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Rafael

Retired APD Captain
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  1. Patorei liked a post in a topic by Rafael in ****APD Policy Update 6/26/2020****   
    Effective Immediately
    Illegal Items and Weapons
    The IR Laser is no longer considered police equipment and may be purchased by civilians and CPL+.
    The long barrel shotgun is now an illegal weapon. 
    One Minute Procedure
    Officers will now have the ability to send a suspect to jail at any location when the two minute server restart mark hits. 
    Any suspect in custody within one minute server restart must be giving a chance to pay their ticket. If you are inside or outside of an HQ if they refuse the ticket, send them to jail. 
    Bounty Hunters
    Officers may seize a bounty hunter license if:
    You witness them commit a crime worth $5,000 or more (that they do not have role-play justification for). They have a charge of "bounty hunter execution". You should only fully Revoke a bounty hunter license if the bounty hunter has kidnapped an officer or civilian who is not their bounty. Revoking a bounty hunter license for a server restart will be limited to Corporal+ and it is expected that you use your best judgement. Abuse of this function will result in disciplinary action. 
    Vehicle Seizing (Lieutenant+)
    Lieutenant+ may repair illegal vehicles and drive them to the closest HQ for seizing. 
    Only LT+ only may drive the illegal vehicle. In order to drive the vehicle all occupants must be in custody or lethaled.  You may not use the vehicle for armor on armor attacks.  You may only defend yourself if you are disabled or flipped.  Federal Gold bar Seizing
    During federal reserve robberies Captains may now search and seize vehicles involved in the robbery regardless of combat occurring. This only applies to vehicles that have entered than left the federal reserve.
  2. •ÐŠ• Randy liked a post in a topic by Rafael in ****APD Policy Update 6/26/2020****   
    Effective Immediately
    Illegal Items and Weapons
    The IR Laser is no longer considered police equipment and may be purchased by civilians and CPL+.
    The long barrel shotgun is now an illegal weapon. 
    One Minute Procedure
    Officers will now have the ability to send a suspect to jail at any location when the two minute server restart mark hits. 
    Any suspect in custody within one minute server restart must be giving a chance to pay their ticket. If you are inside or outside of an HQ if they refuse the ticket, send them to jail. 
    Bounty Hunters
    Officers may seize a bounty hunter license if:
    You witness them commit a crime worth $5,000 or more (that they do not have role-play justification for). They have a charge of "bounty hunter execution". You should only fully Revoke a bounty hunter license if the bounty hunter has kidnapped an officer or civilian who is not their bounty. Revoking a bounty hunter license for a server restart will be limited to Corporal+ and it is expected that you use your best judgement. Abuse of this function will result in disciplinary action. 
    Vehicle Seizing (Lieutenant+)
    Lieutenant+ may repair illegal vehicles and drive them to the closest HQ for seizing. 
    Only LT+ only may drive the illegal vehicle. In order to drive the vehicle all occupants must be in custody or lethaled.  You may not use the vehicle for armor on armor attacks.  You may only defend yourself if you are disabled or flipped.  Federal Gold bar Seizing
    During federal reserve robberies Captains may now search and seize vehicles involved in the robbery regardless of combat occurring. This only applies to vehicles that have entered than left the federal reserve.
  3. Buck liked a post in a topic by Rafael in ****APD Policy Update 6/26/2020****   
    Effective Immediately
    Illegal Items and Weapons
    The IR Laser is no longer considered police equipment and may be purchased by civilians and CPL+.
    The long barrel shotgun is now an illegal weapon. 
    One Minute Procedure
    Officers will now have the ability to send a suspect to jail at any location when the two minute server restart mark hits. 
    Any suspect in custody within one minute server restart must be giving a chance to pay their ticket. If you are inside or outside of an HQ if they refuse the ticket, send them to jail. 
    Bounty Hunters
    Officers may seize a bounty hunter license if:
    You witness them commit a crime worth $5,000 or more (that they do not have role-play justification for). They have a charge of "bounty hunter execution". You should only fully Revoke a bounty hunter license if the bounty hunter has kidnapped an officer or civilian who is not their bounty. Revoking a bounty hunter license for a server restart will be limited to Corporal+ and it is expected that you use your best judgement. Abuse of this function will result in disciplinary action. 
    Vehicle Seizing (Lieutenant+)
    Lieutenant+ may repair illegal vehicles and drive them to the closest HQ for seizing. 
    Only LT+ only may drive the illegal vehicle. In order to drive the vehicle all occupants must be in custody or lethaled.  You may not use the vehicle for armor on armor attacks.  You may only defend yourself if you are disabled or flipped.  Federal Gold bar Seizing
    During federal reserve robberies Captains may now search and seize vehicles involved in the robbery regardless of combat occurring. This only applies to vehicles that have entered than left the federal reserve.
