Quenton Posted January 18, 2017 Report Share Posted January 18, 2017 I think that a sofia rebel would be a great addition to Asylum. This is just one of many locations that would make a great spot for it. I think its time we expand the map to the east! Gubber Flexx, Donald, DreamC and 14 others like this Link to comment
Atmosphere Posted January 18, 2017 Report Share Posted January 18, 2017 +11 Donald likes this Link to comment
Midamaru Posted January 18, 2017 Report Share Posted January 18, 2017 Nooooo then camping rebel will be even more boring FudgeR likes this Link to comment
Midamaru Posted January 18, 2017 Report Share Posted January 18, 2017 Just now, OLL13 said: No harm putting it in, provided one extra location to go to/fight. +1 THERE IS A SMALLER CHANCE PEOPLE WILL COME TO THE REBEL I AM CAMPING. NO. Link to comment
Berus Posted January 18, 2017 Report Share Posted January 18, 2017 Sofia is already too much of a outlaw city, let's not give the guys there 7.62s and carrier lites Link to comment
Professor Pericles Posted January 18, 2017 Report Share Posted January 18, 2017 +1 but never gonna happen Link to comment
Trilligy Posted January 18, 2017 Report Share Posted January 18, 2017 Which rebel do you think we should remove and replace with this? bamf, Heidelberg and Donald like this Link to comment
Quenton Posted January 18, 2017 Author Report Share Posted January 18, 2017 Just now, Trilligy said: Which rebel do you think we should remove and replace with this? You don't think it would be a possibility to have 4 rebels? If not then I don't think it would be practical to remove another rebel. Link to comment
Reapered Posted January 18, 2017 Report Share Posted January 18, 2017 (edited) One reason people don't like fighting ghost hotel is all the rebel outposts are far away. This could possibly bring back fights at that location. Edited January 18, 2017 by Reapered asiuxjau, Ghostshot, Hanzo/Dirty Scrubz and 4 others like this Link to comment
Bishop Posted January 18, 2017 Report Share Posted January 18, 2017 Just now, Trilligy said: Which rebel do you think we should remove and replace with this? Donor rebel! No one uses it anyways DreamC likes this Link to comment
Trilligy Posted January 18, 2017 Report Share Posted January 18, 2017 I honestly don't see 4 rebels being a thing @Quenton Silver-Spy likes this Link to comment
Smee Posted January 18, 2017 Report Share Posted January 18, 2017 Once that other compound by oil processing is implemented for an activity, they will need to make a 4th rebel. Link to comment
AndrewFam Posted January 18, 2017 Report Share Posted January 18, 2017 Just now, Trilligy said: Which rebel do you think we should remove and replace with this? Why remove one? Link to comment
Quenton Posted January 18, 2017 Author Report Share Posted January 18, 2017 Just now, Trilligy said: I honestly don't see 4 rebels being a thing @Quenton Well I'd say the least used rebel is Pyrgos for sure. But obviously I have no say I just thought i'd throw this idea out their Link to comment
Trilligy Posted January 18, 2017 Report Share Posted January 18, 2017 Just now, Quenton said: Well I'd say the least used rebel is Pyrgos for sure. But obviously I have no say I just thought i'd throw this idea out their I have very very little say but we talked about adding a rebel once and at the time it wasn't something Paratus wanted to do, but who knows how he feels now. Quenton likes this Link to comment
Yung Spacegod. Posted January 18, 2017 Report Share Posted January 18, 2017 2 minutes ago, Trilligy said: Which rebel do you think we should remove and replace with this? Take putrid out since there is no carts around there anyways.. Just a turf. Then you can use the area for something different over there also Link to comment
Quenton Posted January 18, 2017 Author Report Share Posted January 18, 2017 1 minute ago, Trilligy said: I have very very little say but we talked about adding a rebel once and at the time it wasn't something Paratus wanted to do, but who knows how he feels now. Well I think it would be great for spreading everyone out rather than just everyone using donor rebel. Their are loads of houses up past sofia and I feel like it would become a hotspot. Link to comment
Phil. Posted January 18, 2017 Report Share Posted January 18, 2017 26 minutes ago, Midamaru said: Nooooo then camping rebel will be even more boring Then don't camp rebel like a shitter. +1 for new Rebel Outpost Donald likes this Link to comment
Trilligy Posted January 18, 2017 Report Share Posted January 18, 2017 Just now, Quenton said: Well I think it would be great for spreading everyone out rather than just everyone using donor rebel. Their are loads of houses up past sofia and I feel like it would become a hotspot. Map isn't really made to spread people out rather bring people into locations to force interactions. Geck0, HotWings and Phil. like this Link to comment
TYROONE Posted January 18, 2017 Report Share Posted January 18, 2017 wat do we honestly need another rebel for Link to comment
