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Jake

Retired Staff
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Posts posted by Jake

  1. I think the reimplementation of Governor would be cool. Obviously a nerf would be needed or maybe a re-write... Maybe more pardons but base it off of hours online if possible? 2-3 hours = 1 pardon and make it so you cant pardon anyone in your gang maybe? Governor had some great RP and added another thing to the server. Maybe to replace the money there is another leaderboard that shows the amount of times the position was obtained by the players etc.  I think a lot of cool things could be done with Governor without server control taxes and money 

  2. Hey gamers,

    Last night @Mayhem and myself held an Admin Event that we came up with called the "Mortar Run". We did it a few times (due to the first time or two being scuffed).... Anyway, between Mayhem and I we feel like we want to be more engaged with the community itself rather than just doing reports behind the scenes. There haven't been the Admin Events that are fun both for the community and us, we want to change this. Mayhem and I are looking for more ideas on what we could do for you, the community. We have plans to keep doing this Mortar Run event as well as some other things we have planned in the future (ie: convoy event).

    What we would like are some more ideas (non-script ideas that Admins can make quickly). If you think you have a good idea please either PM myself or Mayhem via forum messages (please provide extensive detail for us to understand the concept/design). We may want to speak with you if we either 1- don't understand the idea or 2- like the idea and want to know more.

     

    For those that missed the Mortar Event, it was rather simple:

    We provided transportation to the Salt Flats, made Point A and Point B, and told people to run from one point to the other all while the admins shot mortars at them, whoever got to the second point without dying recieved a prize

     

    Let us know what you think/thought of the Mortar Event that we created, as well as what could improve with it. Once again, please do send us more ideas that are simple yet fun that get the Asylum Staff and you, the Community to be more interactive.

     

    -Thanks

    Admins Jake and Mayhem

  3. Just now, HomeTrlx said:

    God I loved strife, It just gave you freedom to do almost anything and you somewhat get a feeling of Battlefield.

     

    The only things that were somewhat "broken" where ofc. the paychecks (maybe there has to be a separate money system to fix it and not link it to the life servers) and Jets at one point since you had almost not ability to fight them from the ground.

     

     

    Drive around in the AA like I did, great against Jets and infantry/helicopters/jets..... but not so great against the tanks

  4. 6 minutes ago, Envy_ said:

    @Mitch (IFRIT) @Gen. Henry Arnold

    Actual ideas would be content, not just changing game rules/procedure imo. One thing I'd like to see is an overhaul of several of the federal events, with the addition of a new one as well. I'd also like to see some minor additions added and some things tweaked. Ill start first with the events and list the tweaks last. 

    1. Bank is fine.

    2. prison should either be removed or reworked. There's really no reason to do it anymore since you get out in 3-5mins by pressing plates. Maybe make the reward for successfully doing it a "get out of jail free card" to be used once during that restart or something like that idk.

    3. Fed itself should have a "lockdown" procedure where you need to drill and defend something (perhaps that electrical box in the middle of fed) for like 5-10 mins before you start cracking the domes. This would eliminate smash and grabs which at this point are essentially free. Fed should be a big deal, you should need the people and equipment to do it, where as right now, you can do it with a hatchback and an sdar and be gone before any cop gets the chance to show up. Especially since cops are pushing for this whole "fed event cooldown". If this cooldown gets added, smash and grabs will only hurt the larger groups more and more.

    4. Evidence is a really good idea, but it's too easy. You should remove the ability to knock down the corner walls so that rebels need to push 1 of the 4 actual gates. In exchange for this though, spike strips should be EXTREMELY limited or not allowed imo. Also once the fence is off, the charge should take 5-10 mins to go off, so the rebels need to defend as well as attack. This way, both sides get a chance to defend then attack and vice versa. Right now it's way too easy to just roll in, kill all the cops one time and escape wit the hemmit before they even make it back. Making events longer should be a good thing, that way they wont be spammed as much and it allows both sides more of a chance to fight over the stuff. Side note: The weapons from evidence should follow gold bar procedure, I.E. need the 1-3 min all clear before you seize. Because right now we've had SGTs and Constables just suicide rushing the hemmit to seize and it's kind of aids tbh. 

    5. An event like Olympus has where a convoy once or twice per restart makes it's way from point A to point B. The rebels would need to attack the convoy and then bring the vehicle/gold/dirty money to an outpost to sell or claim. Would be a nice change of pace, and would certainly encourage multiple groups to go after it. 

    6. This is the one im most passionate about. Asylum needs a big ticket federal event. One that requires like 15 cops on to be activated. Call it APD Headquaters or something like that. Make it like fed but with one dome and multiple deer stands. The prize for completing it should be something crazy like a civ strider, ghosthawk, hueron, or unarmed tank. The cops should be able to spawn in early (like with evidence) and have a massive advantage inside of the compound. This chance to get something that no one else would have on the server would make this event a huge deal anytime it popped. Rebels, bounty hunters and even normal civs I'd wager would try and rat the prize from completing it. That way, gangs that do complete it would be rewarded with something that no one else has, and i think that's a cool idea. 

