Destrah Posted September 19, 2016 Report Share Posted September 19, 2016 10 minutes ago, Gnashes said: Paratus changed some things regarding payouts this morning. It looks like some runs may not have been calculating 100% correctly. Have the changes gone live. Still seems a little wonky. Just did two runs that were approximately the same overall distance but one paid 25.7k (28.7 km|run 19) and the other paid 13.8k (28.6 km|run 18). Link to comment
Pentax Posted September 20, 2016 Report Share Posted September 20, 2016 On 9/17/2016 at 6:01 PM, Haych said: But it's something within Asylum that is causing it, wether that's hardware or something in the mission file. Asylum is literally the only server experiencing these memory issues. You can put so many bandages on a non existent Altis Framework. Link to comment
bamf Posted September 20, 2016 Author Report Share Posted September 20, 2016 2 minutes ago, Pentax said: You can put so many bandages on a non existent Altis Framework. The framework is not the default Altis Life framework at this point That's actually a good thing. 8 hours ago, Destrah said: Have the changes gone live. Still seems a little wonky. Just did two runs that were approximately the same overall distance but one paid 25.7k (28.7 km|run 19) and the other paid 13.8k (28.6 km|run 18). No, I don't believe they have. Likely in the AM. 8 hours ago, Phil. said: Did he change the time at all? I think it may have shifted to be slightly less restrictive. Phil. likes this Link to comment
Pentax Posted September 20, 2016 Report Share Posted September 20, 2016 (edited) 4 minutes ago, bamf said: The framework is not the default Altis Life framework at this point That's actually a good thing. The communicator between database, server and client is still the same from god knows whichever 2.x~ Altis Framework it is. Unless you guys have recently changed something about it. Edited September 20, 2016 by Pentax Link to comment
Feenix Posted September 20, 2016 Report Share Posted September 20, 2016 the ddos is strong boy Frizzy likes this Link to comment
AegonTargaryenTv Posted September 20, 2016 Report Share Posted September 20, 2016 FED still not spawning gold bars ? @bamf Link to comment
bamf Posted September 20, 2016 Author Report Share Posted September 20, 2016 31 minutes ago, AegonTargaryenTv said: FED still not spawning gold bars ? @bamf Temporarily disabled. Should be back soon. Link to comment
Vortex Posted September 20, 2016 Report Share Posted September 20, 2016 @bamf apparently i have items waiting for me in the AE mail? thought it was disabled temporarily? Link to comment
BioHazard Posted September 20, 2016 Report Share Posted September 20, 2016 4 hours ago, Pentax said: The communicator between database, server and client is still the same from god knows whichever 2.x~ Altis Framework it is. Unless you guys have recently changed something about it. Asylum uses a modified extDB compared to stock Altis life. Link to comment
JIMBO Posted September 20, 2016 Report Share Posted September 20, 2016 Both the new prison & bank are so boring to fight, it seems cops feel forced to snipe, all the cover at the bank just doesn't work, it's so clustered, spread it out/remove some of it. Prison is just flat out badly balanced, swat seems useless, no advantage spots, no cover when pushing deerstands, if the guys doing the PB have a brain they will pick the only cover that cops have (reeds), again, the only cover is clustered together.. Haych, Don, Hanzo/Dirty Scrubz and 1 other like this Link to comment
Haych Posted September 20, 2016 Report Share Posted September 20, 2016 (edited) 43 minutes ago, Jimbo! said: Both the new prison & bank are so boring to fight, it seems cops feel forced to snipe, all the cover at the bank just doesn't work, it's so clustered, spread it out/remove some of it. Prison is just flat out badly balanced, swat seems useless, no advantage spots, no cover when pushing deerstands, if the guys doing the PB have a brain they will pick the only cover that cops have (reeds), again, the only cover is clustered together.. Agreed and this is coming from a rebel perspective. The new Bank and PB are so heavy rebel sided that doing them are just plain boring now, it forces cops to always snipe when you have full control. If we have 10 people, we can pretty much use the buildings at the bank that was added as cover for cops to our advantage and it makes it near impossible for cops to even make it past 1st ATM now. It also looks very clustered and stupid. Looks like someone just decided to close their eyes in the editor and place everything they can anywhere they can. The PB has no power spots for the cops to take advantage of. SWAT is pretty much useless whereas at the old PB, if SWAT made it onto the island which was very easy for them to do, it was pretty much rip for rebels if the cops played their cards right, same with landing on the building with a Orca. If cops got up there, pretty much rip for rebels. However, the new PB has no power positions, cops literally have no cover to push from, etc.. etc.. Don't forget, any cover you've added for cops to utilise, is getting utilised by the rebels instead making it near impossible for cops to do anyhting. Edited September 20, 2016 by Haych Hanzo/Dirty Scrubz, Scott, AegonTargaryenTv and 1 other like this Link to comment
