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bamf

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Posts posted by bamf

  1. I saw people talking about governor in this thread.  It was the first I'd heard about it, so I took a look this AM.  I see there is a problem, and have manually fixed some things in the DB related to governor.  If you want to run, you should make sure you are on the ballot.  You should also vote as well if you haven't done so in the last 2 days or so.  

    This is for all 3 servers btw...

    Edit:  Also, just found the actual bug.  It will be fixed in the next hotfix.  20% taxes for all!!!

  2. 6 minutes ago, Blake Suley said:

    So both servers combined have had 100 players plus for hours and 3 isnt up.

    Once it comes up for the day, it remains up while 100 players are online. If it goes below that, it will not automatically come back up. 

    Blake. and Batcan like this
  3. Just now, Jamal said:

    BI kicks glitching orcas at banks so nobody can get in. and BI kicks every 30 minutes

    I've made a change in the configuration file for S1 that will take effect at the next restart.  Might catch it with the patch that I just kicked off.  

    BlackShot likes this
  4. On 9/11/2018 at 5:25 PM, Russell* said:

    Selling drugs in bulk does not give max infamy, sell it in singles.

    I just tested this on dev, and this is not true.  I sold 100x coke and got 100 x selling a single coke would give me.  It's rounded all the way out to 3 digits...

    On 9/11/2018 at 5:40 PM, Biground said:

    I sold 25 gold bars last night after a fed. Not a single infamy point feelsbad :( @bamf

    I'm fixing this right now.  Hopefully it will be pushed momentarily.

    Kev 23, Mason, Sliick and 1 other like this
  5. 6 minutes ago, TryHardSqueaker said:

    No one joins gangs anymore. Why should they when you give them no reason to. They can run coke and level the tree faster than someone doing banks and fighting cartels.

    Isn't it a good thing that people are running drugs though?

    Edit:  The things that rebels and gangs have always asked for: 

    Easier to make money, things cost less - the patch has ways to make that happen

    New content - Check

    Buffs to medical etc for rebels - Check

    This patch wasn't a rewrite of the cartel system.  The cartel system is really the only truly "gang" thing in the game.  I was giving things to rebels in general, not just to that one piece of game play.  

  6. Just now, Jamal said:

    In order to finish one branch of the rebel tree it is going to take 614.5 hours at a cartel not including the drives over there I highly doubt there will be many people who have it. Either massively buff the tree, or slightly buff it and make it easier to gain infamy.

    I think you probably typed that up before I edited the post above.  You're gaining somewhat passive infamy for doing gang things.  Being in a gang is not the only thing that rebels do.  

    DJB and ItsLego like this
  7. 16 hours ago, Jamal said:

    corporals who are medics can blood bag like 50 percent faster defib 50 percent faster and has no timer. Rebel tree has 25 percent blood bags and oh look you can also buy defibs at rebel! that's totally helpful

    The difference here with the medical speeds is that 3 cops can have that at a time whereas everyone in your gang/group/whatever can have an increase with the new tree.

    As for people saying this was thrown together in a week - it wasn't.  The rebel tree has been written up for a long time, we had just been dealing with performance issues etc and had not gotten it implemented until now.  I think the community really confuses civ vs. rebel vs. gang.  The reason this feels like a "civ" tree to you is that rebels are "bad" civilians and gangs are something different.  Gang life is more end game, whereas being a rebel is something people do all the time.  

  8. 19 minutes ago, Jamal said:

    what about getting the infamy from banks along with prisons and feds. Only driller gets Infamy, and you get none for prison or fed, you should use the same system as the cartels give 5 infamy every minute your there so if we can hold off the cops at prison and fed for a really long time we can get the money and some infamy.

    The Bank is going to be patched to give infamy to those that participate - but only if it succeeds.  

    The Fed is giving infamy - sell gold bars and get infamy...

    Innate and DJB like this
  9. 12 hours ago, Scott said:

    War kills should give infamy. Just because it’s a rebel tree and not a gang tree doesn’t mean that they shouldn’t give infamy, it’s not like it would be the only source of it. Cop kills should also give a small amount (5?). 

    The reason this isn't a thing is because people kill trade.  They do it for war ranking, and they would continue to do it for infamy.

    ItsLego and Scott like this
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