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Posts
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Posts posted by Jesse
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3 hours ago, Samus_Aran said:
If people reply more than once, do they accidentally get multiple keys? 🤔
No, we catch you.
Conditional formatting mixed with searches return those who did duplicates...
https://www.gaming-asylum.com/forums/index.php?/search/&q=76561198064805022&type=forums_topic&item=108743 -
First round of keys were given out just now to a list compiled around 10pm yesterday.
If you are actively playing in-game you have to soft log to lobby to pick up your free key..
List of playerids given keys:Spoiler76561198043351860
76561198064805022
76561198051958429
76561198101191843
76561198132566901
76561198119497663
76561198353730061
76561198154591739
76561197962536419
76561198393253832
76561198328356719
76561198997060144
76561198216749732
76561198065916022
76561198019535714
76561198302504199
76561198163643173
76561198380015311
76561198046147326
76561198150613163
76561198063758571
76561198106287183
76561198059185057
76561198332525306
76561198041940284
76561198178686659
76561198828015435
76561198294279261
76561198324035969
76561198147675771
76561198185010017
76561198243553274
76561198160404539
76561198180721862
76561198119746519
76561198128959305
76561198799285090
76561198126857494
76561198041912322
76561198254830173
76561198099470694
76561197993344239
76561198214513483
76561198102912716
76561198094597273
76561198131355339
76561198081983148
76561198354907638
76561198202466378
76561198043995415
76561198127275559
76561198135759968
76561198271854935
76561198169822946
76561198301997555
76561198144924272
76561198302104641
76561198034261728
76561198075678900
76561198115038740
76561198071756451
76561198128795903
76561198119789247
76561198008505300
76561198096842213
76561198091663784
76561198145599993
76561198107577703
76561198081983148
76561198375274131
76561198853056351
76561198133031899
76561198037219801
76561198062886816
76561198179183522
76561198342692436
76561198093302122
76561198105901324
76561198046319400
76561198101883568
76561198119208298
76561198134194138
76561198050666563
76561198060517600
76561198130248674
76561198051250487
76561198166148130
76561198099727508
76561198213686525
76561198168201574
76561197974908233
76561198094739271
76561198138961772
76561198370337837
76561198301085916
76561198058180362
76561198188815875
76561198060867023
76561198064805022
76561198364627685
76561198283924685
76561198383816497
76561198082910093
76561198096000584
76561198185250361
76561198155104633
76561198348327911
76561198285522367
76561198095443376
76561198095225632
76561198124730977
76561198139141587
76561198069282758
76561198139953045
76561198234359068
76561198064248770
76561198081136092
76561198077543223
76561198299200327
76561198080215633
76561198195397895
76561198087391320
76561198153130598
76561198016740719
76561198163261037
76561198168780204
76561198157118837
76561198137347041
76561198096901663
76561198209262755
76561198220022119
76561198027095117
76561197968434946
76561197978446079
76561198295152085
76561198345014375
76561198277195542
76561198826142701
76561198023240895
76561199008971124
76561198080548732
76561198032606525
76561198097963361
76561198062081986
76561198139876746
76561197960714683
76561198102777682
76561198145186692
76561198031157189
76561198034853752
76561198363373262
76561198024588497
76561198142971199
76561198194237415
76561198127228108
76561198134904543
76561198036682769
76561198097263783
76561198147762932
76561198215560480
76561198152309998
76561198119114471
76561198081808073
76561198206219629
76561198827644715
76561198091398625
76561198147817433
76561198079425492
76561198068953828
76561198106534615
76561198290990755
76561198085834747
76561198185109962
76561198297605366
76561198132579963
76561198190534403
76561198087565779
76561198081957340
76561198132861780
76561198164074705
76561198269393359
76561198136781257
76561198369365676
76561198086395432
76561198132535183
76561198104168842
76561198065270431
76561198060443481
76561198093697736
76561198119401198
76561198219861123
76561198076402261
76561198214204867
76561198281490327
76561198189945858
76561199009236705
76561198016157136
76561198113043264
76561198880636372
76561197991646898
76561198099251275
76561197993276349
76561198150667605
76561198334234226Copa likes this -
15 hours ago, bigjohn561 said:
This guy doesn't. Have a pop cap to unlock server 2? Or times?
Yeah but to pay over a $100/mo when Mitch just got owner and no piggy bank doesn’t make sense to have a server open for just like 72 hours in total a month.
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13 hours ago, breezy said:
Mixed opinions. Its a bad idea, but if someone cant join the server they might not want to join but idk. Just seems like some what will detour people from the server if they cant even join.
Yeah but they’ll know it’s a popular server and worth maybe checking out later. Only people with said mentality would be new players. However 2 60pop servers would turn away old and new players.
