Steve Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, Azeh said: BE kicks do infact still happen. A hotfix is being released to the dev branch tomorrow that will include fixed for "some if not all BE issues" - but it's unknown whether or not BE mass kicks will be fixed. It's a different message when people get kicked though that's the main difference I see. It could be the same issue with a new name. Regardless the kicks whatever there cause are, are much less frequent. Not to say they are not a problem because they are quite a big fucking issue. Bottom line is server performance is better then it was a week or so ago and as long it gets better from here i'll be a content yung man. Link to comment
bamf Posted December 6, 2017 Author Report Share Posted December 6, 2017 Just now, Grizz said: @bamf @Gnashes Can we have server 2 back for like 12 hours? Just so most of us can sell off our stuff to begin moving into other servers. I'm sure a lot of people would appreciate this. Server 2 will be up. Just give it a few days. Paratus is finalizing some code to make the servers a tad more dynamic in an effort to keep them more full. You'll have access to all your physical and virtual items when that happens. BlackShot, Sikorsky, Bannab1 and 2 others like this Link to comment
Steve Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, bamf said: Server 2 will be up. Just give it a few days. Paratus is finalizing some code to make the servers a tad more dynamic in an effort to keep them more full. You'll have access to all your physical and virtual items when that happens. Isn't s2 the last one to come up though? Link to comment
Jake Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, bamf said: These notes are not overly huge, but there are a few things here that have been requested: Orcas and Hellcats now cost less money. The damage handler for Orcas has been removed. BIS has allowed glass to become damaged now, so we will see how this plays in a live environment. The damage handler for RPGs has been removed. You pay $50k for an RPG rocket, we're going to treat it like a suicide vest in terms of boom potential (for now). The custom damage handler for Vans has been removed since BIS tweaked how they handle damage in the Arma engine. Putting a restrained player in a car should work better now. You should be able to lockpick a player by scroll wheel now. Added some additional backend logging to try to figure out why server restarts are less reliable with the current Arma patch. We are working on some more major game enhancements in the background, but I wanted to drop a few things in tonight. Help the poor, I can only afford these because people feel bad for me and give me money lol Sp0on, Silver-Spy, BlackShot and 2 others like this Link to comment
Patato Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, bamf said: Server 2 will be up. Just give it a few days. Paratus is finalizing some code to make the servers a tad more dynamic in an effort to keep them more full. You'll have access to all your physical and virtual items when that happens. Couldn't have said that three days ago? Kettles and Walt like this Link to comment
bamf Posted December 6, 2017 Author Report Share Posted December 6, 2017 Just now, said: Help the poor, I can only afford these because people feel bad for me and give me money lol That's a UC Orca there? I'll look and see what's going on with that. It should be less than that now... Kernikov and Jake like this Link to comment
bamf Posted December 6, 2017 Author Report Share Posted December 6, 2017 Just now, Patato said: Couldn't have said that three days ago? It was in the last patch notes. I think Azeh had a screen shot from Gnashes... Link to comment
Patato Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, bamf said: It was in the last patch notes. I think Azeh had a screen shot from Gnashes... Didn't realize azeh's gyazo account was a reliable source for information pertaining to server development. Guess ill follow more closely. Kettles, Crunchedd, smellypig and 5 others like this Link to comment
TRYHARD Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, Patato said: Didn't realize azeh's gyazo account was a reliable source for information pertaining to server development. Guess ill follow more closely. He took a screen shot of what Gnashes said in SGT chat. Olio confirmed the screenshot was legit. You're just being an ass Link to comment
Patato Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, tryhardsqueaker said: He took a screen shot of what Gnashes said in SGT chat. Olio confirmed the screenshot was legit. You're just being an ass Didn't realize it was a three step program to get information on a server going offline. If only we had some place that was easily accessible to everyone where a message could be posted to update people on the state of a server. Guess im an ass for wanting clear communication with the community. But as @Oliosaid "You have high exceptions" Bannab1, HereToStealYourIdeas and Kettles like this Link to comment
Kev 23 Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, bamf said: Server 2 will be up. Just give it a few days. Paratus is finalizing some code to make the servers a tad more dynamic in an effort to keep them more full. You'll have access to all your physical and virtual items when that happens. So you’re telling me the 80+ for certain servers to be up thing will be happening? Link to comment