Phil. Posted January 18, 2017 Report Share Posted January 18, 2017 Just now, TYROONE said: wat do we honestly need another rebel for We should just move Kavala rebel to the square Donald, Goofy and Geck0 like this Link to comment
william Posted January 18, 2017 Report Share Posted January 18, 2017 +1 maybe people will actually fight ghost hotel lol salty.connor likes this Link to comment
TYROONE Posted January 18, 2017 Report Share Posted January 18, 2017 Just now, Phil. said: We should just move Kavala rebel to the square put big tower on top of office building, surround it with h barriers. perfect Phil. and Goofy like this Link to comment
TYROONE Posted January 18, 2017 Report Share Posted January 18, 2017 make kavala a red zone too fuck it save yourself the 5k comp reports Donald and Geck0 like this Link to comment
they took the name eazy Posted January 18, 2017 Report Share Posted January 18, 2017 11 minutes ago, Trilligy said: I have very very little say but we talked about adding a rebel once and at the time it wasn't something Paratus wanted to do, but who knows how he feels now. Well there is a Kavala HQ, Athira HQ, Pyrgos HQ, Air HQ and a Highway Patrol HQ(Sofia basically) For Rebels, there is Athira, Donor and Pyrgos rebel. It seems slightly unfair that cops have a placement on the east side of the map where there is no rebel outpost, Sofia would probably get a lot more active with the new rebel outpost and Highway Patrol would finally have some sort of match. (from a balance perspective) JAY1HP, Sandwich, Sammy and 4 others like this Link to comment
Trilligy Posted January 18, 2017 Report Share Posted January 18, 2017 5 minutes ago, Eazy said: Well there is a Kavala HQ, Athira HQ, Pyrgos HQ, Air HQ and a Highway Patrol HQ(Sofia basically) For Rebels, there is Athira, Donor and Pyrgos rebel. It seems slightly unfair that cops have a placement on the east side of the map where there is no rebel outpost, Sofia would probably get a lot more active with the new rebel outpost and Highway Patrol would finally have some sort of match. (from a balance perspective) From a balance perspective I see tossing a rebel up in Sofia to actually be a bad thing since it removes some risks, also you are only looking at balance from one side which is cop vs rebel but you also need to look at BH vs rebel, rebel vs rebel, and civ vs rebel. In 2 of those you might see it as in balance change for the better but when you take into account the average gear loadout for cop vs rebel you actually make it so travel time from that rebel to that location shorten really it will just be a bloodbath, which really just pulls cops from the other side of the map if something big breaks out leaving it unmanned from the APD. From rebel vs rebel nothing really changes, BH vs rebel you make it harder on BH and last civ vs rebel the civs lose out. HotWings likes this Link to comment
bigjohn561 Posted January 18, 2017 Report Share Posted January 18, 2017 Honestly we do need another rebel it will help bring more interactions to Sofia... That side of the map get no love.. Alot of unused space.. Link to comment
bigjohn561 Posted January 18, 2017 Report Share Posted January 18, 2017 (edited) Plz don't say BH needs love... They have a BH shop in every big city why can't rebels have a rebel outpost? Edited January 18, 2017 by bigjohn561 Link to comment
Axe Posted January 18, 2017 Report Share Posted January 18, 2017 ROFL? More 1 sided than the current bank. You know how easy that shit would be to hold??? Link to comment
Vanilla Coke Posted January 18, 2017 Report Share Posted January 18, 2017 4 minutes ago, Axe said: ROFL? More 1 sided than the current bank. You know how easy that shit would be to hold??? Remove big tower and put pilbox's there, change those hbar's to reg ones and boom bang ez pz Link to comment
Haych Posted January 18, 2017 Report Share Posted January 18, 2017 40 minutes ago, Trilligy said: I honestly don't see 4 rebels being a thing @Quenton You don't really need to replace one. Add a couple more illegal activities to that side of the map to get use out of it. Currently the Sofia side of the map gets used for nothing. Asylum can do with a map change to keep things fresh tbh, shuffle most of the sites around, they've been the same for how long now? Only things that need to stay the same is Cartels and inner city locations. Map shuffle is a nice way of keeping the server fresh without putting a lot of time into coding new features. MR. COW and JAY1HP like this Link to comment
Haych Posted January 18, 2017 Report Share Posted January 18, 2017 Also any idea when you'll be replacing all Pillbox's from Rebels @bamf, the BI bug where people turn invisible in them still hasn't been fixed Link to comment
Trilligy Posted January 18, 2017 Report Share Posted January 18, 2017 Just now, Haych said: You don't really need to replace one. Add a couple more illegal activities to that side of the map to get use out of it. Currently the Sofia side of the map gets used for nothing. Asylum can do with a map change to keep things fresh tbh, shuffle most of the sites around, they've been the same for how long now? Only things that need to stay the same is Cartels and inner city locations. Map shuffle is a nice way of keeping the server fresh without putting a lot of time into coding new features. I remember this one time we changed up cartel locations........... Goofy and Atmosphere like this Link to comment
