wanted, maybe increasing passive paycheck money depending on leader-board ranking gang wide.
Of course people want individual rewards as well, when I was actively playing people were really hyped to get Warlord, Enforcer etc. Maybe adding a bit more individual rewards would also encourage more fighting and warring between gangs. I don't know how viable this whole idea is due to the lack of actual competitive gangs on here now but I thought I'd throw an idea out there to start getting people to talk.