Guest Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, tryhardsqueaker said: He took a screen shot of what Gnashes said in SGT chat. Olio confirmed the screenshot was legit. You're just being an ass I think his point is that it should be announced by developers not by second or third hand. Which is agreeable. Steve, Patato, smellypig and 3 others like this Link to comment
bamf Posted December 6, 2017 Author Report Share Posted December 6, 2017 @<Jake> Was that screenshot on S3? If so, it didn't patch for some reason so we're having to boop it again. BlackShot likes this Link to comment
bamf Posted December 6, 2017 Author Report Share Posted December 6, 2017 Just now, Olio said: I think his point is that it should be announced by developers not by second or third hand. Which is agreeable. Well it was announced by a developer, just in a spot not everyone could see. Blame it on me being in day 12 of my convalescence from my cold... Also, f whoever gave me this cold. BlackShot likes this Link to comment
Patato Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, Olio said: I think his point is that it should be announced by developers not by second or third hand. Which is agreeable. Exactly On a totally separate note, Olio can you confirm this completely legitimate screenshot i took. BlackShot, Kettles, Bannab1 and 1 other like this Link to comment
Guest Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, bamf said: Well it was announced by a developer, just in a spot not everyone could see. Blame it on me being in day 12 of my convalescence from my cold... Youre not the only Dev that can make a public announcement letting everyone know what’s going on Link to comment
[§] Alex Posted December 6, 2017 Report Share Posted December 6, 2017 (edited) just a me me don't ban me me like where this patch is going Edited December 6, 2017 by [§] Alex • B A R K I N • and Bikstok like this Link to comment
bamf Posted December 6, 2017 Author Report Share Posted December 6, 2017 Just now, Patato said: Exactly On a totally separate note, Olio can you confirm this completely legitimate screenshot i took. Not legit. If legit I would be doing this to you as well: BlackShot, Flameless and Jake like this Link to comment
Steve Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, Olio said: Youre not the only Dev that can make a public announcement letting everuone know what’s going on Kettles likes this Link to comment
Papa Austin Posted December 6, 2017 Report Share Posted December 6, 2017 (edited) Will this effect the crafting price/materials for orcas and hellcats? Edited December 6, 2017 by Austin427 Link to comment
Patato Posted December 6, 2017 Report Share Posted December 6, 2017 (edited) @bamf ((Chill guys its a meme, put the pitchforks down)) Edited December 6, 2017 by Patato Kettles likes this Link to comment
Jake Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, bamf said: @<Jake> Was that screenshot on S3? If so, it didn't patch for some reason so we're having to boop it again. Yes it was Server 3, sorry for the delay, I was in game Link to comment
bamf Posted December 6, 2017 Author Report Share Posted December 6, 2017 Just now, Patato said: @bamf ((Chill guys its a meme, put the pitchforks down)) Meme or not, I still like the flying teabag. I need to use that more. Link to comment
Scott Posted December 6, 2017 Report Share Posted December 6, 2017 uuuummm... There no distilling thing inside the distillery building. Can't make scotch @bamf @Gnashes Link to comment
bamf Posted December 6, 2017 Author Report Share Posted December 6, 2017 Just now, Scott said: uuuummm... There no distilling thing inside the distillery building. Can't make scotch @bamf @Gnashes Likely just for this server restart. Thanks Arma! Link to comment
bum41 Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, bamf said: Paratus is finalizing some code Who??? Atra, Bazzajack, Nicolas March and 1 other like this Link to comment
Ben Flint Posted December 6, 2017 Report Share Posted December 6, 2017 @bamf thanks daddi Link to comment
Seán That Irish Guy Posted December 6, 2017 Report Share Posted December 6, 2017 (edited) Just now, bamf said: These notes are not overly huge, but there are a few things here that have been requested: Orcas and Hellcats now cost less money. The damage handler for Orcas has been removed. BIS has allowed glass to become damaged now, so we will see how this plays in a live environment. The damage handler for RPGs has been removed. You pay $50k for an RPG rocket, we're going to treat it like a suicide vest in terms of boom potential (for now). The custom damage handler for Vans has been removed since BIS tweaked how they handle damage in the Arma engine. Putting a restrained player in a car should work better now. You should be able to lockpick a player by scroll wheel now. Added some additional backend logging to try to figure out why server restarts are less reliable with the current Arma patch. We are working on some more major game enhancements in the background, but I wanted to drop a few things in tonight. Bring server 2 back. I understand what youre trying to do with it offline but people will tend to join 1 and 2 considering they will see them pop up first in any search and its the second most played precinct for cops and not to mention it was once the most populated server on asylum before 1 was over the couple months and its effected money making and people who had houses for loadouts, gang house etc. The thing you where saying youre trying to add for the virtual inventory for houses is gonna flop. I cant see it working properly and it will be full of bugs and ways for people to fuck over how its supposed to be used. Keep all servers up for now until theirs a definite fall and end to any population increase Edited December 6, 2017 by Sean That Irish Guy Bannab1, Walt, Kev 23 and 1 other like this Link to comment
