Seán That Irish Guy Posted April 13, 2018 Report Share Posted April 13, 2018 1 hour ago, bamf said: The rotorlib requirement for the Taru has been removed. Scott and TRYHARD like this Link to comment
Jesse Posted April 13, 2018 Report Share Posted April 13, 2018 (edited) On 4/11/2018 at 7:12 PM, Bikstok said: Git access to the client mission file. No server files or database structure. It's sort of like trying to juggle while blindfolded, when you have no means of debugging code without implementing your changes into another framework and hoping they're somewhat compatible. Besides, I'm still waiting for that other thing I'd give you a chance <3. Only because you were gonna give me a chance in Synergy. Edited April 13, 2018 by Jesse Scott, Bikstok, Hanzo/Dirty Scrubz and 2 others like this Link to comment
Smee Posted April 13, 2018 Report Share Posted April 13, 2018 Just now, Jesse said: I'd give you a chance <3. Only because you were gonna give me a chance in Synergy. cHIP oTLE and Silver-Spy like this Link to comment
Draoth (Saul Goodman) Posted April 14, 2018 Report Share Posted April 14, 2018 Fix cargo vans. No one can get in the back anymore since the update. Also would be nice to have more colors for the cargo van Link to comment
Gen. Henry Arnold Posted April 14, 2018 Report Share Posted April 14, 2018 (edited) Just now, Draoth said: Fix cargo vans. No one can get in the back anymore since the update. Also would be nice to have more colors for the cargo van I'm sure that is on Bohemia. Van's were not changed in our patch. I'll get some official wording on that and maybe a feedback report for Bohemia. Edited April 14, 2018 by Gen. Henry Arnold Draoth (Saul Goodman) likes this Link to comment
Sp0on Posted April 14, 2018 Report Share Posted April 14, 2018 On 4/12/2018 at 1:39 AM, ChicoXL said: Could also use some somelight reeeeeeeeeeeeeeeeee cHIP oTLE likes this Link to comment
Hanzo/Dirty Scrubz Posted April 14, 2018 Report Share Posted April 14, 2018 7 hours ago, Jesse said: I'd give you a chance <3. Only because you were gonna give me a chance in Synergy. Poached for Olympus?? xd Link to comment
Jesse Posted April 14, 2018 Report Share Posted April 14, 2018 (edited) Just now, Hanzo/Dirty Scrubz said: Poached for Olympus?? xd Nah, was just a funny. Edited April 14, 2018 by Jesse Link to comment
Draoth (Saul Goodman) Posted April 14, 2018 Report Share Posted April 14, 2018 10 hours ago, Gen. Henry Arnold said: I'm sure that is on Bohemia. Van's were not changed in our patch. I'll get some official wording on that and maybe a feedback report for Bohemia. Thanks, Let me know if you hear something! Link to comment
Mr. Linux Posted April 18, 2018 Report Share Posted April 18, 2018 (edited) Cops should have a much larger timer to respawn, this way they will value more their lives; not doing order No. 227-style warfare (endless waves of suiciders who use stupid and risky tactics to succeed). As well as crashing to redeploy, roleplaying not to get killed by rebels and everything else that is wrong with cops; this will make the game more fun to both cops and civilians. Edit: The only reason this would not be helpful is if there is little cops which is almost never the case; maybe the more cops, the bigger the respawn timer? @Gnashes @bamf Edited April 18, 2018 by Mr. Linux McMuffin and bigjohn561 like this Link to comment
TRYHARD Posted April 18, 2018 Report Share Posted April 18, 2018 Just now, Mr. Linux said: Cops should have a much larger timer to respawn, this way they will value more their lives; not doing order No. 227-style warfare (endless waves of suiciders who use stupid and risky tactics to succeed). Edit: The only reason this would not be helpful is if there is little cops which is almost never the case; maybe the more cops, the bigger the respawn timer? Could make it so cops spawn with only a Po7 so they are forced to gear before leaving the HQ. Just make the spar free in the shop Mr. Linux, McMuffin and Good Lub like this Link to comment