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We don't have the numbers to support it...
This has already been addressed.BaDaBiNg_10-8, Calle., 王 Ari Petrou 王 and 5 others like this -
Talent Points: Due to the adjustment we did for talent points, you will need to re-enter your talent points. Sorry for the inconvenience.
Donation Goal: We've added in 1 of the donation goal items in early simply due to how quickly you all helped us reach the goal. As a thank you, we've added in the lottery system immediately. The load-out system will come in early January.
Server 2: Server 2 will be getting shutdown at the end of the month. Sometime tonight we will re-open the server to allow any last minute selling off of items/houses/etc to be conducted for the remainder of the month. We will not compensate anything that is left past end of month. We feel having over a week to get your stuff moved/sold, will be satisfactory. Compensation is up to Mitch at the end of the day, this could be changed. At this time due to population constraints, we're just going to be focusing on the singular server. As this will also help reduce our month to month operating costs.Added:
- Blackjack at the casino.
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DP missions for medics.
- Start the mission at any npc that civilians can, it will be listed as "Organ Transplant"
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Oil barrel production.
- Works the same way as it did in V1.
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Prestige tree for cops.
- Prestige HAS BEEN RESET. This was a decision made by the Captains.
- Functionality for warrant, medic and undercover has returned.
- The prestige talents are largely unchanged, with the exception of the prestige medic talents to compromise for the medic faction.
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Lottery System
- Available at any gas station near you.
- Funds are automatically removed from your bank account.
- Funds are automatically added to your bank account.
- Logging in near rebel will display a warning for those already there.
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Health Regeneration
- If >= 75 HP. Will regenerate at about 1pt every ~3 seconds. Food & Water must also be over 75/ea.
- Automatic system to recalculate physical house weights.
Changed/Tweaked:
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More cop slots have been added.
- The max allowed cops at any one time can be 18 (1 sgt in the sgt+ slot & rest in other slots)
- Added 3/3/3 Undercover/Medic/Warrant slots
- SGT+ Slot is added for SGT+ only, it can bypass the cop caps.
- .50cal Offroads can now be slingloaded with a gunner in them.
- A bounty hunter license can now be purchased at Skiptracer without the Master Bounty Hunter talent. However, the shops still require said talent.
- The evidence locker time has been increased from the non-existent prior 30 minute to 50 minute cooldown.
- Animation handling to hopefully be more reliable/better.
- Brightness of cop/medic lights was slightly turned down.
- Handling of uniform/backpack textures to hopefully be more reliable. E.g textures shouldn't change when revived.
- New players will now start with 2 talents instead of 0.
- The Evidence Lockup Dome is now godmode.
- The talents mentioned in this post were removed/changed.
- The tooltip for earplug volume on the phone was corrected to display the right text.
- When killed or downed, your rank/group tag will now also be displayed in the chat.
- Medics now keep their Y-inventory on death.
- Only civilians now show up on the wanted list.
- FAKs have had their cost slightly increased
Fixed:
- "Cop enter as gunner" action not working.
- Medics now start with GPS/Compass/Watch/Map
- "Pullout unconscious" action being unreliable.
- Civilians can no longer switch from passenger seat to driver seat in medic vehicles.
- A way to vault if restrained.
- A money reset happening when someone in your medic group revives someone while you are loading in.
- An exploit allowing for infinite turtle meat from one turtle.
- An exploit allowing for unlimited vehicle weights.
- APD Jeep being unpurchasable.
- A script error related to the distance between you and your bounty when tracking him.
- Bounties not being removed from bounty hunters if the bounty gets pardoned.
- Cop SUV Supervisor skin being unpurchaseable for those of sufficient rank.
- House item seizing with the inventory menu not working.
- House item seizing with the scroll wheel option not working.
- Incorrect tracking of cop lethals.
- Magazine Repack related exploit.
- Medics not being able to see their tracked vehicles on the map.
- Surrendering (hands up animation) causing a substantial frame drop over time.
- Tempest Devices being unusable if attempting to use its gather function while the engine is on.
- The black RCO being unpurchasable for cops.
- The descriptions for some civilian slots were changed to match the correct slot number.
- Kavala airshop not having a helicopter shop.
- Garages not being able to be listed on the house market.
- Not being given a bounty for starting the Evidence Locker robbery.
- Lack of cooldown for the Evidence Locker robbery.
- Drug runner money and stolen bank money being unseizeable for cops.
Removed
- Toasty Sandwich Billboard.
Hotfix 1:
- Fixed medics/cops showing up on the wanted list (initial change didn't go through apparently)
- Fixed prestige not being earned properly.
- Fixed prestige not syncing when earned.
- Fixed inability to craft 7.62 weapons (rebel license is now needed).
