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Jesse

Developer
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Posts posted by Jesse

  1. Just now, DS_Billy said:

    Why gatekeep for 3 hours? how does that benefit? If you felt like bounty hunters needed to be punished why not make bounty hunter license cost more??? im presuming rebels getting caught dont have their rebel license revoked until next server restart if they are caught?? see how dumb that sounds?

    It was asked specifically to the APD that removal of the license be in more extreme circumstances... Simply having a gun you shouldn't while on bounty hunter shouldn't constitute the removal of the license. So what are you exactly complaining about? This change was to combat serious abuse of the license. In which case revoking it is fine for POTENTIALLY up to 3 hours. That's if it was right near the start and the person was abusing it. 

    4fdd6c986ab8b2b1bd805b9abbaab31d.png

    Samus_Aran likes this
  2. Just now, DS_Billy said:

    How many of those man hours could have gone into fixing stuff thats actually broken? Like the evidence locker, like the fact that the radiation from the nuclear power plant reaches black market? 

    That's the problem.

    Yet we have this guy suggesting I spend just a bunch of time talking to people and not working on anything with those man hours:

    Just now, Copa said:

    For future reference, a "few cops and civs" don't speak for the entire community. Maybe talk to more people? Or check the suggestions page and actually read through it?

     

    Just now, DS_Billy said:

    Who agrees that radiation from people running uranium should reach people running guns?

    Have you ever thought this was an oversight? I would disagree with this if it's the case. However, I didn't make uranium or even care to look at the range of it's effects. So this is something I am unaware of. At the same time you haven't made a single bug report on this matter to make us aware of this potential issue. Instead you feel the best way is to belittle us and bitch like a child.

  3. Just now, DS_Billy said:

    How many man hours went into removing bounty hunter from city's and making it so people who enjoy playing the server for the bounty hunter aspect are fucked for up to 3 hours if they get caught doing something bad with a bounty hunter weapon? 

    If you "enjoy playing the server for the bounty hunter aspect" chances are you won't be getting caught doing some bad with the weapon then? If you do, then that's the consequence. Don't know what you want to hear lol.

  4. Just now, Copa said:

    For future reference, a "few cops and civs" don't speak for the entire community. Maybe talk to more people? Or check the suggestions page and actually read through it?

    So I'll spend the next month talking to the entire community about changes. Everyone has their own visions/ideas of what is right/wrong. People have different play-styles. Just because they don't align with yours doesn't make it wrong.

    Maaqs likes this
  5. 10 minutes ago, DS_Billy said:

    then do it? its been like that for too long already. But instead. Shotguns are illegal, good work.

    I said a month or so ago, that I was going to be the one to rework this and make changes now. I had a discussion like I said above with Staff, Mitch, Developers, and also the new community aides I'm working with on how we can go about balancing it. This update is Part 1 of a 2 part update I had planned to be more focused about changes for civilian life balances and adjustments. I am just having a hard time finding a good balance that isn't basically what I made on Olympus. I'd like for it to be different. 

  6. 1 minute ago, DS_Billy said:

    The fact that you made all theese changes and did nothing for the way evidence locker is robbed is a testament to how out of touch you all are with the server. 
     

    There are changes planned. We've even discussed several different options for what we could do. Several people can even attest to this statement. I sat in a channel and discussed this with a few cops and civs. I've talked with mitch, our developers, and admins as well. Just because it hasn't happened in this update, doesn't mean we're not planning to change it?

    3 minutes ago, Sean That Irish Guy said:

    Downside:

    Lethals not paying out for unreachable places and armed gunners.

    Certain situations at federal events.

    Certain federal event situations is very vague. I understand that you don't get paid for lethaling them in unreachable places. However, you could also just catch them later? Chances are they're not always going to be in an unreachable place... This change should make it so less people put themselves in unreachable places to just get free pardons. This will also ideally force more "RP" scenarios potentially on people, instead of just using it to avoid situations potentially too. Turning yourself in can be a %50 ticket reduction too. This really isn't something I'm gonna argue about. IMO.. it's just money at the end of the day you miss out on here potentially. That can later be caught or potentially get even more from that said person now.

     

    15 minutes ago, Sean That Irish Guy said:

    A lot more thinking needs to go into some of these changes, plain and simple. Some and great but others are just..yeah.

    A lot of thinking does go in to a lot of this believe it or not. Just because we're not making the changes you believe are correct or following your vision, doesn't mean it's everyone's vision dude.

    BlackShot and aqzx127 like this
  7. Just now, Exzelz said:

    Will we still be able to use the courthouses to turn our selves in?

    Yes. They are just no longer bounty hunter turn in locations.

    Just now, Ryan2150 said:

    Is this just APD or does this include BH?