Pentax Posted September 20, 2016 Report Share Posted September 20, 2016 4 hours ago, BioHazard said: Asylum uses a modified extDB compared to stock Altis life. There's more than that.. I'm talking about communicator within the mission file itself, not addons. Link to comment
.Sean Posted September 20, 2016 Report Share Posted September 20, 2016 Finished scotch run as I was putting scotch in barrels server gets fucked gg:(((( Link to comment
bamf Posted September 20, 2016 Author Report Share Posted September 20, 2016 I wanted to give the community an update on the stability issues we have been having lately. @Paratus and I spent a good deal of time over the weekend looking for culprits that could be causing the issue, and I'm fairly confident we may have finally found the problem. While I'm not going to talk about the specific feature(s) in question now, I will share graph of the "mass kicks" from the last 5 days: The arrow points to about 2 hours before we put in the current code base that is running. As you can see, there have not been any mass kick events since then. Today we will be reintroducing the federal reserve system with a few other minor quality of life fixes (Most Prestigious list will go to Most Wealthy for instance). We will slowly reintroduce day/night cycle after a day or so provided the results still look favorable. Thanks for hanging in there with us! Big Bird, .Sean, Don and 12 others like this Link to comment
Scott Posted September 20, 2016 Report Share Posted September 20, 2016 5 minutes ago, bamf said: I wanted to give the community an update on the stability issues we have been having lately. @Paratus and I spent a good deal of time over the weekend looking for culprits that could be causing the issue, and I'm fairly confident we may have finally found the problem. While I'm not going to talk about the specific feature(s) in question now, I will share graph of the "mass kicks" from the last 5 days: The arrow points to about 2 hours before we put in the current code base that is running. As you can see, there have not been any mass kick events since then. Today we will be reintroducing the federal reserve system with a few other minor quality of life fixes (Most Prestigious list will go to Most Wealthy for instance). We will slowly reintroduce day/night cycle after a day or so provided the results still look favorable. Thanks for hanging in there with us! Thanks for the updates and all your hard work. Servers seemed a lot better yesterday. Frizzy likes this Link to comment
Boris Posted September 20, 2016 Report Share Posted September 20, 2016 Nice job bamf. If the servers become stable, maybe we can start to work on upping our population again. Scott likes this Link to comment
Feenix Posted September 20, 2016 Report Share Posted September 20, 2016 why won't u tell us ? Is it Classified Frizzy likes this Link to comment
bamf Posted September 20, 2016 Author Report Share Posted September 20, 2016 2 minutes ago, Feenix said: why won't u tell us ? Is it Classified No, not at all. I just don't want to say definitively "we got it" until I'm all the way sure. Link to comment
Feenix Posted September 20, 2016 Report Share Posted September 20, 2016 2 minutes ago, bamf said: No, not at all. I just don't want to say definitively "we got it" until I'm all the way sure. 99.9% Link to comment
Frizzy Posted September 20, 2016 Report Share Posted September 20, 2016 32 minutes ago, Scott said: Thanks for the updates and all your hard work. Servers seemed a lot better yesterday. Link to comment
Johnny Posted September 20, 2016 Report Share Posted September 20, 2016 Cassettes likes this Link to comment
CriticalTug Posted September 20, 2016 Report Share Posted September 20, 2016 Down grade to 3 servers!! Link to comment
bamf Posted September 20, 2016 Author Report Share Posted September 20, 2016 Hotfix 2: The federal reserve system has been re-enabled (gold bars will spawn again) The Most Prestigious list is now the Most Wealthy. This goes by money you have stored in the bank. Drug runner payouts have been tweaked to account for an error in the calculation of the reward. This will cut both ways, but at least now it will be accurate all the time. Drug runner missions will now give you slightly more time. Several group cap bugs have been addressed. JIMBO, Roberino, Don and 4 others like this Link to comment
william Posted September 20, 2016 Report Share Posted September 20, 2016 7 minutes ago, bamf said: Hotfix 2: The federal reserve system has been re-enabled (gold bars will spawn again) The Most Prestigious list is now the Most Wealthy. This goes by money you have stored in the bank. Drug runner payouts have been tweaked to account for an error in the calculation of the reward. This will cut both ways, but at least now it will be accurate all the time. Drug runner missions will now give you slightly more time. Several group cap bugs have been addressed. first Link to comment
Widsyy Posted September 20, 2016 Report Share Posted September 20, 2016 7 minutes ago, bamf said: Hotfix 2: The federal reserve system has been re-enabled (gold bars will spawn again) The Most Prestigious list is now the Most Wealthy. This goes by money you have stored in the bank. Drug runner payouts have been tweaked to account for an error in the calculation of the reward. This will cut both ways, but at least now it will be accurate all the time. Drug runner missions will now give you slightly more time. Several group cap bugs have been addressed. know that thats fixed, theres only one thing left to do. Azeh and william like this Link to comment
