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Changelog & wipe - June 28, 2024


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4 hours ago, pan fried said:

and the boys are back with another grind update very cool so hyped ...

bro the video in your signature is hilarious LMAO

57 minutes ago, Steve said:

I hope they don't add the group cap back. That made a lot of people stop playing Asylum cause they couldn't play with there friends.

as if youll play anyway

please come back to me

Louie likes this
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6 hours ago, Steve said:

I hope they don't add the group cap back. That made a lot of people stop playing Asylum cause they couldn't play with there friends.

Steve this shows how Big of a peanut head you are My friend kids now days group up with 17 people to fight 7 cops this shit gonna ruin the server 

Innate and Sikorsky like this
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16 hours ago, Azeh said:

 Asylum v3.jpg

Found a bug? Click here to file a bug report! - (when the update is out 🙂)
Got some development ideas? Click here!

Foreword:

Over the last 8+ weeks we have seen a steady and consistent decline in server population and interaction, after trying a number of factors we have decided that the best way to move forward is to completely overhaul the Asylum experience.  Our team of developers has worked tirelessly to provide you this fresh opportunity, and we hope you enjoy this refreshed experience.

One of the biggest things we have focused on is the simplification of the Asylum experience, there is a number of content items that we have removed in favor of this goal. Some of them may return with a new twist in the future.

Progress:

  • All player progress has been reset. Donor levels, crate keys, unlocked skins (non-achievement ones), MyAsylum gold and faction ranks still remain. ALL Asylum players, including staff are now starting from square one.
    • Special shoutout to the wealthiest Asylum members and gangs from the last 10 years. These were the richest on the day prior to the wipe announcement:
    • Top 10 players:
      • Leroy Jenkins, $646,168,384
      • Big black submarine, $405,849,280
      • ALIVE, $239,951,056
      • NewYork, $212,533,568
      • Pollo Picoso[HFD], $134,245,856
      • Peter, $114,510,640
      • gesloten, $90,114,296
      • pablosexcobar, $90,048,480
      • FreePalestine, $82,359,416
      • haidao, $76,622,600
    • Top 10 gangs (gang bank):
      • Envy, $47,018,000
      • Church Of Floyd, $20,000,000
      • Unknown, $16,300,800
      • Free Syrian Army, $15,715,000
      • NSF, $11,219,400
      • TFrench Mafia, $10,835,400
      • Dragons, $10,545,700
      • Neutral Violence, $9,700,000
      • Westside, $7,786,200
      • Fuzzy Dice, $7,609,080

Development additions:

Added:

  • New phone
    • All the old wallpapers have been removed and replaced with newer ones. The current selection options are more limited, but more wallpapers can be added in the future. 
    • You can now set your own favorite apps by vising the settings app and pressing "Select favorite apps"
    • See screenshot below
    •   Reveal hidden contents

      image.png

  • Added the Bergen backpack to clothing stores
    • With a capacity of 112, it comes at a higher price than other backpacks
  • Police SUVs and Police Hatchbacks now spawn with push bars and light bars
    • Light bar example
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        41vWHaM.png

    • Push bar example
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        GGpFcFC.jpeg

  • Storage lockers are now available at all major cities
    • Civilians are able to use these locations to store a small amount of virtual and physical items
    • Items stored can be accessed from all other locations
    • The storage lockers can hold up to 100 physical storage and 100 virtual storage across all locations
  •  You can now see your group members and their health status on the left side of your screen
    • Can be toggled in the phone settings
    • The color of their name will depend on their health. You can also see their health percentage next their name (not a part of the example screenshot below)
      • See example below
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        image.png

  • Healing within vehicles
    • You can now use blood bags and virtual FAKs while inside a vehicle. Performing certain actions will however cancel the bloodbag or first aid kit.
  • Most NPCs now display a name and their role above them (e.g drug dealer, general store etc)
    • See example below
    •   Hide contents