- Priority of scroll wheel options for "Cop Enter as Driver" etc was changed back.
- Added lottery option to the Sofia gas station.
- Reduced chance to get a notification regarding the lottery.
- Fixed bounty hunter group markers not showing on initial bounty request.
- Fixed inability to stop evidence locker robbery.
- Fixed lotto not giving you your money when winning.
- Fixed inability to talk etc while performing an action.
王 Ari Petrou 王, Maaqs, BaDaBiNg_10-8 and 20 others like this -
Will be added this week.Fried Rice, Maaqs, Xehons and 17 others like this -
2 hours ago, Sean That Irish Guy said:
Make it a talent that it regenerates to 100% from 75% after you get revived since adrenaline shots dont work how they used to.
Remove jaws of life and replace it with this one above and just allow everyone to have the ability to pull out unconscious.
That talent has already been removed. It'll be going in this weeks update.
王 Ari Petrou 王 and Bag Of Funyuns like this -
Just now, Guido said:
I was literally just driving and I was released into the wild through the windshield of a Hemtt!! Its at the end of the video.
Not sure what we can do about that... Seems to be an arma related thing. Not sure, especially if you didn't hit any keys to eject.
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58 minutes ago, 王 Ari Petrou 王 said:
What if you possibly can not fix the exploit that i know
Chances are we can modify something or remedy something potentially.
王 Ari Petrou 王 likes this -
9 minutes ago, Sheriff Rick said:
A magician never reveals his secrets
That’s fine. If someone reports an exploit that someone does and we check logs that person will obviously get banned but the reporter wouldn’t. So for exploits it’s a gamble. Bugs is meh. We’ll eventually learn about them.
Swade White likes this -
Afternoon,
We've squashed a lot of the bugs that existed in V1 and a large majority that have cropped up in the release of V2. Please help make us aware of current in-game issues/bugs that you experience. Please be as detailed as possible in your post. If it's something complicated please offer recreation steps if you have them available. If you have exploits that can be done, please pm them to me (DO NOT POST THEM), there will be a reward for exploits that are shared and you will not be held administratively accountable for them. Rewards may be issued for bugs/issues that are prominent that we're unaware of, however, exploits will be what we pay out on that we're UNAWARE of..
Also, please keep this thread on track, anyone going off topic or bantering on the thread will be subject to administrative action.
Thank you,
JesseWolfLeader, BlackShot, Farmer Steve and 8 others like this -
8 minutes ago, Pizza Man said:
No, I worded it exactly as I meant to. No additional columns...
Anytime you look to spend honor you fetch your remaining honor, and when gaining honor just add it to life_honor and update database.// Calculate remaining honor based on current talents (only talents that are in config and player list are calculated
Is the part that was not apparent. I get what you meant now. --> Subtract the honor during run-time
Having that worded to imply subtracting the honor talents value total would've made that more clear I guess..Pizza Man likes this -
26 minutes ago, Pizza Man said:
Subtract the honor during run-time, only save their total to database. This allows you to manipulate talents without ever having to worry about losing data.
Ummm. You may want to word this better if you mean something different...
Subtract the honor during run-time <- We already do this.... It's not like it happens when the player is offline???
Player has 150k honor available to use... They connect...
They use 50k honor to learn talents...
*** we have to sync that to be 100k, otherwise if they just leave and reconnect they'll have 150k to spend again...
We'd have to make another column for this to work how you're suggesting.. Unless I'm not understanding you.14 minutes ago, Farmer Steve said:Pizza man for dev
Nah we're good.
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1 hour ago, Nicolas March said:
This seems to be the honor not currently being used, should be how much you have in total
There is no "how much in total", merely what is available. As when you convert it to honor talents, the honor gets subtracted from the available balance. Flaws of the honor system & infamy system... There isn't an "easy" way for us to track total as far as honor talents + available honor.
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Your individual donor rank still requires manual update at this moment.
I am currently working on coding it so that keys automatically go in to the goal. After that I'm coding it so that when donating to the goal it up's your donor level in-game. If you donated on asylum website and not towards the goal, then mitch has to handle it. Otherwise just wait a bit and you should get setup soon.Also, it doesn't help that you put in an incorrect pid when donating.. 765611983838164
You are two numbers short... it should've been: 76561198383816497
Regardless, I have corrected it and your account in-game should reflect appropriately. You will have to softlog to lobby if you're actively playing right now when updated.Fried Rice, Bandit, Yuki Hayami and 4 others like this -
1 hour ago, ColtonB205 said:
Previously there was a 5K threshold for an arrest/lethal to count in the database. I am asking are they counted like they were previously or are they now seperate?
