-
Posts
719 -
Joined
-
Last visited
Posts posted by ObiWoki
-
-
-
1 minute ago, tom said:
you sit in your house all day you ugly EU kid
no one likes you, well maybe okiwoki cause you suck him off all day
Lets see, i said 5 mins to get there you fucking sped cause they can start the timer at the 5 mins.
And you can stop them after they start it. Another fight for you to do isn't that what you wanted?
-
Added:
-
Skins
- Old cop uniforms are back! The long sleeved uniforms are still available in the shops for purchase.
- Black MX added to subscriber perks
-
Phone
- The new talent tree has been reverted
- The new prestige tree has been reverted
-
All boat shops now have a vehicle garage
- Reworked civilian car system
-
Mental asylum
- Cops can now bury the patient remains at the tomb keypad
- A 5 minute timer has been implemented on the bury option to make sure rebels have a chance to still get all the loot
- Civilians can stop the 5 minute timer and keep on looting the remains
- A new event can no longer be triggered during the patient remains.
- Cleanup tweaks
- Client side mods
- Donor level 10+ now gets permanent subscriber perks
- In-game vehicle skin shop
Changed/Tweaked:
-
Weed ~ Due to the steady and high rise of weed money in the economy the government of Altis has decided to change the governors abilities regarding weed legalisation
-
Governor can no longer legalise the possession of:
- Seeds for growing weed plants
- Weed sprouts
- Weed plants
- Weed buds
- Golden wax
-
Governor can legalise
- Smoking weed
- Possession of cannabis
- Possession of joint's
- Picking weed plants at the weed field
- Processing of weed picked from the fields
- Selling weed picked from fields
-
Governor can no longer legalise the possession of:
- The seizing / sending people to jail system has been optimized
-
(COP) Reduced time to seize illegal items from vehicles/tents into police vehicle
30 Seconds-> 20 Seconds -
(COP) Reduced time to seize evidence from own vehicle to HQ
30 Seconds-> 20 Seconds - Air HQ & Pyrgos HQ have gotten a fresh layout
- Athira HQ has gotten a new location and a fresh layout
- Reworked car / helicopter NPC's
- Athira drug dealer has been moved to a new location
- Athira wongs store has been moved to a new location
- Jewelry emporium objects can no longer be moved by flight
- The domination group menu will no longer show up on the life server
-
Reduced penalty for processing drugs without a talent
25%-> 15% -
Lockpick base duration
5 seconds-> 6 seconds -
Lockpick price
$15-> $25 - Reduced mission file size
- Disabled armed offroads on the domination server
Fixed:
- Fixed instances of fortress bonus giving 15% higher chance of lockpicking instead of 10%
- A duplication exploit with the Asylum exchange
- The admin gift quest not giving admin gifts
Removed
- The Casino
Tyrone Darnell, Vanilla Coke, Innate and 19 others like this -
Skins
-
-
-
-
1 minute ago, tom said:
I agree ObiWoki, one of the only LTs in the history of asylum who only pulls hatchbacks and suvs instead of hunter/ifrits
Well done Obi you are very useful.
Maybe if you did something else than the only fortress event i'd care enough to listen to you
-
-
I agree with Dillon, can we please keep this a child safe environment otherwise we need to ask Envy to leave
-
I am sorry I am hunting deer in the deerstand
-
21 minutes ago, Riv6r said:
oh my cringe dying of cringe cringe cringe cringe cringe still dying of cringe
You guys just cry I ignored it at first but guys want changes to the mental but when it pops you don't try you wait and impound the tempest and count that as a win you want stuff done but then pull a hatch instead of a frit you want change but won't so that you deserve it
If you guys pushed into the mental and fail fail fail with frits striders ext and still loose ok then change is needed but you guys drive up in a hatch and then speed run impound the tempest to boost just that little bit of confidence but you can't anymore so pack watch nigga rest in piss.Have you ever heard about putting dots in your sentences? Also again a useless comment that has nothing to do with this topic.