Scott Posted December 6, 2017 Report Share Posted December 6, 2017 Also, this isn't new with this patch but I keep getting a bug where when I'm putting stuff in my crate it says my inventory is 92/92 or whatever even though I just put everything into my crate and I have to soft log to fix it. Link to comment
Seán That Irish Guy Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, Scott said: Also, this isn't new with this patch but I keep getting a bug where when I'm putting stuff in my crate it says my inventory is 92/92 or whatever even though I just put everything into my crate and I have to soft log to fix it. Nobody cares. william and Steve like this Link to comment
Scott Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, Sean That Irish Guy said: Nobody cares. ok Seán That Irish Guy likes this Link to comment
bamf Posted December 6, 2017 Author Report Share Posted December 6, 2017 Just now, Sean That Irish Guy said: Bring server 2 back. I understand what youre trying to do with it offline but people will tend to join 1 and 2 considering they will see them pop up first in any search and its the second most played precinct for cops and not to mention it was once the most populated server on asylum before 1 was over the couple months and its effected money making and people who had houses for loadouts, gang house etc. The thing you where saying youre trying to add for the virtual inventory for houses is gonna flop. I cant see it working properly and it will be full of bugs and ways for people to fuck over how its supposed to be used. Keep all servers up for now until theirs a definite fall and end to any population increase Server 2 is our fourth most popular server, which is why it's currently the one that is not online while we stress test BIS' fixes for BE stuff. Link to comment
Seán That Irish Guy Posted December 6, 2017 Report Share Posted December 6, 2017 (edited) Just now, bamf said: Server 2 is our fourth most popular server, which is why it's currently the one that is not online while we stress test BIS' fixes for BE stuff. Edited December 6, 2017 by Sean That Irish Guy Walt and william like this Link to comment
Legit Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, bamf said: Server 2 is our fourth most popular server, which is why it's currently the one that is not online while we stress test BIS' fixes for BE stuff. Assuming S2 goes down that kinda cucks all the people who invested a lot of money into housing locations, while making the housing on the other servers more expensive & desirable in turn making it harder to buy all your houses back on the remaining servers. I'm sure the only way people affected could fully get behind a server going down is if players were compensated a realistic value for their houses, or a system was put in place allowing people to have similar use of their house on a separate server. Accessing your crates @ AE would be a pretty sloppy way to solve the problem considering most of the AE locations are out of the way. Link to comment
Mason Posted December 6, 2017 Report Share Posted December 6, 2017 I am also curious why S4 is becoming a main server. Doesn't it have a history of being the one with the most BE kicks? I thought I heard a while back it was the worst out of all of the servers yet the hardware was the same. Again just curious @bamf Link to comment
BlackShot Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, Azeh said: BE kicks do infact still happen. A hotfix is being released to the dev branch tomorrow that will include fixed for "some if not all BE issues" - but it's unknown whether or not BE mass kicks will be fixed. Makes sense. Mr. Linux and william like this Link to comment
Brendon Smith Posted December 6, 2017 Report Share Posted December 6, 2017 (edited) Just now, bamf said: These notes are not overly huge, but there are a few things here that have been requested: Orcas and Hellcats now cost less money. The damage handler for Orcas has been removed. BIS has allowed glass to become damaged now, so we will see how this plays in a live environment. The damage handler for RPGs has been removed. You pay $50k for an RPG rocket, we're going to treat it like a suicide vest in terms of boom potential (for now). The custom damage handler for Vans has been removed since BIS tweaked how they handle damage in the Arma engine. Putting a restrained player in a car should work better now. You should be able to lockpick a player by scroll wheel now. Added some additional backend logging to try to figure out why server restarts are less reliable with the current Arma patch. We are working on some more major game enhancements in the background, but I wanted to drop a few things in tonight. this year. Fixed it for you! Edited December 6, 2017 by Brendon Smith Nicolas March likes this Link to comment
bum41 Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, Brendon Smith said: Fixed it for you! i mean there is only 24ish days left of the year so your not wrong Link to comment
Brendon Smith Posted December 6, 2017 Report Share Posted December 6, 2017 Just now, frantic said: i mean there is only 24ish days left of the year so your not wrong Holy shit someone got the joke. bum41 likes this Link to comment
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