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Changelog 25.1.2


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Foreword

This is not the first time that I have had to write a foreword on a patch note, over the last several months the general state of the server has decreased significantly, development has been excruciatingly slow, and folks have again lost faith in Asylum staff.  Yet again I over promised and under-delivered.  As I'm sure most of us have experienced, sometimes life is difficult to predict, and we cannot always spend as much time on things as we'd like.  We have been able to make strides on bringing on more help, broaden the load and try and get back on track.  Who knows how far we will get, but I am committed to continuing this effort and reviving this community.

  1. Development, increase the frequency of patches and features, increase size of team via new developers and @Jesse returning to help me in a development & advisor capacity.
  2. Community, we will be selecting both a community manager(s), and a community council, this will be a public process where community members will be able to observe and ultimately provide feedback on ideas before they are developed.  More information on this process will be released in a post ideally next week,
  3. Upgrading legacy systems and experiences, forums, TS, discord, Wiki, etc.
  4. Patch notes formatting- starting with this patch, patch notes will be posted all on the same "Changelog" Post, this way like most games you will be able to see patches right on top of each other to track progress.  We will still have a dedicated post for feedback.

In our community meeting update I announced a bold new idea to shrink the map and increase interaction.  After some time exploring this idea, and hearing feedback I have decided to take the lessons we learned and the features we liked to into a unique experience with everyone at the table and keep everyone's play styles available.  Our goal is still to increase interaction and combat outside of scripted locations, and we have the ability to use the map to our advantage in this regard.  Specific ideas will be worked on and brought to the community as we flush out the ideas that we are hearing.


 1. The winning gang of domination Saturday afternoon will have the option to choose one of the three deep state Ifrit skins

Spoiler

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 2. The five players with the top playtime on the server between now and Monday Morning will receive the Cybertruck Ifrit Skin
 3. The ten players with the top playtime on Saturday morning will each receive 1000 Asylum gold.
 4. The gang with the most cartel captures between patch and Sunday Night will get 6 months of free Asylum Plus
 5. I will be TPing around the map and giving out a number of other items as well.


The Event coordinators will be running a number of events as well, they will announce a schedule soon.  I will incorporate some of these skins and rewards into these events.



This patch will go live this Friday, 5/2/25 at 5:30pm EST
Added:

Contract Missions

  • Vehicle Delivery Missions
    • Go to the Independent Contractor 
    • Scroll wheel on the NPC, and select which mission you want to do by calling the representative.  Vinny will task you with delivering him vehicle.  Carl will task you with delivering crates.
      • Vinny
        • Vinny will set a marker on your map with where the vehicle is that needs to be picked up, hurry over to it before it gets stolen.  
        • Pick up the vehicle and deliver it to the drop off point to get paid.
        • There are new quests associated with these missions:
          • Complete 25 vehicle Deliveries - Offroads for deliveries and a 20% higher payout +15000
          • Complete 35 vehicle Deliveries - Box Trucks for deliveries and a 20% higher payout +25000
          • Complete 50 vehicle Deliveries - HMMT Fuel for deliveries and a 20% higher payout +35000
          • Complete 100 vehicle Deliveries - HMMT Box for deliveries and a 20% higher payout +45000
          • Complete 150 vehicle Deliveries - Zamak Fuel for deliveries and a 20% higher payout +55000
          • Complete 250 vehicle Deliveries - Tempest Flatbed for deliveries and a 20% higher payout +65000
      • Carl
        • Carl will set three markers on the map with where the crates are for you to go pick up, and a HMMT flatbed to pick up the crates.  
          • Use the truck to pick up all three crates and then deliver them to the drop off zone.
          • Once the truck and crates have been delivered you will be paid.
  • Care Packages
    • Rebels can now buy care packages at rebel, when activated they will drop in the purchased item via an airdrop.  Rebels can call vehicles, 7.62 ammo, or an Mk1 care package. 
      • Mk-1 Crate (3 Mk1s, 15 7.62 Magazines, $20,000
      • Ammo Crate (75 Mk 7.62 Mags, $10,000
      • Ifrit Air Drop (Single use Ifrit- cannot be stored, upgraded or chopped). $25,000
      • Orca Air Drop (Single use Orca- cannot be stored, upgraded or chopped).$20,000
  • Pocket Cars
    • Civilians, cops, and medics alike can now buy pocket vehicles, these are assembled by the player at their location.  Never get stranded again and buy a single-use pocket vehicle.
      • Quadbikes-$750
      • Hatchback (Sports) 2500
  • Cocaine can now be gathered dynamically by picking it from the trees at coke field
  • Cocaine can now be processed dynamically by running around in the pt at the cocaine processor
  • Jewelry Emporium has been revamped via a new custom map courtesy of luke
  • Mental Asylum has been revamped via a new custom map courtesy of luke
  • Prison has been revamped via a new custom map courtesy of luke
  • The Asylum Casino has been upgraded, after moving into the Asylum Grand Palace, across from the Midnight Palms Nightclub the future home of karaoke.
  • APD Checkpoint Alpha
    • The APD has begun to beef up its presence around the island, setting checkpoints, and seizing contraband from the civilians who pass through.
    • Robbery
      • 3 APD officers are required to be online in order to rob Alpha Checkpoint
      • Place a diamond-tip-drill on the back door of the evidence storeroom
      • Wait 10 minutes and then load the loot into a vehicle, sell at an ownable gas station, in order to reap your reward.
  • Smokes have been edited and re-enabled, these enhanced smokes reduce the lag from Arma smokes significantly.
  • Cops can now toggle blue only lights by scrolling whilst being the driver of an APD vehicle.  
    • If lights are already on they must be turned off and back on to switch the color scheme
  • Paros is now a spawnable city hosting the Asylum Casino and Palace
  • Warning System
    • Admins are now able to warn players in-game before moving to place bans
    • This system is currently being integrated to allow for out-of-game warnings to prevent unnecessary bans
    • This is part of our goal to decrease the severity of certain punishments on the server.