      image.png

  • Interactive Gathering
    • We have added back the OPTION to utilize interactive gathering methods to the server.  You can still gather by sitting there and scrolling, but if you want to gain some extra speed in the field, then you can gather interactively. All of the items that spawn regenerate after a certain amount of time.
    • Weed
      • Weed plants now spawn in the field, scroll wheel near them and harvest the plant.
    • Heroin
      • Poppy plants now spawn in the field, scroll wheel near them to harvest the plant.
    • Quarries
      • Rocks now spawn at the quarries, run over and pick them up to get their minerals.
        • High Yield quarries give an increased yield of iron and diamonds than regular quarries.
          • Small grey rocks give you copper
          • Black rocks give you iron
          • White rocks give you diamonds
    • Excavation
      • Some of the most popular shipwreck locations have begun to leak valuable loot.  You can open these crates up to get the loot.
      • All items have all of the objects in the loot table.
        • Barrels have an increased likelihood of spawning gold nuggets and bars
        • Wooden crates have an increased change of pearls and processed oil
        • Black crates have an increased probability of all items
    • Cocaine
      • The cocaine pit has returned, jog your life away while listening to that ever satisfying, SLOSH SLOSH SLOSH
        • Run in circles in the cocaine pit at the coke field to gather faster
  • Unmarked pizza shops in the spawn towns
    • You can now purchase a cheese, pepperoni, Hawaiian, or supreme pizza plus several other items from this shop.
    • If you are prepared with a stolen/registered/unregistered vehicle, you can take on a pizza delivery job from the shop owner. Although if you are late to deliver the pizza, there will be consequences.
  • Suicide vests with bigger impact have made their way into Altis. They can be purchased at rebel outposts at a higher price.
    • Suicide vest: Same as always
    • Bomb vest: 1.5x explosion
    • MOAB vest: 2x explosion
  • Being in war with someone will now display an icon next to their name
  • If someone is red to you, an icon will now be displayed next to their name
  • Sea turtles and oysters have found a new location near Molos, North East of Sofia
    • In addition, a new boat shop has been established near Molos
    • Wong's Food & Liquor has expanded their trades to Sofia
  • When searching a player as a cop, the player's associated gang will now be displayed
  • The amount of cops online is now displayed in your phone settings
  • Added the "All Clear" app for the police
    • Instead of marking illegal areas manually with the current minute after a search, police can instead use this app.
    • The marked illegal areas will have a different color on the map (for police only) if it has been searched/marked.
    • The app will also show a timer for the time remaining until the area can be searched again.
      • The fields can be re-marked or completely reset, be sure to still follow APD policy.
  • Slum house now available for purchase
    • Only the one variant for now due to it having a locking door, the others may appear in the future
    • See image below
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      ?imw=5000&imh=5000&ima=fit&impolicy=Lett

  • Domination Admin Event
    • During the course of a restart on server one an admin now has the ability to activate a short domination match
    • Fight for glory on the Altis Drug Peninsula
    • You will have one hour to get as many points as possible
      • Capture one/any of the three flags on the peninsula
      • Gain 10 points every 20 seconds of holding the flags.
        • Payment is received for any of the top 3 gangs, and/or at admin discretion based on # of players, total points, etc.
        • Kills garner double BM during the event
      • May the best gang win!

Changed:

  • Starter money has been increased from $10,000 -> $25,000
  • The player HUD has received an overhaul
    • All of the icons have been replaced with newer ones, and each status icon has different states depending on the value.
    • Your stamina and carry weight will also be displayed now
    • image.png
  • Cartel changes
    • Being the owner of a cartel will now deposit money into your gang bank every 5 minutes
      • The more cartels you own, the more money will be deposited
      • The more players are online, the more money will be deposited
    • Oil cartel has been relocated to an older location south of DP11
  • Updated progress bars
    • Progress bars will now stack so that no action interrupts any other action's progress bar (the infamous drug runner bug).
    • You will likely never see more than two progress bars at the same time.
  • Attempting to store more items than the vehicle/house can hold will now store as many as possible instead of telling you the vehicle is full
  • Housing changes
    • Maximum number of sheds which can be owned 2 -> 1 
    • Maximum number of houses which can be owned 5 -> 3
    • Some of the houses in Athira, Kavala, Therisa, Pyrgos, Sofia and Telos have received a paint job for a fresher look
    • House market base prices
      • Shed $250,000 -> $500,000
      • Large houses $150,000 -> $250,000
      • Long stone houses $120,000 -> $150,000
      • Small houses/Shop houses $70,000 -> $100,000
      • Garages (Damaged/Undamaged) $50,000/$60,000 -> $65,000/$75,000
      • Stone sheds/house addons/Slum houses $40,000 -> $50,000
    • House sell back to bank prices
      • Sheds/Large Houses 50% -> 60% of market
      • Everything else 50% - 70% ->-> 70% of market
    • Physical storage upgrades
      • View changes below
          Reveal hidden contents
        • Shed/Large Houses
          • 1st - 300 Storage, $5000 -> 500 Storage, $5,000
          • 2nd - 700 Storage, $50,000 -> 1000 Storage, $25,000
          • 3rd - 1000 Storage, $100,000 -> 2000 Storage, $50,000
          • *New* 4th 2500 Storage, $100,000
        • Long stone houses
          • 1st - 300 Storage, $5000 -> 500 Storage, $5,000
          • 2nd - 500 Storage, $30,000 -> 750 Storage, $20,000
          • 3rd - 750  Storage, $60,000 -> 1500 Storage, $50,000
          • *New* 4th 2000 Storage $75,000
        • Small houses/shop houses
          • 1st - 300 Storage, $5000 -> 500 Storage, $5,000
          • 2nd - 325 Storage, $15,000 -> 750 Storage, $20,000
          • 3rd - 500 Storage, $35,000 -> 1000 Storage, $30,000
        • Garages
          • 1st - 125 Storage, $4,500 -> 250 Storage, $5,000
          • 2nd - 175 Storage, $8.000 -> 350 Storage, $10,000
          • 3rd - 300 Storage, $15,000 -> 500 Storage, $20,000
        • Addons/Slum houses
          • 1st - 300  Storage, $5000 -> 300 Storage, $5,000
          • 2nd - 250 Storage, $10.000 -> 500 Storage, $10,000
          • 3rd - 350 Storage, $15,000 -> 750 Storage, $20,000
    • Virtual storage upgrades
      • View changes below
          Reveal hidden contents
        • Shed/Large Houses/long stone (Unchanged) 
          • 1st - 500 storage, $5,000
          • 2nd - 1500, $15,000
          • 3rd - 3000, $30,000
        • Small houses/shop houses (Unchanged)
          • 1st - 500 storage, $5000
          • 2nd - 1000 storage, $10,000
          • 3rd - 2000 storage, $20,000
        • Garages
          • 1st - 175 storage, $3000 -> 200 storage, $3,500
          • 2nd - 250 storage, $5,000 -> 375 storage, $5,000
          • 3rd - 500 storage, $7,500 ->  750 storage, $10,000
        • Addons/Slum houses (unchanged)
          • 1st - 500 Storage, $5000
          • 2nd - 750, $7,500
          • 3rd - 1000, $10,000
    • Upkeep per day
      • Shed $1,650 -> $2,000
      • Large Houses $775 -> $850
      • Long stone houses $575 - $650
      • Small houses/shop houses $400 -> $500
      • Garages $325 -> $400
      • Addon/Slum $325 -> $350
    • Upkeep penalty/discount for time played
      • View below
          Reveal hidden contents