  4. Blake. liked a post in a topic by Rafael in ****APD Policy Update 6/26/2020****   
    Effective Immediately
    Illegal Items and Weapons
    The IR Laser is no longer considered police equipment and may be purchased by civilians and CPL+.
    The long barrel shotgun is now an illegal weapon. 
    One Minute Procedure
    Officers will now have the ability to send a suspect to jail at any location when the two minute server restart mark hits. 
    Any suspect in custody within one minute server restart must be giving a chance to pay their ticket. If you are inside or outside of an HQ if they refuse the ticket, send them to jail. 
    Bounty Hunters
    Officers may seize a bounty hunter license if:
    You witness them commit a crime worth $5,000 or more (that they do not have role-play justification for). They have a charge of "bounty hunter execution". You should only fully Revoke a bounty hunter license if the bounty hunter has kidnapped an officer or civilian who is not their bounty. Revoking a bounty hunter license for a server restart will be limited to Corporal+ and it is expected that you use your best judgement. Abuse of this function will result in disciplinary action. 
    Vehicle Seizing (Lieutenant+)
    Lieutenant+ may repair illegal vehicles and drive them to the closest HQ for seizing. 
    Only LT+ only may drive the illegal vehicle. In order to drive the vehicle all occupants must be in custody or lethaled.  You may not use the vehicle for armor on armor attacks.  You may only defend yourself if you are disabled or flipped.  Federal Gold bar Seizing
    During federal reserve robberies Captains may now search and seize vehicles involved in the robbery regardless of combat occurring. This only applies to vehicles that have entered than left the federal reserve.
  5. Sp0on liked a post in a topic by Rafael in ****APD Policy Update 6/26/2020****   
    Effective Immediately
    Illegal Items and Weapons
    The IR Laser is no longer considered police equipment and may be purchased by civilians and CPL+.
    The long barrel shotgun is now an illegal weapon. 
    One Minute Procedure
    Officers will now have the ability to send a suspect to jail at any location when the two minute server restart mark hits. 
    Any suspect in custody within one minute server restart must be giving a chance to pay their ticket. If you are inside or outside of an HQ if they refuse the ticket, send them to jail. 
    Bounty Hunters
    Officers may seize a bounty hunter license if:
    You witness them commit a crime worth $5,000 or more (that they do not have role-play justification for). They have a charge of "bounty hunter execution". You should only fully Revoke a bounty hunter license if the bounty hunter has kidnapped an officer or civilian who is not their bounty. Revoking a bounty hunter license for a server restart will be limited to Corporal+ and it is expected that you use your best judgement. Abuse of this function will result in disciplinary action. 
    Vehicle Seizing (Lieutenant+)
    Lieutenant+ may repair illegal vehicles and drive them to the closest HQ for seizing. 
    Only LT+ only may drive the illegal vehicle. In order to drive the vehicle all occupants must be in custody or lethaled.  You may not use the vehicle for armor on armor attacks.  You may only defend yourself if you are disabled or flipped.  Federal Gold bar Seizing
    During federal reserve robberies Captains may now search and seize vehicles involved in the robbery regardless of combat occurring. This only applies to vehicles that have entered than left the federal reserve.
  6. 王 Ari Petrou 王 liked a post in a topic by Rafael in ****APD Policy Update 6/26/2020****   
    Effective Immediately
    Illegal Items and Weapons
    The IR Laser is no longer considered police equipment and may be purchased by civilians and CPL+.
    The long barrel shotgun is now an illegal weapon. 
    One Minute Procedure
    Officers will now have the ability to send a suspect to jail at any location when the two minute server restart mark hits. 
    Any suspect in custody within one minute server restart must be giving a chance to pay their ticket. If you are inside or outside of an HQ if they refuse the ticket, send them to jail. 
    Bounty Hunters
    Officers may seize a bounty hunter license if:
    You witness them commit a crime worth $5,000 or more (that they do not have role-play justification for). They have a charge of "bounty hunter execution". You should only fully Revoke a bounty hunter license if the bounty hunter has kidnapped an officer or civilian who is not their bounty. Revoking a bounty hunter license for a server restart will be limited to Corporal+ and it is expected that you use your best judgement. Abuse of this function will result in disciplinary action. 
    Vehicle Seizing (Lieutenant+)
    Lieutenant+ may repair illegal vehicles and drive them to the closest HQ for seizing. 
