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Leady

APD Captain
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Posts posted by Leady

  1. @Pizza Man  

    Ifrit and Strider susceptible to small arms fire.

    The first issue is with the hull capabilities of the MRAPs (Strider and Ifrit) when small arms are being used against them, both the Strider and Ifrit passengers can be wiped out with 1 magazine of 7.62. However, the Hunter is fine. Considering these vehicles are suppose to be heavily armored to withstand explosive attacks I find it highly unusual that they are so weak against small arms.

    ^ This was the original feedback that Bohemia said it fixed.

     

    Edit after testing:

    Strider hull - 7.62 multiple mags no pen

    Strider Glass - 1-2 shots pen/kill

    Ifrit hull - 7.62 multiple mags no pen

    Ifrit glass - 7.62 Many many mags to pen glass.

    Nubis and Steve like this
  2. Things I've heard while playing cop just from the last 2 days. (all separate officers)

    Constable - "How do I seize items out of a vehicle?"

    Cadet - "Someone told me that I am not allowed to shoot someone who initiates on me without a constable+"

    2 constables to a cadet - "He has parole violation that's straight to jail, just get him back to hq and send him"

    Constable - "Where is DP 11?"

    Constable - "You cant just down someone as an undercover while in an illegal area that's RDM"

    I'm not sure if this is just me being unlucky getting a bunch of officers who are new but talking with others it seems there is either a training issue or just lack of server knowledge issue going on these days. I don't expect constables/cadets to know everything. I do expect them to know basic server/game mechanics. #bringbacktimeplayedforapplicants

  3. 20 minutes ago, Rhodesian Ronald said:

    Sad to hear. Just trying to revive as many peeps as possible, then some headass decides to mug me mid revive really grinds my gears.

    Don't get discouraged. While the money might be in kavala go outside of it. I made some great stories and good friends playing medic driving those 8k+ for revives.

  4. Just now, bamf said:

    As an update to what's going on behind the scenes:  

    We had a limited Public Test Server open last night to a few players who went through and tested everything they could think of from a cop, civilian/rebel, and medic side.  The list of bugs is currently being worked on.  As I told @Azeh last night, we have modified ~300 scripts between the client and server to be more efficient.  Things are broken because of the modifications, and we are working through them.  

    Hopefully I'll have a cleaner build today to test again, and we can roll this out in the next few days.  

    You say "bugs" I say "features" :P

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