william Posted September 20, 2016 Report Share Posted September 20, 2016 2 minutes ago, Widsyy said: know that thats fixed, theres only one thing left to do. #UnbanMissEvo Huan Lee likes this Link to comment
Addon Posted September 20, 2016 Report Share Posted September 20, 2016 3 minutes ago, Widsyy said: #UnbanSheep Carson, Widsyy, Bob Lee and 2 others like this Link to comment
Carson Posted September 20, 2016 Report Share Posted September 20, 2016 Just now, Addon said: #UnbanSheep Can we have this happen already? It'll snowball more gangs to be created because more competitive fights. People come play when they realize people are having fun!!!! #MakeAsylmGreatAgain #MakeGangsGreatAgain Bishop, Addon, Azeh and 1 other like this Link to comment
Big Bird Posted September 20, 2016 Report Share Posted September 20, 2016 10 minutes ago, Carson said: Can we have this happen already? It'll snowball more gangs to be created because more competitive fights. People come play when they realize people are having fun!!!! #MakeAsylmGreatAgain #MakeGangsGreatAgain I don't think these gangs want competition now. It's all about logging out when you are outnumbered by 1 person or someone calls you bad in side chat. Sheriff Rick Grimes likes this Link to comment
Gubber Flexx Posted September 20, 2016 Report Share Posted September 20, 2016 On 9/19/2016 at 11:24 AM, The Orphan said: I played server 1 and never had any mass kicks last night woof woof bitch. Link to comment
BioHazard Posted September 20, 2016 Report Share Posted September 20, 2016 38 minutes ago, Addon said: #UnbanSheep /|/|0T4RD and .Sean like this Link to comment
Phil. Posted September 20, 2016 Report Share Posted September 20, 2016 2 hours ago, Scott said: Thanks for the updates and all your hard work. Servers seemed a lot better yesterday. Link to comment
Phil. Posted September 20, 2016 Report Share Posted September 20, 2016 1 hour ago, bamf said: Hotfix 2: The federal reserve system has been re-enabled (gold bars will spawn again) The Most Prestigious list is now the Most Wealthy. This goes by money you have stored in the bank. Drug runner payouts have been tweaked to account for an error in the calculation of the reward. This will cut both ways, but at least now it will be accurate all the time. Drug runner missions will now give you slightly more time. Several group cap bugs have been addressed. @bamf Link to comment
Haych Posted September 20, 2016 Report Share Posted September 20, 2016 (edited) Just fought Cartels and done a Bank on the Chinese Asylum. Can confirm gangs are not scared to pull things, and cops actually push Quick photo with our new friends from IS video coming soon... Edited September 20, 2016 by Haych Scott, Addon, Norwegianviking and 6 others like this Link to comment
Tusken Raider Posted September 20, 2016 Report Share Posted September 20, 2016 #freepatrickswazey Miss Evo and kingtoad like this Link to comment
Huan Lee Posted September 20, 2016 Report Share Posted September 20, 2016 6 hours ago, bamf said: I wanted to give the community an update on the stability issues we have been having lately. @Paratus and I spent a good deal of time over the weekend looking for culprits that could be causing the issue, and I'm fairly confident we may have finally found the problem. While I'm not going to talk about the specific feature(s) in question now, I will share graph of the "mass kicks" from the last 5 days: The arrow points to about 2 hours before we put in the current code base that is running. As you can see, there have not been any mass kick events since then. Today we will be reintroducing the federal reserve system with a few other minor quality of life fixes (Most Prestigious list will go to Most Wealthy for instance). We will slowly reintroduce day/night cycle after a day or so provided the results still look favorable. Thanks for hanging in there with us! When you say you're fairly confident do you mean if you resolve it server stability will boost up to almost perfect again or it will become better? @Miss Evo Are you still alive? Link to comment
bamf Posted September 20, 2016 Author Report Share Posted September 20, 2016 How have the servers been behaving today? We patched earlier today and I would like some feedback. Link to comment
.Sean Posted September 20, 2016 Report Share Posted September 20, 2016 1 minute ago, bamf said: How have the servers been behaving today? We patched earlier today and I would like some feedback. really good no lag for me for the 2 hours I was playing anyways Rag likes this Link to comment
Scott Posted September 20, 2016 Report Share Posted September 20, 2016 18 minutes ago, bamf said: How have the servers been behaving today? We patched earlier today and I would like some feedback. server 2 has been getting a few lag spikes for like 5 minutes at a time. I'd say 2 separate times within the last hour but no BE kicks Sneaky likes this Link to comment
Scott Posted September 20, 2016 Report Share Posted September 20, 2016 (edited) s2 is getting another spike like that currently. Been happening for like 5 minutes. Constant closed yellow chain for the past 2 minutes Lot of people are getting BE kicks. I'm just constant yellow chain and everybody is frozen. @bamf Edited September 20, 2016 by Scott Link to comment
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