    Solely APD? Bounty hunters couldn't pardon your bounty by lethaling before.... Jailing from any location was the fix for those would like to abuse restarts for lethals.

    aqzx127 and BlackShot like this
  8. 6 minutes ago, ColtonB205 said:

    With the change to lethals how does the APD handle people outside of HQ's at 1 minute to restart who refuse/unable to pay their ticket?

    That's up to your higher ups I guess, I don't deal with how the APD handles these issues? However, you should now be able to send someone to jail regardless of location within the last 2.5 minutes or whatever the time is when it tells you to sync your vehicle. This is to be used in accordance to whatever APD policy/procedures/guidelines they decide on though.

    7 minutes ago, Sean That Irish Guy said:

    Kinda my point with the removal. The downsides of the change outweigh the benefits. 

    See the above... What are the downsides? What are the benefits?

    Just now, Chow Mein said:

    I meannnn how do you learn some time management when they do a bank 12 mins before restart and you get them all downed and restrained with 3 mins left?

    Chill.. See the above.

    Donald, aqzx127, Fried Rice and 3 others like this
  9. 13 minutes ago, Sean That Irish Guy said:
    • Removed lethal payouts and pardon. - BIG fucking yikes.

    Was actually requested by Samperino when he was CoP. So it's been long overdue.

    13 minutes ago, Sean That Irish Guy said:
    • Removed red zone from Skiptracer. - Why? Seemed reasonable to have.

    Because, regular bounty hunter shops all were removed and now the 3 skiptracers are the only place for both skiptracer gear and normal BH gear. 

  10. People have been selected for these positions. If you were not PM'd, then that is because you were not accepted. If you were not accepted chances are you gave 1 line answers to what should've been thought out answers to the questions. Or you answered things that are out of the scope of in-game related content and things we can do or they are just simply impractical.

    Thanks to those who applied.

  11. 1 hour ago, Niklaus said:

    Make bounty hunters whitelisted or make their licenses easier to seize, and more expensive. It's bullshit that someone with a bounty hunter license is just allowed to both kill me by locking me in a house and waste 10+ minutes of my time everytime they kidnap me. The amount of time I have spent locked in a house cause someone got salty I killed them is ridiculous. The point of bounty hunters is to hunt criminals, and if they're not using their license for what it's supposed to be used for, it shouldn't be accepted. 

    If the server is meant for fucking roleplay it seems wierd that everytime we get in a rat war there's a million bounty hunters trying to get my bounty. It's unacceptable that bounty hunters have so much freedom and power over other players in the server. Even cops can't do half the things bounty hunters can, and bounty hunters send straight to jail without any roleplay. 

    Roleplay left arma a long time ago man. If you honest to god want an rp experience you should go to GTA before that gets to the current arma state. 

  12. On 5/28/2020 at 11:18 PM, Peach Picker said:

    like the freaks who cried about feds and crank so its nerfed into the ground

    I wouldn’t say people cried about the crank stuff. I just don’t think it should be a primary money making method as it’s easy now that you can do it even further from cities. You could just do backpack loads back and forth to safety. Now you’ll have to work more to make more. Makes sense. With the change out now though I’ll be making it be able to done anywhere (so back in dps) probably keep x amount from the sell points though. Idk. 

    Toxicc, aqzx127 and Veezara like this
  13. 7 minutes ago, Sheriff Rick said:

    As someone already mentioned in a different thread, an event that starts with rebels having to drive a vehicle to a certain point that cops have to stop ( And probably can see in updated intervals on the map ) would be a lot of fun.  Police chases are some of the most fun you can in the game imo.

    Gang warfare that brings people into the cities and makes that type of play in Kavala and Athira more valid would be a lot of fun too.  Maybe a mini-turf event that gives a small cut of all sales in town both legal and illegal.

    The drug smuggler job, but in car form would be really cool.  It could be you are undetected until you get into a certain radius of a cop.  Also a timer that encourages you to take risky routes and stay on the highway could balance it so people don't just drive offroad and out in the middle of nowhere.  

    Revamping gas station robberies.  Right now, they can be really difficult if cops actually show up.  They're really not all that defendable, which is fine, but they should award more than 5k and potentially award other benefits.

    Just some general ideas, none of it is really suppose to be caught in the semantics of balance and shit.  None of it would even go EXACTLY how I would want anyways, just some random suggestions that stray away from cartels and fed/prison/bank

     

    You seem to have good ideas. Feel free to apply here as well: https://discordapp.com/channels/132299082772250624/624078213999493120/715243873273905193

  14. Hey everyone,

    So one thing I took away from Olympus and believe strongly in is that your player base and their ideas are what help the server grow and become worth playing. It's hard for us as staff and developers who may have access to "admin money" or may not necessarily play the game always by the same means as a normal player. I know a lot of staff may just hop on for certain events being done or just to kind of hangout. One thing that I helped create on Olympus was a "Civilian Representative", which has now had multiple different adjustments and such to it. I've wanted to do something similar here for a long time, however, it was shot down a lot. I've talked to Mitch regarding it a couple times now and I'm going to give it a shot.