        image.png

  • Vehicle pricing changes
    • Civilian vehicles
      • Ground vehicles
        • See below
            Reveal hidden contents
          • Hatchback Sport: $6,500 -> $7,500
          • Flatbed Truck: $8,500 -> $5,000
          • Tractor: $1,250 -> $2,500
          • Storage: $150 -> $300
          • Fuel Truck: $8,700 -> $5,000
          • Truck Boxer: $7,100 -> $6,500
          • Van's: $12,000 -> $8,500
          • Zamack Transport: $20,000 -> $10,000
          • Zamack Fuel: $30,000 -> $12,500
          • Covered Zamack: $25,000 -> $15,000
          • HEMTT Transport: $30,000 -> $20,000
          • HEMTT Box: $45,000 -> $30,000
          • Tempest Device: $175,000 -> $75,000
          • Gardening Truck: $100,000 -> $25,000
          • Jackhammer Truck: ??? -> $50,000
          • Hunter: $60,000 -> $50,000
      • Armored vehicles
        • See below
            Reveal hidden contents
          • Ifrit: $120,000 -> $80,000
          • Qilin: $25,000 -> $20,000
          • Prowler: $22,500 -> $20,000
          • Armed Jeep: $45,000 -> $40,000
          • Armed offroad: $100,000 -> $75,000
          • Qilin Minigun: $90,000 -> $65,000
      • Helicopters
        • See below
            Reveal hidden contents
          • M900: $35,000 -> $25,000
          • Storage: $80 -> $100
          • Hummingbird: $45,000 -> $35,000
          • Storage: $80 -> $120
          • Hellcat: $60,000 -> $45,000
          • Storage: $100 -> $150
          • Hellcat (Benches): $60,000 -> $50,000
          • Storage: $100 -> $150
          • Orca: $65,000 -> $60,000
          • Storage: $80 -> $150
          • Mohawk: $80,000 -> $70,000
          • Hurons: Removed
          • Taru (Transport): $90,000 -> $75,000
          • Storage: $100 -> $175
          • Taru (Bench): $75,000 -> $65,000
    • Cop vehicles
      • See below
          Reveal hidden contents
        • Ifrit: $60,000 -> $45,000
        • M900: $20,000 -> $15,000
        • Hellcat: $50,000 -> $40,000
        • Hellcat (Benches): $50,000 -> $45,000
        • Orca: $55,000 -> $50,000
        • Huron: $65,000 -> $50,000
        • Taru (Bench): Removed
        • Ghosthawk: $70,000 -> $60,000
    • Medic vehicles
      • See below
          Reveal hidden contents
        • Hunter: $30,000 -> $25,000
        • Strider: $35,000 -> $30,000
        • M900: $15,000 -> $10,000
        • Hummingbird: $25,000 -> $15,000
        • Hellcat: $50,000 -> $20,000
        • Hellcat (Benches): $50,000 -> $25,000
        • Orca: $55,000 -> $25,000
        • Medevac Taru: $70,000 -> $30,000
        • Taru Bench: $75,000 -> $35,000
        • Taru Transport: $75,000 -> $70,000
    • Vehicle mods
      • See below
          Reveal hidden contents
        • Doors (Prowler/Qilin): $20,000 -> $7,500
        • Offroad .50cal Shield: $10,000 -> $1,000
        • Shield & Scope: $20,000 -> $15,000
  • Explosives pricing changes
    • See below
        Reveal hidden contents
      • Remote Explosive: $180,000 -> $100,000
      • Remote Engine Kill Switch: $35,000 -> $10,000
      • Arson Kit: $60,000 -> $25,000
      • Ignition Bomb: $150,000 -> $75,000
      • Suicide Vest: $200,000 -> $125,000
      • Speed Bomb: $200,000 -> $125,000
      • RPG rockets: $110,000 -> $80,000
  • Map changes
    • Sofia and Pyrgos have both received a facelift
  • Infamy changes
    • The current infamy talent tree has been replaced. If you have more ideas for rebel oriented perks, don't hesistate to suggest them.
      • See below
          Reveal hidden contents
        • Skilled Fingers: 5% faster at using lockpicks
        • Swift Tumbler: 10% faster at using lockpicks
        • Agile Cracker: 15% faster at using lockpicks
        • Nimble Fingers: 20% faster at using lockpicks
        • Phantom Hands: 25% faster at using lockpicks
        • Precision Picker I: 5% higher chance of successfully using lockpicks
        • Precision Picker II: 10% higher chance of successfully using lockpicks
        • Shady Dealer I: 3% discount on vehicles at rebel shops
        • Shady Dealer II: 5% discount on vehicles at rebel shops
        • Shady Dealer III: 8% discount on vehicles at rebel shops
        • Black Market Buyer I: 4% discount on weapons at rebel shops
        • Black Market Buyer II: 7% discount on weapons at rebel shops
        • Black Market Buyer III: 10% discount on weapons at rebel shops
        • Smoke’s Grace: Ifrits spawn with an additional smoke
        • Efficient Loader I: 7% faster ammo repacking
        • Efficient Loader II: 15% faster ammo repacking
        • Efficient Loader III: 23% faster ammo repacking
        • Quick Resuscitator I: 7% faster defibrillator usage
        • Quick Resuscitator II: 12% faster defibrillator usage
        • Swift Medkit I: 6% faster use of bloodbags/FAKs
        • Swift Medkit II: 10% faster use of bloodbags/FAKs
        • Swift Medkit III: 14% faster use of bloodbags/FAKs
        • Sly Refiner I: 5% faster illegal item processing
        • Sly Refiner II: 10% faster illegal item processing
        • Scrap Artisan I: 5% increased pay from selling vehicles to chop shop
        • Scrap Artisan II: 9% increased pay from selling vehicles to chop shop
        • Claim Jumper I: 5% decreased cost when claiming vehicles at chop shop
        • Claim Jumper II: 9% decreased cost when claiming vehicles at chop shop
        • Plate Presser I: Plates reduce prison time by 5%
        • Plate Presser II: Plates reduce prison time by 10%
    • Rebels can now acquire infamy by
      • See below
          Reveal hidden contents
        • Cop kills
        • Kills on arms island, as well as the drug peninsula
        • Kills within all other illegal areas
        • Black market crafting
        • Processing illegal items
        • Completing federal events
        • Drug runner missions
        • Successfully lockpicking
        • Robbing gas stations
        • Capturing turfs
        • Breaching or hacking federal reserve safes
        • Selling vehicles to chop shop
  • You can now give temporary keys to your group/gang members regardless of where they are located on the map
  • Turfs
    • After many years the warlords who ruled the land of Zaros have moved north to capitalize on the scotch trade in Syrta
  • Removed the talent system for all factions
    • Most buffs and benefits previously obtained from talents are now given by default.
    • Some talents have been redistributed to either Honor, Infamy or Prestige trees
      • HONOR -> Novice Bail Agent - 250 metre radius on fugitive location areas, and max 100k Bounty
      • HONOR -> Improved Bail Agent - 210 metre radius on fugitive location areas, and max 300k Bounty
      • HONOR -> Master Bail Agen - 175 metre radius on fugitive location areas, and max 5 mill Bounty
      • PRESTIGE -> Tracked Vehicles - All cars come with built in trackers
    • CPL+ now spawn with 1 flash bang grenade
    • All APD/AFD members have access to 100% of the equipment and capabilities of their ranks
    • Everyone can pull out every kind of vehicle, lockpick every kind of vehicle, etc.
    • Everyone has Night Eyes, and Grease Monkey
    • Blood bag speed for medics is now tied to rank
      • Paramedic is 1/4 the time
      • A-EMT is 1/2 of the time
      • EMT is 4/5 of the time
  • The crafting system has been reverted to how it worked prior to the May update
  • The Government of Altis has imposed a 1% fee on wire transfers
  • The chop shop menu has received a touch-up
    • The sell price is now displayed separately from the claim price
    • The vehicle's mods will now be displayed, allowing you to make a better judgement on what to do with the vehicle
  • Text has typically appears in the middle of your screen, e.g when picking up items, seizing someone's items etc will now appear further down on your screen in most cases.
  • Updated skins for the police Hatchback
    • Standard
      •   Reveal hidden contents

