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TRYHARD

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  1. TRYHARD liked a post in a topic by TheRealLethal in Gang Textures   
    nobody got sick of making money, they got sick of making money and having no real gangs to fight. 
  2. TRYHARD liked a post in a topic by Donald in Federal Event Cooldown Timer Feedback   
    where's the option to remove the timer
  3. Keneith liked a post in a topic by TRYHARD in APD Change Proposal   
    Crazy how people fighting cartels learned 4 years ago you cant just slam 10 people on cap at once and expect to win but here we are listening to how cops need exclusive vehicles to reach the bank hahahahhahaah
  4. Joshhh liked a post in a topic by TRYHARD in APD Change Proposal   
    Crazy how people fighting cartels learned 4 years ago you cant just slam 10 people on cap at once and expect to win but here we are listening to how cops need exclusive vehicles to reach the bank hahahahhahaah
  5. Good Lub liked a post in a topic by TRYHARD in APD Change Proposal   
    Crazy how people fighting cartels learned 4 years ago you cant just slam 10 people on cap at once and expect to win but here we are listening to how cops need exclusive vehicles to reach the bank hahahahhahaah
  6. Mauv liked a post in a topic by TRYHARD in APD Change Proposal   
    Crazy how people fighting cartels learned 4 years ago you cant just slam 10 people on cap at once and expect to win but here we are listening to how cops need exclusive vehicles to reach the bank hahahahhahaah
  7. Sheriff Rick liked a post in a topic by TRYHARD in APD Change Proposal   
    Crazy how people fighting cartels learned 4 years ago you cant just slam 10 people on cap at once and expect to win but here we are listening to how cops need exclusive vehicles to reach the bank hahahahhahaah
  8. bum41 liked a post in a topic by TRYHARD in APD Change Proposal   
    Crazy how people fighting cartels learned 4 years ago you cant just slam 10 people on cap at once and expect to win but here we are listening to how cops need exclusive vehicles to reach the bank hahahahhahaah
  9. Space liked a post in a topic by TRYHARD in APD Change Proposal   
    Crazy how people fighting cartels learned 4 years ago you cant just slam 10 people on cap at once and expect to win but here we are listening to how cops need exclusive vehicles to reach the bank hahahahhahaah
  10. John Lemmon liked a post in a topic by TRYHARD in APD Change Proposal   
    Crazy how people fighting cartels learned 4 years ago you cant just slam 10 people on cap at once and expect to win but here we are listening to how cops need exclusive vehicles to reach the bank hahahahhahaah
  11. TRYHARD liked a post in a topic by Toxicc in APD Change Proposal   
    Or push in general none of them have any idea what to do.
  12. Walt liked a post in a topic by TRYHARD in 12/6 - Horn Crates & Bust System   
    Could have 3..... @Mitch (IFRIT)  @Azeh 
  13. Masonn liked a post in a topic by TRYHARD in Free CRH   
    lol some things never change
  14. TRYHARD liked a post in a topic by Zurph in Free CRH   
    https://gyazo.com/7975586f45c9c5473aaa69ed2e8a7d53 Another reason you dont trust KOTH staff. Most of them have no experience on arma, a good reason you were probably ban is in that ss.
  15. TRYHARD liked a post in a topic by Oskarr in Free CRH   
    Just get a global ban and he will unban u straight away
  16. TRYHARD liked a post in a topic by Azeh in 12/6 - Horn Crates & Bust System   
    BIG M
  17. TRYHARD liked a post in a topic by Marzoh in 12/6 - Horn Crates & Bust System   
    could have 4
  18. CRH liked a post in a topic by TRYHARD in 12/6 - Horn Crates & Bust System   
    Could have 3..... @Mitch (IFRIT)  @Azeh 
  19. TRYHARD liked a post in a topic by Farmer Steve in proud arma frags   
    im better
  20. TRYHARD liked a post in a topic by Ignis in My Asylum Update - 10/27/2020   
    Hello All,
    Some small (but useful) features have been implemented into myAsylum.