cHIP oTLE Posted April 18, 2018 Report Share Posted April 18, 2018 Just now, Mr. Linux said: Cops should have a much larger timer to respawn, this way they will value more their lives; not doing order No. 227-style warfare (endless waves of suiciders who use stupid and risky tactics to succeed). As well as crashing to redeploy, roleplaying not to get killed by rebels and everything else that is wrong with cops; this will make the game more fun to both cops and civilians. Edit: The only reason this would not be helpful is if there is little cops which is almost never the case; maybe the more cops, the bigger the respawn timer? @Gnashes @bamf Or maybe a forced 5-minute respawn timer unless defibbed. Mr. Linux, Good Lub, thero and 2 others like this Link to comment
MrCOUCHLOK Posted April 18, 2018 Report Share Posted April 18, 2018 Just now, cHIP ōTLE said: Or maybe a forced 5-minute respawn timer unless defibbed. I can dig it Link to comment
bamf Posted April 19, 2018 Author Report Share Posted April 19, 2018 5 hours ago, Mr. Linux said: Cops should have a much larger timer to respawn, this way they will value more their lives; not doing order No. 227-style warfare (endless waves of suiciders who use stupid and risky tactics to succeed). As well as crashing to redeploy, roleplaying not to get killed by rebels and everything else that is wrong with cops; this will make the game more fun to both cops and civilians. Edit: The only reason this would not be helpful is if there is little cops which is almost never the case; maybe the more cops, the bigger the respawn timer? @Gnashes @bamf The issue (to me) is really the closer you are to a cop base, the more unfair their respawn timer seems to be. I'll think about a mechanic to alleviate this some, but if you're far away from a cop base and having issues then the onus is on you to move away during a lull in the action. Mr. Linux likes this Link to comment
Kev 23 Posted April 19, 2018 Report Share Posted April 19, 2018 Just now, bamf said: The issue (to me) is really the closer you are to a cop base, the more unfair their respawn timer seems to be. I'll think about a mechanic to alleviate this some, but if you're far away from a cop base and having issues then the onus is on you to move away during a lull in the action. From a cop viewpoint I think I can agree with tryhard’s solution, adds like an extra minute which makes it a bit more fair 4 hours ago, tryhardsqueaker said: Could make it so cops spawn with only a Po7 so they are forced to gear before leaving the HQ. Just make the spar free in the shop BioHazard likes this Link to comment
Medi Posted April 19, 2018 Report Share Posted April 19, 2018 What's up with the server 1 lag? It's been bad since the update. Link to comment
Mr. Linux Posted April 19, 2018 Report Share Posted April 19, 2018 10 hours ago, bamf said: The issue (to me) is really the closer you are to a cop base, the more unfair their respawn timer seems to be. I'll think about a mechanic to alleviate this some, but if you're far away from a cop base and having issues then the onus is on you to move away during a lull in the action. Kavala HQ is where the issue is worse: cops are camped on all sides and have 30 seconds to respawn and die again. This is frustrating for the rebels trying to rescue their friends and the cops that keep on getting slaughtered. Make HQs >1km away from every city; like highway is to sofia. This way there will be less crap regarding spawn camping of the apd and cop spam, or make kavala hq surrounded by giant walls and add a respawn timer. Link to comment
KrazyKnight Posted April 19, 2018 Report Share Posted April 19, 2018 Just now, Mr. Linux said: or make kavala hq surrounded by giant walls and add a respawn timer. Donald Trump, is that you? McMuffin, BlackShot and Mr. Linux like this Link to comment
Scott Posted April 19, 2018 Report Share Posted April 19, 2018 Just now, Mr. Linux said: Kavala HQ is where the issue is worse: cops are camped on all sides and have 30 seconds to respawn and die again. This is frustrating for the rebels trying to rescue their friends and the cops that keep on getting slaughtered. Make HQs >1km away from every city; like highway is to sofia. This way there will be less crap regarding spawn camping of the apd and cop spam, or make kavala hq surrounded by giant walls and add a respawn timer. Kavala HQ is extremely easy to attack with a large amount of entrance points and is the HQ most often attacked. Many of the points where the cops spawn are also out in the complete open. That is why there is no respawn timer there and I think that many people will agree that it is fair. Link to comment
