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Posts posted by Leady
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The contest has ended. We will be announcing the winner in the coming days. Thank you to everyone who submitted a video!
Calling all content creators! We are looking for a community made promotional video for Asylum. It should be creative, entertaining, and showcase Asylum content. While we don't want to restrict the talent of our community members below are some guidelines and rules for the contest.
General Guidelines:
- Should be around 3-4 minutes in length
- Feature Asylum content in a positive light
- Submit videos via PM to @Leady
- Contest ends Feb 12th.
- 1 winner will be chosen
Rewards:
- $500,000 In game cash
- 20 Loot crate keys of your choosing
- Have your video featured on the forums and wiki
Below are examples of past promotional videos for the APD these are just examples and not necessarily what is expected as it should feature multiple aspects of Asylum. But we are looking for similar quality and professionalism.
An example of when strife was released:
If you have any questions feel free to reply here or shoot me a message.
Looking forward to seeing what the community comes up with.
Good Luck!
- Leady
BaDaBiNg_10-8, Walt, Blake. and 20 others like this -
Just now, Defragments said:
Exactly. Was easy to shoot people out. But the minority that only play the game to fight cartels and then log out decided to abuse them and bring 15 to a cartel.
Watching Method do a 10 person fed with 10 of them was insane. They pulled them all at chop and drove them over in a scene right out of mad max.
Professor Pericles, Ghouh, Fried Rice and 4 others like this -
DJB likes this
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4 hours ago, Maaqs said:
@Jesse @BaDaBiNg_10-8 @Clint Beastwood
Sometimes, when you get killed / suicide, sidechat will turn off even if it's "On" in your phone settings. Just wanted to let you know.
It is on the bug tracker. A work around for this is to turn off side chat on the phone, close the phone, then turn it back on and side chat should reappear.
Maaqs likes this -
2 hours ago, Defragments said:
I just find that an RPG is easy to miss at range and will either disable a vehicle, or destroy it if you're lucky. It's not effective against people, or multiple vehicles like a suicide vest. Suicide vests have always been 50k and no one has complained about that, so I don't know why they had a price increase. I'd rather have the RPG removed and vests back to their original price.
Since the removal of money cap we've seen a significant increase in the use of vests and rpgs. Even taking into account the servers increased population, the number of vest and rpgs is quite high. This is one of those balancing items. If you want to see something go boom it is going to cost a bit more.
DJB, Clint Beastwood, TRYHARD and 1 other like this -
Just now, Maaqs said:
@Clint Beastwood @BaDaBiNg_10-8 My 2 cents on Qillins / Prowlers as a non cartel fighter.
It was primarily cartel fighters that voiced their concerns about the Qillin / Prowler, and to rectify the issue of "too many Qillins at cartels" you removed the doors. That's great.
However, for a regular civilian, the price tag is just atrocious. I own a house within spitting distance of Meth Lab, and I would regularly run backpack runs with the Qillin / Prowler as they are very good off-road vehicles. You have removed the doors, making it easier for cops / other civs to now gun me out of it. I get gunned down, I lose a little bit, I brush it off, and keep playing. But now, at 50k a vehicle, I see no reason to ever use these vehicles. Not to mention they're still only 50 inventory space (which, to me personally, is eh. Would be nice to get it back with the removal of doors and price increase.)
I sure am glad I have DS tags in front of my name, because rest assured, DS will absolutely go after every Qillin or Prowler they see and ensure that you watch it get blown up or claimed.
It wasn't just cartel fighters complaining about them. We received feedback from players of all kinds about the Quillins and Prowlers. Not to mention the frustrations we had ourselves playing trying to deal with them.
As to inventory space I agree with upping it now that the doors have been removed. I'll bring it up to the team.
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25 minutes ago, Rude said:
Rebel still being camped
There are 5 more to choose from
MoralityVII, Scott, Russell* and 4 others like this -
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19 minutes ago, Term said:
I take great offense to this post bada! I do not appreciate this insinuation that I am one of those illegals, so therefore I would like to express my distaste towards this post you have made. I further request you do what I have previously told you time and time again to do (starts with the n and ends with a k). Thank you!
Whoa Term, we've talked about this.
Term and BaDaBiNg_10-8 like this -
1 hour ago, cHIP ōTLE said:
Ghost Hotel Bank!!! Yaaaaasssssss
Ghost Hotel Casino first kthx
DrPhilsCharisma, cHIP oTLE and Sp0on like this -
Adding to bug list now.
dennozZ likes this -
+1 for increasing the amount you can sell a house for, but I believe and feel free to correct me if im wrong @Gen. Henry Arnold, that has something to do with an arma limitation (similar to how cops can only ticket 999,999)
The issue with increasing the number of houses a player can own - There is a limited number of house players can buy. And you'll find most of them already purchased, especially in really good areas. I don't see this being increased in the near future but i'll jot it down anyways.
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Yeah its doesn't appear to be account related. Since I can access s1 just fine with VPN.
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I'm in the same boat, I can assure you they are looking into it.
Glass of Water and Isaac Cox :) :) like this -
Congratulations Codie! o7 Clock
Clockwerk, DeepHouse and Codie Alterman like this -
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43 minutes ago, 王 rando 王 said:
Fuck you pussy. Whiners like you is why our houses aren’t protected
Actually I couldn't zues bolt it down one day to kill kuawaii. Told gnashes and it was fix'd.
Blake. likes this -
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11 minutes ago, Mason Statham said:
So is it exploiting to fly when you're downed or not? like it's either against the rules or it's not against the rules?
See
42 minutes ago, Leady said:Being downed in a heli while flying is something we are being very lenient on as there are game mechanics/joysticks that will allow you to be just fine. The being downed part applies more to those in ground vehicles who, when downed, still have full control.
IE: If you are piloting an heli, get downed and maintain control you are fine. You are downed oustide a heli/car but become bugged where you have full control, get into a heli/car to escape that is an exploit.
Google™, Bobby The Pilot, Blake. and 1 other like this -
Just now, Reapered said:
@Leady Does this mean you can no longer use flashbangs to break into people’s houses?
This doesn't apply to destroying someones house (Flashbangs, Speedbomb, Sui vest)
Bobby The Pilot likes this -
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Just now, Sean That Irish Guy said:
So if i get downed and can still operate my heli im supposed to just crash it? Same with a car?
See
3 minutes ago, Leady said:Being downed in a heli while flying is something we are being very lenient on as there are game mechanics/joysticks that will allow you to be just fine. The being downed part applies more to those in ground vehicles who, when downed, still have full control.
1 minute ago, Leady said:That happens, Its quite different and easy to tell when someone is spinning in circles or going in a straight line and hitting everything in front of them to someone who has complete control.
Better tutorial system for new people/ingame wiki
in Suggestions and Feedback (archived)
Posted
You might be surprised at how much unique traffic the wiki gets each week.