    Only LT+ only may drive the illegal vehicle. In order to drive the vehicle all occupants must be in custody or lethaled.  You may not use the vehicle for armor on armor attacks.  You may only defend yourself if you are disabled or flipped.  Federal Gold bar Seizing
    During federal reserve robberies Captains may now search and seize vehicles involved in the robbery regardless of combat occurring. This only applies to vehicles that have entered than left the federal reserve.
  7. Subaru liked a post in a topic by Rafael in ****APD Policy Update 6/26/2020****   
    Effective Immediately
    Illegal Items and Weapons
    The IR Laser is no longer considered police equipment and may be purchased by civilians and CPL+.
    The long barrel shotgun is now an illegal weapon. 
    One Minute Procedure
    Officers will now have the ability to send a suspect to jail at any location when the two minute server restart mark hits. 
    Any suspect in custody within one minute server restart must be giving a chance to pay their ticket. If you are inside or outside of an HQ if they refuse the ticket, send them to jail. 
    Bounty Hunters
    Officers may seize a bounty hunter license if:
    You witness them commit a crime worth $5,000 or more (that they do not have role-play justification for). They have a charge of "bounty hunter execution". You should only fully Revoke a bounty hunter license if the bounty hunter has kidnapped an officer or civilian who is not their bounty. Revoking a bounty hunter license for a server restart will be limited to Corporal+ and it is expected that you use your best judgement. Abuse of this function will result in disciplinary action. 
    Vehicle Seizing (Lieutenant+)
    Lieutenant+ may repair illegal vehicles and drive them to the closest HQ for seizing. 
    Only LT+ only may drive the illegal vehicle. In order to drive the vehicle all occupants must be in custody or lethaled.  You may not use the vehicle for armor on armor attacks.  You may only defend yourself if you are disabled or flipped.  Federal Gold bar Seizing
    During federal reserve robberies Captains may now search and seize vehicles involved in the robbery regardless of combat occurring. This only applies to vehicles that have entered than left the federal reserve.
  8. Mr. Chow liked a post in a topic by Rafael in ****APD Policy Update 6/26/2020****   
    Effective Immediately
    Illegal Items and Weapons
    The IR Laser is no longer considered police equipment and may be purchased by civilians and CPL+.
    The long barrel shotgun is now an illegal weapon. 
    One Minute Procedure
    Officers will now have the ability to send a suspect to jail at any location when the two minute server restart mark hits. 
    Any suspect in custody within one minute server restart must be giving a chance to pay their ticket. If you are inside or outside of an HQ if they refuse the ticket, send them to jail. 
    Bounty Hunters
    Officers may seize a bounty hunter license if:
    You witness them commit a crime worth $5,000 or more (that they do not have role-play justification for). They have a charge of "bounty hunter execution". You should only fully Revoke a bounty hunter license if the bounty hunter has kidnapped an officer or civilian who is not their bounty. Revoking a bounty hunter license for a server restart will be limited to Corporal+ and it is expected that you use your best judgement. Abuse of this function will result in disciplinary action. 
    Vehicle Seizing (Lieutenant+)
    Lieutenant+ may repair illegal vehicles and drive them to the closest HQ for seizing. 
    Only LT+ only may drive the illegal vehicle. In order to drive the vehicle all occupants must be in custody or lethaled.  You may not use the vehicle for armor on armor attacks.  You may only defend yourself if you are disabled or flipped.  Federal Gold bar Seizing
    During federal reserve robberies Captains may now search and seize vehicles involved in the robbery regardless of combat occurring. This only applies to vehicles that have entered than left the federal reserve.
  9. Rafael liked a post in a topic by Leady in Server Rules Update Log   
    Added: APD Officers (Cadet Thru Captain) are not allowed to drive Tempests, Hemmts, or Box trucks involved in federal reserve robberies for any reason. 
  10. Lightbulb liked a post in a topic by Rafael in ****APD Policy Update 12/02/2019****   
    Effective Immediately
    Police Checkpoints
    A minimum of one officer per gate is required to operate a checkpoint. Meaning, one Constable and a Cadet may start a checkpoint with two gates.
    If you are manning a checkpoint there must be a minimum of 5 officers on duty. 
    Checkpoint requirements: 
    Minimum of two or more officers to start a checkpoint. (One at each gate) At least 5 officers on duty before you start the checkpoint. Must have a marked vehicle at each gate with the emergency lights on. Evidence Lockup
    APD officers who search Evidence Lockup HEMTTs that have no registered owner may charge the driver for all of it's illegal contraband. Anyone found driving the HEMTT will take full responsibility for it's components. 