KrazyKnight Posted April 19, 2018 Report Share Posted April 19, 2018 Just now, Scott said: Kavala HQ is extremely easy to attack with a large amount of entrance points and is the HQ most often attacked. Many of the points where the cops spawn are also out in the complete open. That is why there is no respawn timer there and I think that many people will agree that it is fair. Or just don’t go to Kavala if you’re getting your shit kicked. Ez bamf, Frizzy, Kettles and 1 other like this Link to comment
Scott Posted April 19, 2018 Report Share Posted April 19, 2018 Just now, KrazyKnight said: Or just don’t go to Kavala if you’re getting your shit kicked. Ez I agree. And on the other side of things, don’t attack the HQ if you don’t have enough people to handle the amount of cops you will be fighting. Frizzy, bamf and KrazyKnight like this Link to comment
Mr. Linux Posted April 19, 2018 Report Share Posted April 19, 2018 (edited) Just now, Scott said: Kavala HQ is extremely easy to attack with a large amount of entrance points and is the HQ most often attacked. Many of the points where the cops spawn are also out in the complete open. That is why there is no respawn timer there and I think that many people will agree that it is fair. It would be a better and a fair fight if the HQ was less exposed and the cops had respawn timer. It is not a matter of having skills to kill the waves of cops, its the fact that does not make it fun. The fact that kavala hq is very easy to attack is bad thing. Yesturday, for example, my friend killed 4 cops in kavala hq with an SDAR. He wiped the entire HQ in 20 seconds. He grabbed me and started heading towards the gate to save me when a cop that was killed first spawned right behind him and downed him. Is that fair? where is the fun in that. Edited April 19, 2018 by Mr. Linux McMuffin and Professor Pericles like this Link to comment
TheCrestedPenguin Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, Mr. Linux said: It would be a better and a fair fight if the HQ was less exposed and the cops had respawn timer. It is not a matter of having skills to kill the waves of cops, its the fact that does not make it fun. The fact that kavala hq is very easy to attack is bad thing. Yesturday, for example, my friend killed 4 cops in kavala hq with an SDAR. He wiped the entire HQ in 20 seconds. He grabbed me and started heading towards the gate to save me when a cop that was killed first spawned right behind him and downed him. Is that fair? where is the fun in that. If its not fun for you don't do it, Don't ruin the game for other people cause you can't be bothered to fuck off from a HQ. Frizzy likes this Link to comment
Mr. Linux Posted April 20, 2018 Report Share Posted April 20, 2018 (edited) Just now, TheCrestedPenguin said: If its not fun for you don't do it, Don't ruin the game for other people cause you can't be bothered to fuck off from a HQ. Saving someone from a police hq should be a valid thing, but with cops just respawning behind you, its 10x more frustrating. Its not harder, its FRUSTRATING and NOT FUN. Edited April 20, 2018 by Mr. Linux Link to comment
TheCrestedPenguin Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, Mr. Linux said: Saving someone from a police hq should be a valid thing, but with cops just respawning behind you, its 10x more frustrating. Its not harder, its FRUSTRATING and NOT FUN. Go get a group, Its not supposed to be easy. Frizzy likes this Link to comment
Mr. Linux Posted April 20, 2018 Report Share Posted April 20, 2018 (edited) Just now, TheCrestedPenguin said: Go get a group, Its not supposed to be easy. With a group cops get spawned camped. Is that supposed to be the best way? Wouldnt it be better if cops had a chance to survive a group attack without resorting to kamikaze tactics? 80% of the time the HQ in kavala gets attacked by an organized group they get snipped from castle until they leave kavala. Edited April 20, 2018 by Mr. Linux Link to comment