AFAIK, any lethal/arrest should count. I'll be investigating some of the stats stuff to ensure we're recording them properly. As some stats like War rating and such aren't being utilized right now. However, we're displaying them. This could be the case for some other stuff.
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2 hours ago, Farmer Steve said:
How do you logout of the myasylum to go diff account?
Did you try the logout button?
2 hours ago, Max Shorefield said:Yeah these stats are definitely off. The concept is extremely clean and nice but it says I only have about 100 hours logged on cop (when I had 49.5 hours last month) and that I joined on 8/15/2019 and last time I checked, I joined in January of 2018.
Other than the stats this is extremely nice though.
8/15/19 is when V2 was released. Hence the join date. Nothing we can do about it. Also, times were never logged in V1, they were estimates moreso off of Splunk logs. A lot of these stats being tracked were added with the release of V2. Very few were actually tracked in V1.
2 hours ago, Bandit said:All stats are since the release of V2
Not necessarily... V1 had the following: War kills & Deaths, War Rating, Cop Arrests, Civ Arrests, War Points, APD Evades. That was it. The rest was added in V2.
1 hour ago, ColtonB205 said:With the statistics of lethals and arrests being seperate on the stats website, do lethals over the 5K threash hold count toward those arrests?
What..... ? There is no 5k threshold? However, Lethals weren't tracked until V2. Arrests were tracked in V1.
42 minutes ago, Farmer Steve said:Add kills statistics leaderboard
It's not that easy right now as all the stats are stored in an array and not a single field in the database. Databases aren't meant to store arrays then pull specific data from that array.
Farmer Steve, Donald, Max Shorefield and 1 other like this -
1 hour ago, Crossfade said:
What’s the issue with knowing if a player has houses or not? There’s what like 260sq km of where those 5 houses could be??? It’s not like it has the location and it’s contents for all to see? It simply tells someone you have 5 houses...
1 hour ago, Crossfade said:Is it an issue? Let’s you see who has what. Some people like to flaunt how many vehicles they have or if they have a garage of cool shit, etc.
2 hours ago, Tony. said:Can I ask, what happened to my house on s2? Was I compensated or what? I only ask as its not on my house list.
Houses on this page are only served from our current active server. Which is server 1.
21 minutes ago, Zaka said:something is wrong that can't be true 😱
Assuming this is sarcasm... As the logs say otherwise. Seems quite accurate. That's total since 8-17-19 until now.
4 hours ago, Marzoh said:?
What are you just ?'ing about???
Looks fine to me: https://my.gaming-asylum.com/profile/search?pid=76561198149710913 or are you talking about one of your global banned accounts...?Bag Of Funyuns, Farmer Steve and Marzoh like this -
18 minutes ago, Mason Statham said:
Ye idk about these stats. I wish I still had that many orca's
You do...
Probably prestige undercover ones? The far right number is colors... There are some 2 & 3's. Where right now only 1's are accessible... idr. You can thank the constant amount of fuckery that occurred by people before V2 who managed to make the configs a mess and not very agile. You do have 14 Orca's though... Wanna know the funny part? They even count towards your garage counts lmao... That's what kinda sucks. -
10 hours ago, Mason Statham said:
Just waiting to see this actually happen don't wanna get my hopes up as after all this is Asylum.
3 hours ago, Swade White said:So are you still helping with development?
Yes, I am actively aiding in development related tasks to help Mitch get established and off on the right foot. My duration that I will be assisting and such is undetermined at this time, however I am actively back to assisting in development both in-game and web related.
Donald, BlackShot, Fried Rice and 2 others like this -
34 minutes ago, Ari Petrou said:
Retard, a friend could buy a hunter then I could go claim it at chop shop and its legal. Now it will be illegal to even drive one without the talent.
I believe Mitch meant to put license. Not talent. It will essentially be the same as how rebels need the talent to purchase. Not to pull. We were trying to make it an equal requirement field across the board. So you need an active BH license to drive the vehicle legally. However you don’t need to keep that talent just like how you can buy ifrits then unlearn the talent.
BlackShot likes this -
14 minutes ago, ghxst said:
will the apd talents be changed?
At this time no. As that’s a whitelisted force. The aim of these changes was to make it more beginner friendly or for people to play with their friends more easily without the hassle of “having” to grind talents for the basic things we felt should be just a given.
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5 minutes ago, Copa said:
Is this supposed to happen in the coming days or is this later down the line?
This is all stuff being worked on this month. Hopefully all in by end of month. Except the goal stuff. That’d be added in sometime the following month.
Yuki Hayami likes this
Looking ahead January
in Announcements
Posted
It’s stuff people enjoy and have asked about. Mainly the ability to increase storage on vehicles. Especially after we did adjust storage down on some for balance. Just because other servers have something doesn’t mean we should not do it. It’s competition, etc.