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Why do admins refuse to raise prices?


Smok3r33f3r

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Im seeing a bunch of forums ones like my own (increase drug prices 50%), increase drug runner payouts which are hella fucking nerfed right now since people will still rob you at them and you basically only make like 18k a run, 26k if you're lucky. Saw another post asking to increase organ prices so it would help people rp more. Every response to these type of forums are brushed off and then the thread is swiftly locked so no further comments can be made about how either drugs or organs should be increased. Whats the point in being a moderator if you dont evolve with the game? Whats the point in being a moderator if you're not going to listen to the community? Whats the point in being a moderator if you're never going to improve anything countless people can agree on which is increasing the payouts of drugs and organs etc making it more worthwhile to do things in this game while increasing the quality of roleplay because people would be more motivated to roleplay when theres more money at risk. Like you guys wont even contemplate the ideas you could at least try them out for a week or something and if increasing drugs, organs, turtles, oil (oil is hella fucking not worth it at the price its at right now) honestly i think all commodities should be increased by a certain percentage at the developers discrestion (paratus and bamf) 


My cheapest loadout for an assault rifle is literally like 25k probably closer to 30, 40k if i buy an mk15 instead since theyre 15k lol.
7k for ak47(gotta buy like 10 at a time so thats hella expensive)
AK47 magazine costs like 150$ (which makes sense but still pricey considering how every commodity in this server is so goddamn dirt cheap lol)
5k for bullet proof vest (pretty fucking expensive seeing as how that would be 1/4th of my payout of a drug runner mission or any other drug run in say a pick up truck)
4k per fucking grenade? (yeah i get theyre grenades and explode and are hella cheap but 4k for 1, really??
83k per speed bomb? (so i have to grind 3hours at heroin or coke to afford 1 speed bomb? really?)
50k per suicide vest? (I have to grind an hour at drug runner or heroin to buy 1 suicide bomb vest lol?) I know theyre op but 50k? 

Out of my 700 hours on altis life on asylum I would say half of those hours are probably grinding for money so that I can actually have the money to go and acquire these load outs which can be lost quite easily do to how unstable your servers currently are. Ive had days where your battle eye kicks me off every 30minutes and I have days where I can play on your servers for hours straight without any connection issues, however yesterday and a few days before that i havnt been able too. Recorded a video of server 4 and everyone on it including me being mass kicked like 3 or 4 times in like 45minute window.
 

Xehons likes this
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They don't want a repeat of people stockpiling money and then doing things they normally wouldn't because they have the money to blow.   Essentially, they always want the risk of you going broke to be a factor in how you decide what to do. 

I don't necessarily agree with it, as that kind of gameplay can turn into some REAL fun combat.  However, when you got all these big gangs with millions of dollars, what are they gonna do?  Go around and kill people.  Non-stop.  Which is what happened.  

So you'd have these big gangs on each server going around looking for people to rob/kill for fun, which would hurt the overall server population because anyone who isn't in that gang is getting robbed over and over again.  Made it very difficult to earn any money at all if you were just a regular civ. 

That went double for the police.  Because rich gangs were always looking for people to fight, and since smaller gangs didnt have anywhere near the capital to fight more than a few times, the police were responding to 4-5 feds a night, at least.  Each fed would last at least 1 1/2 hours. Well, when the police are busy fighting gangs all night, who's going to stop the smaller gangs from robbing the diamond miners? 

Pretty much, the devs are very careful with money because they don't want situations like the above happening again, on any scale.   Personally, I think they're a little too strict with it.   It's creating this weird server dynamic where civs cant exist, gangs fight gangs almost nonstop and police are becoming more and more useless due to the amount of skiptracers. 

 

@Gnashes   No final say, sure.  But please don't pretend like admins don't or haven't heavily influenced the direction the devs take the server.   

Edited by AceDread
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35 minutes ago, AceDread said:

They don't want a repeat of people stockpiling money and then doing things they normally wouldn't because they have the money to blow.   Essentially, they always want the risk of you going broke to be a factor in how you decide what to do. 

I don't necessarily agree with it, as that kind of gameplay can turn into some REAL fun combat.  However, when you got all these big gangs with millions of dollars, what are they gonna do?  Go around and kill people.  Non-stop.  Which is what happened.  

So you'd have these big gangs on each server going around looking for people to rob/kill for fun, which would hurt the overall server population because anyone who isn't in that gang is getting robbed over and over again.  Made it very difficult to earn any money at all if you were just a regular civ. 

That went double for the police.  Because rich gangs were always looking for people to fight, and since smaller gangs didnt have anywhere near the capital to fight more than a few times, the police were responding to 4-5 feds a night, at least.  Each fed would last at least 1 1/2 hours. Well, when the police are busy fighting gangs all night, who's going to stop the smaller gangs from robbing the diamond miners? 

Pretty much, the devs are very careful with money because they don't want situations like the above happening again, on any scale.   Personally, I think they're a little too strict with it.   It's creating this weird server dynamic where civs cant exist, gangs fight gangs almost nonstop and police are becoming more and more useless due to the amount of skiptracers. 

 

@Gnashes   No final say, sure.  But please don't pretend like admins don't or haven't heavily influenced the direction the devs take the server.   

Some if not most of the admins hate how he runs the server because whatever they suggest to him goes in one ear and out the other.

BaDaBiNg_10-8 likes this
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1 hour ago, Zoex said:

We don't though.

Well theres the issue with Asylum. Community Managers get told nothing prior to changes or important updates they need to know to inform the community. The Admins play the game much much more than the developers do, and if they can't have any say or input in any of the development, well gg.

Tw33k likes this
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Just now, Tw33k said:

lol admins dont influence changes. hey look at the boy gnashes who wanted bh's to become buffed. guess what they are buffed!!!

Bounty hunters were in desperate need of change.  There was probably a handful of bounty hunters.  They were under powered and under geared.  Now at least they have a fighting chance in 60% of situations.

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11 minutes ago, Haych said:

Well theres the issue with Asylum. Community Managers get told nothing prior to changes or important updates they need to know to inform the community. The Admins play the game much much more than the developers do, and if they can't have any say or input in any of the development, well gg.

I mean it's been like that since stone age.

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