Professor Pericles Posted January 23, 2018 Report Share Posted January 23, 2018 Just now, bamf said: When you guys have asked me to increase the radius at the prison, I assume you're meaning the red box that pops up correct? Yes sir Link to comment
BlackShot Posted January 23, 2018 Report Share Posted January 23, 2018 (edited) Just now, bamf said: When you guys have asked me to increase the radius at the prison, I assume you're meaning the red box that pops up correct? Speaking of prison, do you think it's possible for the APD to get an option to disable the prison break after X minutes have passed or something related? There are numerous times where we respond to it and, even after looking into every place around, we can't find anyone. Seems like some people either hide too well or soft log in the middle of it, making it glitch and become deactivated only after a very long time. Maybe a feature like disabling the bank drill? Would it be viable? @bamf @Gnashes Edited January 23, 2018 by BlackShot Mr. Linux and Gen. Henry Arnold like this Link to comment
Gen. Henry Arnold Posted January 23, 2018 Report Share Posted January 23, 2018 @BlackShot They're looking at the hiding spots now, +1 to the time out timer for prison BlackShot likes this Link to comment
TRYHARD Posted January 23, 2018 Report Share Posted January 23, 2018 Just now, bamf said: When you guys have asked me to increase the radius at the prison, I assume you're meaning the red box that pops up correct? I started a solo prison about a week ago. I ran to close the front gate and when I reached the gate the prison stopped because I was out of the radius. Link to comment
Silver-Spy Posted January 23, 2018 Report Share Posted January 23, 2018 Can we get the dispatch thing removed from Kavala HQ.Something which is almost never used and some people are still not aware of this function. Link to comment
Destrah Posted January 23, 2018 Report Share Posted January 23, 2018 Just now, Silver-Spy said: Can we get the dispatch thing removed from Kavala HQ.Something which is almost never used and some people are still not aware of this function. I like to use it cause it holds all 911 messages since restart. That way I can catch them filthy liars that say they have sent a 911 message but really haven't. Roberino, BlackShot, Silver-Spy and 1 other like this Link to comment
K A Z E M Posted January 23, 2018 Report Share Posted January 23, 2018 can we get bank to old place now time nobody do the bank? Link to comment
bamf Posted January 23, 2018 Author Report Share Posted January 23, 2018 Just now, BlackShot said: Speaking of prison, do you think it's possible for the APD to get an option to disable the prison break after X minutes have passed or something related? There are numerous times where we respond to it and, even after looking into every place around, we can't seem to find anyone. Seems like some people either hide too well or soft log in the middle of it, making it glitch and become deactivated only after a very long time. Maybe a feature like disabling the bank drill? @bamf @Gnashes The prison already has timers. Once the front door is broken into, there is a timer that will put the prison back into lockdown. I'll go back and double check, but I I am pretty sure there are timers that lock everything back up... Just now, tryhardsqueaker said: I started a solo prison about a week ago. I ran to close the front gate and when I reached the gate the prison stopped because I was out of the radius. I have addressed this, and it should be fixed in the hotfix going live shortly. K1NG and BlackShot like this Link to comment
BlackShot Posted January 23, 2018 Report Share Posted January 23, 2018 Just now, bamf said: The prison already has timers. Once the front door is broken into, there is a timer that will put the prison back into lockdown. I'll go back and double check, but I I am pretty sure there are timers that lock everything back up... I have addressed this, and it should be fixed in the hotfix going live shortly. I think it's indeed put back into lockdown, but it takes way too long to get to it, especially if someone started the prison and glitched into an unreachable place or soft logged right after. This means cops will either have to stick around until this very long timer is reached or they will have to leave it while it's still in progress, giving other people the chance to do a prison break without having cops to bust them. Having an option to disable it manually could be very handy as far as I can think. Link to comment
