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DarkKnight

Community Manager
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Posts posted by DarkKnight

  1. Just now, Tyler said:

    I find GTA combat to be pretty fun imo.

     

    That combat is trash. It's so wonky. Plus I already know you had to turn on your monitor crosshair to win that lol. All GTA has is good graphics. Everything else is trash and would take 9 years to dev up a good server. 

    kenn, Sail, Azeh and 3 others like this
  2. 19 minutes ago, johnSmith757 said:

    Alright fair enough. My problem with kidnapping is that cops get tied down in a kidnapping situation for 30+ minutes and if we rp, then we cannot log or it is a ban offense. my question is, if we rp and the kidnappers will not release us in a timely manner, what is our recourse? Sometimes they have no objective other than to see how long they can keep us. If i get locked in a house and downed every 8 minutes so they can put new restraints on me even if I rp, it becomes a big problem for those officers who would very much like to rp, drop some gear and get on with it. I don't think any officer complains about being held for 10-15 minutes. With a decent rp situation being kidnapped is quite fun. But as I said , it's the instances I laid  out above that makes us find a way to alt f4. There seem to be no time limits or kidnapping guidelines established for civs. I know i ranted a bit but I hope that this gets taken into serious consideration. Knowing from a Captain, I will do much better with the RP in these situations but I would like to see some action from staff on Civ procedure.

    Server rule states you must wait 10 minutes before logging. You may do the same on cop as long as you give effort in your rp. If someone throws you into a locked house and leaves then log after 10 minutes. If the person who kidnapped you is rping you must rp back. Officers that go afk or don't say anything and set a 10 minute timer to log will have action taken against them. If you are kidnapped and you rp during the first 10 minutes it is your call if you want to stay longer. All we want to see is effort. 

  3. On 8/22/2019 at 4:54 PM, johnSmith757 said:

    I am not saying you are wrong but where would i find the rule that says I must speak with my kidnapper? I just looked and cannot find it. If you do i will happily agree with you. The second thing I wanted to say is that it is a circle in which i don't know how it began. kidnappers do shitty stuff to cops so cops don't roleplay with kidnappers so kidnappers do shitty things to cops ect...

    https://gyazo.com/1545837d47631c50d04991750d92d3fe

    https://gyazo.com/3b87df645c8486a22fbc3188a7e74d24

    https://gyazo.com/97cb68bb7c6862e00820e10d853e815b

    Cops must stay in character and rp every situation. You are not allowed to go afk or give 0 rp while kidnapped. We are not going to spell out every situation you encounter while on duty. The guide book would look like the bible if we did that. Common sense is a great tool to use. 

    On 8/22/2019 at 4:20 PM, Elaiscancer said:

    Lmao.  You're suppose to roleplay even when kidnapped but 90% of cops don't.  Maybe there's a reason that most people have just resorted to leaving them restrained in a house?

    I don't see any reports coming in. Complaining on the forums won't help us fix it. Record and report se we can take action and clean up the APD. 

  4. 16 minutes ago, Leady said:

    They only people I see this benefiting are those who use the IA system as a malicious tool to attack those they do not like. Those who report for every little infraction and then attempt to hold it over that officers head. Or come to the forums to yell that all of the apd is corrupt because they didn't like the results of a submitted IA report.

    As an example: Brand new cadet gives an incorrect ticket. Civ pays the ticket and reports the cadet. Action taken on the report. The cadet was talked to and allowed to explain what happened. Cadet had rounded the 2500.00 ticket to 3000.00. The action taken in this case was simply talking to the cadet and his constable to ensure the process was corrected going forward. But since no points were issued there was a cry of favoritism and cover up. 

    By posting what action is taken I can only see more cases of players taking to the forums to post about cover-ups because they don't agree with the action taken. Not every offense warrants a blacklist or even points. 

    If you do have a genuine concern that an IA has been handled improperly you can take it to any of the current captains who I assure you have no problem smacking a lt if it is warranted. 

     

    Couldn't of said it better. 

  5. 56 minutes ago, Rodrigo said:

    On another topic, as I don't feel you would dodge me.

    Any plans for the straight to jail charge?

    We have been talking about it. We shall see. 

     

    14 minutes ago, TRYHARD said:

    "Lets add a policy that allows cops to quit fighting after 2 deaths"

     

    "Wow the prison is so rebel sided can we get better gear or something????"

    My policy forced cops to stay the entire time the bank and prison was active. At the fed you were required to fight for at least 10 min. I did not want to add the two life option we have now. I got out voted and the policy changed. I think you misinterpreted what I said. I'm not trying to nerf cops so I can ask for more toys. 