    "Altis Real Estate Map"  Has three different views: My Houses - Shows all houses owned by logged in account For Sale Houses - Shows all houses that players put for sale All Houses - Shows all houses & relevant information (Staff only) Faction Time Played Table (Faction Leaders Only) Allows faction leaders see playtime of players for the following intervals; 7 days, 14 days, 30 days, and 60 days Previous time played data is not grandfathered in as of now. It will take time for this to populate correctly. Funds Editor (Staff only) Gives staff the ability adjusts a player's bank account Allows for players to be compensated even when they are in game. (Money is sent to player's mailbox) *important* Player name shows green when they are playing and will disallow the ability for funds to be removed because the player cannot be in game when removing funds, only adding. Example of green name is shown below
     
    Hotfix 1:
    Gang Page fixed Phone Messenger fixed
  21. TRYHARD liked a post in a topic by Azeh in Changelog - (Almost) Halloween   
    Added:
    Group/Gang tags and corresponding aggressive status added to player messages. Group/Gang tags next to players name when looking at a vehicle. Black P07 added to donor 3+ (cops/bounty hunters). Repair/Refuel vehicle option added to vehicle garage. All Points Bulletin (APB) re-added Grabs the highest wanted player on the server and sets them as APB, must not be in jail and dead to successfully evade. Ability to see your own charges on the wanted list. Press 1 while on civilian to view your charges. New Admin Halloween Event To win, you must uncover and burn skeletal remains and be lucky enough to find a special secret! Added Altis Shipping Robbery http://gaming-asylumwiki.com/wiki/Shipping_Robbery Started on the pier at Athira Chop Shop. 3 different tiers. The higher the tier, the higher the risk and reward. Deliver the vehicle to a drop-off point to receive a large amount of cash. APD can track the transport vehicle. Added Blood Money Vehicle Shop at Rebel New Item "Heisenberg Meth" added After processing Crystal Meth you can process again for Heisenberg Meth, which sell for an increased price at drug dealers. APD related charges have been added. New Item "Cocaine Brick" added After processing Cocaine you can process again to obtain Cocaine Bricks, which sell for an increased price at drug dealers. APD related charges have been added. New Item "Gold Nugget" added This will primarily become more useful upon release of quests. This item is basically a legal gold bar that weighs significantly less and nearly as valuable. However, currently you can obtain them from admin gifts, loot stashes, and plane crashes. Sellable at Commodities Trader, Jewelry Stores, Turfs, and Rebels New plane crash sites will randomly appear across the map APD are welcome to come fight for the ability to seize the crate for some good money depending on the value of goods. The zone will be treated as a red zone. The contents inside can be illegal/legal as well. Van (Transport) added to the SWAT garage vehicle list. Orcas have been added to the AFD vehicle motorpool. Medics can now open/close bar gates remotely, both old and the new models APD can now open the new version bar gates as well Speed Traps added back in. New location(s) added. There are specific poles at the locations that signify it being a speed trap. We left the nasty screen flash out. Traffic Cameras Each Speed Trap location has a pole with mounted cameras that the APD can use. Officer must have the "UAV Terminal" in the GPS slot to get the options. Officer then can select any speed trap cameras to view within 5km of the cameras location. While in traffic cameras you will be unable to hear things going on around you character, this may include VOIP. APD may be releasing further information/policy on usage of traffic cameras. Role Playing Grenade Launcher has been added again to both Blood Money shops and Rebels at a steep price. When players are near vehicle smokes their screen will become blurry. An "X" button to close the redeploy menu for the APD. Changed/Tweaked:
    Message History GUI updated. Detailed message history and able to see full messages as well as the players group tag. Jump height is now constant and not based off player weight. Admin/Event Gifts Should now wait until you're alive and will wait for you to lose some weight. Admin gifts will now give a warning that the contents may be illegal. Admins can no longer spam gifts by accident. SWAT specific items removed from loadout spawning for Evidence Lockup when non-SWAT. Cop cap will be removed when player count is 95+ (all slots will be available). New textures for AFD vehicles (Offroad/Hatchbacks/Strider/SUV/Orca). Civilians should no longer be able to co-pilot medic aircraft. Subscriber Hatchback has been changed to a Halloween texture. New player revive fee has been made significantly cheaper. Wolf Dew texture now requires the necessary achievement to unlock. The cost of