Fixed:

  • RPGs are now properly handled when being seized by the APD
  • Suicides are now properly represented in side chat
  • Loadouts now work at Union Shops
  • When your cuffs fall off whilst in a car you will now be properly unrestrained, and able to exit use a phone etc.
  • Big Trucks now spawn at the proper spawn points
  • Cops are now sent to the right position when hitting "let me out" when in prison
  • The APD group tag is no longer displayed in messages when an officer is under cover
  • Vehicles within the zones at Gang Boat & Gang Fort now despawn faster
  • Jewelry can now properly be sold from the Jewelry Emporium robberies
  • Adjusted the following prices
    • Cooked Chicken 490 -> 540
    • Processed Cocaine 625 -> 775
    • Cooked Oysters 300 -> 550
    • Copper Ingot 115 -> 145
    • Crank 1000 -> 1500
    • Diamond Cut 585 -> 615
    • Flawless Diamond 1500 -> 1750
    • Cooked Goat Meat 1851 -> 2000
    • Heroin 530 -> 630
    • Iron Ingot 315 -> 365
    • Mackerel Meat 49 -> 70
    • Medicinal Cannabis 380 -> 420
    • Marijuana 420 -> 565
    • Crystal Meth 1800 -> 2500
    • Mullet Meat 77 -> 100
    • Processed Oil 255 -> 350
    • Ornate Meat 30 -> 55
    • Pearl 280 -> 290
    • Pine Plank 155 -> 175
    • Hardwood Plank 325 -> 355
    • Olive Plank 205 -> 250
    • Cooked Rabbit Meat 140 -> 200
    • Rubber 1130-> 1250
    • Ruby 370 -> 390
    • Refined Salt 245 -> 275
    • 25 Year Scotch 1200 -> 1350
    • Cooked Sheep Meat 840 -> 900
    • Dried Tobacco 250 -> 295
    • Cigarettes 450 -> 525
    • Cigars 750 -> 950
    • Cotton 385 -> 450
    • Bomblets 650 -> 775

Removed:

  • Garden trucks have been removed from the truck shop (they were replaced by tractors a few patches back)
  • Prestige System
    • Any stored prestige will automatically be returned to you as cash when interacting with an ATM/Shop.
Iuke, BlackShot, Kernikov and 5 others like this
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  • Fitz featured and pinned this topic
On 3/25/2025 at 4:10 PM, Fitz said:
  1. Community, we will be selecting both a community manager(s), and a community council, this will be a public process where community members will be able to observe and ultimately provide feedback on ideas before they are developed.  More information on this process will be released in a post ideally next week,

I have a feeling, it's not gonna be me :(

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so like im gonna be real here. Yall need to add something for people to do that is crim v crim that doesnt require cops to be on that has a marker show up and its actualy worth doing. Not trying to tell you how to run yalls server... Ive tried to give input in the past and well we see how that went but more crimvcrim and having it actualy pay well would be awesome. Also please dont give us pennys on the dollar for the money you took from us and turned into prestige.... Or we are just gonna dissapear again

 

Rocketneo, Knight05 and Gnike like this
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Man we were all hanging out and talking about this new Patch! I hope it brings us back together! I got to meet people I only saw periodically when I first started 6 months ago. Everyone is hyped! Can’t wait! I’m glad I stuck playing through those dead three months! 