  11. Rafael liked a post in a topic by Mitch (IFRIT) in Viva La Moderators   
    Wtf
  12. TRYHARD liked a post in a topic by Rafael in Changelog - 5/12/2020   
    Yes. there will be a new process that we are currently working on. 
  13. Rafael liked a post in a topic by Kelly in Warrant should get more bonus prestige   
    Warrant is the least used slot for corp+, no one goes out of their way (normally) to get that slot, I feel that when you turn in your warrant you should get a little more bonus prestige for hunting them down.  
  14. Rafael liked a post in a topic by DarkKnight in ****APD Policy Update 4/27/2020****   
    Effective Immediately
     
    Federal Reserve
    Any civilian or vehicle seen inside the federal reserve can be searched.  Demo charges will now fall under possession of explosives.  If the APD gains control over a vehicle involved in the robbery for three minutes the vehicle may be searched and seized. Control is defined as no rebel fighters in the immediate area of the vehicle. At 5 minutes to restart officers may search and seize vehicles involved once control of the vehicle is gained. If there are any questions or concerns, feel free to contact a Captain.
     
     
  15. • B A R K I N • liked a post in a topic by Rafael in ****APD Policy Update 12/19/2019****   
    Effective Immediately
    Casino Policy
    The Casino will be off limits for on-duty APD officers. However, officers are allowed to go to Casino with legitimate reason, such as: 
    Active Visual Pursuit Rescue a kidnapped officer Once officers arrive at the casino they may only retrieve the suspects involved. They may not restrain anyone else at the casino, you may only apprehend the suspects involved in the active visual pursuit and the suspects involved in the kidnapping.  
  16. Pin Goo liked a post in a topic by Rafael in Change system for marking checked illegal areas   
    There is no real reason to change this. Like Lucien said it'll only cause more confusion considering we have marked fields like this for years.
  17. WolfLeader liked a post in a topic by Rafael in Change system for marking checked illegal areas   
    There is no real reason to change this. Like Lucien said it'll only cause more confusion considering we have marked fields like this for years.
  18. KrazyKnight liked a post in a topic by Rafael in Change system for marking checked illegal areas   
    There is no real reason to change this. Like Lucien said it'll only cause more confusion considering we have marked fields like this for years.
  19. Bag Of Funyuns liked a post in a topic by Rafael in Change system for marking checked illegal areas   
    There is no real reason to change this. Like Lucien said it'll only cause more confusion considering we have marked fields like this for years.
  20. DH Richard liked a post in a topic by Rafael in ****APD Policy Update 12/02/2019****   
    Effective Immediately
    Police Checkpoints
    A minimum of one officer per gate is required to operate a checkpoint. Meaning, one Constable and a Cadet may start a checkpoint with two gates.
    If you are manning a checkpoint there must be a minimum of 5 officers on duty. 
    Checkpoint requirements: 
    Minimum of two or more officers to start a checkpoint. (One at each gate) At least 5 officers on duty before you start the checkpoint. Must have a marked vehicle at each gate with the emergency lights on. Evidence Lockup
    APD officers who search Evidence Lockup HEMTTs that have no registered owner may charge the driver for all of it's illegal contraband. Anyone found driving the HEMTT will take full responsibility for it's components. 
  21. Bandit liked a post in a topic by Rafael in Bandit AR Feb   
    Approved. 
  22. Rafael liked a post in a topic by goyney in Texturing Guide for Beginners   
    THIS GUIDE IS OUT DATED AND MAY NOT DEMMONSTRATE BEST PRACTISE
    Detailed guide to help any of you that want to start making your own textures to contribute to the server.
     
    GUIDE
    You will need:
    Graphics editor; preferably Photoshop. A good alternative would be GIMP: https://www.gimp.org/downloads/ Texview 2 - Download Arma 3 Tools on Steam PBO Manager - https://www.dropbox.com/s/1qt179h629cyy6d/pbo_manager_v14.7z?dl=0 If these links expire, please find a live link Obtaining original textures to work with:
    You will find the destinations for base textures in the assets wiki: https://community.bistudio.com/wiki/Arma_3_Assets I will use the 'MTP Fatigues' as an example.  
    Go to your Arma 3 installation folder. [C:\SteamLibrary\steamapps\common\Arma 3 - mine for example].   
    Click Addons. [This will vary depending on whether the texture you want is from an expansion or not]  
    Find the relevent PBO. In my case I am looking for 'characters_f'. Look for the PBO which the wiki advises for your chosen texture.  
    Ensure that you open the PBO with PBO Manager.  
    Once you have the PBO open with PBO Manager, navigate through the folders to find your files. For me it is: BLUFOR>Data>clothing1_paa.co. *Some vehicles/clothing have 2 parts*  
    You will need both the 'paa' and the 'nohq'.(For me it is clothing1_paa.co and clothing1_nohq.co.  