    Rodrigo likes this
  6. 18 hours ago, william said:

    Pretty sure @DarkKnight agrees with my stance on lethals, there should be no payout and bounties shouldn't be taken away after being lethaled. If you are committing crimes they need to roleplay their way our of the charges when the APD finally catches up to them.

    I agree 100%. 

    Jack7296 likes this
  7. I have never done anything that Irish mentioned. I play to have fun and I want others around me to have fun. The only time I break the rules is when someone truly deserves it. Captains have always been able to bend the rules. It has been appart of the rank since day one. It's what separates the Captains from the Lieutenants. We are trusted to make these calls and to not take them to far. If it does go to far then a report should be made. The past has shown that Captains are not untouchable. I understand that being on the other end is frustrating. I have been on civ plenty of times with a different name and have been bitch slapped by a Captain. I just feel this post was made due to the actions of one or two people and not the majority of the whitelisted Captains. I play with Samp and Codie quite a bit and I never see them doing anything that would be damaging to the community. We all care about the servers very much and try our best to make the experience better. We have never stabbed anyone in the back for the simple reason of "we can do whatever we want."

    Durga, BlackShot, McMuffin and 4 others like this
  8. 6 hours ago, Batcan said:

    glad you're representative of the entire APD. You don't need an RPG to capture rebels. You'd just be killing them, and sometimes the only way for rebels to take out armoured vehicles is with an RPG. Bipods make your recoil and sway pretty much 0 and they should be added to rebel through a new system such as war points as previously suggested. Also, you can have the LIM that gun blows. 

    There are only 3 active people plus a few retired Captains on the APD that can use the bipod. To give every rebel a bipod just because the Captains have access to it doesn't make any sense. To be honest this isn't even a change. The Captains have had access to the bipod ever since the MXSW was added. That was months ago and no one cared about it then. The only reason it was added to the buy shop was because the devs added a script to remove the bipod off of weapons since the Spar16s was added. There will always be in game items that only one faction will have access to. Rebels have plenty of toys to give the cops hell. 

    Bherky likes this
  9. 4 hours ago, william said:

    Lethal shouldn't pay anything and shouldn't take peoples bounties away. #BringBackRP

    I agree 100%

    I want to see no payout or pardon when a cop lethals someone. Lethals should be used as a last resort for cops to gain control of a situation. In my opinion there should be no reward for killing someone. This would promote more downing and we would have more people on the map with big bounties. Rebels should only lose their bounty when they are captured not killed. 

     

  10. Effective Immediately

     

    Illegal weapons

    Rebels now have access to the ADR-97 (P90), Type 115, and the Katiba GL. All of these weapon are illegal and must be seized.

     

    Parole

    Parole has been removed. We felt that parole has eliminated the need to role play. Officers have been handing it out way to easy. Civilians can either explain their charges or pay a ticket. Hopefully this will increase role play and give us more memorable interactions. 

     

    If there are any questions or concerns, feel free to contact a Captain.

     

     

  11. 11 hours ago, tryhardsqueaker said:

    If we wanted to fight cops we would do a bank. No one wants to go to jail for fighting cartels. Getting people to join gangs that actively fight cartels will solve the problem, not bringing the cops. 

     

     

    One reason I enjoy the cartel raids is that the APD gets to fight when they want to fight and the rebels have to deal with it. For years now the APD has had to stop what they are doing and show up to the bank, fed, or prison whenever the rebels want to fight. That can get boring for the APD after a while. Nothing is more fun than to push the bank with 7 rebels on the roof over and over. The Cartel fight is a lot more dynamic and fun for both sides. The APD uses lethals 95% of the time so hardly anyone is going to jail. Most of the time the APD gets wiped so anyone restrained can be saved by their gang mates. I have heard the same people say they love it and they hate it. The only time they want it removed is when they lose to the cops. When they win they taunt us to get us to go back to continue the slaughter. I'm all for gang life coming back but sometimes I think people forget that this is a cops vs robbers RP server. There shouldn't be a place on the map where cops can't ever go. I pay my respects to you @tryhardsqueaker because you are the only one who has contacted the Captians with your concerns and gave us constructive ways to improve it. After that we talked about it and made a couple of changes. Those changes might not have been exactly what you asked for but change still happened. The recent policy update was made to help space out the raids and give a one life rule for a bigger group of cops. If raids continue to happen to often then we will make more changes. We just need time to see if the recent changes are enough. I encourage anyone with good ideas on the subject to message the Captains on the forums or message me on teamspeak.
     

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