TheCrestedPenguin Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, Mr. Linux said: With a group cops get spawned camped. Is that supposed to be the best way? Wouldnt it be better if cops had a chance to survive a group attack without resorting to kamikaze tactics? 80% of the time the HQ in kavala gets attacked by an organized group they get snipped from castle until they leave kavala. u stupid? So you're saying if you're with a group and respawn timer is upped that you suddenly won't spawn camp if you're still there and they respawn? Link to comment
TRYHARD Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, TheCrestedPenguin said: Go get a group, Its not supposed to be easy. Buddy the cops spawn behind you with a load out 30 seconds after you kill them. “Go get a group” give me a break, I’m breaking someone out oh HQ not pushing arms. The only HQ where this is a problem is the one with no respawn timer. Mr. Linux, Space, ZIM2233 and 2 others like this Link to comment
Leroy Fish Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, tryhardsqueaker said: oh of* <3 Link to comment
Mr. Linux Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, TheCrestedPenguin said: u stupid? So you're saying if you're with a group and respawn timer is upped that you suddenly won't spawn camp if you're still there and they respawn? Im saying that with a better HQ spawn camping would be harder and not necessary to save someone. Link to comment
BlackShot Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, TheCrestedPenguin said: u stupid? 11 hours ago, TheCrestedPenguin said: 4. Neck 6 22 hours ago, TheCrestedPenguin said: Neck Sincerely Me.. 1 It's so good when serious discussions tend to have such constructive and unaggressive comments like the ones you've been enforcing lately - just because your opinion diverges from someone else's. Mr. Linux, Space, Professor Pericles and 1 other like this Link to comment
HotWings Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, Mr. Linux said: Saving someone from a police hq should be a valid thing, but with cops just respawning behind you, its 10x more frustrating. Its not harder, its FRUSTRATING and NOT FUN. It actually should not be thing at all. The fact you can walk right into a holding area with 0 resistance is 100% unrealistic. You want to rescue your friend with the best chance to get away do so in transit. Link to comment
TRYHARD Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, HotWings said: It actually should not be thing at all. The fact you can walk right into a holding area with 0 resistance is 100% unrealistic. You want to rescue your friend with the best chance to get away do so in transit. Its a game not real life pal Mr. Linux likes this Link to comment
Bag Of Funyuns Posted April 20, 2018 Report Share Posted April 20, 2018 @bamf @Gnashes I really don't know the main problem to this, but I went AFK in prison for about an hour or so, when I finally came back (server restarted aswell). I noticed that I still had my bounty, but was no longer in prison. Another problem I had a few days ago, STILL when I paid bail for my $7,500 bounty, I was released, but still had my bounty. BlackShot likes this Link to comment
HotWings Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, tryhardsqueaker said: Its a game not real life pal If a life mod, and does indeed model real life tard Link to comment
Krypton:) Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, HotWings said: If a life mod, and does indeed model real life tard Not quite special forces member Hotwings Innate likes this Link to comment
TRYHARD Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, HotWings said: If a life mod, and does indeed model real life tard Cops spawn in the HQ with AR's irl right? Krypton:), Kettles and Space like this Link to comment
babooshka Posted April 20, 2018 Report Share Posted April 20, 2018 ChicoXL, Ibraheem, Bag Of Funyuns and 7 others like this Link to comment
[df]Smokahontas Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, [df]baboonshka said: babooshka, they took the name eazy, cHIP oTLE and 4 others like this Link to comment
babooshka Posted April 20, 2018 Report Share Posted April 20, 2018 Just now, [df]Smokahontas said: they took the name eazy, Kettles, TRYHARD and 7 others like this Link to comment
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