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Leady

APD Captain
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Posts posted by Leady

  1. The contest has ended. We will be announcing the winner in the coming days. Thank you to everyone who submitted a video!

     

    Calling all content creators! We are looking for a community made promotional video for Asylum. It should be creative, entertaining, and showcase Asylum content. While we don't want to restrict the talent of our community members below are some guidelines and rules for the contest.

     

    General Guidelines:

     

    • Should be around 3-4 minutes in length
    • Feature Asylum content in a positive light
    • Submit videos via PM to @Leady
    • Contest ends Feb 12th.
    • 1 winner will be chosen

     

    Rewards:

    • $500,000 In game cash
    • 20 Loot crate keys of your choosing
    • Have your video featured on the forums and wiki

     

    Below are examples of past promotional videos for the APD these are just examples and not necessarily what is expected as it should feature multiple aspects of Asylum. But we are looking for similar quality and professionalism.

     

     

    An example of when strife was released: 

     

     

    If you have any questions feel free to reply here or shoot me a message. 

     

    Looking forward to seeing what the community comes up with.

    Good Luck!

    - Leady

     

  2. 2 hours ago, Defragments said:

    I just find that an RPG is easy to miss at range and will either disable a vehicle, or destroy it if you're lucky. It's not effective against people, or multiple vehicles like a suicide vest. Suicide vests have always been 50k and no one has complained about that, so I don't know why they had a price increase. I'd rather have the RPG removed and vests back to their original price.

    Since the removal of money cap we've seen a significant increase in the use of vests and rpgs. Even taking into account the servers increased population, the number of vest and rpgs is quite high. This is one of those balancing items. If you want to see something go boom it is going to cost a bit more.

  3. Just now, Maaqs said:

    @Clint Beastwood @BaDaBiNg_10-8 My 2 cents on Qillins / Prowlers as a non cartel fighter.

    It was primarily cartel fighters that voiced their concerns about the Qillin / Prowler, and to rectify the issue of "too many Qillins at cartels" you removed the doors. That's great.

    However, for a regular civilian, the price tag is just atrocious.  I own a house within spitting distance of Meth Lab, and I would regularly run backpack runs with the Qillin / Prowler as they are very good off-road vehicles. You have removed the doors, making it easier for cops / other civs to now gun me out of it. I get gunned down, I lose a little bit, I brush it off, and keep playing. But now, at 50k a vehicle, I see no reason to ever use these vehicles. Not to mention they're still only 50 inventory space (which, to me personally, is eh. Would be nice to get it back with the removal of doors and price increase.)

     

    I sure am glad I have DS tags in front of my name, because rest assured, DS will absolutely go after every Qillin or Prowler they see and ensure that you watch it get blown up or claimed.

    It wasn't just cartel fighters complaining about them. We received feedback from players of all kinds about the Quillins and Prowlers. Not to mention the frustrations we had ourselves playing trying to deal with them. 

    As to inventory space I agree with upping it now that the doors have been removed. I'll bring it up to the team. 

    DJB, Azeh and Kal-El like this
  4. 19 minutes ago, Term said:

    I take great offense to this post bada! I do not appreciate this insinuation that I am one of those illegals, so therefore I would like to express my distaste towards this post you have made. I further request you do what I have previously told you time and time again to do (starts with the n and ends with a k). Thank you!

    Whoa Term, we've talked about this.

    Term and BaDaBiNg_10-8 like this
  5. +1 for increasing the amount you can sell a house for, but I believe and feel free to correct me if im wrong @Gen. Henry Arnold, that has something to do with an arma limitation (similar to how cops can only ticket 999,999)

    The issue with increasing the number of houses a player can own - There is a limited number of house players can buy. And you'll find most of them already purchased, especially in really good areas. I don't see this being increased in the near future but i'll jot it down anyways.

  6. 11 minutes ago, Mason Statham said:

    So is it exploiting to fly when you're downed or not? like it's either against the rules or it's not against the rules?

    See 

    42 minutes ago, Leady said:

    Being downed in a heli while flying is something we are being very lenient on as there are game mechanics/joysticks that will allow you to be just fine. The being downed part applies more to those in ground vehicles who, when downed, still have full control.

    IE: If you are piloting an heli, get downed and maintain control you are fine. You are downed oustide a heli/car but become bugged where you have full control, get into a heli/car to escape that is an exploit.

  7. Just now, Sean That Irish Guy said:

    So if i get downed and can still operate my heli im supposed to just crash it? Same with a car?

    See 

    3 minutes ago, Leady said:

    Being downed in a heli while flying is something we are being very lenient on as there are game mechanics/joysticks that will allow you to be just fine. The being downed part applies more to those in ground vehicles who, when downed, still have full control.

     

    1 minute ago, Leady said:

    That happens, Its quite different and easy to tell when someone is spinning in circles or going in a straight line and hitting everything in front of them to someone who has complete control.

     

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