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Zorrak

APD Officer
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Posts posted by Zorrak

  1. Just now, bamf said:

    Going back to the topic of jets on Tanoa:  

    What if we increased the cost, and removed countermeasures.  Would that make it more balanced?  Do I also need to bring in other forms of AA?

    if countermeasures are removed there is no point in having jets, as any rocket would be a 100% hit, meaning 90k+ down the drain, you can half the amount of flares available to the Jets, but removing them would be the same as just removing jets. also tanoa is just a bad map for combating jets overall, there is too much clutter jets can use to break locks, such as mountians and jungle 

  2. Just now, Gnashes said:

    Strife is not intended to be, nor will it ever be, a replacement for making money.

    It's meant to be a place to blow shit up, and make enough money to continue blowing shit up. If people from Life decide to abandon it because they can't make as much money as they can make off of Meth, well that's just a shame.

    well the strife server also attracts at different crowd than the ones from the life servers, KoTH players are coming over because they see its popular, and once the servers start hitting 10-20 people concurrent, those players wont be exposed to the server because of its low pop. dont pay people to AFK, increase rewards for the active players 

    Treeontyn, Azeh and Silver-Spy like this
  3. Just now, bamf said:

    So is the issue the counter measures in the jets then, and not so much the jets themselves?  

    the issue is that people arent used to fighting jets, ask anyone i dont have a problem shooting people down, once people start learning how to shoot down jets the 90k price will discourage a lot of people from flying

    Defragments likes this
  4. there is so much you guys can do with this gamemode, i have some suggestions.

    - add rewards for reviving people as a medic,
    - fix vehicle re-arming it re-arms to 95% not 100%
    - add reward for when a player you incapacitated force respawns 
    - make vehicles non faction specific for balance purposes 
    - change how vehicle destruction payout works, so if i shoot a rocket at a tank and he blows up 10 secs later i actually get paid, (currently you only get paid if they blow up instantly)
    - add payout for re-arming or repairing friendly vehicles, obviously need some sort of cooldown to prevent exploits. 
    - add titan launchers for engineers as a purchasable launcher
    - add wheeled APCs (madrid and marshall)
    - up rewards for capping
    - increase prices for anti personnel mines
    - add assist payouts 50%?
    - offer an instant payout for switching teams due to team balance
    - fix static HMG and GMG they have thermals

    ill add more as i think of it

    MR. COW, Azeh and Reformed Katheeri like this
  5. 27 minutes ago, <Jake> said:

    I can assure you that it should take longer than 2 seconds with a 47k bounty. The APD should NOT just hand out parole, you should be searched and questioned about your charges before being issued parole, and that is only going to happen if you give a decent RP story about your charges... Furthermore if it was me, I do give parole however you are far more likely to just get a pardon if your RP is good, I don't agree with using parole to take the easy way out.

    this guy gets it

  6. 1 hour ago, Jesse said:

    These all seem like excuses...

    You can just say the real reason is "We fucked up... moved servers to a poor hosting company. We are trying to figure out something and need to buy more time".

    Sorry just have trouble seeing the link between "Then we found it was only happening when Arma was running, even when other even more intensive applications (for testing) were active." and then all of a sudden its a Windows exploit? Wut.

    How's identity?

    f9FW2.gif?noredirect

    Kieran, Shade and Chrollo Lucifer like this
  7. I thought of a new addition that would give cops a little extra money, 

    my suggestion would be that, cops get a reward when illegal weapons are seized at HQ, the reward would be a % of the base cost of the weapon. So lets say the weapon cost 10k and the % is 30, 3k would be split amongst officers. illegal weapons are always to be seized anyway, so it would just give a little extra spending money for cops who arent lethaling.

    Bear 2.0, Dredd and Sandwich like this
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