the mining/gather device tempest has increased. Medic boat shops should be working now and garage should show properly. All civilian boat areas should now have medic spawns added to them. Medic rank requirements for some vehicles should be changed. Rank 2 for the Sport Hatch, Hummingbird Rank 3 for the boats Cops should now be able to search/seize containers/tents. The "Refill Magazines" action will now work if the loaded magazine is unfull and the rest of your magazines are full. How vehicle cleanup timers are reset. Updated the UI of the house menu. You can now choose different colors for the house light. You can now see the combined cost of your house's bank/market value and inventory/aging barrel upgrades. You can now remove the gang house and keep your gang. You can now set another house as your gang house, replacing the old one. Gang creation no longer requires a house, but instead costs $25,000. This can be done through the phone. Significantly decreased the amount of time it takes to initalize houses after server restarts. Purchasing from a medical supply crate will now pay the medic who owns that crate. The prices are 3x the normal value for the convenience of having it anywhere on the map. Replaced the random medical supply drops with a manually called in version that acts as a mobile medics shop. Tweaked the auto run script to only be cancelled by WASD. This allows you you alt tab now without it cancelling. The "X" button on some menus (e.g weapon shop menu, loadout menu) was changed to look better. Fixed:
    SWAT End Scroll Wheel action should stay longer now. Cops of sufficient rank/role can now use undercover Hunters. Hurons for cops no longer require the undercover role to be pulled. Shooting blanks after being downed and killed shortly after. Rangefinders counted as weapons in certain checks. The NVG effect will automatically apply now for admin events and their preview cinematic. Removed:
    Medic Air Drop crates. Quest Stuff commented out temporarily (this includes the menu that was previously available)  
    Hotfix #1 and #2:
    Fixed an anticheat false positive for cops. Disabled APB until it can be looked at properly (caused issues for cops: lag, delays, redgulls not working etc). Fixed 2 other script errors. Fixed gang house changing/removing being possible for ranks below 1. Fixed the normal and supervisor medic Hatchback Sport skins being swapped. Fixed medic Rhib skin only covering half of the boat. Fixed the convoy event taking money with an insufficient amount of cops online. Hotfix #3:
    Fixed requirements to use the medic Rhib skin. Fixed inability to purchase aging barrels for houses. Fixed gang creation being abrupted if you were already in a group. Fixed alcohol aging (server shouldn't be as laggy as it's been so far this update). Fixed the ability to check your own charges. Tweaked the blur effect when near vehicle smokes. Added more civilian slots. Hotfix #4:
    Potentially made house upgrades work more reliably. Fixed weapon/loadout menu closing instantly when opened. Fixed players not being able to interact with garages etc after being in the graveyard event. Hotfix #5:
    Fixed plane crash markers not deleting. Fixed SWAT van. Fixed the naming of the Hatchback Sport subscriber skin. Fixed some issues regarding the graveyard admin event. Fixed some issues regarding the cop vehicle shop for certain ranks/roles. Fixed stat tracking for coffee consumption. Fixed the "Drop" button being disabled for cops in the warrant role. Fixed syncing near the prison causing your loadout to be wiped. Re-added APB.
  22. TRYHARD liked a post in a topic by Big Gay Jay in Kills #4   
  23. TRYHARD liked a post in a topic by salty.connor in Sumthing short and bad like my sex life   
    if fights keep up like today ill make a real montage 
  24. TRYHARD liked a post in a topic by Mitch (IFRIT) in Making Cartel life great again!!   
    I hear your concerns. I made my thoughts on these issues clear to the admin team. If you believe that any staff member is going above and beyond what a reasonable payer should be. Please bring up those concerns directly to @Leady or @Mason. It's hard for us to address the problem if we are not told about it. and weeks or months later is not helpful either. But i do ask that you remember these guys spend a ton of time putting in the work for you guys. But that doesn't mean that your experience should be ruined because of it. I appreciate your thoughts, ideas and concerns being brought up. 
  25. Bherky liked a post in a topic by TRYHARD in Making Cartel life great again!!   
    Some easy locational changes
    - Remove North wongs and make its second location East arms. Its still a tower but at least its got some ways to push it and its not so far away.
    - New locations for Oil Cartel. Both are trash. 
    - Remove big tower at meth cap to limit the crossfire potential and gangs would be more inclined to push it.
     
     
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