bamf Posted January 23, 2018 Author Report Share Posted January 23, 2018 Just now, BlackShot said: I think it's indeed put back into lockdown, but it takes way too long to get to it, especially if someone started the prison and glitched into an unreachable place or soft logged right after. This means cops will either have to stick around until this very long timer is reached or they will have to leave it while it's still in progress, giving other people the chance to do a prison break without having cops to bust them. Having an option to disable it manually could be very handy as far as I can think. If the power was disabled, then you just need to re-enable the power. That puts the prison back on lockdown... Link to comment
BlackShot Posted January 23, 2018 Report Share Posted January 23, 2018 Just now, bamf said: If the power was disabled, then you just need to re-enable the power. That puts the prison back on lockdown... I see. But most people who hide or soft log don't even bother disabling the power, so we really can't do anything to stop it besides waiting or leaving. So a feature to stop it (maybe by interacting with the laptop on the second floor) would be unviable? Link to comment
bamf Posted January 23, 2018 Author Report Share Posted January 23, 2018 Hotfix 2: Increased the prison break combat radius Increased the radius that prisoners can move around in the prison (get shanking boys) Made a small map change at the prison to (hopefully) prevent an exploit Kev 23, Sikorsky, Bannab1 and 1 other like this Link to comment
Seán That Irish Guy Posted January 23, 2018 Report Share Posted January 23, 2018 Just now, bamf said: Hotfix 2: Increased the prison break combat radius Increased the radius that prisoners can move around in the prison Made a small map change at the prison to (hopefully) prevent an exploit I hope the radius has been made so it covers the entire wall to the south because that was the problem. Link to comment
bamf Posted January 23, 2018 Author Report Share Posted January 23, 2018 Just now, Lucien said: Can we make the shanks now? People can make the shanks now - you though ¯\_(ツ)_/¯??? Link to comment
K A Z E M Posted January 24, 2018 Report Share Posted January 24, 2018 what about the bank? Link to comment
Guest Posted January 24, 2018 Report Share Posted January 24, 2018 Just now, Kazem Al-Saher said: what about the bank? What about the bank? Link to comment
K A Z E M Posted January 24, 2018 Report Share Posted January 24, 2018 BACK TO OLD PLACE? SO PEOPLE DO MORE BANKS? massi likes this Link to comment
bamf Posted January 24, 2018 Author Report Share Posted January 24, 2018 Just now, Lucien said: Oof You know I'm just giving you a hard time... Link to comment
| Mason | Posted January 24, 2018 Report Share Posted January 24, 2018 Tbh, I think this method is cool BUT I dislike how non lvl 2's and or 1's can't benefit from this method. Unless of course you ask your gang leader for a cut. I also dislike how you have to wait for people to do the drugs, buy guns, and etc. to get the money. Link to comment
matt. Posted January 24, 2018 Report Share Posted January 24, 2018 @bamf Make it so when you press request trial by accident you can still pay the bounty... Link to comment
Nicolas March Posted January 24, 2018 Report Share Posted January 24, 2018 You should actualy make a oil cartel in the ocean, maybe underwater so you need sdars? or maybe on oil rig, could make c00l fights Link to comment
bigjohn561 Posted January 24, 2018 Report Share Posted January 24, 2018 Just now, bamf said: u think the bank will ever be moved back to the location everyone wants? Link to comment
Treeontyn Posted January 24, 2018 Report Share Posted January 24, 2018 On 2018-01-18 at 7:14 PM, Grizz said: Change zaros perks as follows : Faster gathering of most minerals ; most legal activities. Perks of this would be Rodo + Zaros = drug running combo(i.e meth) Rodo + Panagia = OG caps Panagia + Zaros = Crafting combo As is stands zaros is just doo doo & no one wants it, atleast it'll give gangs & average civ's incentive to go for it. @bamf @Gnashes Any input? Too much of a hassel? Would be too OP? Just any thoughts on this. Thanks <3 Please implement something like this it’s actually a very good idea. No one ever fights for Zaros because of the shitty perks. This would be great for large gangs for meth and small gangs for legal money making ways !! Zaros has been neglected for too long!! #MakeZarosGreatAgain @bamf @Gnashes Farmer Steve likes this Link to comment
Gen. Henry Arnold Posted January 24, 2018 Report Share Posted January 24, 2018 Just now, Lucien said: Just checked the prison, the tape spawns beneath the church altar right? You still can't get over there Still teleports you back? For now, there is another duct tape spawn between the blue portable toilets that is accessable. Link to comment
bamf Posted January 24, 2018 Author Report Share Posted January 24, 2018 Just now, Lucien said: I can't get over there either There was a 2nd teleport in the code. Fixing it now... Link to comment
bamf Posted January 24, 2018 Author Report Share Posted January 24, 2018 Just now, Lucien said: thanks daddy im trying to stab some 12 year olds Take em to the stabbin' cabin. massi likes this Link to comment