        image.png

    • Highway Patrol
      •   Reveal hidden contents

        image.png

    • Supervisor
      •   Reveal hidden contents

        image.png

  • Money obtained from robbing gas stations has been increased from $1,500 per minute -> $2,700 per minute
  • Money obtained from completing drug runner missions has been slightly increased
  • The rebel/bounty hunter aircraft carrier will no longer position itself near Sofia
  • Wreck excavating
    • Heavily reduced chances of ziptie/saltwater/lockpick in loot table
  • Metal Detecting
    • Removed plate metal from loot table
    • Reduced lockpick odds
    • Increased Pearl and Ruby odds
  • Searching a vehicle as a cop will now give you a confirmation option
    • The vehicle owner will also be notified of the search
  • Reduced cop prestige skill costs 
    • Fully maxing every single perk now requires 806,000 prestige instead of 1,137,000.
    • Max out warrant 281,000 -> 210,000 
    • Max out medic 325,000 -> 240,000
      • Max out medic as SGT+ 425,000 -> 305,000
    • Max out UC  301,000 -> 256,000
    • Max out "Leadership/Mobile HQ" 175,000 -> 100,000
  • Cop prestige skills
    • All cops can now use blood bags on other cops while laying down.
    • SGT's no longer need "Invested" skill to buy carrier light (Carrier light is still SGT+)
    • "Master medic" - Do not consume medical equipment on use SGT+ -> Anyone
    • "Master Combat medic" Bypass the revive cooldown of the person you are reviving Cpt+ -> Sgt+
  • Casino Heist
    • Drill is no longer required to breach the vault
      • After uploading USBs to the tables wait 10 minutes and the money will spawn.
      • Cops now spawn with Vermins when dying
      • Cops can buy a new gun for free after the event is over.