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2 minutes ago, Gnike said:

Man we were all hanging out and talking about this new Patch! I hope it brings us back together! I got to meet people I only saw periodically when I first started 6 months ago. Everyone is hyped! Can’t wait! I’m glad I stuck playing through those dead three months! 

About to be 6 more.

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12 minutes ago, Knight05 said:

About to be 6 more.

Knight, I know you loved the server and it’s not the same. Arma is never gonna be the same. Come enjoy it with us tomorrow. Maybe it will be the last hurrah for the server maybe it will surprise you. If it is you can at least say you were there. No need to stay negative about it man. Come hang out and at least talk shit in chat ; P

Knight05 likes this
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40 minutes ago, Gnike said:

I know you loved the server and it’s not the same. Arma is never gonna be the same.

That’s a loser mindset Gnike. That same mindset is why they thought it’d be better to have a reduced/smaller map to force more player interaction with a dwindling player count.

Maybe if our owners had better ideas we could just have a better server and more players so we wouldn’t have to do this.

Like seriously, can we stop pretending the game Arma 3 is our limitation here and start acknowledging that maybe the real downfall in the past 2 years is god awful ideas, poor implementation of ideas the community was in favor of, complete lack of communication, and the constant banning and censoring the players who’ve been here for 5-10 years all over some keyboard warrior shit.

Since this server has been dead Olympus almost doubled the maximum player count of their server and it’s been full everyday for months. They strategically took in all the Asylum refugees after our continued fumbling.

@Fitzseriously, it’s not that hard. Just let me fix it bro.

Lucien, Knight05, GravL and 1 other like this
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On 5/1/2025 at 8:54 PM, Gnike said:

Knight, I know you loved the server and it’s not the same. Arma is never gonna be the same. Come enjoy it with us tomorrow. Maybe it will be the last hurrah for the server maybe it will surprise you. If it is you can at least say you were there. No need to stay negative about it man. Come hang out and at least talk shit in chat ; P

I will come on cop tomorrow DM me on discord when you are on. I will clap your cheeks harder than Ron jeremy on bluechew.

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@FritzCouple of suggestions based off playing the new Update. I see the payout increases with the goals on the delivery missions. That’s cool, but the payout is extremely low for the time involved. The Carl mission took 38 minutes, flying to the truck with a heli to start, and only net 55k. It would be way longer if you drove to find the truck or car. The Vinny Mission took 15 min, flying to the car and only was a net of 15k. You can rob a gas station and make almost 14k in 5 minutes. I like the mission ideas, I just think the reward needs to be a bit higher. There is no way you would complete that without a fight during peak times.

Paros looks very cool and the new buildings are well done.

Spawning at the Paros Fire Station as medic places you under the floor. You have to squat walk to the side of the building and come up from the parking lot.

Just my few observations

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@FitzThis was another banger update brother. I think I speak for everyone here when I say all of the asylum community owes you a heartfelt apology for doubting your ability and hard work at making this happen and returning us to the golden age of asylum.

Under your newly received leadership and guidance we have seen a mind blowing surge from 0 players to 13 In the first 24 hours and I for one would like to thank you. The 5 hours a week you self admittedly put into developing this patch each week for like the last 2 months, really shows your initiative and love for the community and that you won't ever let our story and dream die here but will continue to fight for us and let us share your vision for the future.

A ship and it's crew are only as good as it's captain. And I sleep safer at night knowing Captain Fitz is at the helm. Keep up the good work skipper *salutes*

DF.Xeno, Mints, Lucien and 6 others like this
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21 hours ago, Knight05 said:

@FitzThis was another banger update brother. I think I speak for everyone here when I say all of the asylum community owes you a heartfelt apology for doubting your ability and hard work at making this happen and returning us to the golden age of asylum.

Under your newly received leadership and guidance we have seen a mind blowing surge from 0 players to 13 In the first 24 hours and I for one would like to thank you. The 5 hours a week you self admittedly put into developing this patch each week for like the last 2 months, really shows your initiative and love for the community and that you won't ever let our story and dream die here but will continue to fight for us and let us share your vision for the future.

A ship and it's crew are only as good as it's captain. And I sleep safer at night knowing Captain Fitz is at the helm. Keep up the good work skipper *salutes*

ngl u might be the funniest nigga on the planet rn

Knight05 likes this
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