    This will be different however. In the past I've done "election terms", to just static people, etc. We are going to just take applications via the link below then as staff vote on who we would feel has the best applications and could be the most productive to our cause. I will take 3-5 people from the applications and extend them offers to have group conversations with myself either bi-weekly or monthly to come up with development ideas/adjustments/removals/changes, etc that should happen with the server. Not everything that is suggested will occur or anything like that, however, hopefully it'll get us some new content to spice up game-play. These will be "permanent" positions as long as the player stays active with time played on the server and doesn't miss 2 meetings in a row. Once the person misses 2 meetings in a row they will be removed and replaced. As far as the AFD/APD go, you will be reached out to via Discord chats.

    Meeting times will ALWAYS for the foreseeable future be Tuesday, Wednesday, or Thursday between ~7-10pm Central. If for some reason you cannot make it always message me. I'll send out PMs in advance as a reminder as well. However, it's up to you keep communication open. 

    Payment: As long as you show up and make constructive feedback/suggestions to the discussion we will reward you for attendance. At this time the amount or what exactly that looks like is up for discussion but will be known prior to the first discussion and is open to modification at any time.

    Apply here: https://docs.google.com/forms/d/e/1FAIpQLSdLb7p7g4tDkOwkRYBdzDdG5ytBeJDO2HTGoN4qRhgqRkT7-A/viewform?usp=sf_link

    As always, please respond with any questions you may have or feel free to PM me.

    DEADLINE TO APPLY: June 1st, 2020 @ 23:59 Central!

    TL;DR - Important shit is highlighted.

    - Jesse

  15. Doing some market research...

    If Asylum had 1 of each server (KoTH, Conquest/Strife, Life Server) what would you rather be playing? Now, keep in mind, there would be no AFK paychecks on Strife lol.. You'd actually have to play it... Also, these would be Asylum specific and have possibly shared rewards across servers etc.

    Feel free to vote. 

    Curious for answers to the following as well:
     

    1. What do you dislike about KoTH servers?
    2. What do you like most about KoTH servers?
    3. What did you like most about strife (not afk paychecks)?
    4. What did you dislike most about strife (not the removal of afk paychecks)?
    EthanS and Jbdragon like this
  16. 6 hours ago, Midamaru said:

    I'm sorry to add to the useless commentary but it what i just realised is that most games have a development team and a vision to work towards. On Asylum the players need to submit what content they want created by development team? I think that's where it goes wrong.

    Most players will put less thought into content ideas than they do making a sandwich. You will mainly get responses to tweaks things which would be fun for that individual player.

    The development team should design new content, create it, test it, ask feedback about it from players and then implement it. If you don't have the creativity or will to design that content i think that is lacking to your development team. I think it's wrong to put the reponsability to the playerbase and tell them to design the content or stop complaining.

    This isn't aimed at your personally Jesse, i don't know you as i've quit Asylum some time ago. I hope this perspective might help finding a solution for this problem.

    Yeah? You think we should just design what WE want? Not what the playerbase wants? We don't play the game. When the few of us do we're not playing it seriously and/or we've got staff money, etc. that is an unreal experience. That's how asylum got a karaoke thing in Kavala, that's how Paratus also made several other pointless and useless things no one asked for...

    I will gladly just make a chess game in a game that you're playing.

    We're not saying the community has to come up with every detail, we're just asking for suggestions that are worthwhile...

  17. 3 minutes ago, Chow Mein said:

    Not swat but everything.. And It is somewhat relevant with me suggesting an idea for your development. No harsh feelings you guys do a great job with what you do release just wanted to say my input. 

    Mitch is asking for content ideas and stuff to add in-game. Your post had zero content suggestions like half of the other posts in here. Everyone comments how we're lacking content or how we need more stuff.. No one offers ideas on what stuff needs changing or to be added. Almost everyone just offers mindless commentary that doesn't help...

    POL and DankBud like this
  18. 20 hours ago, Chow Mein said:

    The biggest problem with this is when it actually comes out. I understand the devs have a life and this isn't their job, but that they are volunteering and helping, but when you say something will come out around one date then it comes out 4 months after that date it sucks. Nothing really comes out on time so if you guys do plan on adding stuff stop adding a release date.

    I mean, what's funny though is too, assuming your referencing SWAT is that even though higher ups in the APD knew what was coming and the general how it was gonna be (as they crafted the documentation with Mitch for it)... that they weren't even ready once it got released... Everyone wants to chew our asses for not releasing it sooner, etc.. yet your APD team dropped the ball decently too.

    Quote

    Nothing really comes out on time so if you guys do plan on adding stuff stop adding a release date.

    And don't worry, we won't anymore... 

    However, this isn't relevant at all to what mitch is asking for and not constructive to this post at all.

    Xavorey, Veezara and ColtonB205 like this
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