-
Thats your opinion on the matter, again if you feel like the policy shouldn't be in place this is not the topic to whine about it
-
Its not though cause its a HQ and we can seize without a timer. Thats policy
-
The immediate problem is not that i cannot stay alive for 1 minute. The problem is that the timer will keep resetting till we either die or all the civs attacking get taken in custody. It also resets when theres a completely different fight like 200 meters away in a completely different situation Anyone with a brain would understand that, yet here you are thinking you are the smartass
-
14 minutes ago, 王 rando 王 said:
sorry i would of replied back sooner but some pussy didn’t quote me in his response. anyways it’s 1 fucking minute, use that time to wipe the sweat off your acne graveyard of a face
The only thing you are capable of doing is disrespecting people on the internet. Besides that you cannot even give any clear statement as to why it should not be removed. As I see the statement you put up above as an invalid one.
Maybe start talking when you have actual valid points to bring to the table
|Cam| likes this -
No the thing you are hearing from me is that I want an intended policy to actually work instead of having a childish coded timer on it.
-
5 hours ago, bigjohn561 said:
You guys kinda alrdy just hop in our frits and drive them to hq in middle of fight anyways.
4 hours ago, Leady said:I am disappointed to see such reactions as they bring nothing to this debate about the removal of a coded vehicle timer, where the timer shouldn't be doing this in the first place. Its more of a bug than a suggestion I just wanted to see opinions of other people about the coded timer.
If you feel like it is a problem John / Leady I would advice you to address this to any Captain and talk about the matter as I am sure they can completely elaborate as to why they see the need for this policy. If you would like my opinion on this matter feel free to message me privately on either discord or the forums and I am happy to talk about this other policy with you
-
Seizing illegal vehicles has had a timer written by policy, the policy includes that a illegal vehicle can be seized whenever there is a 1 minute all clear, this timer does not apply whenever a illegal vehicle gets pulled into a HQ.
Yet whenever an LT+ drives an illegal vehicle back to a HQ to seize it or the shipping robbery tempest / hemtt gets driven to HQ cause of policy's in place that allows us to do so, We sometimes cannot seize them due to the current coded timer in place.
Most of the time this ends up at a point where we still need to wait 1 minute inside of a HQ or sometimes even longer because of the combat timers range or an HQ getting attacked. Most often does this end up in cops losing the fight whilst they actually won the fight already or just wasted time in general.
Suggestion for adjustment would be either remove the seize timer whenever such vehicle is inside of any of the HQ or if this is impossible remove the timer overall. I do not see any other reason to execute this besides people not abiding to the rules of 1 minute all clear outside of HQ which if getting reported would lead up to disciplinary action either way.
Diego Alvarez, MysticLion, Bandit and 4 others like this -
On 9/18/2021 at 6:28 PM, danile666 said:
Just make em like lockpicks, problem solved.
Can't agree on this more and to enforce that it will not be abused put a policy in place that they can be seized if they have a robbery charge of any of the federal events where these can be found. (or make it so they can only be seen if searched and person had said charges problem solved)
Richard and Eugene Weiner like this -
Ok so say I rob a bank in real life and I steal a rtx 3080 from the bank? would you say thats not illegal and the part should not be returned to the rightfull owner when you get caught? Think before you react
Innate, Nicolas March and Dan. like this -
AR denied for the month of september
-
-
I made a painting of you Mitch what do you think about my skills? Am I hired?
Donald, Tyrone Darnell, Farmer Steve and 4 others like this -
Literally this
3 hours ago, Ken. said:A bunch of people talking shit in here dont even use TS or play cop/medic. TeamSpeak has better voice codec management then Discord by far, this is noticed most when playing with large groups of people like we often do on cop. As someone who uses TS on a daily basis and have also used Discord when TS has gone down in the past, I can for sure tell you I much more prefer TS by far for primary voice chat
3 hours ago, Bherky said:The only potential good thing I could see in discord is screen sharing.
Other than that I like TeamSpeak's channel organization works, the way ranks work (channel priority), and other stuff works.
I mean just imagine having to put in a 1 in front of your name if you are LT or 2 for SGT and so on to be at the top of the channel lmfao.
yeah lets not let the people who have been running the community for the past 6 years have a word on how the server should be
3 hours ago, John Doe said:TeamSpeak is much more organized for things that we do in the server especially for APD/AFD. There is no reason to push people to using discord. It has been this way for as long as I know and should continue to be this way. Also If your APD complaining about this, ask for private discord channels or something don't see any issues with keeping APD in TeamSpeak as the primary platform. Not that APD/AFD Higher ups don't already have private channels.
4 hours ago, Donald said:please do not switch
4 hours ago, Gagss said:Don't switch
Merry Christmas from NV| Ratatouille
in Announcements
Posted
This got me tearing up a bit