Haych Posted January 18, 2017 Report Share Posted January 18, 2017 4 minutes ago, Trilligy said: I remember this one time we changed up cartel locations........... Changing Cartel location only effects a partial percentage of the player base. A map shuffle effects every one, keeps it fresh for all the players, not just rebels that fight cartels. Link to comment
HotWings Posted January 18, 2017 Report Share Posted January 18, 2017 (edited) Just now, Haych said: You don't really need to replace one. Add a couple more illegal activities to that side of the map to get use out of it. Currently the Sofia side of the map gets used for nothing. Asylum can do with a map change to keep things fresh tbh, shuffle most of the sites around, they've been the same for how long now? Only things that need to stay the same is Cartels and inner city locations. Map shuffle is a nice way of keeping the server fresh without putting a lot of time into coding new features. With them not wanting to add a 4th rebel (for years now, this isnt a new idea) even if they switched locations one of the others would probably be removed to place the one in Sofia if the map gets balanced over there. Tho rearranging things could be cool Edited January 18, 2017 by HotWings Haych likes this Link to comment
they took the name eazy Posted January 18, 2017 Report Share Posted January 18, 2017 (edited) 35 minutes ago, Trilligy said: From a balance perspective I see tossing a rebel up in Sofia to actually be a bad thing since it removes some risks, also you are only looking at balance from one side which is cop vs rebel but you also need to look at BH vs rebel, rebel vs rebel, and civ vs rebel. In 2 of those you might see it as in balance change for the better but when you take into account the average gear loadout for cop vs rebel you actually make it so travel time from that rebel to that location shorten really it will just be a bloodbath, which really just pulls cops from the other side of the map if something big breaks out leaving it unmanned from the APD. From rebel vs rebel nothing really changes, BH vs rebel you make it harder on BH and last civ vs rebel the civs lose out. The only reason cops wouldn't want it is because they just don't want anything to be easy for rebels really, BH's have a huge complex literally 500m max from Sofia that can view all over Sofia and even to heroin processing. Not to mention the fact if rebels are caught up in this area, they have no where to go, no where to retreat. For example, if cops go to coke pro, where would the runner go? Rebel. Because he knows he can either 1. escape cops or 2. hold them off while he waits for friends or until cops all die/give up. If cops go to heroin pro, where would the runner go? no where, the nearest rebel is around 8km away but if you take into account you can't directly drive there, its likely a 12/13 km drive. The only chance he has is to try drive away but you can only drive for so long before you are cornered. If anything this is a heavily needed balance on the east side of the map. It would even out the playing field for rebels. While the rebel may not actually be the best suited due to how OP it actually is, it's definitely nerfable, all it takes is to take out the tower, put a pillbox or a 2 storie house and poof, its balanced. Edited January 18, 2017 by Eazy Goofy likes this Link to comment
bamf Posted January 18, 2017 Report Share Posted January 18, 2017 I'm confused how spawning in Sofia and driving 5km then flying 8km to Ghost hotel will spur more action there when Spawning in Athira and driving 4km and then flying 7km hasn't done so yet... Link to comment
Reformed epTic Posted January 18, 2017 Report Share Posted January 18, 2017 They should remove all rebels and have only 1 in middle of the map. Let's see who can camp rebel the hardest, only the fattest and nerdiest will survive. salty.connor likes this Link to comment
they took the name eazy Posted January 18, 2017 Report Share Posted January 18, 2017 (edited) Just now, bamf said: I'm confused how spawning in Sofia and driving 5km then flying 8km to Ghost hotel will spur more action there when Spawning in Athira and driving 4km and then flying 7km hasn't done so yet... Flying to cartels is like a soldier running at an enemy trench in WW1. Hummingbird - doesn't take a retard to shoot you out. Orca - Well, a 9mm can shoot it down. Nuff said. Mohawk - 5.56's can shoot it down. Edited January 18, 2017 by Eazy Link to comment
bamf Posted January 18, 2017 Report Share Posted January 18, 2017 Just now, Eazy said: Flying to cartels is like a soldier running at an enemy trench in WW1. Fly to Highway patrol gas station and store your heli then pull a car then maybe? Or to the oil processor. My point is that there are other viable alternatives already. Link to comment
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