    Open both of these files with TexView2.  
    Save a copy of both files to your Desktop in a .TGA format. (Just type .TGA at the end of each file name).  
    These files can now be opened with GIMP or Photoshop to edit. When you are done, save the texture as a .JPEG. [I will cover how to apply it in game later in the guide].  
    Texture Templates
    You can also find templates online which are already set-up and ready to edit. However, the above process is important particularly for expansion items as there may not be templates created yet for these textures. You will also find that some of the templates are low quality, so it's worth just making your own if you can.
     
    Creating an overlay with the texture map (nohq) to work with - Photoshop.
    You will need both the .co and the .nohq in the same window on Photoshop.  
    Select the nohq layer (the ugly pink one) in the layers tab and press CTRL+A to select all.  
    Go to channels which is in the same tab as layers to the right.  
    Select the Red channel, and ensure you are still selecting all (there will be an animated selection line all the way around the canvas).  
    Press CTRL+C to make a copy of the Red channel. (The texture should appear grey on the canvas if Red is selected correctly).  
    Once copied, go back to the layers window and CTRL+V to paste the Red channel. (You will need to un-select by clicking anywhere in the right window first).  
    Do the same process steps 3 to 6 for the Green Channel.  
    Once you have both the Red and Green channels - name them 'R' for Red and 'G' for Green. Press the Eye Icon next to the nohq and co layers to hide them. The co is useful later if you need any support or reference from the original texture (incase you can't find a certain part of the texture etc).  
    In the layers windows you will see a drop down box which is set by default to 'Normal'. For both the Green and Red layers, set this to 'Overlay'.  
    This will make a transparent overlay, and you can place anything underneath these layers, whilst still having the overlay show for guidance around the texture map.  
     
    Applying your new texture in-game
    Open the Arma Editor and choose a map [Singleplayer>Editor]. I like to use Virtual Reality. For light realism use Altis, as you will see how the light affects your texture. CTRL+S to save the singleplayer mission. I named mine Scenario for example.  
    Once you save the mission, go to your Documents folder and then to Arma 3 Other Profiles.  
    Click your Arma 3 name folder and then Missions.  
    Find the name of the mission you saved, and place the JPEG that you saved into the folder. This will allow you to import the image in game now. *Give the JPEG a simple name eg. t1.jpeg*  
    You will now need to use the editor to place the ie. vehicle/uniform into the mission. I will be placing an AI soldier into the mission as I am doing clothing.  
    In my case, I will right click the AI and select 'Edit Loadout' to put the MTP Fatigues onto the AI.   
    Once this is done If you are doing a uniform, you will need to right click the AI again and select 'Attributes'.  
    In Attributes > the 'Init' box, type this code: this setObjectTexture [0, "1.jpg"];       - Replace "1" with the name of your .jpg in the mission folder.  
    11. Once this is done, click Play Scenario. You should see your texture covering the base texture.
     
    For Vehicles:
    Instead of the above step 7-10, do the below: Right click your vehicle and go to Attributes. Give the vehicle a Variable name; again something simple such as v1. Click Play Scenario. Press ESC for Debug Console. Type: v1 setObjectTexture [0, "1.jpg"];         - Replace v1 with the vehicle variable name and '1' with the name of the jpg in your mission folder. Execute the code locally and the skin will change. In some cases, such as ifrits, there are two texture maps to the vehicle. In this instance: The code would be: v1 setObjectTexture [0, "1.jpg"]; v1 setObjectTexture [1, "2.jpg"];          - Notice how the second line of code has a '1' instead of a '0'. This is used to select the other part of the vehicle. You will need to edit and save both parts to your mission folder as jpg's. For Backpacks:
    Same as clothing, except you place the backback on the ground and edit its attribute code from there. You pick it up once you start the scenario. It will be skinned this way. For anything else:
    You need mods, and that's a whole other story. (It's a fucking pain).  
    ----------------------------------------------------------------------------------------------------------
    Feel free to PM me with any questions/feedback regarding guide.
    @InvictusTheReaper This will help you I hope.
    @Infamous [FULL SEND] "Why would anyone want to follow your guide you make dogshit skins faggot". Beat you to it kid.
  23. Rafael liked a post in a topic by Seán That Irish Guy in Cops in turfs.   
    NOBODY FUCKING CARES.
    YOU ALL SIT IN THAT FUCKING TURF ALL DAY AND CRY REGARDLESS IF ITS 15 COPS OR 15 REBELS.
    GO OUTSIDE, FEEL A BOOB FFS.
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