Fixed:

  • Tilde should now work significantly better when there a small amount of foliage between you and others. If you encounter issues, do let us know.
  • The Asylum Exchange has returned to its functional duties
  • The cop ratio now also counts dead civilians
  • Scrolling through your phone settings is no longer super slow
  • Increased the width of phone setting options to better match the phone width
  • The Gardening Truck now has the correct name in the shop

Removed:

  • Prestige tiers and any buffs that were distributed to them (including weapons) have been removed
  • EXP Drives and associated buffs have been removed
  • The Purification Factory has been removed. This means that the following items can no longer be obtained by processing.
    • Heisenberg meth
    • Cocaine Bricks
    • Dark Fungi
    • LSD
    • PCP
    • Tobacco
    • Rolling Papers
    • Rolled Iron, Gold, Silver, Copper
    • Counterfeit jewelry
  • The ATM building in Athira has vanished
  • Stash houses have been removed
  • The following federal events have been removed. Some may return in the future, some may not.
    • Jewelry Emporium
    • Altis Shipping (Including Impound lot)
    • Mental Asylum
    • GasMarts
    • Evidence Lockup
    • Nikolai's Compound
    • National HQ
  • The African Warlord has decided to leave the island of Altis
  • Cops can no longer purchase the AH-99 Blackfoot
  • The Psychedelic Ifrit skin has been removed
  • Cops can no longer purchase the Copter Drone
  • Over-eating fatigue has been removed
  • Unused licenses have been removed
    • Diamond Processing license
    • Salt Processing license
    • Sand Processing license
    • Iron Processing license
    • Copper Processing license
    • Boating license
    • Pilots license
    • Truck license

There may be additional changes between now and the update

 

You need to make a custom car horn of @Rodrigo screaming in the movie. Rest of these updates are useless otherwise.

Silver-Spy, Widsyy, Azeh and 3 others like this
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11 hours ago, Aslan said:

Steve this shows how Big of a peanut head you are My friend kids now days group up with 17 people to fight 7 cops this shit gonna ruin the server 

They can't manage to keep 15-20 cops on regularly with all the staff they have along with pd?

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5 hours ago, Steve said:

They can't manage to keep 15-20 cops on regularly with all the staff they have along with pd?

ignore it, group caps was fucking stupid. only people that did not like it were people that had to big of egos to recruit to their (top tier gang) to fight zerg gang. has nothing to do with fighting cops. zergs make this game dont ruin it.

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On 6/26/2024 at 1:56 PM, Knight05 said:

Actually W patch for once all around TBH. I will give credit where credit is due and this seems like a massive win for asylum for a change. Good job dev team and all supporting staff members!

The only concern I have without knowing the details and specifics which I didn't see listed in the patch notes is I noticed you lowered the cost of things like ifrits, orcas etc. 

My crafting specific question would be then is the cash on hand required to craft these items lowered as well? Otherwise there would be minimal profit to time ratio in crafting these items for people on the exchange as people once did. 

For example with pan turf before if you crafted a frit and were lucky to sell it for 90k it cost you 60k to make and required about 10 mins or so to farm the mats (estimate). So that's a 30k profit ratio for 10 mins. With the new price changes it would be about 15-20k if that.

They are changed, wern't in patch notes as they are still being tweaked right now for release.
TLDR: Crafting quests are back, crafting requirements lowered

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32 minutes ago, • B A R K I N • said:

Interactive gathering is back?! I miss the good ol' rat days of 2016 where I was picking poppy plants with my lil rook while flinching at every little sound I would hear in the background. ahh man, simpler times

shut up boomer fuck

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15 hours ago, Zurph said:

ignore it, group caps was fucking stupid. only people that did not like it were people that had to big of egos to recruit to their (top tier gang) to fight zerg gang. has nothing to do with fighting cops. zergs make this game dont ruin it.

Cheat and get global = no ego

Only wanting to play with friends = big ego

Link to comment
35 minutes ago, Milan said:

Before this wipe begins, have all the admins selected the houses they want before the wipe starts?

  They're gonna have to work for it like the rest of us. 

On 6/13/2024 at 2:03 AM, HunterB said:

Server-rule-changes:

  • Admins - will not be getting any money or perks for the time being, including spawning in vehicles. (They will be a new player just like you)
    • This is to ensure fairness across the community.  However, admin duties outside of normal game play will remain and can still run events to make it fun for the community. 

 

Akula and Silver-Spy like this
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