Yung Spacegod. Posted January 24, 2018 Report Share Posted January 24, 2018 On 1/19/2018 at 7:08 PM, Nor said: K1NG likes this Link to comment
Samperino Posted January 24, 2018 Report Share Posted January 24, 2018 8 hours ago, Nicolas March said: You should actualy make a oil cartel in the ocean, maybe underwater so you need sdars? or maybe on oil rig, could make c00l fights I actually kind of like that idea. Oil cartel as an oil rig, or multiple oil rigs in the ocean. Water needs more stuff! Link to comment
cHIP oTLE Posted January 24, 2018 Report Share Posted January 24, 2018 8 hours ago, Nicolas March said: You should actualy make a oil cartel in the ocean, maybe underwater so you need sdars? or maybe on oil rig, could make c00l fights No real point in putting too much effort into oil cartel. No one really fights oil, it's the #1 AFK capped cartel. Although i like the idea, its a dead end... Link to comment
OhDin Posted January 24, 2018 Report Share Posted January 24, 2018 Just now, cHIP ōTLE said: No real point in putting too much effort into oil cartel. No one really fights oil, it's the #1 AFK capped cartel. Although i like the idea, its a dead end... true, but by actually putting work into the cartel people might be more inclined to fight it. its afk capped so much because nobody gives a shit but a unique cartel such as that may grow popular cHIP oTLE likes this Link to comment
Guest Posted January 24, 2018 Report Share Posted January 24, 2018 Just now, Lucien said: It used to be in the water and no one cared about it ^ Link to comment
goyney Posted January 24, 2018 Report Share Posted January 24, 2018 Just now, Psycheous said: true, but by actually putting work into the cartel people might be more inclined to fight it. its afk capped so much because nobody gives a shit but a unique cartel such as that may grow popular Link to comment
skimancole Posted January 24, 2018 Report Share Posted January 24, 2018 2 hours ago, Lucien said: It used to be in the water and no one cared about it Tru Link to comment
Jamal Posted January 25, 2018 Report Share Posted January 25, 2018 16 hours ago, Nicolas March said: You should actualy make a oil cartel in the ocean, maybe underwater so you need sdars? or maybe on oil rig, could make c00l fights It used to be when it first came out, funniest shit ever , legit had to buy a diving suit and sdar just to cap it, but like others have said, no one will actually fight for oil, it produces nothing of worth to fight for, if you need rubber, you solo cap it during the day and just store it afterwards. Silver-Spy and Tyler like this Link to comment
Tyler Posted January 25, 2018 Report Share Posted January 25, 2018 Pretty sure this was where the old oil cartel was. Link to comment
skimancole Posted January 25, 2018 Report Share Posted January 25, 2018 (edited) Floating cartel? #skyblockscartel @bamf @Gnashes Edited January 25, 2018 by skimancole Nicolas March likes this Link to comment
Nicolas March Posted January 25, 2018 Report Share Posted January 25, 2018 5 hours ago, cHIP ōTLE said: No real point in putting too much effort into oil cartel. No one really fights oil, it's the #1 AFK capped cartel. Although i like the idea, its a dead end... Make it a location for drug or arms, people will fight for that Link to comment
McMuffin Posted January 25, 2018 Report Share Posted January 25, 2018 Just now, Nicolas March said: Make it a location for drug or arms, people will fight for that Drug or arms under water? Doesn't make much sense... cosenza likes this Link to comment
Nicolas March Posted January 25, 2018 Report Share Posted January 25, 2018 Just now, McMuffin said: Drug or arms under water? Doesn't make much sense... A ship crased and then all the product went underwater Link to comment
Steve Posted January 25, 2018 Report Share Posted January 25, 2018 (edited) On 1/18/2018 at 6:00 PM, bamf said: You guys want the old spot b/c you have the houses there. Having it rotate (at least some) helps newer players out. I forgot to mention bamf that one reason that I think meth lab and ephedra should not rotate is because it's a house running drug. People sometimes run heroin and coke out of their houses and people don't always run meth out of their house as well. But more often then not it is something that you do run out of your house. What I think is not considered is that the majority of houses up by north lab are already being used for scotch. That being said it really does not make it any easier for newer players to get a house on the cheap and run meth. I think a lot of new players run crank, I see it all the time. They get a shitty meth house that works really well for crank till they have the money to get a better meth house closer to the meth lab. Edited January 25, 2018 by Steve Link to comment
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