    Tweaks:

    1. Please make evidence locker spawn the hemmit with scopes/carrier light vest/clothing. So you feel like you're actually getting a loadout when you do it. Also remove the MX's imo, most people doing it aren't bounty hunters so we can't even use them. MXM's with lethal mags are still cool though.

    2. Make a new gang talent system that rewards gangs for doing federal events/killing cops. As it stand currently, the gang perks can only be earned by doing cartels (which let's be honest, are dead as fuck most of the time). I'd like to see cop related perks for completing federal events and killing them. You would need to complete each event a predetermined amount of times, say 25 to unlock each perk. for example:

    A. Gold Bar sell price increased by 5-10%

    B. Ticket prices reduced automatically by 5-10%

    C. 20% chance to not ping when accessing an atm

    D. Ability to claim cop vehicles

    E. Bank money is able to be unbanded instantly

    F. 1-5% chance to released from jail immediately after being sent because of "good behavior" Think hospital spawn type of deal

    G. 20% chance to not be electrocute by the fence at evidence

    H. Ability to acquire flashbang grenades/spike strips from evidence

    I love the prison idea for the “get out of jail free card” I have no idea how it would work, but it sounds motivating to do prisons (though it is currently my favorite anyway)

    i think it would be cool to have the hack in the middle, but maybe a more reasonable time like 4-7 minutes with a perk that allows for no notification to cops for 3-6 minutes (always 1 minute less than time needed to hack the center control box, that way as long as you have the perk, cops may not get their until you are finishing the task so you don’t get sniped right away, or, without the perk you may get sniped and lose before the domes even go off

    Envy_ and Veezara like this
  5. 54 minutes ago, Morsey said:

    Although some of the time I was in Kavala and got RDMed it has happened in many other places too.  

    I cannot record the game and play at the same time, I tried it with OBS Studio and it dragged on mt PC.

    Is there another game recording software out there otherwise I will just have to wait until I can before I play more.

    So the rule says you must engage with put your hands up first. SO HOW HARD IS THAT?

     

    Lower your setting and see if that helps.Try using GeForce experience shadow play if you have an NVIDIA graphics card.You’d be surprised in the amount t of people who can easily record even with a shitty computer. Admins cannot be on 24/7 let alone only watch 119 other people when they too are trying to enjoy the game

    Heidelberg likes this
  6. 19 minutes ago, Defragments said:

    And I'm guessing the only valid evidence to report a violation is video evidence? I just mean if I die in my house and then magically the police are in it after I am revived, and the only people around are a medic and the police, but no LT, do I report the one medic? Does he get away with it by just saying a snake must have opened it? I just don't think a medic should ever have the ability to unlock a house. If someone dies in their locked house, then that is too bad.

    If someone below the rank of LT walks in it violates their policies resulting in 6 points and removal from the APD... Aside from that, if AFD is found guilty of letting anyone in they will face disciplinary action and removal by submitting a report... As Bread said it will be viewed on a case by case basis and will REQUIRE video evidence to support the claim

  7. 9 hours ago, Defragments said:

    So are medics gonna be on the side of the police and always try to help them, or are they neutral, or do they have a choice in who they would rather side with? Also does this mean medics are gonna unlock a house you and your friend are hiding in when your friend is killed, and the police are gonna run in as well because the medic was "just doing his job by unlocking it so he can go in to get the revive"?

    I like a lot of this stuff in the update though. Don't like the MX being illegal though. Just gives me another reason to be forced to shoot police when I see them, instead of trying to be at least neutral when I encounter them as a bounty hunter. There's no way I am gonna be convinced to use a TRG to bounty hunt CSATS and tac vest players.

    Medics are a neutral faction, they will help whomever needs it that is not aggressive towards them

  8. On 10/17/2019 at 8:38 AM, kny said:

    Is killing someone in your group/gang then kicking them allowed. With initiation or being in a red zone. 

    Or 

    kicking them then killing them

    Killing someone in your group is not against Server rules. Killing someone in your group numerous times is not recommended and is looked at on a case-by-case basis... Long story short, killing them once is fine.... if you kill them then kick them you’re just considered a jerk at that point and not a rule-breaker.... kicking them then killing them however, you would be required to initiate with them since they are no longer in your group.... if in a red zone (illegal area) you can kill whomever you want as initiation rules do not apply in those situations

  9. 6 hours ago, Samperino said:

    If you have video evidence of this happening, you are more than welcome to submit an Internal Affairs report. 
    If what you are describing is what happened, appropriate action will be taken.

    Keep in mind, the Videos and Screenshots section is not the place to make Internal Affairs reports. Nothing will come from this post.

    Also keep in mind, being an admin does not get you special treatment on the APD in regards to the Internal Affairs. All APD staff are treated equally.

     

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